mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-04 01:46:42 +00:00
cd076b26ae
In case the compiler won't optimize such cases
490 lines
14 KiB
C++
490 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "bladerunner/ambient_sounds.h"
|
|
|
|
#include "bladerunner/audio_player.h"
|
|
#include "bladerunner/bladerunner.h"
|
|
#include "bladerunner/game_info.h"
|
|
#include "bladerunner/savefile.h"
|
|
#include "bladerunner/time.h"
|
|
#include "bladerunner/game_constants.h"
|
|
|
|
#include "common/debug.h"
|
|
#include "common/system.h"
|
|
|
|
namespace BladeRunner {
|
|
|
|
AmbientSounds::AmbientSounds(BladeRunnerEngine *vm) {
|
|
_vm = vm;
|
|
_nonLoopingSounds = new NonLoopingSound[kNonLoopingSounds];
|
|
_loopingSounds = new LoopingSound[kLoopingSounds];
|
|
|
|
_ambientVolume = BLADERUNNER_ORIGINAL_SETTINGS ? 65 : 100;
|
|
|
|
for (int i = 0; i != kNonLoopingSounds; ++i) {
|
|
NonLoopingSound &track = _nonLoopingSounds[i];
|
|
track.isActive = false;
|
|
}
|
|
|
|
for (int i = 0; i != kLoopingSounds; ++i) {
|
|
LoopingSound &track = _loopingSounds[i];
|
|
track.isActive = false;
|
|
}
|
|
}
|
|
|
|
AmbientSounds::~AmbientSounds() {
|
|
delete[] _nonLoopingSounds;
|
|
delete[] _loopingSounds;
|
|
}
|
|
|
|
static inline void sort(int *a, int *b) {
|
|
if (*a > *b) {
|
|
int t = *a;
|
|
*a = *b;
|
|
*b = t;
|
|
}
|
|
}
|
|
|
|
static inline void sort(uint32 *a, uint32 *b) {
|
|
if (*a > *b) {
|
|
uint32 t = *a;
|
|
*a = *b;
|
|
*b = t;
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::addSound(
|
|
int sfxId,
|
|
uint32 timeMin, uint32 timeMax,
|
|
int volumeMin, int volumeMax,
|
|
int panStartMin, int panStartMax,
|
|
int panEndMin, int panEndMax,
|
|
int priority, int unk) {
|
|
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
#else
|
|
sort(&timeMin, &timeMax);
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
sort(&volumeMin, &volumeMax);
|
|
sort(&panStartMin, &panStartMax);
|
|
sort(&panEndMin, &panEndMax);
|
|
|
|
addSoundByName(
|
|
_vm->_gameInfo->getSfxTrack(sfxId),
|
|
timeMin, timeMax,
|
|
volumeMin, volumeMax,
|
|
panStartMin, panStartMax,
|
|
panEndMin, panEndMax,
|
|
priority, unk
|
|
);
|
|
}
|
|
|
|
void AmbientSounds::removeNonLoopingSound(int sfxId, bool stopPlaying) {
|
|
int32 hash = MIXArchive::getHash(_vm->_gameInfo->getSfxTrack(sfxId));
|
|
int index = findNonLoopingTrackByHash(hash);
|
|
if (index >= 0) {
|
|
removeNonLoopingSoundByIndex(index, stopPlaying);
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::removeAllNonLoopingSounds(bool stopPlaying) {
|
|
for (int i = 0; i < kNonLoopingSounds; ++i) {
|
|
removeNonLoopingSoundByIndex(i, stopPlaying);
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::addSpeech(int actorId, int sentenceId, uint32 timeMin, uint32 timeMax, int volumeMin, int volumeMax, int panStartMin, int panStartMax, int panEndMin, int panEndMax, int priority, int unk) {
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
#else
|
|
sort(&timeMin, &timeMax);
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
sort(&volumeMin, &volumeMax);
