mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
e35b4f20c1
Now it returns the Surface, so the caller does not need to create one and pass it.
297 lines
7.7 KiB
C++
297 lines
7.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "engines/advancedDetector.h"
|
|
#include "common/system.h"
|
|
#include "common/savefile.h"
|
|
#include "common/textconsole.h"
|
|
#include "graphics/thumbnail.h"
|
|
#include "graphics/surface.h"
|
|
|
|
#include "hugo/hugo.h"
|
|
|
|
namespace Hugo {
|
|
|
|
struct HugoGameDescription {
|
|
ADGameDescription desc;
|
|
GameType gameType;
|
|
};
|
|
|
|
uint32 HugoEngine::getFeatures() const {
|
|
return _gameDescription->desc.flags;
|
|
}
|
|
|
|
const char *HugoEngine::getGameId() const {
|
|
return _gameDescription->desc.gameid;
|
|
}
|
|
|
|
|
|
static const PlainGameDescriptor hugoGames[] = {
|
|
// Games
|
|
{"hugo1", "Hugo 1: Hugo's House of Horrors"},
|
|
{"hugo2", "Hugo 2: Whodunit?"},
|
|
{"hugo3", "Hugo 3: Jungle of Doom"},
|
|
{0, 0}
|
|
};
|
|
|
|
static const HugoGameDescription gameDescriptions[] = {
|
|
|
|
// Hugo1 DOS
|
|
{
|
|
{
|
|
"hugo1", 0,
|
|
AD_ENTRY1s("house.art", "c9403b2fe539185c9fd569b6cc4ff5ca", 14811),
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
Common::GUIO_NONE
|
|
},
|
|
kGameTypeHugo1
|
|
},
|
|
// Hugo1 Windows
|
|
{
|
|
{
|
|
"hugo1", 0,
|
|
AD_ENTRY1s("objects.dat", "3ba0f108f7690a05a34c56a02fbe644a", 126488),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
GF_PACKED,
|
|
Common::GUIO_NONE
|
|
},
|
|
kGameTypeHugo1
|
|
},
|
|
// Hugo2 DOS
|
|
{
|
|
{
|
|
"hugo2", 0,
|
|
AD_ENTRY1s("objects.dat", "88a718cc0ff2b3b25d49aaaa69d6d52c", 155240),
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
GF_PACKED,
|
|
Common::GUIO_NONE
|
|
},
|
|
kGameTypeHugo2
|
|
},
|
|
// Hugo2 Windows
|
|
{
|
|
{
|
|
"hugo2", 0,
|
|
AD_ENTRY1s("objects.dat", "5df4ffc851e66a544c0e95e4e084a806", 158480),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
GF_PACKED,
|
|
Common::GUIO_NONE
|
|
},
|
|
kGameTypeHugo2
|
|
},
|
|
// Hugo3 DOS
|
|
{
|
|
{
|
|
"hugo3", 0,
|
|
AD_ENTRY1s("objects.dat", "bb1b061538a445f2eb99b682c0f506cc", 136419),
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
GF_PACKED,
|
|
Common::GUIO_NONE
|
|
},
|
|
kGameTypeHugo3
|
|
},
|
|
// Hugo3 Windows
|
|
{
|
|
{
|
|
"hugo3", 0,
|
|
AD_ENTRY1s("objects.dat", "c9a8af7aa14cc907434eecee3ddd06d3", 136638),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
GF_PACKED,
|
|
Common::GUIO_NONE
|
|
},
|
|
kGameTypeHugo3
|
|
},
|
|
|
|
{AD_TABLE_END_MARKER, kGameTypeNone}
|
|
};
|
|
|
|
class HugoMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
HugoMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(HugoGameDescription), hugoGames) {
|
|
}
|
|
|
|
const char *getName() const {
|
|
return "Hugo";
|
|
}
|
|
|
|
const char *getOriginalCopyright() const {
|
|
return "Hugo Engine (C) 1989-1997 David P. Gray";
|
|
}
|
|
|
|
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const;
|
|
bool hasFeature(MetaEngineFeature f) const;
|
|
|
|
int getMaximumSaveSlot() const;
|
|
SaveStateList listSaves(const char *target) const;
|
|
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
|
void removeSaveState(const char *target, int slot) const;
|
|
};
|
|
|
|
bool HugoMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
|
|
if (gd) {
|
|
*engine = new HugoEngine(syst, (const HugoGameDescription *)gd);
|
|
((HugoEngine *)*engine)->initGame((const HugoGameDescription *)gd);
|
|
}
|
|
return gd != 0;
|
|
}
|
|
|
|
bool HugoMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
return
|
|
(f == kSupportsListSaves) ||
|
|
(f == kSupportsLoadingDuringStartup) ||
|
|
(f == kSupportsDeleteSave) ||
|
|
(f == kSavesSupportMetaInfo) ||
|
|
(f == kSavesSupportThumbnail) ||
