scummvm/engines/kyra/kyra_v2.cpp
2008-01-03 14:42:49 +00:00

1956 lines
45 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra.h"
#include "kyra/kyra_v2.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "kyra/wsamovie.h"
#include "kyra/sound.h"
#include "kyra/script.h"
#include "kyra/text_v2.h"
#include "kyra/timer.h"
#include "kyra/debugger.h"
#include "common/system.h"
namespace Kyra {
KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngine(system, flags), _updateFunctor(this, &KyraEngine_v2::update) {
memset(_defaultShapeTable, 0, sizeof(_defaultShapeTable));
_mouseSHPBuf = 0;
_debugger = 0;
_screen = 0;
_text = 0;
_seqProcessedString = 0;
_activeWSA = 0;
_activeText = 0;
_seqWsa = 0;
_gamePlayBuffer = 0;
_cCodeBuffer = _optionsBuffer = _chapterBuffer = 0;
_overwriteSceneFacing = false;
_mainCharX = _mainCharY = -1;
_drawNoShapeFlag = false;
_charPalEntry = 0;
_itemInHand = -1;
_unkSceneScreenFlag1 = false;
_noScriptEnter = true;
_currentChapter = 0;
_newChapterFile = 1;
_oldTalkFile = -1;
_currentTalkFile = 0;
_handItemSet = -1;
_lastProcessedSceneScript = 0;
_specialSceneScriptRunFlag = false;
memset(_animObjects, 0, sizeof(_animObjects));
_unkHandleSceneChangeFlag = false;
_pathfinderFlag = 0;
_mouseX = _mouseY = 0;
_newShapeCount = 0;
_newShapeFiledata = 0;
_vocHigh = -1;
_chatVocHigh = -1;
_chatVocLow = -1;
_chatText = 0;
_chatObject = -1;
_lastIdleScript = -1;
_currentTalkSections.STATim = NULL;
_currentTalkSections.TLKTim = NULL;
_currentTalkSections.ENDTim = NULL;
_invWsa.wsa = 0;
memset(&_sceneScriptData, 0, sizeof(_sceneScriptData));
}
KyraEngine_v2::~KyraEngine_v2() {
seq_uninit();
delete [] _mouseSHPBuf;
delete _screen;
delete _text;
_text = 0;
delete _debugger;
delete _invWsa.wsa;
}
Movie *KyraEngine_v2::createWSAMovie() {
return new WSAMovieV2(this);
}
int KyraEngine_v2::init() {
_screen = new Screen_v2(this, _system);
assert(_screen);
if (!_screen->init())
error("_screen->init() failed");
KyraEngine::init();
_debugger = new Debugger_v2(this);
assert(_debugger);
_text = new TextDisplayer_v2(this, _screen);
assert(_text);
setupTimers();
_screen->loadFont(_screen->FID_6_FNT, "6.FNT");
_screen->loadFont(_screen->FID_8_FNT, "8FAT.FNT");
_screen->loadFont(_screen->FID_GOLDFONT_FNT, "GOLDFONT.FNT");
_screen->loadFont(_screen->FID_BOOKFONT_FNT, "BOOKFONT.FNT");
_screen->setAnimBlockPtr(3504);
_screen->setScreenDim(0);
if (!_sound->init())
error("Couldn't init sound");
_abortIntroFlag = false;
// temporary solution until staticres manager support (kyra.dat) is added for kyra 2
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
_sequenceSoundList = (const char * const *) _sequenceSoundList_TOWNS;
_sequenceSoundListSize = _sequenceSoundListSize_TOWNS;
_sequenceStrings = (const char * const *) _sequenceStrings_TOWNS_EN;
_sequenceStringsSize = _sequenceStringsSize_TOWNS_EN;
_sequences = (const Sequence*) _sequences_TOWNS;
_soundData = (const AudioDataStruct *) _soundData_TOWNS;
} else if (_flags.isTalkie) {
_sequenceSoundList = (const char * const *) _sequenceSoundList_PC;
_sequenceSoundListSize = _sequenceSoundListSize_PC;
_sequenceStrings = (const char * const *) _sequenceStrings_PC_EN;
_sequenceStringsSize = _sequenceStringsSize_PC_EN;
_sequences = (const Sequence*) _sequences_PC;
_soundData = (const AudioDataStruct *) _soundData_PC;
} else {
_sequenceSoundList = (const char * const *) _sequenceSoundList_PCFLOPPY;
_sequenceSoundListSize = _sequenceSoundListSize_PCFLOPPY;
_sequenceStrings = (const char * const *) _sequenceStrings_PC_EN;
_sequenceStringsSize = _sequenceStringsSize_PC_EN;
_sequences = (const Sequence*) _sequences_PC;
_soundData = (const AudioDataStruct *) _soundData_PC;
}
for (int i = 0; i < 33; i++)
_sequenceStringsDuration[i] = (int) strlen(_sequenceStrings[i]) * 8;
// No mouse display in demo
if (_flags.isDemo)
return 0;
_mouseSHPBuf = _res->fileData("PWGMOUSE.SHP", 0);
assert(_mouseSHPBuf);
for (int i = 0; i < 2; i++) {
_defaultShapeTable[i] = _screen->getPtrToShape(_mouseSHPBuf, i);
assert(_defaultShapeTable[i]);
}
_screen->setMouseCursor(0, 0, _defaultShapeTable[0]);
return 0;
}
int KyraEngine_v2::go() {
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
seq_showStarcraftLogo();
if (_flags.platform == Common::kPlatformPC && _flags.isDemo) {
_res->loadPakFile("VOC.PAK");
_menuChoice = 2;
} else {
seq_playSequences(kSequenceVirgin, kSequenceZanfaun);
//seq_playSequences(kSequenceFunters, kSequenceFrash);
_res->unloadAllPakFiles();
if (_menuChoice != 4) {
// load just the pak files needed for ingame
if (_flags.platform == Common::kPlatformPC && _flags.isTalkie) {
_res->loadFileList("FILEDATA.FDT");
_res->loadPakFile("KYRA.DAT");
} else if (_flags.platform == Common::kPlatformPC) {
// TODO
} else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
char tmpfilename[13];
static const char * pakfiles [] = { "KYRA.DAT", "AUDIO.PAK", "CAULDRON.PAK",
"MISC_CPS.PAK", "MISC_EMC.PAK", "OTHER.PAK", "VOC.PAK", "WSCORE.PAK" };
for (int i = 0; i < 8; i++)
_res->loadPakFile(pakfiles[i]);
for (int i = 1; i < 10; i++) {
sprintf(tmpfilename, "COST%d_SH.PAK", i);
_res->loadPakFile(tmpfilename);
}
for (int i = 1; i < 6; i++) {
sprintf(tmpfilename, "HOFCH_%d.PAK", i);
_res->loadPakFile(tmpfilename);
}
}
}
}
if (_menuChoice == 1) {
startup();
runLoop();
cleanup();
} else if (_menuChoice == 3) {
// TODO: Load Game
} else if (_menuChoice == 2) {
// TODO: Run Demo
}
return 0;
}
void KyraEngine_v2::startup() {
_sound->setSoundList(&_soundData[kMusicIngame]);
// The track map is exactly the same
// for FM-TOWNS and DOS
_trackMap = _dosTrackMap;
_trackMapSize = _dosTrackMapSize;
_screen->_curPage = 0;
