Julien Templier 04f971370c LASTEXPRESS: Add some more error handling to Savegame and Sound classes
- Add some const modifiers where applicable
  - Add some missing casts

svn-id: r55541
2011-01-26 10:43:38 +00:00

1897 lines
44 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "lastexpress/game/sound.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/state.h"
#include "lastexpress/helpers.h"
#include "lastexpress/graphics.h"
#include "lastexpress/lastexpress.h"
#include "lastexpress/resource.h"
namespace LastExpress {
// Letters & messages
const char *messages[24] = {
"",
"TXT1001", // 1
"TXT1001A", // 2
"TXT1011", // 3
"TXT1012", // 4
"TXT1013", // 5
"TXT1014", // 6
"TXT1020", // 7
"TXT1030", // 8
"END1009B", // 50
"END1046", // 51
"END1047", // 52
"END1112", // 53
"END1112A", // 54
"END1503", // 55
"END1505A", // 56
"END1505B", // 57
"END1610", // 58
"END1612A", // 59
"END1612C", // 61
"END1612D", // 62
"ENDALRM1", // 63
"ENDALRM2", // 64
"ENDALRM3" // 65
};
const char *cities[17] = {
"EPERNAY",
"CHALONS",
"BARLEDUC",
"NANCY",
"LUNEVILL",
"AVRICOUR",
"DEUTSCHA",
"STRASBOU",
"BADENOOS",
"SALZBURG",
"ATTNANG",
"WELS",
"LINZ",
"VIENNA",
"POZSONY",
"GALANTA",
"POLICE"
};
const char *locomotiveSounds[5] = {
"ZFX1005",
"ZFX1006",
"ZFX1007",
"ZFX1007A",
"ZFX1007B"
};
static const SoundManager::FlagType soundFlags[32] = {
SoundManager::kFlagDefault, SoundManager::kFlag15, SoundManager::kFlag14, SoundManager::kFlag13, SoundManager::kFlag12,
SoundManager::kFlag11, SoundManager::kFlag11, SoundManager::kFlag10, SoundManager::kFlag10, SoundManager::kFlag9, SoundManager::kFlag9, SoundManager::kFlag8, SoundManager::kFlag8,
SoundManager::kFlag7, SoundManager::kFlag7, SoundManager::kFlag7, SoundManager::kFlag6, SoundManager::kFlag6, SoundManager::kFlag6,
SoundManager::kFlag5, SoundManager::kFlag5, SoundManager::kFlag5, SoundManager::kFlag5, SoundManager::kFlag4, SoundManager::kFlag4, SoundManager::kFlag4, SoundManager::kFlag4,
SoundManager::kFlag3, SoundManager::kFlag3, SoundManager::kFlag3, SoundManager::kFlag3, SoundManager::kFlag3
};
SoundManager::SoundManager(LastExpressEngine *engine) : _engine(engine), _state(0), _currentType(kSoundType16), _flag(0) {
// Initialize unknown data
_data0 = 0;
_data1 = 0;
_data2 = 0;
memset(&_buffer, 0, sizeof(_buffer));
memset(&_lastWarning, 0, sizeof(_lastWarning));
_drawSubtitles = 0;
_currentSubtitle = NULL;
}
SoundManager::~SoundManager() {
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i)
SAFE_DELETE(*i);
_cache.clear();
for (Common::List<SubtitleEntry *>::iterator i = _subtitles.begin(); i != _subtitles.end(); ++i)
SAFE_DELETE(*i);
_subtitles.clear();
_currentSubtitle = NULL;
// Zero passed pointers
_engine = NULL;
}
//////////////////////////////////////////////////////////////////////////
// Timer
//////////////////////////////////////////////////////////////////////////
void SoundManager::handleTimer() {
Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
SoundEntry *entry = (*i);
if (entry->stream == NULL) {
SAFE_DELETE(*i);
i = _cache.reverse_erase(i);
continue;
} else if (!entry->soundStream) {
entry->soundStream = new StreamedSound();
// TODO: stream any sound in the queue after filtering
entry->soundStream->load(entry->stream);
}
}
}
//////////////////////////////////////////////////////////////////////////
// Sound queue management
//////////////////////////////////////////////////////////////////////////
void SoundManager::updateQueue() {
// TODO add mutex lock!