|
|
sort(&panStartMin, &panStartMax);
|
|
sort(&panEndMin, &panEndMax);
|
|
|
|
Common::String name = Common::String::format( "%02d-%04d%s.AUD", actorId, sentenceId, _vm->_languageCode.c_str());
|
|
addSoundByName(name,
|
|
timeMin, timeMax,
|
|
volumeMin, volumeMax,
|
|
panStartMin, panStartMax,
|
|
panEndMin, panEndMax,
|
|
priority, unk);
|
|
}
|
|
|
|
void AmbientSounds::playSound(int sfxId, int volume, int panStart, int panEnd, int priority) {
|
|
_vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(sfxId), volume * _ambientVolume / 100, panStart, panEnd, priority, kAudioPlayerOverrideVolume);
|
|
}
|
|
|
|
void AmbientSounds::playSpeech(int actorId, int sentenceId, int volume, int panStart, int panEnd, int priority) {
|
|
Common::String name = Common::String::format( "%02d-%04d%s.AUD", actorId, sentenceId, _vm->_languageCode.c_str());
|
|
_vm->_audioPlayer->playAud(name, volume * _ambientVolume / 100, panStart, panEnd, priority, kAudioPlayerOverrideVolume, Audio::Mixer::kSpeechSoundType);
|
|
}
|
|
|
|
void AmbientSounds::addLoopingSound(int sfxId, int volume, int pan, uint32 delay) {
|
|
const Common::String &name = _vm->_gameInfo->getSfxTrack(sfxId);
|
|
int32 hash = MIXArchive::getHash(name);
|
|
|
|
if (findLoopingTrackByHash(hash) >= 0) {
|
|
return;
|
|
}
|
|
|
|
int i = findAvailableLoopingTrack();
|
|
if (i == -1) {
|
|
return;
|
|
}
|
|
LoopingSound &track = _loopingSounds[i];
|
|
|
|
track.isActive = true;
|
|
track.name = name;
|
|
track.hash = hash;
|
|
track.pan = pan;
|
|
track.volume = volume;
|
|
|
|
int actualVolumeStart = volume * _ambientVolume / 100;
|
|
int actualVolumeEnd = actualVolumeStart;
|
|
|
|
if (delay > 0u) {
|
|
actualVolumeStart = 0;
|
|
}
|
|
|
|
track.audioPlayerTrack = _vm->_audioPlayer->playAud(name, actualVolumeStart, pan, pan, 99, kAudioPlayerLoop | kAudioPlayerOverrideVolume);
|
|
|
|
if (track.audioPlayerTrack == -1) {
|
|
removeLoopingSoundByIndex(i, 0);
|
|
} else {
|
|
if (delay) {
|
|
_vm->_audioPlayer->adjustVolume(track.audioPlayerTrack, actualVolumeEnd, delay, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::adjustLoopingSound(int sfxId, int volume, int pan, uint32 delay) {
|
|
int32 hash = MIXArchive::getHash(_vm->_gameInfo->getSfxTrack(sfxId));
|
|
int index = findLoopingTrackByHash(hash);
|
|
|
|
if (index >= 0 && _loopingSounds[index].audioPlayerTrack != -1 && _vm->_audioPlayer->isActive(_loopingSounds[index].audioPlayerTrack)) {
|
|
if (volume != -1) {
|
|
_loopingSounds[index].volume = volume;
|
|
_vm->_audioPlayer->adjustVolume(_loopingSounds[index].audioPlayerTrack, _ambientVolume * volume / 100, delay, false);
|
|
}
|
|
if (pan != -101) {
|
|
_loopingSounds[index].pan = pan;
|
|
_vm->_audioPlayer->adjustPan(_loopingSounds[index].audioPlayerTrack, pan, delay);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::removeLoopingSound(int sfxId, uint32 delay) {
|
|
int32 hash = MIXArchive::getHash(_vm->_gameInfo->getSfxTrack(sfxId));
|
|
int index = findLoopingTrackByHash(hash);
|
|
if (index >= 0) {
|
|
removeLoopingSoundByIndex(index, delay);