delete [] _mouseSHPBuf;
_mouseSHPBuf = 0;
memset(_defaultShapeTable, 0, sizeof(_defaultShapeTable));
memset(_sceneShapeTable, 0, sizeof(_sceneShapeTable));
_gamePlayBuffer = new uint8[46080];
_unkBuf500Bytes = new uint8[500];
loadMouseShapes();
loadItemShapes();
_screen->setMouseCursor(0, 0, getShapePtr(0));
_screenBuffer = new uint8[64000];
loadCCodeBuffer("C_CODE.XXX");
loadOptionsBuffer("OPTIONS.XXX");
loadChapterBuffer(_newChapterFile);
_unkBuf200kByte = new uint8[200000];
showMessageFromCCode(265, 150, 0);
openTalkFile(0);
_currentTalkFile = 1;
openTalkFile(1);
showMessage(0, 207);
_screen->setShapePages(5, 3);
memset(&_mainCharacter, 0, sizeof(_mainCharacter));
_mainCharacter.height = 0x30;
_mainCharacter.facing = 4;
_mainCharacter.animFrame = 0x12;
memset(_mainCharacter.inventory, -1, sizeof(_mainCharacter.inventory));
memset(_sceneAnims, 0, sizeof(_sceneAnims));
for (int i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i)
_sceneAnimMovie[i] = new WSAMovieV2(this);
memset(_wsaSlots, 0, sizeof(_wsaSlots));
for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i)
_wsaSlots[i] = new WSAMovieV2(this);
_maskPage = 0;//_screen->getPagePtr(5);
_screen->_curPage = 0;
_talkObjectList = new TalkObject[72];
memset(_talkObjectList, 0, sizeof(TalkObject)*72);
_shapeDescTable = new ShapeDesc[55];
memset(_shapeDescTable, 0, sizeof(ShapeDesc)*55);
for (int i = 9; i <= 32; ++i) {
_shapeDescTable[i-9].width = 30;
_shapeDescTable[i-9].height = 55;
_shapeDescTable[i-9].xAdd = -15;
_shapeDescTable[i-9].yAdd = -50;
}
for (int i = 19; i <= 24; ++i) {
_shapeDescTable[i-9].width = 53;
_shapeDescTable[i-9].yAdd = -51;
}
_gfxBackUpRect = new uint8[_screen->getRectSize(32, 32)];
_itemList = new Item[30];
memset(_itemList, 0, sizeof(Item)*30);
resetItemList();
//loadButtonShapes();
_loadedZTable = 1;
loadZShapes(_loadedZTable);
loadInventoryShapes();
_res->loadFileToBuf("PALETTE.COL", _screen->_currentPalette, 0x300);
_screen->loadBitmap("_PLAYFLD.CPS", 3, 3, 0);
_screen->copyPage(3, 0);
_screen->showMouse();
_screen->hideMouse();
clearAnimObjects();
// XXX
memset(_hiddenItems, -1, sizeof(_hiddenItems));
// XXX
_sceneList = new SceneDesc[86];
memset(_sceneList, 0, sizeof(SceneDesc)*86);
_sceneListSize = 86;
runStartScript(1, 0);
loadNPCScript();
// XXX
snd_playWanderScoreViaMap(52, 1);
// XXX
enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
_screen->showMouse();
//sub_20EE8(1);
setNextIdleAnimTimer();
//XXX
_timer->setDelay(0, 5);
}
void KyraEngine_v2::runLoop() {
_screen->updateScreen();
_quitFlag = false;
while (!_quitFlag) {
//if (_unk1 >= 0) {
// removeHandItem();
// waitTicks(5);
// sub_270A0();
//}
if (_system->getMillis() > _nextIdleAnim)
showIdleAnim();
//if (queryGameFlag(0x159) {
// sub_C86A();
// resetGameFlag(0x159);
//}
if (queryGameFlag(0x124) && !queryGameFlag(0x125)) {
_mainCharacter.animFrame = 32;
enterNewScene(39, -1, 0, 0, 0);
}
//if (queryGameFlag(0xD8)) {
// resetGameFlag(0xD8);
// if (_mainCharacter.sceneId == 34) {
// if (queryGameFlag(0xD1) {
// initObject(28);
// sub_2741F(getTableString(0xFA, _cCodeBuffer, 1), 28, 0x83, 0xFA);
// deinitObject(28);
// enterNewScene(35, 4, 0, 0, 0);
// } else if (queryGameFlag(0xD0) {
// initObject(29);
// sub_2741F(getTableString(0xFB, _ccodeBuffer, 1), 29, 0x83, 0xFB);
// deinitObject(29);
// enterNewScene(33, 6, 0, 0, 0);
// }
// }
//}
int inputFlag = checkInput(0/*dword_324C5*/);
removeInputTop();
update();
if (inputFlag == 198 || inputFlag == 199) {
_unk3 = _handItemSet;
handleInput(_mouseX, _mouseY);
}
//if (queryGameFlag(0x1EE) && inputFlag)
// sub_13B19(inputFlag);
}
}
void KyraEngine_v2::handleInput(int x, int y) {
setNextIdleAnimTimer();
if (_unk5) {
_unk5 = 0;
return;
}
if (!_screen->isMouseVisible())
return;
if (_unk3 == -2) {
snd_playSoundEffect(13);
return;
}
setNextIdleAnimTimer();
if (x <= 6 || x >= 312 || y <= 6 || y >= 135) {
bool exitOk = false;
assert(_unk3 + 6 >= 0);
switch (_unk3 + 6) {
case 0:
if (_sceneExit1 != 0xFFFF)
exitOk = true;
break;
case 1:
if (_sceneExit2 != 0xFFFF)
exitOk = true;
break;
case 2:
if (_sceneExit3 != 0xFFFF)
exitOk = true;
break;
case 3:
if (_sceneExit4 != 0xFFFF)
exitOk = true;
break;
default:
break;
}
if (exitOk) {
inputSceneChange(x, y, 1, 1);
return;
}
}
if (checkCharCollision(x, y) >= 0 && _unk3 >= -1) {
runSceneScript2();
return;
} else if (pickUpItem(x, y)) {
return;
} else {
int skipHandling = 0;
if (checkItemCollision(x, y) == -1) {
resetGameFlag(0x1EF);
skipHandling = handleInputUnkSub(x, y) ? 1 : 0;
if (queryGameFlag(0x1EF)) {
resetGameFlag(0x1EF);
return;
}
if (_unk5) {
_unk5 = 0;
return;
}
}
//if (_unk1 <= -1)
// skipHandling = 1;
if (skipHandling)
return;
if (checkCharCollision(x, y) >= 0) {
runSceneScript2();
return;
}
if (_itemInHand >= 0) {
if (y > 136)
return;
dropItem(0, _itemInHand, x, y, 1);
} else {
if (_unk3 == -2 || y > 135)
return;
if (!_unk5) {
inputSceneChange(x, y, 1, 1);
return;
}
_unk5 = 0;
}
}
}
bool KyraEngine_v2::handleInputUnkSub(int x, int y) {
if (y > 143/* || _unk1 > -1 */|| queryGameFlag(0x164))
return false;
if (_handItemSet <= -3 && findItem(_mainCharacter.sceneId, 13) >= 0) {
updateCharFacing();
//objectChat(getTableString(0xFC, _cCodeBuffer, 1), 0, 0x83, 0xFC);
return true;
} else {
_scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
_sceneScriptState.regs[1] = x;
_sceneScriptState.regs[2] = y;
_sceneScriptState.regs[3] = 0;
_sceneScriptState.regs[4] = _itemInHand;
_scriptInterpreter->startScript(&_sceneScriptState, 1);
while (_scriptInterpreter->validScript(&_sceneScriptState))
_scriptInterpreter->runScript(&_sceneScriptState);
//XXXsys_unkKeyboad (flush? wait? whatever...)