//warning("Sound::unknownFunction1: not implemented!");
}
void SoundManager::resetQueue(SoundType type1, SoundType type2) {
if (!type2)
type2 = type1;
Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
if ((*i)->type != type1 && (*i)->type != type2)
resetEntry(*i);
}
}
void SoundManager::removeFromQueue(EntityIndex entity) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(entity);
if (entry)
resetEntry(entry);
}
void SoundManager::removeFromQueue(Common::String filename) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(filename);
if (entry)
resetEntry(entry);
}
void SoundManager::clearQueue() {
_flag |= 4;
// FIXME: Wait a while for a flag to be set
//for (int i = 0; i < 3000000; i++)
// if (_flag & 8)
// break;
_flag |= 8;
Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
SoundEntry *entry = (*i);
// Delete entry
removeEntry(entry);
SAFE_DELETE(entry);
i = _cache.reverse_erase(i);
}
updateSubtitles();
}
bool SoundManager::isBuffered(EntityIndex entity) {
Common::StackLock locker(_mutex);
return (getEntry(entity) != NULL);
}
bool SoundManager::isBuffered(Common::String filename, bool testForEntity) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(filename);
if (testForEntity)
return entry != NULL && !entry->entity;
return (entry != NULL);
}
//////////////////////////////////////////////////////////////////////////
// Entry
//////////////////////////////////////////////////////////////////////////
void SoundManager::setupEntry(SoundEntry *entry, Common::String name, FlagType flag, int a4) {
if (!entry)
error("SoundManager::setupEntry: Invalid entry!");
entry->field_4C = a4;
setEntryType(entry, flag);
setEntryStatus(entry, flag);
// Add entry to cache
_cache.push_back(entry);
setupCache(entry);
loadSoundData(entry, name);
}
void SoundManager::setEntryType(SoundEntry *entry, FlagType flag) {
switch (flag & kFlagType9) {
default:
case kFlagNone:
entry->type = _currentType;
_currentType = (SoundType)(_currentType + 1);
break;
case kFlagType1_2: {
SoundEntry *previous2 = getEntry(kSoundType2);
if (previous2)
updateEntry(previous2, 0);
SoundEntry *previous = getEntry(kSoundType1);
if (previous) {
previous->type = kSoundType2;
updateEntry(previous, 0);
}
entry->type = kSoundType1;
}
break;
case kFlagType3: {
SoundEntry *previous = getEntry(kSoundType3);
if (previous) {
previous->type = kSoundType4;
updateEntry(previous, 0);
}
entry->type = kSoundType11;
}
break;
case kFlagType7: {
SoundEntry *previous = getEntry(kSoundType7);
if (previous)
previous->type = kSoundType8;
entry->type = kSoundType7;
}
break;
case kFlagType9: {
SoundEntry *previous = getEntry(kSoundType9);
if (previous)
previous->type = kSoundType10;
entry->type = kSoundType9;
}
break;
case kFlagType11: {
SoundEntry *previous = getEntry(kSoundType11);
if (previous)
previous->type = kSoundType14;
entry->type = kSoundType11;
}
break;
case kFlagType13: {
SoundEntry *previous = getEntry(kSoundType13);
if (previous)
previous->type = kSoundType14;
entry->type = kSoundType13;
}
break;
}
}
void SoundManager::setEntryStatus(SoundEntry *entry, FlagType flag) const {
SoundStatus status = (SoundStatus)flag;
if (!((status & 0xFF) & kSoundStatusClear1))
status = (SoundStatus)(status | kSoundStatusClear2);
if (((status & 0xFF00) >> 8) & kSoundStatusClear0)
entry->status.status = (uint32)status;
else
entry->status.status = (status | kSoundStatusClear4);
}
bool SoundManager::setupCache(SoundEntry *entry) {
warning("Sound::setupCache: not implemented!");
return true;
}
void SoundManager::clearStatus() {
Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i)
(*i)->status.status |= kSoundStatusClear3;
}
void SoundManager::loadSoundData(SoundEntry *entry, Common::String name) {
entry->name2 = name;
// Load sound data
entry->stream = getArchive(name);
if (!entry->stream)
entry->stream = getArchive("DEFAULT.SND");
if (entry->stream) {
warning("Sound::loadSoundData: not implemented!");
} else {
entry->status.status = kSoundStatusRemoved;
}
}
void SoundManager::resetEntry(SoundEntry *entry) const {
entry->status.status |= kSoundStatusRemoved;
entry->entity = kEntityPlayer;
if (entry->stream) {
if (!entry->soundStream) {
SAFE_DELETE(entry->stream);
} else {
entry->soundStream->stop();
SAFE_DELETE(entry->soundStream);
}
entry->stream = NULL;
}
}
void SoundManager::removeEntry(SoundEntry *entry) {
entry->status.status |= kSoundStatusRemoved;
// Loop until ready
while (!(entry->status.status1 & 4) && !(_flag & 8) && (_flag & 1))
; // empty loop body
// The original game remove the entry from the cache here,
// but since we are called from within an iterator loop
// we will remove the entry there
// removeFromCache(entry);
if (entry->subtitle) {
drawSubtitle(entry->subtitle);
SAFE_DELETE(entry->subtitle);
}
if (entry->entity) {
if (entry->entity == kEntitySteam)
playLoopingSound();
else if (entry->entity != kEntityTrain)
getSavePoints()->push(kEntityPlayer, entry->entity, kActionEndSound);
}
}
void SoundManager::updateEntry(SoundEntry *entry, uint value) const {
if (!(entry->status.status3 & 64)) {
int value2 = value;
entry->status.status |= kSoundStatus_100000;
if (value) {
if (_flag & 32) {
entry->field_40 = value;
value2 = value * 2 + 1;
}
entry->field_3C = value2;
} else {
entry->field_3C = 0;
entry->status.status |= kSoundStatus_40000000;
}
}
}
void SoundManager::updateEntryState(SoundEntry *entry) const {
if (_flag & 32) {
if (entry->type != kSoundType9 && entry->type != kSoundType7 && entry->type != kSoundType5) {
uint32 status = entry->status.status & kSoundStatusClear1;
entry->status.status &= kSoundStatusClearAll;
entry->field_40 = status;
entry->status.status |= status * 2 + 1;
}
}
entry->status.status |= kSoundStatus_20;
}
void SoundManager::processEntry(EntityIndex entity) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(entity);
if (entry) {
updateEntry(entry, 0);
entry->entity = kEntityPlayer;
}
}
void SoundManager::processEntry(SoundType type) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(type);
if (entry)
updateEntry(entry, 0);
}
void SoundManager::setupEntry(SoundType type, EntityIndex index) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(type);
if (entry)
entry->entity = index;
}
void SoundManager::processEntry(Common::String filename) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(filename);
if (entry) {
updateEntry(entry, 0);
entry->entity = kEntityPlayer;
}
}
void SoundManager::processEntries() {
_state = 0;
processEntry(kSoundType1);
processEntry(kSoundType2);
}
uint32 SoundManager::getEntryTime(EntityIndex index) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(index);
if (entry)
return entry->time;
return 0;
}
//////////////////////////////////////////////////////////////////////////
// Misc
//////////////////////////////////////////////////////////////////////////
void SoundManager::unknownFunction4() {
// TODO: Add mutex ?
warning("Sound::unknownFunction4: not implemented!");
}
//////////////////////////////////////////////////////////////////////////
// Entry search
//////////////////////////////////////////////////////////////////////////
SoundManager::SoundEntry *SoundManager::getEntry(EntityIndex index) {
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
if ((*i)->entity == index)
return *i;
}
return NULL;
}
SoundManager::SoundEntry *SoundManager::getEntry(Common::String name) {
if (!name.contains('.'))
