scummvm/sound/fmopl.cpp
Johannes Schickel 50116130ef Show an error message in case multiple OPL outputs are created instead of using an assert.
The new DBOPL emulator we are using should support multiple instances though. We *might*
consider allowing as many instances as the user wants. Of course since the original
games only had one OPL chip available, that should not be required. Also just in case
we might allow real hardware as playback device that would be out of the question again
too.

svn-id: r48183
2010-03-08 00:54:05 +00:00

197 lines
4.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "sound/fmopl.h"
#include "sound/softsynth/opl/dosbox.h"
#include "sound/softsynth/opl/mame.h"
#include "common/config-manager.h"
namespace OPL {
// Config implementation
enum OplEmulator {
kAuto = 0,
kMame = 1,
kDOSBox = 2
};
OPL::OPL() {
if (_hasInstance)
error("There are multiple OPL output instances running.");
_hasInstance = true;
}
const Config::EmulatorDescription Config::_drivers[] = {
{ "auto", "<default>", kAuto, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
{ "mame", "MAME OPL emulator", kMame, kFlagOpl2 },
#ifndef DISABLE_DOSBOX_OPL
{ "db", "DOSBox OPL emulator", kDOSBox, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
#endif
{ 0, 0, 0, 0 }
};
Config::DriverId Config::parse(const Common::String &name) {
for (int i = 0; _drivers[i].name; ++i) {
if (name.equalsIgnoreCase(_drivers[i].name))
return _drivers[i].id;
}
return -1;
}
Config::DriverId Config::detect(OplType type) {
uint32 flags = 0;
switch (type) {
case kOpl2:
flags = kFlagOpl2;
break;
case kDualOpl2:
flags = kFlagDualOpl2;
break;
case kOpl3:
flags = kFlagOpl3;
break;
}
DriverId drv = parse(ConfMan.get("opl_driver"));
// When a valid driver is selected, check whether it supports
// the requested OPL chip.
if (drv != -1 && drv != kAuto) {
// If the chip is supported, just use the driver.
if ((flags & _drivers[drv].flags)) {
return drv;
} else {
// Else we will output a warning and just
// return that no valid driver is found.
warning("Your selected OPL driver \"%s\" does not support type %d emulation, which is requested by your game.", _drivers[drv].description, type);
return -1;
}
}
// Detect the first matching emulator
drv = -1;
for (int i = 1; _drivers[i].name; ++i) {
if (_drivers[i].flags & flags) {
drv = _drivers[i].id;
break;
}
}
return drv;
}
OPL *Config::create(OplType type) {
return create(kAuto, type);
}
OPL *Config::create(DriverId driver, OplType type) {
// On invalid driver selection, we try to do some fallback detection
if (driver == -1) {
warning("Invalid OPL driver selected, trying to detect a fallback emulator");
driver = kAuto;
}
// If autodetection is selected, we search for a matching
// driver.
if (driver == kAuto) {
driver = detect(type);
// No emulator for the specified OPL chip could
// be found, thus stop here.
if (driver == -1) {
warning("No OPL emulator available for type %d", type);
return 0;
}
}
switch (driver) {
case kMame:
if (type == kOpl2)
return new MAME::OPL();
else
warning("MAME OPL emulator only supports OPL2 emulation.");
return 0;
#ifndef DISABLE_DOSBOX_OPL
case kDOSBox:
return new DOSBox::OPL(type);
#endif
default:
warning("Unsupported OPL emulator %d", driver);
// TODO: Maybe we should add some dummy emulator too, which just outputs
// silence as sound?
return 0;
}
}
bool OPL::_hasInstance = false;
} // End of namespace OPL
void OPLDestroy(FM_OPL *OPL) {
delete OPL;
}
void OPLResetChip(FM_OPL *OPL) {
OPL->reset();
}
void OPLWrite(FM_OPL *OPL, int a, int v) {
OPL->write(a, v);
}
unsigned char OPLRead(FM_OPL *OPL, int a) {
return OPL->read(a);
}
void OPLWriteReg(FM_OPL *OPL, int r, int v) {
OPL->writeReg(r, v);
}
void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) {
OPL->readBuffer(buffer, length);
}
FM_OPL *makeAdLibOPL(int rate) {
FM_OPL *opl = OPL::Config::create();
if (opl) {
if (!opl->init(rate)) {
delete opl;
opl = 0;
}
}
return opl;
}