if (queryGameFlag(0x1ED)) {
_sound->beginFadeOut();
_screen->fadeToBlack();
_quitFlag = true;
}
return _sceneScriptState.regs[3] != 0;
}
}
void KyraEngine_v2::update() {
updateInput();
refreshAnimObjectsIfNeed();
updateMouse();
updateSpecialSceneScripts();
_timer->update();
//sub_274C0();
updateInvWsa();
//sub_1574C();
_screen->updateScreen();
}
void KyraEngine_v2::updateWithText() {
updateInput();
updateMouse();
//sub_157C();
updateSpecialSceneScripts();
_timer->update();
//sub_274C0();
updateInvWsa();
restorePage3();
drawAnimObjects();
if (1/*textEnabled()*/ && _chatText) {
int pageBackUp = _screen->_curPage;
_screen->_curPage = 2;
objectChatPrintText(_chatText, _chatObject);
_screen->_curPage = pageBackUp;
}
refreshAnimObjects(0);
_screen->updateScreen();
}
void KyraEngine_v2::updateMouse() {
int shapeIndex = 0;
int type = 0;
int xOffset = 0, yOffset = 0;
Common::Point mouse = getMousePos();
if (mouse.y <= 145) {
if (mouse.x <= 6) {
if (_sceneExit4 != 0xFFFF) {
type = -3;
shapeIndex = 4;
xOffset = 1;
yOffset = 5;
} else {
type = -2;
}
} else if (mouse.x >= 312) {
if (_sceneExit2 != 0xFFFF) {
type = -5;
shapeIndex = 2;
xOffset = 7;
yOffset = 5;
} else {
type = -2;
}
} else if (mouse.y >= 135) {
if (_sceneExit3 != 0xFFFF) {
type = -4;
shapeIndex = 3;
xOffset = 5;
yOffset = 10;
} else {
type = -2;
}
} else if (mouse.y <= 6) {
if (_sceneExit1 != 0xFFFF) {
type = -6;
shapeIndex = 1;
xOffset = 5;
yOffset = 1;
} else {
type = -2;
}
}
}
for (int i = 0; i < _specialExitCount; ++i) {
if (checkSpecialSceneExit(i, mouse.x, mouse.y)) {
switch (_specialExitTable[20+i]) {
case 0:
type = -6;
shapeIndex = 1;
xOffset = 5;
yOffset = 1;
break;
case 2:
type = -5;
shapeIndex = 2;
xOffset = 7;
yOffset = 5;
break;
case 4:
type = -4;
shapeIndex = 3;
xOffset = 5;
yOffset = 7;
break;
case 6:
type = -3;
shapeIndex = 4;
xOffset = 1;
yOffset = 5;
break;
default:
break;
}
}
}
if (type == -2) {
shapeIndex = 5;
xOffset = 5;
yOffset = 9;
}
if (type != 0 && _handItemSet != type) {
_handItemSet = type;
_screen->hideMouse();
_screen->setMouseCursor(xOffset, yOffset, getShapePtr(shapeIndex));
_screen->showMouse();
}
if (type == 0 && _handItemSet != _itemInHand) {
if ((mouse.y > 145) || (mouse.x > 6 && mouse.x < 312 && mouse.y > 6 && mouse.y < 135)) {
_handItemSet = _itemInHand;
_screen->hideMouse();
if (_itemInHand == -1)
_screen->setMouseCursor(0, 0, getShapePtr(0));
else
_screen->setMouseCursor(8, 15, getShapePtr(_itemInHand+64));
_screen->showMouse();
}
}
}
void KyraEngine_v2::updateInput() {
Common::Event event;
while (_eventMan->pollEvent(event))
_eventList.push_back(event);
}
int KyraEngine_v2::checkInput(void *p) {
updateInput();
int keys = 0;
while (_eventList.size()) {
Common::Event event = *_eventList.begin();
bool breakLoop = false;
switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode == Common::KEYCODE_RETURN) {
// this doesn't make sure the mouse position is the same
// as when RETURN was pressed, but it *should* work for now
Common::Point pos = getMousePos();
_mouseX = pos.x;
_mouseY = pos.y;
keys = 199;
}
if (event.kbd.flags == Common::KBD_CTRL) {
if (event.kbd.keycode == 'd')
_debugger->attach();
}
breakLoop = true;
break;
case Common::EVENT_LBUTTONUP:
_mouseX = event.mouse.x;
_mouseY = event.mouse.y;
keys = 198;
breakLoop = true;
break;
case Common::EVENT_QUIT:
_quitFlag = true;
break;
default:
break;
}
if (_debugger->isAttached())
_debugger->onFrame();
if (breakLoop)
break;
_eventList.erase(_eventList.begin());
}
_system->delayMillis(10);
return keys;
}
void KyraEngine_v2::removeInputTop() {
if (!_eventList.empty())
_eventList.erase(_eventList.begin());
}
void KyraEngine_v2::delay(uint32 amount, bool updateGame, bool isMainLoop) {
uint32 start = _system->getMillis();
do {
if (updateGame) {
if (_chatText)
updateWithText();
else
update();
}
if (amount > 0 )
_system->delayMillis(amount > 10 ? 10 : amount);
} while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag);
}
void KyraEngine_v2::cleanup() {
delete [] _gamePlayBuffer;
delete [] _unkBuf500Bytes;
delete [] _screenBuffer;
delete [] _unkBuf200kByte;
resetNewShapes(_newShapeCount, _newShapeFiledata);
for (int i = 0; i < ARRAYSIZE(_defaultShapeTable); ++i)
delete [] _defaultShapeTable[i];
freeSceneShapePtrs();
delete [] _cCodeBuffer;
delete [] _optionsBuffer;
delete [] _chapterBuffer;
delete [] _talkObjectList;
delete [] _shapeDescTable;
delete [] _gfxBackUpRect;
delete [] _sceneList;
for (int i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i)
delete _sceneAnimMovie[i];
for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i)
delete _wsaSlots[i];
}
#pragma mark - Localization
void KyraEngine_v2::loadCCodeBuffer(const char *file) {
char tempString[13];
strcpy(tempString, file);
changeFileExtension(tempString);
delete [] _cCodeBuffer;
_cCodeBuffer = _res->fileData(tempString, 0);
}
void KyraEngine_v2::loadOptionsBuffer(const char *file) {
char tempString[13];
strcpy(tempString, file);
changeFileExtension(tempString);
delete [] _optionsBuffer;
_optionsBuffer = _res->fileData(tempString, 0);
}
void KyraEngine_v2::loadChapterBuffer(int chapter) {
char tempString[14];
static const char *chapterFilenames[] = {
"CH1.XXX", "CH2.XXX", "CH3.XXX", "CH4.XXX", "CH5.XXX"
};
assert(chapter >= 1 && chapter <= ARRAYSIZE(chapterFilenames));
strcpy(tempString, chapterFilenames[chapter-1]);
changeFileExtension(tempString);
delete [] _chapterBuffer;
_chapterBuffer = _res->fileData(tempString, 0);
_currentChapter = chapter;
}
void KyraEngine_v2::changeFileExtension(char *buffer) {
while (*buffer != '.')