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::removeAllLoopingSounds(uint32 delay) {
|
|
for (int i = 0; i < kLoopingSounds; ++i) {
|
|
removeLoopingSoundByIndex(i, delay);
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::tick() {
|
|
uint32 now = _vm->_time->current();
|
|
|
|
for (int i = 0; i != kNonLoopingSounds; ++i) {
|
|
NonLoopingSound &track = _nonLoopingSounds[i];
|
|
|
|
// unsigned difference is intentional
|
|
if (!track.isActive || now - track.nextPlayTimeStart < track.nextPlayTimeDiff) {
|
|
continue;
|
|
}
|
|
|
|
int panEnd;
|
|
int panStart = _vm->_rnd.getRandomNumberRng(track.panStartMin, track.panStartMax);
|
|
if (track.panEndMin == -101) {
|
|
panEnd = panStart;
|
|
} else {
|
|
panEnd = _vm->_rnd.getRandomNumberRng(track.panEndMin, track.panEndMax);
|
|
}
|
|
|
|
track.volume = _vm->_rnd.getRandomNumberRng(track.volumeMin, track.volumeMax);
|
|
|
|
track.audioPlayerTrack = _vm->_audioPlayer->playAud(track.name,
|
|
track.volume * _ambientVolume / 100,
|
|
panStart,
|
|
panEnd,
|
|
track.priority,
|
|
kAudioPlayerOverrideVolume);
|
|
|
|
track.nextPlayTimeStart = now;
|
|
track.nextPlayTimeDiff = _vm->_rnd.getRandomNumberRng(track.timeMin, track.timeMax);
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::setVolume(int volume) {
|
|
if (_loopingSounds) {
|
|
for (int i = 0; i < kLoopingSounds; ++i) {
|
|
if (_loopingSounds[i].isActive && _loopingSounds[i].audioPlayerTrack != -1) {
|
|
int newVolume = _loopingSounds[i].volume * volume / 100;
|
|
if (_vm->_audioPlayer->isActive(_loopingSounds[i].audioPlayerTrack)) {
|
|
_vm->_audioPlayer->adjustVolume(_loopingSounds[i].audioPlayerTrack, newVolume, 1u, false);
|
|
} else {
|
|
_loopingSounds[i].audioPlayerTrack = _vm->_audioPlayer->playAud(_loopingSounds[i].name, 1, _loopingSounds[i].pan, _loopingSounds[i].pan, 99, kAudioPlayerLoop | kAudioPlayerOverrideVolume);
|
|
if (_loopingSounds[i].audioPlayerTrack == -1) {
|
|
removeLoopingSound(i, 0);
|
|
} else {
|
|
_vm->_audioPlayer->adjustVolume(_loopingSounds[i].audioPlayerTrack, newVolume, 1u, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
_ambientVolume = volume;
|
|
}
|
|
|
|
int AmbientSounds::getVolume() const {
|
|
return _ambientVolume;
|
|
}
|
|
|
|
void AmbientSounds::playSample() {
|
|
playSound(kSfxSPIN1A, 100, 0, 0, 0);
|
|
}
|
|
|
|
int AmbientSounds::findAvailableNonLoopingTrack() const {
|
|
for (int i = 0; i != kNonLoopingSounds; ++i) {
|
|
if (!_nonLoopingSounds[i].isActive) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int AmbientSounds::findNonLoopingTrackByHash(int32 hash) const {
|
|
for (int i = 0; i != kNonLoopingSounds; ++i) {
|
|
NonLoopingSound &track = _nonLoopingSounds[i];
|
|
|
|
if (track.isActive && track.hash == hash) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int AmbientSounds::findAvailableLoopingTrack() const {
|
|
for (int i = 0; i != kLoopingSounds; ++i) {
|
|
if (!_loopingSounds[i].isActive) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int AmbientSounds::findLoopingTrackByHash(int32 hash) const {