name += ".SND";
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
if ((*i)->name2 == name)
return *i;
}
return NULL;
}
SoundManager::SoundEntry *SoundManager::getEntry(SoundType type) {
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
if ((*i)->type == type)
return *i;
}
return NULL;
}
//////////////////////////////////////////////////////////////////////////
// Savegame
//////////////////////////////////////////////////////////////////////////
void SoundManager::saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(_state);
s.syncAsUint32LE(_currentType);
// Compute the number of entries to save
uint32 numEntries = count();
s.syncAsUint32LE(numEntries);
Common::StackLock locker(_mutex);
// Save or load each entry data
if (s.isSaving()) {
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
SoundEntry *entry = *i;
if (entry->name2.matchString("NISSND?") && (entry->status.status & kFlagType7) != kFlag3) {
s.syncAsUint32LE(entry->status.status); // status;
s.syncAsUint32LE(entry->type); // type;
s.syncAsUint32LE(entry->field_1C); // field_8;
s.syncAsUint32LE(entry->time); // time;
s.syncAsUint32LE(entry->field_34); // field_10;
s.syncAsUint32LE(entry->field_38); // field_14;
s.syncAsUint32LE(entry->entity); // entity;
uint32 field_1C = (uint32)entry->field_48 - _data2;
if (field_1C > kFlag8)
field_1C = 0;
s.syncAsUint32LE(field_1C); // field_1C;
s.syncAsUint32LE(entry->field_4C); // field_20;
char name1[16];
strcpy((char *)&name1, entry->name1.c_str());
s.syncBytes((byte *)&name1, 16);
char name2[16];
strcpy((char *)&name2, entry->name2.c_str());
s.syncBytes((byte *)&name2, 16);
}
}
} else {
warning("Sound::saveLoadWithSerializer: not implemented!");
s.skip(numEntries * 64);
}
}
// FIXME: We probably need another mutex here to protect during the whole savegame process
// as we could have removed an entry between the time we check the count and the time we
// save the entries
uint32 SoundManager::count() {
Common::StackLock locker(_mutex);
uint32 numEntries = 0;
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i)
if ((*i)->name2.matchString("NISSND?"))
++numEntries;
return numEntries;
}
//////////////////////////////////////////////////////////////////////////
// Game-related functions
//////////////////////////////////////////////////////////////////////////
void SoundManager::playSound(EntityIndex entity, Common::String filename, FlagType flag, byte a4) {
if (isBuffered(entity) && entity)
removeFromQueue(entity);
FlagType currentFlag = (flag == -1) ? getSoundFlag(entity) : (FlagType)(flag | 0x80000);
// Add .SND at the end of the filename if needed
if (!filename.contains('.'))
filename += ".SND";
if (!playSoundWithSubtitles(filename, currentFlag, entity, a4))
if (entity)
getSavePoints()->push(kEntityPlayer, entity, kActionEndSound);
}
bool SoundManager::playSoundWithSubtitles(Common::String filename, FlagType flag, EntityIndex entity, byte a4) {
SoundEntry *entry = new SoundEntry();
Common::StackLock locker(_mutex);
setupEntry(entry, filename, flag, 30);
entry->entity = entity;
if (a4) {
entry->field_48 = _data2 + 2 * a4;
entry->status.status |= kSoundStatus_8000;
} else {
// Get subtitles name
while (filename.size() > 4)
filename.deleteLastChar();
showSubtitle(entry, filename);
updateEntryState(entry);
}
return (entry->type != kSoundTypeNone);
}
void SoundManager::playSoundEvent(EntityIndex entity, byte action, byte a3) {
char filename[12];
int values[5];
if (getEntityData(entity)->car != getEntityData(kEntityPlayer)->car)
return;
if (getEntities()->isInSalon(entity) != getEntities()->isInSalon(kEntityPlayer))
return;
int _action = (int)action;
FlagType flag = getSoundFlag(entity);
switch (action) {
case 36: {
int _param3 = (flag <= 9) ? flag + 7 : 16;
if (_param3 > 7) {
_data0 = (uint)_param3;
_data1 = _data2 + 2 * a3;
}
break;
}
case 37:
_data0 = 7;
_data1 = _data2 + 2 * a3;
break;
case 150:
case 156:
case 162:
case 168:
case 188:
case 198:
_action += 1 + (int)rnd(5);
break;
case 174:
case 184:
case 194:
_action += 1 + (int)rnd(3);
break;
case 180:
_action += 1 + (int)rnd(4);
break;
case 246:
values[0] = 0;
values[1] = 104;
values[2] = 105;
values[3] = 106;
values[4] = 116;
_action = values[rnd(5)];
break;
case 247:
values[0] = 11;
values[1] = 123;
values[2] = 124;
_action = values[rnd(3)];
break;
case 248:
values[0] = 0;
values[1] = 103;
values[2] = 108;
values[3] = 109;
_action = values[rnd(4)];
break;
case 249:
values[0] = 0;
values[1] = 56;
values[2] = 112;
values[3] = 113;
_action = values[rnd(4)];
break;
case 250:
values[0] = 0;
values[1] = 107;
values[2] = 115;
values[3] = 117;
_action = values[rnd(4)];
break;
case 251:
values[0] = 0;
values[1] = 11;
values[2] = 56;
values[3] = 113;
_action = values[rnd(4)];
break;
case 252:
values[0] = 0;
values[1] = 6;
values[2] = 109;
values[3] = 121;