++buffer;
++buffer;
strcpy(buffer, _languageExtension[_lang]);
}
const uint8 *KyraEngine_v2::getTableEntry(const uint8 *buffer, int id) {
return buffer + READ_LE_UINT16(buffer + (id<<1));
}
const char *KyraEngine_v2::getTableString(int id, const uint8 *buffer, int decode) {
const char *string = (const char*)getTableEntry(buffer, id);
if (decode) {
decodeString1(string, _internStringBuf);
decodeString2(_internStringBuf, _internStringBuf);
string = _internStringBuf;
}
return string;
}
const char *KyraEngine_v2::getChapterString(int id) {
if (_currentChapter != _newChapterFile)
loadChapterBuffer(_newChapterFile);
return getTableString(id, _chapterBuffer, 1);
}
int KyraEngine_v2::decodeString1(const char *src, char *dst) {
static const uint8 decodeTable1[] = {
0x20, 0x65, 0x74, 0x61, 0x69, 0x6E, 0x6F, 0x73, 0x72, 0x6C, 0x68,
0x63, 0x64, 0x75, 0x70, 0x6D
};
static const uint8 decodeTable2[] = {
0x74, 0x61, 0x73, 0x69, 0x6F, 0x20, 0x77, 0x62, 0x20, 0x72, 0x6E,
0x73, 0x64, 0x61, 0x6C, 0x6D, 0x68, 0x20, 0x69, 0x65, 0x6F, 0x72,
0x61, 0x73, 0x6E, 0x72, 0x74, 0x6C, 0x63, 0x20, 0x73, 0x79, 0x6E,
0x73, 0x74, 0x63, 0x6C, 0x6F, 0x65, 0x72, 0x20, 0x64, 0x74, 0x67,
0x65, 0x73, 0x69, 0x6F, 0x6E, 0x72, 0x20, 0x75, 0x66, 0x6D, 0x73,
0x77, 0x20, 0x74, 0x65, 0x70, 0x2E, 0x69, 0x63, 0x61, 0x65, 0x20,
0x6F, 0x69, 0x61, 0x64, 0x75, 0x72, 0x20, 0x6C, 0x61, 0x65, 0x69,
0x79, 0x6F, 0x64, 0x65, 0x69, 0x61, 0x20, 0x6F, 0x74, 0x72, 0x75,
0x65, 0x74, 0x6F, 0x61, 0x6B, 0x68, 0x6C, 0x72, 0x20, 0x65, 0x69,
0x75, 0x2C, 0x2E, 0x6F, 0x61, 0x6E, 0x73, 0x72, 0x63, 0x74, 0x6C,
0x61, 0x69, 0x6C, 0x65, 0x6F, 0x69, 0x72, 0x61, 0x74, 0x70, 0x65,
0x61, 0x6F, 0x69, 0x70, 0x20, 0x62, 0x6D
};
int size = 0;
uint cChar = 0;
while ((cChar = *src++) != 0) {
if (cChar & 0x80) {
cChar &= 0x7F;
int index = (cChar & 0x78) >> 3;
*dst++ = decodeTable1[index];
++size;
assert(cChar < sizeof(decodeTable2));
cChar = decodeTable2[cChar];
}
*dst++ = cChar;
++size;
}
*dst++ = 0;
return size;
}
void KyraEngine_v2::decodeString2(const char *src, char *dst) {
if (!src || !dst)
return;
char out = 0;
while ((out = *src) != 0) {
if (*src == 0x1B) {
++src;
out = *src + 0x7F;
}
*dst++ = out;
++src;
}
*dst = 0;
}
#pragma mark -
void KyraEngine_v2::showMessageFromCCode(int id, int16 palIndex, int) {
const char *string = getTableString(id, _cCodeBuffer, 1);
showMessage(string, palIndex);
}
void KyraEngine_v2::showMessage(const char *string, int16 palIndex) {
_shownMessage = string;
_screen->hideMouse();
_screen->fillRect(0, 190, 319, 199, 0xCF);
if (string) {
if (palIndex != -1 || _msgUnk1) {
palIndex *= 3;
memcpy(_messagePal, _screen->_currentPalette + palIndex, 3);
memmove(_screen->_currentPalette + 765, _screen->_currentPalette + palIndex, 3);
_screen->setScreenPalette(_screen->_currentPalette);
}
int x = _text->getCenterStringX(string, 0, 320);
_text->printText(string, x, 190, 255, 207, 0);
setTimer1DelaySecs(7);
}
_msgUnk1 = 0;
_screen->showMouse();
}
void KyraEngine_v2::showChapterMessage(int id, int16 palIndex) {
showMessage(getChapterString(id), palIndex);
}
void KyraEngine_v2::updateCommandLineEx(int str1, int str2, int16 palIndex) {
char buffer[0x51];
char *src = buffer;
strcpy(src, getTableString(str1, _cCodeBuffer, 1));
while (*src != 0x20)
++src;
++src;
*src = toupper(*src);
strcpy((char*)_unkBuf500Bytes, src);
if (str2 > 0) {
strcat((char*)_unkBuf500Bytes, " ");
strcat((char*)_unkBuf500Bytes, getTableString(str2, _cCodeBuffer, 1));
}
showMessage((char*)_unkBuf500Bytes, palIndex);
}
#pragma mark -
void KyraEngine_v2::loadMouseShapes() {
_screen->loadBitmap("_MOUSE.CSH", 3, 3, 0);
for (int i = 0; i <= 8; ++i) {
_defaultShapeTable[i] = _screen->makeShapeCopy(_screen->getCPagePtr(3), i);
assert(_defaultShapeTable[i]);
}
}
void KyraEngine_v2::loadItemShapes() {
_screen->loadBitmap("_ITEMS.CSH", 3, 3, 0);
for (int i = 64; i <= 239; ++i) {
_defaultShapeTable[i] = _screen->makeShapeCopy(_screen->getCPagePtr(3), i-64);
assert(_defaultShapeTable[i]);
}
_res->loadFileToBuf("_ITEMHT.DAT", _itemHtDat, sizeof(_itemHtDat));
assert(_res->getFileSize("_ITEMHT.DAT") == sizeof(_itemHtDat));
_screen->_curPage = 0;
}
void KyraEngine_v2::loadZShapes(int shapes) {
char file[10];
strcpy(file, "_ZX.SHP");
_loadedZTable = shapes;
file[2] = '0' + shapes;
uint8 *data = _res->fileData(file, 0);
for (int i = 9; i <= 32; ++i) {
delete [] _defaultShapeTable[i];
_defaultShapeTable[i] = _screen->makeShapeCopy(data, i-9);
assert(_defaultShapeTable[i]);
}
delete [] data;
_loadedZTable = shapes;
}
void KyraEngine_v2::loadInventoryShapes() {
int curPageBackUp = _screen->_curPage;
_screen->_curPage = 2;
_screen->loadBitmap("_PLAYALL.CPS", 3, 3, 0);
for (int i = 0; i < 10; ++i) {
_defaultShapeTable[240+i] = _screen->encodeShape(_inventoryX[i], _inventoryY[i], 16, 16, 0);
assert(_defaultShapeTable[240+i]);
}
_screen->_curPage = curPageBackUp;
}
void KyraEngine_v2::runStartScript(int script, int unk1) {
char filename[14];
strcpy(filename, "_START0X.EMC");
filename[7] = script + '0';
ScriptData scriptData;
ScriptState scriptState;
_scriptInterpreter->loadScript(filename, &scriptData, &_opcodes);
_scriptInterpreter->initScript(&scriptState, &scriptData);
scriptState.regs[6] = unk1;
_scriptInterpreter->startScript(&scriptState, 0);
while (_scriptInterpreter->validScript(&scriptState))
_scriptInterpreter->runScript(&scriptState);
_scriptInterpreter->unloadScript(&scriptData);
}
void KyraEngine_v2::loadNPCScript() {