|
|
for (int i = 0; i != kLoopingSounds; ++i) {
|
|
LoopingSound &track = _loopingSounds[i];
|
|
|
|
if (track.isActive && track.hash == hash) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void AmbientSounds::addSoundByName(
|
|
const Common::String &name,
|
|
uint32 timeMin, uint32 timeMax,
|
|
int volumeMin, int volumeMax,
|
|
int panStartMin, int panStartMax,
|
|
int panEndMin, int panEndMax,
|
|
int priority, int unk) {
|
|
|
|
int i = findAvailableNonLoopingTrack();
|
|
if (i < 0) {
|
|
return;
|
|
}
|
|
|
|
NonLoopingSound &track = _nonLoopingSounds[i];
|
|
|
|
uint32 now = _vm->_time->current();
|
|
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
#else
|
|
sort(&timeMin, &timeMax);
|
|
sort(&volumeMin, &volumeMax);
|
|
sort(&panStartMin, &panStartMax);
|
|
sort(&panEndMin, &panEndMax);
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
|
|
track.isActive = true;
|
|
track.name = name;
|
|
track.hash = MIXArchive::getHash(name);
|
|
track.timeMin = 1000u * timeMin;
|
|
track.timeMax = 1000u * timeMax;
|
|
track.nextPlayTimeStart = now;
|
|
track.nextPlayTimeDiff = _vm->_rnd.getRandomNumberRng(track.timeMin, track.timeMax);
|
|
track.volumeMin = volumeMin;
|
|
track.volumeMax = volumeMax;
|
|
track.volume = 0;
|
|
track.panStartMin = panStartMin;
|
|
track.panStartMax = panStartMax;
|
|
track.panEndMin = panEndMin;
|
|
track.panEndMax = panEndMax;
|
|
track.priority = priority;
|
|
}
|
|
|
|
void AmbientSounds::removeNonLoopingSoundByIndex(int index, bool stopPlaying) {
|
|
NonLoopingSound &track = _nonLoopingSounds[index];
|
|
if (stopPlaying) {
|
|
if (track.isActive && track.audioPlayerTrack != -1 && _vm->_audioPlayer->isActive(track.audioPlayerTrack)) {
|
|
_vm->_audioPlayer->stop(track.audioPlayerTrack, stopPlaying);
|
|
}
|
|
}
|
|
track.isActive = false;
|
|
track.audioPlayerTrack = -1;
|
|
// track.field_45 = 0;
|
|
}
|
|
|
|
void AmbientSounds::removeLoopingSoundByIndex(int index, uint32 delay) {
|
|
LoopingSound &track = _loopingSounds[index];
|
|
if (track.isActive && track.audioPlayerTrack != -1 && _vm->_audioPlayer->isActive(track.audioPlayerTrack)) {
|
|
if (delay > 0u) {
|
|
_vm->_audioPlayer->adjustVolume(track.audioPlayerTrack, 0, delay, false);
|
|
} else {
|
|
_vm->_audioPlayer->stop(track.audioPlayerTrack, false);
|
|
}
|
|
}
|
|
track.isActive = false;
|
|
track.name.clear();
|
|
track.hash = 0;
|
|
track.audioPlayerTrack = -1;
|
|
track.volume = 0;
|
|
track.pan = 0;
|
|
}
|
|
|
|
void AmbientSounds::save(SaveFileWriteStream &f) {
|
|
f.writeBool(false); // _isDisabled - not used
|
|
|
|
for (int i = 0; i != kNonLoopingSounds; ++i) {
|
|
// 73 bytes per non-looping sound
|
|
NonLoopingSound &track = _nonLoopingSounds[i];
|
|
f.writeBool(track.isActive);
|
|
f.writeStringSz(track.name, 13);
|
|
f.writeSint32LE(track.hash);
|
|
f.writeInt(-1); // track.audioPlayerTrack is not used after load
|
|
f.writeInt(track.timeMin);
|
|
f.writeInt(track.timeMax);
|
|
f.writeInt(0); // track.nextPlayTime is not used after load
|
|
f.writeInt(track.volumeMin);
|
|