_action = values[rnd(4)];
break;
case 254:
values[0] = 0;
values[1] = 104;
values[2] = 120;
values[3] = 121;
_action = values[rnd(4)];
break;
case 255:
values[0] = 0;
values[1] = 106;
values[2] = 115;
_action = values[rnd(3)];
break;
default:
break;
}
if (_action) {
sprintf((char *)&filename, "LIB%03d.SND", _action);
if (flag)
playSoundWithSubtitles((char*)&filename, flag, kEntityPlayer, a3);
}
}
void SoundManager::playSteam(CityIndex index) {
if (index >= ARRAYSIZE(cities))
error("SoundManager::playSteam: invalid city index (was %d, max %d)", index, ARRAYSIZE(cities));
_state |= kSoundState2;
if (!getEntry(kSoundType1))
playSoundWithSubtitles("STEAM.SND", kFlagSteam, kEntitySteam);
// Get the new sound entry and show subtitles
SoundEntry *entry = getEntry(kSoundType1);
if (entry)
showSubtitle(entry, cities[index]);
}
void SoundManager::playFightSound(byte action, byte a4) {
int _action = (int)action;
char filename[12];
int values[5];
switch (action) {
default:
break;
case 174:
case 184:
case 194:
values[0] = action + 1;
values[1] = action + 2;
values[2] = action + 3;
_action = values[rnd(3)];
break;
case 180:
values[0] = action + 1;
values[1] = action + 2;
values[2] = action + 3;
values[3] = action + 4;
_action = values[rnd(4)];
break;
case 150:
case 156:
case 162:
case 168:
case 188:
case 198:
values[0] = action + 1;
values[1] = action + 2;
values[2] = action + 3;
values[3] = action + 4;
values[4] = action + 5;
_action = values[rnd(5)];
break;
}
if (_action) {
sprintf((char *)&filename, "LIB%03d.SND", _action);
playSound(kEntityTrain, (char*)&filename, kFlagDefault, a4);
}
}
void SoundManager::playDialog(EntityIndex entity, EntityIndex entityDialog, FlagType flag, byte a4) {
if (isBuffered(getDialogName(entityDialog)))
removeFromQueue(getDialogName(entityDialog));
playSound(entity, getDialogName(entityDialog), flag, a4);
}
void SoundManager::playLocomotiveSound() {
playSound(kEntityPlayer, locomotiveSounds[rnd(5)], (FlagType)(rnd(15) + 2));
}
const char *SoundManager::getDialogName(EntityIndex entity) const {
switch (entity) {
case kEntityAnna:
if (getEvent(kEventAnnaDialogGoToJerusalem))
return "XANN12";
if (getEvent(kEventLocomotiveRestartTrain))
return "XANN11";
if (getEvent(kEventAnnaBaggageTies) || getEvent(kEventAnnaBaggageTies2) || getEvent(kEventAnnaBaggageTies3) || getEvent(kEventAnnaBaggageTies4))
return "XANN10";
if (getEvent(kEventAnnaTired) || getEvent(kEventAnnaTiredKiss))
return "XANN9";
if (getEvent(kEventAnnaBaggageArgument))
return "XANN8";
if (getEvent(kEventKronosVisit))
return "XANN7";
if (getEvent(kEventAbbotIntroduction))
return "XANN6A";
if (getEvent(kEventVassiliSeizure))
return "XANN6";
if (getEvent(kEventAugustPresentAnna) || getEvent(kEventAugustPresentAnnaFirstIntroduction))
return "XANN5";
if (getProgress().field_60)
return "XANN4";
if (getEvent(kEventAnnaGiveScarf) || getEvent(kEventAnnaGiveScarfDiner) || getEvent(kEventAnnaGiveScarfSalon)
|| getEvent(kEventAnnaGiveScarfMonogram) || getEvent(kEventAnnaGiveScarfDinerMonogram) || getEvent(kEventAnnaGiveScarfSalonMonogram))
return "XANN3";
if (getEvent(kEventDinerMindJoin))
return "XANN2";
if (getEvent(kEventGotALight) || getEvent(kEventGotALightD))
return "XANN1";
break;
case kEntityAugust:
if (getEvent(kEventAugustTalkCigar))
return "XAUG6";
if (getEvent(kEventAugustBringBriefcase))
return "XAUG5";
// Getting closer to Vienna...
if (getState()->time > kTime2200500 && !getEvent(kEventAugustMerchandise))
return "XAUG4A";
if (getEvent(kEventAugustMerchandise))
return "XAUG4";
if (getEvent(kEventDinerAugust) || getEvent(kEventDinerAugustAlexeiBackground) || getEvent(kEventMeetAugustTylerCompartment)
|| getEvent(kEventMeetAugustTylerCompartmentBed) || getEvent(kEventMeetAugustHisCompartment) || getEvent(kEventMeetAugustHisCompartmentBed))
return "XAUG3";
if (getEvent(kEventAugustPresentAnnaFirstIntroduction))
return "XAUG2";
if (getProgress().eventMertensAugustWaiting)
return "XAUG1";
break;
case kEntityTatiana:
if (getEvent(kEventTatianaTylerCompartment))
return "XTAT6";
if (getEvent(kEventTatianaCompartmentStealEgg))
return "XTAT5";
if (getEvent(kEventTatianaGivePoem))
return "XTAT3";
if (getProgress().field_64)
return "XTAT1";
break;
case kEntityVassili:
if (getEvent(kEventCathFreePassengers))
return "XVAS4";
if (getEvent(kEventVassiliCompartmentStealEgg))
return "XVAS3";
if (getEvent(kEventAbbotIntroduction))
return "XVAS2";
if (getEvent(kEventVassiliSeizure))
return "XVAS1A";
if (getProgress().field_64)
return "XVAS1";
break;
case kEntityAlexei:
if (getProgress().field_88)
return "XALX6";
if (getProgress().field_8C)
return "XALX5";
if (getProgress().field_90)
return "XALX4A";
if (getProgress().field_68)
return "XALX4";
if (getEvent(kEventAlexeiSalonPoem))
return "XALX3";
if (getEvent(kEventAlexeiSalonVassili))
return "XALX2";