char filename[12];
strcpy(filename, "_NPC.EMC");
switch (_lang) {
case 0:
filename[5] = 'E';
break;
case 1:
filename[5] = 'F';
break;
case 2:
filename[5] = 'G';
break;
default:
break;
};
_scriptInterpreter->loadScript(filename, &_npcScriptData, &_opcodes);
}
void KyraEngine_v2::runTemporaryScript(const char *filename, int unk1, int unk2, int newShapes, int shapeUnload) {
memset(&_temporaryScriptData, 0, sizeof(_temporaryScriptData));
memset(&_temporaryScriptState, 0, sizeof(_temporaryScriptState));
if (!_scriptInterpreter->loadScript(filename, &_temporaryScriptData, &_opcodesTemporary))
error("couldn't load temporary script '%s'", filename);
_scriptInterpreter->initScript(&_temporaryScriptState, &_temporaryScriptData);
_scriptInterpreter->startScript(&_temporaryScriptState, 0);
_newShapeFlag = -1;
while (_scriptInterpreter->validScript(&_temporaryScriptState))
_scriptInterpreter->runScript(&_temporaryScriptState);
uint8 *fileData = 0;
if (newShapes) {
_newShapeFiledata = _res->fileData(_newShapeFilename, 0);
assert(_newShapeFiledata);
}
fileData = _newShapeFiledata;
if (!fileData)
return;
if (newShapes)
_newShapeCount = initNewShapes(fileData);
processNewShapes(unk1, unk2);
if (shapeUnload) {
resetNewShapes(_newShapeCount, fileData);
_newShapeCount = 0;
_newShapeFiledata = 0;
}
_scriptInterpreter->unloadScript(&_temporaryScriptData);
}
#pragma mark -
void KyraEngine_v2::resetScaleTable() {
Common::set_to(_scaleTable, _scaleTable + ARRAYSIZE(_scaleTable), 0x100);
}
void KyraEngine_v2::setScaleTableItem(int item, int data) {
if (item >= 1 || item <= 15)
_scaleTable[item-1] = (data << 8) / 100;
}
int KyraEngine_v2::getScale(int x, int y) {
return _scaleTable[_screen->getLayer(x, y) - 1];
}
void KyraEngine_v2::setDrawLayerTableEntry(int entry, int data) {
if (entry >= 1 || entry <= 15)
_drawLayerTable[entry-1] = data;
}
int KyraEngine_v2::getDrawLayer(int x, int y) {
int layer = _screen->getLayer(x, y);
layer = _drawLayerTable[layer-1];
if (layer < 0)
layer = 0;
else if (layer >= 7)
layer = 6;
return layer;
}
void KyraEngine_v2::restorePage3() {
_screen->copyBlockToPage(2, 0, 0, 320, 144, _gamePlayBuffer);
}
void KyraEngine_v2::updateCharPal(int unk1) {
static bool unkVar1 = false;
if (!_useCharPal)
return;
int layer = _screen->getLayer(_mainCharacter.x1, _mainCharacter.y1);
int palEntry = _charPalTable[layer];
if (palEntry != _charPalEntry && unk1) {
const uint8 *src = &_scenePal[(palEntry << 4) * 3];
uint8 *ptr = _screen->getPalette(0) + 336;
for (int i = 0; i < 48; ++i) {
*ptr -= (*ptr - *src) >> 1;
++ptr;
++src;
}
_screen->setScreenPalette(_screen->getPalette(0));
unkVar1 = true;
_charPalEntry = palEntry;
} else if (unkVar1 && !unk1) {
memcpy(_screen->getPalette(0) + 336, &_scenePal[(palEntry << 4) * 3], 48);
_screen->setScreenPalette(_screen->getPalette(0));
unkVar1 = false;
}
}
void KyraEngine_v2::setCharPalEntry(int entry, int value) {
if (entry > 15 || entry < 1)
entry = 1;
if (value > 8 || value < 0)
value = 0;
_charPalTable[entry] = value;
_useCharPal = 1;
_charPalEntry = 0;
}
int KyraEngine_v2::inputSceneChange(int x, int y, int unk1, int unk2) {
bool refreshNPC = false;
uint16 curScene = _mainCharacter.sceneId;
_pathfinderFlag = 15;
if (!_unkHandleSceneChangeFlag) {
if (_unk3 == -3) {
if (_sceneList[curScene].exit4 != 0xFFFF) {
x = 4;
y = _sceneEnterY4;
_pathfinderFlag = 7;
}
} else if (_unk3 == -5) {
if (_sceneList[curScene].exit2 != 0xFFFF) {
x = 316;
y = _sceneEnterY2;
_pathfinderFlag = 7;
}
} else if (_unk3 == -6) {
if (_sceneList[curScene].exit1 != 0xFFFF) {
x = _sceneEnterX1;
y = _sceneEnterY1 - 2;
_pathfinderFlag = 14;
}
} else if (_unk3 == -4) {
if (_sceneList[curScene].exit3 != 0xFFFF) {
x = _sceneEnterX3;
y = 147;
_pathfinderFlag = 11;
}
}
}
if (_pathfinderFlag) {
if (findItem(curScene, 13) >= 0 && _unk3 <= -3) {
//XXX
_pathfinderFlag = 0;
return 0;
} else if (_itemInHand == 72) {
//XXX
_pathfinderFlag = 0;
return 0;
} else if (findItem(curScene, 72) >= 0 && _unk3 <= -3) {
//XXX
_pathfinderFlag = 0;
return 0;
} else if (0/*XXX*/) {
//XXX
_pathfinderFlag = 0;
return 0;
}
}
if (ABS(_mainCharacter.x1 - x) < 4 || ABS(_mainCharacter.y1 - y) < 2)
return 0;
int curX = _mainCharacter.x1 & ~3;
int curY = _mainCharacter.y1 & ~1;
int dstX = x & ~3;
int dstY = y & ~1;
int wayLength = findWay(curX, curY, dstX, dstY, _movFacingTable, 600);
_pathfinderFlag = 0;
_timer->disable(5);
if (wayLength != 0 && wayLength != 0x7D00)
refreshNPC = (trySceneChange(_movFacingTable, unk1, unk2) != 0);
//XXX
if (refreshNPC)
enterNewSceneUnk2(0);
_pathfinderFlag = 0;
return refreshNPC;
}
bool KyraEngine_v2::checkSpecialSceneExit(int num, int x, int y) {
if (_specialExitTable[0+num] > x || _specialExitTable[5+num] > y ||
_specialExitTable[10+num] < x || _specialExitTable[15+num] < y)
return 0;
return 1;
}
void KyraEngine_v2::moveCharacter(int facing, int x, int y) {
_mainCharacter.facing = facing;
x &= ~3;
y &= ~1;
_screen->hideMouse();
switch (facing) {
case 0:
while (y < _mainCharacter.y1)
updateCharPosWithUpdate();
break;
case 2:
while (_mainCharacter.x1 < x)
updateCharPosWithUpdate();
break;
case 4:
while (y > _mainCharacter.y1)
updateCharPosWithUpdate();
break;
case 6:
while (_mainCharacter.x1 > x)
updateCharPosWithUpdate();
break;
default:
break;
}
_screen->showMouse();
}
int KyraEngine_v2::updateCharPos(int *table) {
static uint32 nextUpdate = 0;
static const int updateX[] = { 0, 4, 4, 4, 0, -4, -4, -4 };