f.writeInt(track.volumeMax);
|
|
f.writeInt(track.volume);
|
|
f.writeInt(track.panStartMin);
|
|
f.writeInt(track.panStartMax);
|
|
f.writeInt(track.panEndMin);
|
|
f.writeInt(track.panEndMax);
|
|
f.writeInt(track.priority);
|
|
f.padBytes(4); // field_45
|
|
}
|
|
|
|
for (int i = 0; i != kLoopingSounds; ++i) {
|
|
// 33 bytes per looping sound
|
|
LoopingSound &track = _loopingSounds[i];
|
|
f.writeBool(track.isActive);
|
|
f.writeStringSz(track.name, 13);
|
|
f.writeSint32LE(track.hash);
|
|
f.writeInt(-1); // track.audioPlayerTrack is not used after load
|
|
f.writeInt(track.volume);
|
|
f.writeInt(track.pan);
|
|
}
|
|
}
|
|
|
|
void AmbientSounds::load(SaveFileReadStream &f) {
|
|
removeAllLoopingSounds(0);
|
|
removeAllNonLoopingSounds(true);
|
|
|
|
f.skip(4); // _isDisabled - not used
|
|
|
|
uint32 now = _vm->_time->getPauseStart();
|
|
|
|
for (int i = 0; i != kNonLoopingSounds; ++i) {
|
|
NonLoopingSound &track = _nonLoopingSounds[i];
|
|
track.isActive = f.readBool();
|
|
track.name = f.readStringSz(13);
|
|
track.hash = f.readSint32LE();
|
|
f.skip(4); // track.audioPlayerTrack is not used after load
|
|
track.audioPlayerTrack = -1;
|
|
track.timeMin = (uint32)f.readInt();
|
|
track.timeMax = (uint32)f.readInt();
|
|
f.skip(4); // track.nextPlayTime is not used after load
|
|
track.nextPlayTimeStart = now;
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
#else
|
|
sort(&(track.timeMin), &(track.timeMax));
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
track.nextPlayTimeDiff = _vm->_rnd.getRandomNumberRng(track.timeMin, track.timeMax);
|
|
track.volumeMin = f.readInt();
|
|
track.volumeMax = f.readInt();
|
|
track.volume = f.readInt();
|
|
track.panStartMin = f.readInt();
|
|
track.panStartMax = f.readInt();
|
|
track.panEndMin = f.readInt();
|
|
track.panEndMax = f.readInt();
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
#else
|
|
sort(&(track.volumeMin), &(track.volumeMax));
|
|
sort(&(track.panStartMin), &(track.panStartMax));
|
|
sort(&(track.panEndMin), &(track.panEndMax));
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
track.priority = f.readInt();
|
|
f.skip(4); // field_45
|
|
}
|
|
|
|
for (int i = 0; i != kLoopingSounds; ++i) {
|
|
LoopingSound &track = _loopingSounds[i];
|
|
track.isActive = f.readBool();
|
|
track.name = f.readStringSz(13);
|
|
track.hash = f.readSint32LE();
|
|
f.skip(4); // track.audioPlayerTrack is not used after load
|
|
track.audioPlayerTrack = -1;
|
|
track.volume = f.readInt();
|
|
track.pan = f.readInt();
|
|
}
|
|
|
|
for (int i = 0; i != kLoopingSounds; ++i) {
|
|
LoopingSound &track = _loopingSounds[i];
|
|
if (track.isActive) {
|
|
track.audioPlayerTrack = _vm->_audioPlayer->playAud(track.name, 1, track.pan, track.pan, 99, kAudioPlayerLoop | kAudioPlayerOverrideVolume);
|
|
if (track.audioPlayerTrack == -1) {
|
|
removeLoopingSoundByIndex(i, 0);
|
|
} else {
|
|
_vm->_audioPlayer->adjustVolume(track.audioPlayerTrack, _ambientVolume * track.volume / 100, 2u, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of namespace BladeRunner
|