|
|
(f == kSavesSupportCreationDate);
|
|
}
|
|
|
|
int HugoMetaEngine::getMaximumSaveSlot() const { return 99; }
|
|
|
|
SaveStateList HugoMetaEngine::listSaves(const char *target) const {
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
Common::StringArray filenames;
|
|
Common::String pattern = target;
|
|
pattern += "-??.SAV";
|
|
|
|
filenames = saveFileMan->listSavefiles(pattern);
|
|
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
|
|
|
|
SaveStateList saveList;
|
|
char slot[3];
|
|
int slotNum = 0;
|
|
for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
|
|
slot[0] = filename->c_str()[filename->size() - 6];
|
|
slot[1] = filename->c_str()[filename->size() - 5];
|
|
slot[2] = '\0';
|
|
// Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot
|
|
slotNum = atoi(slot);
|
|
if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
|
|
Common::InSaveFile *file = saveFileMan->openForLoading(*filename);
|
|
if (file) {
|
|
int saveVersion = file->readByte();
|
|
|
|
if (saveVersion != kSavegameVersion) {
|
|
warning("Savegame of incompatible version");
|
|
delete file;
|
|
continue;
|
|
}
|
|
|
|
// read name
|
|
uint16 nameSize = file->readUint16BE();
|
|
if (nameSize >= 255) {
|
|
delete file;
|
|
continue;
|
|
}
|
|
char name[256];
|
|
file->read(name, nameSize);
|
|
name[nameSize] = 0;
|
|
|
|
saveList.push_back(SaveStateDescriptor(slotNum, name));
|
|
delete file;
|
|
}
|
|
}
|
|
}
|
|
|
|
return saveList;
|
|
}
|
|
|
|
SaveStateDescriptor HugoMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
|
Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot);
|
|
Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
|
|
|
|
if (file) {
|
|
int saveVersion = file->readByte();
|
|
|
|
if (saveVersion != kSavegameVersion) {
|
|
warning("Savegame of incompatible version");
|
|
delete file;
|
|
return SaveStateDescriptor();
|
|
}
|
|
|
|
uint32 saveNameLength = file->readUint16BE();
|
|
char saveName[256];
|
|
file->read(saveName, saveNameLength);
|
|
saveName[saveNameLength] = 0;
|
|
|
|
SaveStateDescriptor desc(slot, saveName);
|
|
|
|
Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*file);
|
|
desc.setThumbnail(thumbnail);
|
|
|
|
desc.setDeletableFlag(true);
|
|
desc.setWriteProtectedFlag(false);
|
|
|
|
uint32 saveDate = file->readUint32BE();
|
|
uint16 saveTime = file->readUint16BE();
|
|
|
|
int day = (saveDate >> 24) & 0xFF;
|
|
int month = (saveDate >> 16) & 0xFF;
|
|
int year = saveDate & 0xFFFF;
|
|
|
|
desc.setSaveDate(year, month, day);
|
|
|
|
int hour = (saveTime >> 8) & 0xFF;
|
|
int minutes = saveTime & 0xFF;
|
|
|
|
desc.setSaveTime(hour, minutes);
|
|
|
|
// Slot 0 is used for the 'restart game' save in all Hugo games, thus
|
|
// we prevent it from being deleted.
|
|
desc.setDeletableFlag(slot != 0);
|
|
desc.setWriteProtectedFlag(slot == 0);
|
|
|
|
delete file;
|
|
return desc;
|
|
}
|
|
return SaveStateDescriptor();
|
|
}
|
|
|
|
void HugoMetaEngine::removeSaveState(const char *target, int slot) const {
|
|
Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot);
|
|
g_system->getSavefileManager()->removeSavefile(fileName);
|
|
}
|
|
} // End of namespace Hugo
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(HUGO)
|
|
REGISTER_PLUGIN_DYNAMIC(HUGO, PLUGIN_TYPE_ENGINE, Hugo::HugoMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(HUGO, PLUGIN_TYPE_ENGINE, Hugo::HugoMetaEngine);
|
|
#endif
|
|
|
|
namespace Hugo {
|
|
|
|
void HugoEngine::initGame(const HugoGameDescription *gd) {
|
|
_gameType = gd->gameType;
|
|
_platform = gd->desc.platform;
|
|
_packedFl = (getFeatures() & GF_PACKED);
|
|
_gameVariant = _gameType - 1 + ((_platform == Common::kPlatformWindows) ? 0 : 3);
|
|
}
|
|
|
|
} // End of namespace Hugo
|