static const int updateY[] = { -2, -2, 0, 2, 2, 2, 0, -2 };
if (_system->getMillis() < nextUpdate)
return 0;
int facing = _mainCharacter.facing;
_mainCharacter.x1 += updateX[facing];
_mainCharacter.y1 += updateY[facing];
updateCharAnimFrame(0, table);
nextUpdate = _system->getMillis() + _timer->getDelay(0) * _tickLength;
return 1;
}
void KyraEngine_v2::updateCharPosWithUpdate() {
updateCharPos(0);
update();
}
void KyraEngine_v2::updateCharAnimFrame(int charId, int *table) {
static int unkTable1[] = { 0, 0 };
static const int unkTable2[] = { 17, 0 };
static const int unkTable3[] = { 10, 0 };
static const int unkTable4[] = { 24, 0 };
static const int unkTable5[] = { 19, 0 };
static const int unkTable6[] = { 21, 0 };
static const int unkTable7[] = { 31, 0 };
static const int unkTable8[] = { 26, 0 };
Character *character = &_mainCharacter;
++character->animFrame;
int facing = character->facing;
if (table) {
if (table[0] != table[-1] && table[-1] == table[1]) {
facing = getOppositeFacingDirection(table[-1]);
table[0] = table[-1];
}
}
if (!facing) {
++unkTable1[charId];
} else if (facing == 4) {
++unkTable1[charId+1];
} else if (facing == 7 || facing == 1 || facing == 5 || facing == 3) {
if (facing == 7 || facing == 1) {
if (unkTable1[charId] > 2)
facing = 0;
} else {
if (unkTable1[charId+1] > 2)
facing = 4;
}
unkTable1[charId] = 0;
unkTable1[charId+1] = 0;
}
if (facing == 0) {
if (character->animFrame < unkTable8[charId])
character->animFrame = unkTable8[charId];
if (character->animFrame > unkTable7[charId])
character->animFrame = unkTable8[charId];
} else if (facing == 4) {
if (character->animFrame < unkTable5[charId])
character->animFrame = unkTable5[charId];
if (character->animFrame > unkTable4[charId])
character->animFrame = unkTable5[charId];
} else {
if (character->animFrame > unkTable5[charId])
character->animFrame = unkTable6[charId];
if (character->animFrame == unkTable2[charId])
character->animFrame = unkTable3[charId];
if (character->animFrame > unkTable2[charId])
character->animFrame = unkTable3[charId] + 2;
}
updateCharacterAnim(charId);
}
int KyraEngine_v2::checkCharCollision(int x, int y) {
int scale1 = 0, scale2 = 0, scale3 = 0;
int x1 = 0, x2 = 0, y1 = 0, y2 = 0;
scale1 = getScale(_mainCharacter.x1, _mainCharacter.y1);
scale2 = (scale1 * 24) >> 8;
scale3 = (scale1 * 48) >> 8;
x1 = _mainCharacter.x1 - (scale2 >> 1);
x2 = _mainCharacter.x1 + (scale2 >> 1);
y1 = _mainCharacter.y1 - scale3;
y2 = _mainCharacter.y1;
if (x >= x1 && x <= x2 && y >= y1 && y <= y2)
return 0;
return -1;
}
int KyraEngine_v2::initNewShapes(uint8 *filedata) {
const int lastEntry = MIN(_newShapeLastEntry, 31);
for (int i = 0; i < lastEntry; ++i) {
_defaultShapeTable[33+i] = _screen->getPtrToShape(filedata, i);
ShapeDesc *desc = &_shapeDescTable[24+i];
desc->xAdd = _newShapeXAdd;
desc->yAdd = _newShapeYAdd;
desc->width = _newShapeWidth;
desc->height = _newShapeHeight;
}
return lastEntry;
}
void KyraEngine_v2::processNewShapes(int unk1, int unk2) {
setCharacterAnimDim(_newShapeWidth, _newShapeHeight);
_scriptInterpreter->initScript(&_temporaryScriptState, &_temporaryScriptData);
_scriptInterpreter->startScript(&_temporaryScriptState, 1);
_skipFlag = false;
while (_scriptInterpreter->validScript(&_temporaryScriptState) && !_skipFlag) {
_temporaryScriptExecBit = false;
while (_scriptInterpreter->validScript(&_temporaryScriptState) && !_temporaryScriptExecBit)
_scriptInterpreter->runScript(&_temporaryScriptState);
if (_newShapeAnimFrame < 0)
continue;
_mainCharacter.animFrame = _newShapeAnimFrame + 33;
updateCharacterAnim(0);
if (_chatText)
updateWithText();
else
update();
uint32 delayEnd = _system->getMillis() + _newShapeDelay * _tickLength;
while (!_skipFlag && _system->getMillis() < delayEnd) {
// XXX skipFlag handling, unk1 seems to make a scene not skipable
if (_chatText)
updateWithText();
else
update();
delay(10);
}
}
if (unk2) {
if (_newShapeFlag >= 0) {
_mainCharacter.animFrame = _newShapeFlag + 33;
updateCharacterAnim(0);
if (_chatText)
updateWithText();
else
update();
}
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
}
_skipFlag = false;
_newShapeFlag = -1;
resetCharacterAnimDim();
}
void KyraEngine_v2::resetNewShapes(int count, uint8 *filedata) {
Common::set_to(_defaultShapeTable+33, _defaultShapeTable+33+count, (uint8*)0);
delete [] filedata;
setNextIdleAnimTimer();
}
void KyraEngine_v2::setNextIdleAnimTimer() {
_nextIdleAnim = _system->getMillis() + _rnd.getRandomNumberRng(10, 15) * 60 * _tickLength;
}
void KyraEngine_v2::showIdleAnim() {
static const uint8 scriptMinTable[] = {
0x00, 0x05, 0x07, 0x08, 0x00, 0x09, 0x0A, 0x0B, 0xFF, 0x00
};
static const uint8 scriptMaxTable[] = {
0x04, 0x06, 0x07, 0x08, 0x04, 0x09, 0x0A, 0x0B, 0xFF, 0x00
};
if (queryGameFlag(0x159))
return;
//if (!word_28432) {
// word_28432 = 1;
// sub_2715D();
//} else {
// word_28432 = 0;
if (_loadedZTable > 8)
return;
int scriptMin = scriptMinTable[_loadedZTable-1];
int scriptMax = scriptMaxTable[_loadedZTable-1];
int script = 0;
if (scriptMin < scriptMax) {
do {
script = _rnd.getRandomNumberRng(scriptMin, scriptMax);
} while (script == _lastIdleScript);
} else {
script = scriptMin;
}
runIdleScript(script);
_lastIdleScript = script;
//}
}
void KyraEngine_v2::runIdleScript(int script) {
if (script < 0 || script >= 12)
script = 0;
if (_mainCharacter.animFrame != 18) {
setNextIdleAnimTimer();
} else {
// FIXME: move this to staticres.cpp?