if (getEvent(kEventAlexeiDiner) || getEvent(kEventAlexeiDinerOriginalJacket))
return "XALX1";
break;
case kEntityAbbot:
if (getEvent(kEventAbbotDrinkDefuse))
return "XABB4";
if (getEvent(kEventAbbotInvitationDrink) || getEvent(kEventDefuseBomb))
return "XABB3";
if (getEvent(kEventAbbotWrongCompartment) || getEvent(kEventAbbotWrongCompartmentBed))
return "XABB2";
if (getEvent(kEventAbbotIntroduction))
return "XABB1";
break;
case kEntityMilos:
if (getEvent(kEventLocomotiveMilosDay) || getEvent(kEventLocomotiveMilosNight))
return "XMIL5";
if (getEvent(kEventMilosCompartmentVisitTyler) && (getProgress().chapter == kChapter3 || getProgress().chapter == kChapter4))
return "XMIL4";
if (getEvent(kEventMilosCorridorThanks) || getProgress().chapter == kChapter5)
return "XMIL3";
if (getEvent(kEventMilosCompartmentVisitAugust))
return "XMIL2";
if (getEvent(kEventMilosTylerCompartmentDefeat))
return "XMIL1";
break;
case kEntityVesna:
if (getProgress().field_94)
return "XVES2";
if (getProgress().field_98)
return "XVES1";
break;
case kEntityKronos:
if (getEvent(kEventKronosReturnBriefcase))
return "XKRO6";
if (getEvent(kEventKronosBringEggCeiling) || getEvent(kEventKronosBringEgg))
return "XKRO5";
if (getEvent(kEventKronosConversation) || getEvent(kEventKronosConversationFirebird)) {
ObjectLocation location = getInventory()->get(kItemFirebird)->location;
if (location != kObjectLocation6 && location != kObjectLocation5 && location != kObjectLocation2 && location != kObjectLocation1)
return "XKRO4A";
}
if (getEvent(kEventKronosConversationFirebird))
return "XKRO4";
if (getEvent(kEventKronosConversation)) {
if (!getEvent(kEventMilosCompartmentVisitAugust))
return "XKRO3";
else
return "XKRO2";
}
if (getProgress().eventMertensKronosInvitation)
return "XKRO1";
break;
case kEntityFrancois:
if (getProgress().field_9C)
return "XFRA3";
if (getProgress().field_A0
|| getEvent(kEventFrancoisWhistle) || getEvent(kEventFrancoisWhistleD)
|| getEvent(kEventFrancoisWhistleNight) || getEvent(kEventFrancoisWhistleNightD))
return "XFRA2";
if (getState()->time > kTimeParisEpernay) // Between Paris and Epernay
return "XFRA1";
break;
case kEntityMmeBoutarel:
if (getProgress().field_A4)
return "XMME4";
if (getProgress().field_A8)
return "XMME3";
if (getProgress().field_A0)
return "XMME2";
if (getProgress().field_AC)
return "XMME1";
break;
case kEntityBoutarel:
if (getProgress().eventMetBoutarel)
return "XMRB1";
break;
case kEntityRebecca:
if (getProgress().field_B4)
return "XREB1A";
if (getProgress().field_B8)
return "XREB1";
break;
case kEntitySophie:
if (getProgress().field_B0)
return "XSOP2";
if (getProgress().field_BC)
return "XSOP1B";
if (getProgress().field_B4)
return "XSOP1A";
if (getProgress().field_B8)
return "XSOP1";
break;
case kEntityMahmud:
if (getProgress().field_C4)
return "XMAH1";
break;
case kEntityYasmin:
if (getProgress().eventMetYasmin)
return "XHAR2";
break;
case kEntityHadija:
if (getProgress().eventMetHadija)
return "XHAR1";
break;
case kEntityAlouan:
if (getProgress().field_DC)
return "XHAR3";
break;
case kEntityGendarmes:
if (getProgress().field_E0)
return "XHAR4";
break;
case kEntityChapters:
if (getEvent(kEventCathDream) || getEvent(kEventCathWakingUp))
return "XTYL3";
return "XTYL1";
default:
break;
}
return NULL;
}
//////////////////////////////////////////////////////////////////////////
// Letters & Messages
//////////////////////////////////////////////////////////////////////////
void SoundManager::readText(int id){
if (!isBuffered(kEntityTables4))
return;
if (id < 0 || (id > 8 && id < 50) || id > 64)
error("Sound::readText - attempting to use invalid id. Valid values [1;8] - [50;64], was %d", id);
// Get proper message file (names are stored in sequence in the array but id is [1;8] - [50;64])
const char *text = messages[id <= 8 ? id : id - 41];
// Check if file is in cache for id [1;8]
if (id <= 8)
if (isBuffered(text))
removeFromQueue(text);
playSound(kEntityTables4, text, kFlagDefault);
}
//////////////////////////////////////////////////////////////////////////
// Sound bites
//////////////////////////////////////////////////////////////////////////
void SoundManager::playWarningCompartment(EntityIndex entity, ObjectIndex compartment) {
#define PLAY_WARNING(index, sound1, sound2, sound3, sound4, sound5, sound6) { \
if (_lastWarning[index] + 450 >= getState()->timeTicks) { \
if (rnd(2)) \
playSound(kEntityMertens, sound1, kFlagDefault); \
else \
playSound(kEntityMertens, rnd(2) ? sound2 : sound3, kFlagDefault); \
} else { \
if (rnd(2)) \
playSound(kEntityMertens, sound4, kFlagDefault); \
else \
playSound(kEntityMertens, rnd(2) ? sound5 : sound6, kFlagDefault); \
} \
_lastWarning[index] = getState()->timeTicks; \
}
if (entity != kEntityMertens && entity != kEntityCoudert)
return;
//////////////////////////////////////////////////////////////////////////
