scummvm/engines/startrek/rooms/feather0.cpp

225 lines
5.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "startrek/room.h"
#define OBJECT_QUETZECOATL 8
#define HOTSPOT_MOON 0x20
#define HOTSPOT_LOG 0x21
#define HOTSPOT_HUT 0x22
#define HOTSPOT_EYES_1 0x23
#define HOTSPOT_EYES_2 0x24
#define HOTSPOT_EYES_3 0x25
#define HOTSPOT_EYES_4 0x26
#define HOTSPOT_EYES_5 0x27
#define HOTSPOT_EYES_6 0x28
#define HOTSPOT_EYES_7 0x29
#define HOTSPOT_EYES_8 0x2a
#define HOTSPOT_EYES_9 0x2b
#define HOTSPOT_TREE 0x2c
namespace StarTrek {
void Room::feather0Tick1() {
playVoc("FEA0LOOP");
loadActorAnim(OBJECT_QUETZECOATL, "s5r0qb", 0xbe, 0xa6);
}
void Room::feather0Tick60() {
playMidiMusicTracks(33);
}
void Room::feather0TalkToQuetzecoatl() {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
6,
7,
11,
TX_BLANK
};
showText(TX_SPEAKER_QUETZECOATL, 28, true);
int choice = showMultipleTexts(choices, true);
bool alreadyAngered = false;
if (choice == 0) {
const TextRef choices0[] = {
TX_SPEAKER_KIRK,
9,
4,
TX_BLANK
};
showText(TX_SPEAKER_QUETZECOATL, 32, true);
choice = showMultipleTexts(choices0, true);
} else if (choice == 1) {
const TextRef choices0[] = {
TX_SPEAKER_KIRK,
2,
12,
TX_BLANK
};
showText(TX_SPEAKER_QUETZECOATL, 31, true);
choice = showMultipleTexts(choices0, true);
} else if (choice == 2) {
const TextRef choices0[] = {
TX_SPEAKER_KIRK,
14,
8,
TX_BLANK
};
showText(TX_SPEAKER_QUETZECOATL, 33, true);
choice = showMultipleTexts(choices0, true);
if (choice == 0) {
alreadyAngered = true;
showText(TX_SPEAKER_QUETZECOATL, 24, true);
}
} else
showDescription(TX_DIALOG_ERROR);
if (!alreadyAngered) {
if (choice == 0)
showText(TX_SPEAKER_QUETZECOATL, 30, true);
else // choice == 1
showText(TX_SPEAKER_QUETZECOATL, 101, true);
showText(TX_SPEAKER_KIRK, 10, true);
showText(TX_SPEAKER_QUETZECOATL, 26, true);
const TextRef choices1[] = {
TX_SPEAKER_KIRK,
13,
5,
TX_BLANK
};
choice = showMultipleTexts(choices1, true);
if (choice == 0) {
showText(TX_SPEAKER_QUETZECOATL, 29, true);
showText(TX_SPEAKER_KIRK, 3, true);
}
showText(TX_SPEAKER_QUETZECOATL, 27, true);
}
// Quetzecoatl ultimately warps the crew away no matter what
_awayMission->disableInput = true;
loadActorAnim(OBJECT_QUETZECOATL, "s5r0qt");
playMidiMusicTracks(1);
_awayMission->timers[0] = 50;
_awayMission->timers[1] = 64;
}
void Room::feather0Timer0Expired() {
playVoc("SE2BIGEN");
loadActorAnim2(OBJECT_KIRK, "ktele");
loadActorAnim2(OBJECT_SPOCK, "stele");
loadActorAnim2(OBJECT_MCCOY, "mtele");
loadActorAnim2(OBJECT_REDSHIRT, "rtele");
}
void Room::feather0Timer1Expired() {
_awayMission->disableInput = false;
loadRoomIndex(1, 5);
}
void Room::feather0UsePhaserOnQuetzecoatl() {
showText(TX_SPEAKER_QUETZECOATL, 25, true);
}
void Room::feather0UsePhaserOnMccoy() {
showText(TX_SPEAKER_MCCOY, 16, true);
}
void Room::feather0UseMedkit() {
showText(TX_SPEAKER_MCCOY, 108, true);
}
void Room::feather0LookAtQuetzecoatl() {
showDescription(8, true);
}
void Room::feather0LookAtMoon() {
showDescription(7, true);
}
void Room::feather0LookAtLog() {
showDescription(6, true);
}
void Room::feather0LookAtHut() {
showDescription(1, true);
}
void Room::feather0LookAnywhere() {
showDescription(9, true);
}
void Room::feather0LookAtEyes() {
showDescription(0, true);
}
void Room::feather0LookAtTree() {
showDescription(3, true);
}
void Room::feather0LookAtMccoy() {
showDescription(4, true);
}
void Room::feather0LookAtSpock() {
showDescription(5, true);
}
void Room::feather0LookAtRedshirt() {
showDescription(2, true);
}
void Room::feather0TalkToMccoy() {
showText(TX_SPEAKER_MCCOY, 17, true);
showText(TX_SPEAKER_SPOCK, 21, true);
}
void Room::feather0TalkToSpock() {
showText(TX_SPEAKER_SPOCK, 22, true);
showText(TX_SPEAKER_MCCOY, 18, true);
}
void Room::feather0TalkToRedshirt() {
showText(TX_SPEAKER_STRAGEY, 23, true);
}
void Room::feather0UseSTricorderOnQuetzecoatl() {
spockScan(DIR_S, 20, false, true);
}
void Room::feather0UseSTricorderAnywhere() {
spockScan(DIR_S, 19, false, true);
}
void Room::feather0UseMTricorderOnQuetzecoatl() {
mccoyScan(DIR_S, 15, false, true);
}
}