static const char *idleScriptFiles[] = {
"_IDLHAIR.EMC", "_IDLDUST.EMC", "_IDLLEAN.EMC", "_IDLDIRT.EMC", "_IDLTOSS.EMC", "_IDLNOSE.EMC",
"_IDLBRSH.EMC", "_Z3IDLE.EMC", "_Z4IDLE.EMC", "_Z6IDLE.EMC", "_Z7IDLE.EMC", "_Z8IDLE.EMC"
};
runTemporaryScript(idleScriptFiles[script], 1, 1, 1, 1);
}
}
#pragma mark -
void KyraEngine_v2::backUpGfxRect24x24(int x, int y) {
_screen->copyRegionToBuffer(_screen->_curPage, x, y, 24, 24, _gfxBackUpRect);
}
void KyraEngine_v2::restoreGfxRect24x24(int x, int y) {
_screen->copyBlockToPage(_screen->_curPage, x, y, 24, 24, _gfxBackUpRect);
}
#pragma mark -
void KyraEngine_v2::openTalkFile(int newFile) {
char talkFilename[16];
if (_oldTalkFile > 0) {
sprintf(talkFilename, "CH%dVOC.TLK", _oldTalkFile);
_res->unloadPakFile(talkFilename);
_oldTalkFile = -1;
}
if (newFile == 0) {
strcpy(talkFilename, "ANYTALK.TLK");
_res->loadPakFile(talkFilename);
} else {
sprintf(talkFilename, "CH%dVOC.TLK", newFile);
_res->loadPakFile(talkFilename);
}
_oldTalkFile = newFile;
}
void KyraEngine_v2::snd_playVoiceFile(int id) {
debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v2::snd_playVoiceFile(%d)", id);
char vocFile[9];
assert(id >= 0 && id <= 9999999);
sprintf(vocFile, "%07d", id);
_sound->voicePlay(vocFile);
}
void KyraEngine_v2::snd_loadSoundFile(int id) {
if (id < 0 || !_trackMap)
return;
assert(id < _trackMapSize);
int file = _trackMap[id*2];
_curSfxFile = _curMusicTheme = file;
_sound->loadSoundFile(file);
}
void KyraEngine_v2::playVoice(int high, int low) {
int vocFile = high * 10000 + low * 10;
snd_playVoiceFile(vocFile);
}
#pragma mark -
void KyraEngine_v2::loadInvWsa(const char *filename, int run, int delayTime, int page, int sfx, int sFrame, int flags) {
int wsaFlags = 1;
if (flags)
wsaFlags |= 2;
if (!_invWsa.wsa)
_invWsa.wsa = new WSAMovieV2(this);
if (!_invWsa.wsa->open(filename, wsaFlags, 0))
error("Couldn't open inventory WSA file '%s'", filename);
_invWsa.curFrame = 0;
_invWsa.lastFrame = _invWsa.wsa->frames();
_invWsa.x = _invWsa.wsa->xAdd();
_invWsa.y = _invWsa.wsa->yAdd();
_invWsa.w = _invWsa.wsa->width();
_invWsa.h = _invWsa.wsa->height();
_invWsa.x2 = _invWsa.x + _invWsa.w - 1;
_invWsa.y2 = _invWsa.y + _invWsa.h - 1;
_invWsa.delay = delayTime;
_invWsa.page = page;
_invWsa.sfx = sfx;
_invWsa.specialFrame = sFrame;
if (_invWsa.page)
_screen->copyRegion(_invWsa.x, _invWsa.y, _invWsa.x, _invWsa.y, _invWsa.w, _invWsa.h, 0, _invWsa.page, Screen::CR_NO_P_CHECK);
_invWsa.running = true;
_invWsa.timer = _system->getMillis();
if (run) {
while (_invWsa.running && !_skipFlag && !_quitFlag) {
update();
//XXX delay?