// Mertens
if (entity == kEntityMertens) {
switch (compartment) {
default:
break;
case kObjectCompartment2:
PLAY_WARNING(0, "Con1502A", "Con1500B", "Con1500C", "Con1502", "Con1500", "Con1500A");
break;
case kObjectCompartment3:
PLAY_WARNING(1, "Con1501A", "Con1500B", "Con1500C", "Con1501", "Con1500", "Con1500A");
break;
case kObjectCompartment4:
PLAY_WARNING(2, "Con1503", "Con1500B", "Con1500C", "Con1503", "Con1500", "Con1500A");
break;
case kObjectCompartment5:
case kObjectCompartment6:
case kObjectCompartment7:
case kObjectCompartment8:
++_lastWarning[3];
switch (_lastWarning[3]) {
default:
break;
case 1:
getSound()->playSound(kEntityMertens, "Con1503C", kFlagDefault);
break;
case 2:
getSound()->playSound(kEntityMertens, rnd(2) ? "Con1503E" : "Con1503A", kFlagDefault);
break;
case 3:
getSound()->playSound(kEntityMertens, rnd(2) ? "Con1503B" : "Con1503D", kFlagDefault);
_lastWarning[3] = 0;
break;
}
}
return;
}
//////////////////////////////////////////////////////////////////////////
// Coudert
switch (compartment) {
default:
break;
case kObjectCompartmentA:
if (_lastWarning[4] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1508" : "Jac1508A", kFlagDefault);
break;
case kObjectCompartmentB:
if (_lastWarning[5] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
if (getProgress().field_40 || (getState()->time > kTimeCityLinz && getState()->time < kTime2133000))
getSound()->playSound(kEntityCoudert, "Jac1507A", kFlagDefault);
else
getSound()->playSound(kEntityCoudert, "Jac1507", kFlagDefault);
break;
case kObjectCompartmentC:
if (_lastWarning[6] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
if (getProgress().chapter < kChapter3)
getSound()->playSound(kEntityCoudert, "Jac1506", kFlagDefault);
else
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1506A" : "Jac1506B", kFlagDefault);
break;
case kObjectCompartmentD:
if (_lastWarning[7] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
getSound()->playSound(kEntityCoudert, "Jac1505", kFlagDefault);
break;
case kObjectCompartmentE:
if (_lastWarning[8] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
if (getProgress().field_40 || (getState()->time > kTime2115000 && getState()->time < kTime2133000)) {
getSound()->playSound(kEntityCoudert, "Jac1504B", kFlagDefault);
break;
}
if (getEntities()->isInsideCompartment(kEntityRebecca, kCarRedSleeping, kPosition_4840))
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
else
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1504" : "Jac1504A", kFlagDefault);
break;
case kObjectCompartmentF:
if (_lastWarning[9] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
if (getProgress().field_40 || (getState()->time > kTime2083500 && getState()->time < kTime2133000)) {
getSound()->playSound(kEntityCoudert, "Jac1503B", kFlagDefault);
break;
}
if (rnd(2) || getEntities()->isInsideCompartment(kEntityAnna, kCarRedSleeping, kPosition_4070))
getSound()->playSound(kEntityCoudert, "Jac1503", kFlagDefault);
else
getSound()->playSound(kEntityCoudert, "Jac1503A", kFlagDefault);
break;
case kObjectCompartmentG:
if (_lastWarning[10] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
if (rnd(2) || getEntities()->isInsideCompartment(kEntityMilos, kCarRedSleeping, kPosition_3050))
getSound()->playSound(kEntityCoudert, "Jac1502", kFlagDefault);
else
getSound()->playSound(kEntityCoudert, "Jac1502A", kFlagDefault);
break;
case kObjectCompartmentH:
if (_lastWarning[11] + 450 >= getState()->timeTicks) {
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
break;
}
if (getEntities()->isInsideCompartment(kEntityIvo, kCarRedSleeping, kPosition_2740))
getSound()->playSound(kEntityCoudert, rnd(2) ? "Jac1500" : "Jac1500A", kFlagDefault);
else
getSound()->playSound(kEntityCoudert, "Jac1501", kFlagDefault);
break;
}
// Update ticks (Compartments A - H are indexes 4 - 11)
_lastWarning[compartment - 28] = getState()->timeTicks;
}
void SoundManager::excuseMe(EntityIndex entity, EntityIndex entity2, FlagType flag) {
if (isBuffered(entity) && entity != kEntityPlayer && entity != kEntityChapters && entity != kEntityTrain)
return;
if (entity2 == kEntityFrancois || entity2 == kEntityMax)
return;
if (entity == kEntityFrancois && getEntityData(kEntityFrancois)->field_4A3 != 30)
return;
if (flag == kFlagNone)
flag = getSoundFlag(entity);
switch (entity) {
default:
break;
case kEntityAnna:
playSound(kEntityPlayer, "ANN1107A", flag);
break;
case kEntityAugust:
switch(rnd(4)) {
default:
break;
case 0:
playSound(kEntityPlayer, "AUG1100A", flag);
break;
case 1:
playSound(kEntityPlayer, "AUG1100B", flag);
break;
case 2:
playSound(kEntityPlayer, "AUG1100C", flag);
break;
case 3:
playSound(kEntityPlayer, "AUG1100D", flag);
break;
}
break;
case kEntityMertens:
if (Entities::isFemale(entity2)) {
playSound(kEntityPlayer, (rnd(2) ? "CON1111" : "CON1111A"), flag);
