scummvm/engines
2006-03-02 06:06:24 +00:00
..
cine Breaking cine, in the hopes that somebody will fix this obviously totally bogus code (even if that fix just means uncommenting it :) 2006-03-02 00:50:52 +00:00
gob stop playing a sample before deleting the sample data 2006-02-26 01:25:27 +00:00
kyra Oops forgot to enable music again. 2006-03-01 18:18:16 +00:00
lure Initial add of the Lure of the Temptress disassembly 2006-02-26 21:36:33 +00:00
queen updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
saga Removed last two uses of MKID 2006-02-25 11:12:44 +00:00
scumm C64 maniac uses separate bitmasks for actor settings and misc settings 2006-03-02 06:06:24 +00:00
simon I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to 2006-02-23 22:38:16 +00:00
sky - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
sword1 Removed the "extra bars/nodes" code, since nothing ever added the extra bars or 2006-02-21 10:22:37 +00:00
sword2 fixed warnings 2006-02-23 17:51:27 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00