}
}
}
void KyraEngine_v2::closeInvWsa() {
_invWsa.wsa->close();
delete _invWsa.wsa;
_invWsa.wsa = 0;
_invWsa.running = false;
}
void KyraEngine_v2::updateInvWsa() {
if (!_invWsa.running || !_invWsa.wsa)
return;
if (_invWsa.timer > _system->getMillis())
return;
_invWsa.wsa->setX(0);
_invWsa.wsa->setY(0);
_invWsa.wsa->setDrawPage(_invWsa.page);
_invWsa.wsa->displayFrame(_invWsa.curFrame, 0, 0, 0);
if (_invWsa.page)
_screen->copyRegion(_invWsa.x, _invWsa.y, _invWsa.x, _invWsa.y, _invWsa.w, _invWsa.h, _invWsa.page, 0, Screen::CR_NO_P_CHECK);
_invWsa.timer = _system->getMillis() + _invWsa.delay * _tickLength;
++_invWsa.curFrame;
if (_invWsa.curFrame >= _invWsa.lastFrame)
displayInvWsaLastFrame();
if (_invWsa.curFrame == _invWsa.specialFrame)
snd_playSoundEffect(_invWsa.sfx);
if (_invWsa.sfx == -2) {
switch (_invWsa.curFrame) {
case 9: case 27: case 40:
snd_playSoundEffect(0x39);
break;
case 18: case 34: case 44:
snd_playSoundEffect(0x33);
break;
case 48:
snd_playSoundEffect(0x38);
break;
default:
break;
}
}
}
void KyraEngine_v2::displayInvWsaLastFrame() {
if (!_invWsa.wsa)
return;
_invWsa.wsa->setX(0);
_invWsa.wsa->setY(0);
_invWsa.wsa->setDrawPage(_invWsa.page);
_invWsa.wsa->displayFrame(_invWsa.lastFrame-1, 0, 0, 0);
if (_invWsa.page)
_screen->copyRegion(_invWsa.x, _invWsa.y, _invWsa.x, _invWsa.y, _invWsa.w, _invWsa.h, _invWsa.page, 0, Screen::CR_NO_P_CHECK);
closeInvWsa();
int32 countdown = _rnd.getRandomNumberRng(45, 80);
_timer->setCountdown(2, countdown * 60);
}
#pragma mark -
typedef Functor1Mem<ScriptState*, int, KyraEngine_v2> OpcodeV2;
#define Opcode(x) OpcodeV2(this, &KyraEngine_v2::x)
#define OpcodeUnImpl() OpcodeV2(this, 0)
void KyraEngine_v2::setupOpcodeTable() {
static const OpcodeV2 opcodeTable[] = {
// 0x00
Opcode(o2_setCharacterFacingRefresh),
Opcode(o2_setCharacterPos),
Opcode(o2_defineObject),
Opcode(o2_refreshCharacter),
// 0x04
Opcode(o2_getCharacterX),
Opcode(o2_getCharacterY),
Opcode(o2_getCharacterFacing),
OpcodeUnImpl(),
// 0x08
Opcode(o2_setSceneComment),
OpcodeUnImpl(),
OpcodeUnImpl(),
Opcode(o2_setCharacterAnimFrame),
// 0x0c
OpcodeUnImpl(),
Opcode(o2_trySceneChange),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x10
OpcodeUnImpl(),
Opcode(o2_showChapterMessage),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x14
Opcode(o2_wsaClose),
OpcodeUnImpl(),
OpcodeUnImpl(),
Opcode(o2_displayWsaFrame),
// 0x18
Opcode(o2_displayWsaSequentialFrames),
Opcode(o2_wsaOpen),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x1c
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x20
Opcode(o2_checkForItem),
OpcodeUnImpl(),
OpcodeUnImpl(),
Opcode(o2_defineItem),
// 0x24
OpcodeUnImpl(),
Opcode(o2_countItemInInventory),
OpcodeUnImpl(),
Opcode(o2_queryGameFlag),
// 0x28
Opcode(o2_resetGameFlag),
Opcode(o2_setGameFlag),
Opcode(o2_setHandItem),
Opcode(o2_removeHandItem),
// 0x2c
Opcode(o2_handItemSet),
Opcode(o2_hideMouse),
Opcode(o2_addSpecialExit),
Opcode(o2_setMousePos),
// 0x30
Opcode(o2_showMouse),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x34
OpcodeUnImpl(),
Opcode(o2_playSoundEffect),
OpcodeUnImpl(),
Opcode(o2_delay),
// 0x38
Opcode(o2_dummy),
OpcodeUnImpl(),
Opcode(o2_setScaleTableItem),
Opcode(o2_setDrawLayerTableItem),
// 0x3c
Opcode(o2_setCharPalEntry),
OpcodeUnImpl(),
Opcode(o2_drawSceneShape),
Opcode(o2_drawSceneShapeOnPage),
// 0x40
OpcodeUnImpl(),
OpcodeUnImpl(),
Opcode(o2_dummy),
OpcodeUnImpl(),
// 0x44
OpcodeUnImpl(),
Opcode(o2_restoreBackBuffer),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x48
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
Opcode(o2_update),
// 0x4c
OpcodeUnImpl(),
Opcode(o2_fadeScenePal),
Opcode(o2_dummy),
Opcode(o2_dummy),
// 0x50
Opcode(o2_enterNewSceneEx),
Opcode(o2_switchScene),
Opcode(o2_getShapeFlag1),
OpcodeUnImpl(),
// 0x54
OpcodeUnImpl(),
Opcode(o2_setLayerFlag),
Opcode(o2_setZanthiaPos),
Opcode(o2_loadMusicTrack),
// 0x58
Opcode(o2_playWanderScoreViaMap),
Opcode(o2_playSoundEffect),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x5c
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x60
Opcode(o2_getRand),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x64
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x68
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x6c
Opcode(o2_encodeShape),
Opcode(o2_defineRoomEntrance),
Opcode(o2_runTemporaryScript),
Opcode(o2_setSpecialSceneScriptRunTime),
// 0x70
Opcode(o2_defineSceneAnim),
Opcode(o2_updateSceneAnim),
Opcode(o2_updateSceneAnim),
OpcodeUnImpl(),
// 0x74
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x78
OpcodeUnImpl(),
Opcode(o2_defineRoom),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x7c
OpcodeUnImpl(),
Opcode(o2_dummy),
Opcode(o2_dummy),
OpcodeUnImpl(),
// 0x80
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x84
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x88
Opcode(o2_countItemInstances),
OpcodeUnImpl(),
Opcode(o2_initObject),
OpcodeUnImpl(),
// 0x8c
Opcode(o2_deinitObject),
OpcodeUnImpl(),
Opcode(o2_makeBookOrCauldronAppear),
Opcode(o2_setSpecialSceneScriptState),
// 0x90
Opcode(o2_clearSpecialSceneScriptState),
Opcode(o2_querySpecialSceneScriptState),
OpcodeUnImpl(),
Opcode(o2_setHiddenItemsEntry),
// 0x94
Opcode(o2_getHiddenItemsEntry),
OpcodeUnImpl(),
Opcode(o2_wsaClose),
OpcodeUnImpl(),
// 0x98
Opcode(o2_customChat),
Opcode(o2_customChatFinish),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0x9c
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0xa0
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
// 0xa4
OpcodeUnImpl(),
OpcodeUnImpl(),
OpcodeUnImpl(),
Opcode(o2_setVocHigh),
// 0xa8
Opcode(o2_getVocHigh),
Opcode(o2_zanthiaChat),
Opcode(o2_isVoiceEnabled),
Opcode(o2_isVoicePlaying),
// 0xac
Opcode(o2_stopVoicePlaying),
Opcode(o2_getGameLanguage),
Opcode(o2_dummy),
Opcode(o2_dummy),
};
for (int i = 0; i < ARRAYSIZE(opcodeTable); ++i)
_opcodes.push_back(&opcodeTable[i]);
static const OpcodeV2 opcodeTemporaryTable[] = {
Opcode(o2t_defineNewShapes),
Opcode(o2t_setCurrentFrame),
Opcode(o2t_playSoundEffect),
Opcode(o2t_fadeScenePal),
Opcode(o2t_setShapeFlag),
Opcode(o2_dummy)
};
for (int i = 0; i < ARRAYSIZE(opcodeTemporaryTable); ++i)
_opcodesTemporary.push_back(&opcodeTemporaryTable[i]);
}
} // end of namespace Kyra