} else {
if (entity2 || getProgress().jacket != kJacketGreen || !rnd(2)) {
switch(rnd(3)) {
default:
break;
case 0:
playSound(kEntityPlayer, "CON1110A", flag);
break;
case 1:
playSound(kEntityPlayer, "CON1110C", flag);
break;
case 2:
playSound(kEntityPlayer, "CON1110", flag);
break;
}
} else {
if (isNight()) {
playSound(kEntityPlayer, (getProgress().field_18 == 2 ? "CON1110F" : "CON1110E"));
} else {
playSound(kEntityPlayer, "CON1110D");
}
}
}
break;
case kEntityCoudert:
if (Entities::isFemale(entity2)) {
playSound(kEntityPlayer, "JAC1111D", flag);
} else {
if (entity2 || getProgress().jacket != kJacketGreen || !rnd(2)) {
switch(rnd(4)) {
default:
break;
case 0:
playSound(kEntityPlayer, "JAC1111", flag);
break;
case 1:
playSound(kEntityPlayer, "JAC1111A", flag);
break;
case 2:
playSound(kEntityPlayer, "JAC1111B", flag);
break;
case 3:
playSound(kEntityPlayer, "JAC1111C", flag);
break;
}
} else {
playSound(kEntityPlayer, "JAC1113B", flag);
}
}
break;
case kEntityPascale:
playSound(kEntityPlayer, (rnd(2) ? "HDE1002" : "HED1002A"), flag);
break;
case kEntityServers0:
case kEntityServers1:
switch(rnd(3)) {
default:
break;
case 0:
playSound(kEntityPlayer, (entity == kEntityServers0) ? "WAT1002" : "WAT1003", flag);
break;
case 1:
playSound(kEntityPlayer, (entity == kEntityServers0) ? "WAT1002A" : "WAT1003A", flag);
break;
case 2:
playSound(kEntityPlayer, (entity == kEntityServers0) ? "WAT1002B" : "WAT1003B", flag);
break;
}
break;
case kEntityVerges:
if (Entities::isFemale(entity2)) {
playSound(kEntityPlayer, (rnd(2) ? "TRA1113A" : "TRA1113B"));
} else {
playSound(kEntityPlayer, "TRA1112", flag);
}
break;
case kEntityTatiana:
playSound(kEntityPlayer, (rnd(2) ? "TAT1102A" : "TAT1102B"), flag);
break;
case kEntityAlexei:
playSound(kEntityPlayer, (rnd(2) ? "ALX1099C" : "ALX1099D"), flag);
break;
case kEntityAbbot:
if (Entities::isFemale(entity2)) {
playSound(kEntityPlayer, "ABB3002C", flag);
} else {
switch(rnd(3)) {
default:
break;
case 0:
playSound(kEntityPlayer, "ABB3002", flag);
break;
case 1:
playSound(kEntityPlayer, "ABB3002A", flag);
break;
case 2:
playSound(kEntityPlayer, "ABB3002B", flag);
break;
}
}
break;
case kEntityVesna:
switch(rnd(3)) {
default:
break;
case 0:
playSound(kEntityPlayer, "VES1109A", flag);
break;
case 1:
playSound(kEntityPlayer, "VES1109B", flag);
break;
case 2:
playSound(kEntityPlayer, "VES1109C", flag);
break;
}
break;
case kEntityKahina:
playSound(kEntityPlayer, (rnd(2) ? "KAH1001" : "KAH1001A"), flag);
break;
case kEntityFrancois:
case kEntityMmeBoutarel:
switch(rnd(4)) {
default:
break;
case 0:
playSound(kEntityPlayer, (entity == kEntityFrancois) ? "FRA1001" : "MME1103A", flag);
break;
case 1:
playSound(kEntityPlayer, (entity == kEntityFrancois) ? "FRA1001A" : "MME1103B", flag);
break;
case 2:
playSound(kEntityPlayer, (entity == kEntityFrancois) ? "FRA1001B" : "MME1103C", flag);
break;
case 3:
playSound(kEntityPlayer, (entity == kEntityFrancois) ? "FRA1001C" : "MME1103D", flag);
break;
}
break;
case kEntityBoutarel:
playSound(kEntityPlayer, "MRB1104", flag);
if (flag > 2)
getProgress().eventMetBoutarel = true;
break;
case kEntityRebecca:
playSound(kEntityPlayer, (rnd(2) ? "REB1106" : "REB110A"), flag);
break;
case kEntitySophie: {
switch(rnd(3)) {
default:
break;
case 0:
playSound(kEntityPlayer, "SOP1105", flag);
break;
case 1:
playSound(kEntityPlayer, Entities::isFemale(entity2) ? "SOP1105C" : "SOP1105A", flag);
break;
case 2:
playSound(kEntityPlayer, Entities::isFemale(entity2) ? "SOP1105D" : "SOP1105B", flag);
break;
}
break;
}
case kEntityMahmud:
playSound(kEntityPlayer, "MAH1101", flag);
break;
case kEntityYasmin:
playSound(kEntityPlayer, "HAR1002", flag);
if (flag > 2)
getProgress().eventMetYasmin = true;
break;
case kEntityHadija:
playSound(kEntityPlayer, (rnd(2) ? "HAR1001" : "HAR1001A"), flag);
if (flag > 2)
getProgress().eventMetHadija = true;
break;
case kEntityAlouan:
playSound(kEntityPlayer, "HAR1004", flag);
break;
}
}
void SoundManager::excuseMeCath() {
switch(rnd(3)) {
default:
playSound(kEntityPlayer, "CAT1126B");
break;
case 1:
playSound(kEntityPlayer, "CAT1126C");
break;
case 2:
playSound(kEntityPlayer, "CAT1126D");
break;
}
}
const char *SoundManager::justCheckingCath() const {
switch(rnd(4)) {
default:
break;
case 0:
return "CAT5001";
case 1:
return "CAT5001A";
case 2:
return "CAT5001B";
case 3:
return "CAT5001C";
}
return "CAT5001";
}
const char *SoundManager::wrongDoorCath() const {
switch(rnd(5)) {
default:
break;
case 0:
return "CAT1125";
case 1:
return "CAT1125A";
case 2:
return "CAT1125B";
case 3:
return "CAT1125C";
case 4:
return "CAT1125D";
}
return "CAT1125";
}
const char *SoundManager::justAMinuteCath() const {
switch(rnd(3)) {
default:
break;
case 0:
return "CAT1520";
case 1:
return "CAT1521";
case 2:
return "CAT1125"; // ?? is this a bug in the original?
