mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
651e2760a3
svn-id: r49843
86 lines
3.2 KiB
C++
86 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_ERROR_H
|
|
#define COMMON_ERROR_H
|
|
|
|
namespace Common {
|
|
|
|
/**
|
|
* This file contains an enum with commonly used error codes.
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
* Error codes which may be reported by plugins under various circumstances.
|
|
*
|
|
* @todo Clarify the names; add more codes, resp. verify all existing ones are acutally useful.
|
|
* Also, try to avoid overlap.
|
|
* @todo Maybe introduce a naming convention? E.g. k-NOUN/ACTION-CONDITION-Error, so
|
|
* kPathInvalidError would be correct, but these would not be: kInvalidPath,
|
|
* kPathInvalid, kPathIsInvalid, kInvalidPathError
|
|
*/
|
|
enum Error {
|
|
kNoError = 0, ///< No error occurred
|
|
kInvalidPathError, ///< Engine initialization: Invalid game path was passed
|
|
kNoGameDataFoundError, ///< Engine initialization: No game data was found in the specified location
|
|
kUnsupportedGameidError, ///< Engine initialization: Gameid not supported by this (Meta)Engine
|
|
kUnsupportedColorMode, ///< Engine initialization: Engine does not support backend's color mode
|
|
|
|
|
|
kReadPermissionDenied, ///< Unable to read data due to missing read permission
|
|
kWritePermissionDenied, ///< Unable to write data due to missing write permission
|
|
|
|
// The following three overlap a bit with kInvalidPathError and each other. Which to keep?
|
|
kPathDoesNotExist, ///< The specified path does not exist
|
|
kPathNotDirectory, ///< The specified path does not point to a directory
|
|
kPathNotFile, ///< The specified path does not point to a file
|
|
|
|
kCreatingFileFailed, ///< Failed creating a (savestate) file
|
|
kReadingFailed, ///< Failed to read a file (permission denied?)
|
|
kWritingFailed, ///< Failure to write data -- disk full?
|
|
|
|
// The following are used by --list-saves
|
|
kPluginNotFound, ///< Failed to find plugin to handle tager
|
|
kPluginNotSupportSaves, ///< Failed if plugin does not support saves
|
|
kNoSavesError, ///< There are no saves to show
|
|
|
|
kArgumentNotProcessed, ///< Used in command line parsing
|
|
kUnknownError ///< Catch-all error, used if no other error code matches
|
|
};
|
|
|
|
/**
|
|
* Maps an error code to equivalent string description.
|
|
*
|
|
* @param error error code to be converted
|
|
* @return a pointer to string description of the error
|
|
*/
|
|
const char *errorToString(Error error);
|
|
|
|
} // End of namespace Common
|
|
|
|
#endif //COMMON_ERROR_H
|