}
return "CAT1520";
}
//////////////////////////////////////////////////////////////////////////
// Sound flags
//////////////////////////////////////////////////////////////////////////
SoundManager::FlagType SoundManager::getSoundFlag(EntityIndex entity) const {
if (entity == kEntityPlayer)
return kFlagDefault;
if (getEntityData(entity)->car != getEntityData(kEntityPlayer)->car)
return kFlagNone;
// Compute sound value
FlagType ret = kFlag2;
// Get default value if valid
int index = ABS(getEntityData(entity)->entityPosition - getEntityData(kEntityPlayer)->entityPosition) / 230;
if (index < 32)
ret = soundFlags[index];
if (getEntityData(entity)->location == kLocationOutsideTrain) {
if (getEntityData(entity)->car != kCarKronos
&& !getEntities()->isOutsideAlexeiWindow()
&& !getEntities()->isOutsideAnnaWindow())
return kFlagNone;
return (FlagType)(ret / 6);
}
switch (getEntityData(entity)->car) {
default:
break;
case kCarKronos:
if (getEntities()->isInKronosSalon(entity) != getEntities()->isInKronosSalon(kEntityPlayer))
ret = (FlagType)(ret * 2);
break;
case kCarGreenSleeping:
case kCarRedSleeping:
if (getEntities()->isInGreenCarEntrance(kEntityPlayer) && !getEntities()->isInKronosSalon(entity))
ret = (FlagType)(ret * 2);
if (getEntityData(kEntityPlayer)->location
&& (getEntityData(entity)->entityPosition != kPosition_1 || !getEntities()->isDistanceBetweenEntities(kEntityPlayer, entity, 400)))
ret = (FlagType)(ret * 2);
break;
case kCarRestaurant:
if (getEntities()->isInSalon(entity) == getEntities()->isInSalon(kEntityPlayer)
&& (getEntities()->isInRestaurant(entity) != getEntities()->isInRestaurant(kEntityPlayer)))
ret = (FlagType)(ret * 2);
else
ret = (FlagType)(ret * 4);
break;
}
return ret;
}
//////////////////////////////////////////////////////////////////////////
// Subtitles
//////////////////////////////////////////////////////////////////////////
void SoundManager::updateSubtitles() {
Common::StackLock locker(_mutex);
uint32 index = 0;
SubtitleEntry *subtitle = NULL;
for (Common::List<SubtitleEntry *>::iterator i = _subtitles.begin(); i != _subtitles.end(); ++i) {
uint32 current_index = 0;
SoundEntry *soundEntry = (*i)->sound;
SoundStatus status = (SoundStatus)soundEntry->status.status;
if (!(status & kSoundStatus_40)
|| status & 0x180
|| soundEntry->time == 0
|| (status & 0x1F) < 6
|| ((getFlags()->nis & 0x8000) && soundEntry->field_4C < 90)) {
current_index = 0;
} else {
current_index = soundEntry->field_4C + (status & 0x1F);
if (_currentSubtitle == (*i))
current_index += 4;
}
if (index < current_index) {
index = current_index;
subtitle = (*i);
}
}
if (_currentSubtitle == subtitle) {
if (subtitle)
setupSubtitleAndDraw(subtitle);
return;
}
if (_drawSubtitles & 1)
drawSubtitleOnScreen(subtitle);
if (subtitle) {
loadSubtitleData(subtitle);
setupSubtitleAndDraw(subtitle);
}
}
void SoundManager::showSubtitle(SoundEntry *entry, Common::String filename) {
entry->subtitle = loadSubtitle(filename, entry);
if (entry->subtitle->status.status2 & 4) {
drawSubtitle(entry->subtitle);
SAFE_DELETE(entry->subtitle);
} else {
entry->status.status |= kSoundStatus_20000;
}
}
SoundManager::SubtitleEntry *SoundManager::loadSubtitle(Common::String filename, SoundEntry *soundEntry) {
SubtitleEntry *entry = new SubtitleEntry();
_subtitles.push_back(entry);
// Set sound entry and filename
entry->filename = filename + ".SBE";
entry->sound = soundEntry;
// Load subtitle data
if (_engine->getResourceManager()->hasFile(filename)) {
if (_drawSubtitles & 2)
return entry;
loadSubtitleData(entry);
} else {
entry->status.status = kSoundStatus_400;
}
return entry;
}
void SoundManager::loadSubtitleData(SubtitleEntry * entry) {
entry->data = new SubtitleManager(_engine->getFont());
entry->data->load(getArchive(entry->filename));
_drawSubtitles |= 2;
_currentSubtitle = entry;
}
void SoundManager::setupSubtitleAndDraw(SubtitleEntry *subtitle) {
if (!subtitle->data) {
subtitle->data = new SubtitleManager(_engine->getFont());
subtitle->data->load(getArchive(subtitle->filename));
}
if (subtitle->data->getMaxTime() > subtitle->sound->time) {
subtitle->status.status = kSoundStatus_400;
} else {
subtitle->data->setTime((uint16)subtitle->sound->time);
if (_drawSubtitles & 1)
drawSubtitleOnScreen(subtitle);
}
_currentSubtitle = subtitle;
}
void SoundManager::drawSubtitle(SubtitleEntry *subtitle) {
// Remove subtitle from queue
_subtitles.remove(subtitle);
if (subtitle == _currentSubtitle) {
drawSubtitleOnScreen(subtitle);
_currentSubtitle = NULL;
_drawSubtitles = 0;
}
}
void SoundManager::drawSubtitleOnScreen(SubtitleEntry *subtitle) {
if (!subtitle)
error("SoundManager::drawSubtitleOnScreen: Invalid subtitle entry!");
_drawSubtitles &= ~1;
if (subtitle->data == NULL)
return;
if (_drawSubtitles & 1)
_engine->getGraphicsManager()->draw(subtitle->data, GraphicsManager::kBackgroundOverlay);
}
//////////////////////////////////////////////////////////////////////////
// Misc
//////////////////////////////////////////////////////////////////////////
void SoundManager::playLoopingSound() {
warning("SoundManager::playLoopingSound: not implemented!");
}
void SoundManager::stopAllSound() {
Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i)
(*i)->soundStream->stop();
}
} // End of namespace LastExpress