mirror of
https://github.com/libretro/scummvm.git
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773 lines
20 KiB
C++
773 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "twine/text.h"
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#include "common/algorithm.h"
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#include "common/endian.h"
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#include "common/memstream.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/system.h"
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#include "common/text-to-speech.h"
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#include "common/util.h"
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#include "twine/audio/sound.h"
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#include "twine/input.h"
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#include "twine/menu/interface.h"
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#include "twine/menu/menu.h"
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#include "twine/parser/text.h"
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#include "twine/renderer/renderer.h"
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#include "twine/renderer/screens.h"
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#include "twine/resources/hqr.h"
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#include "twine/resources/resources.h"
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#include "twine/scene/gamestate.h"
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#include "twine/scene/scene.h"
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#include "twine/shared.h"
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#include "twine/twine.h"
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namespace TwinE {
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/** FLA movie extension */
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#define VOX_EXT ".vox"
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static const int32 PADDING = 8;
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Text::Text(TwinEEngine *engine) : _engine(engine) {
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Common::fill(&_currMenuTextBuffer[0], &_currMenuTextBuffer[256], 0);
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}
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Text::~Text() {
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}
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void Text::initVoxBank(TextBankId bankIdx) {
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static const char *LanguageSuffixTypes[] = {
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"sys",
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"cre",
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"gam", // global game voices (e.g. inventory descriptions)
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"000", // Citadel Island voices
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"001", // Principal Island voices
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"002", // White Leaf Desert voices
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"003", // Proxima Island voices
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"004", // Rebellion Island voices
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"005", // Hamalayi Mountains - sourthern range voices
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"006", // Hamalayi Mountains - northern range voices
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"007", // Tippett Island voices
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"008", // Brundle Island voices
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"009", // Fortress Island voices
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"010", // Polar Island voices
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"011" //
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};
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if ((int)bankIdx < 0 || (int)bankIdx >= ARRAYSIZE(LanguageSuffixTypes)) {
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error("bankIdx is out of bounds: %i", (int)bankIdx);
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}
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// get the correct vox hqr file
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_currentVoxBankFile = Common::String::format("%s%s" VOX_EXT, LanguageTypes[_engine->_cfgfile.LanguageId].id, LanguageSuffixTypes[(int)bankIdx]);
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_currentOggBaseFile = Common::String::format("%s%s_", LanguageTypes[_engine->_cfgfile.LanguageId].id, LanguageSuffixTypes[(int)bankIdx]);
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// TODO: loop through other languages and take the scummvm settings regarding voices into account...
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// TODO check the rest to reverse
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}
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bool Text::initVoxToPlayTextId(TextId textId) {
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const TextEntry *text = _engine->_resources->getText(_currentBankIdx, textId);
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return initVoxToPlay(text);
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}
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bool Text::initVoxToPlay(const TextEntry *text) {
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_currDialTextEntry = text;
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_voxHiddenIndex = 0;
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_hasHiddenVox = false;
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if (text == nullptr) {
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return false;
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}
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if (!_engine->_cfgfile.Voice) {
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debug(3, "Voices are disabled");
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return false;
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}
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return _engine->_sound->playVoxSample(_currDialTextEntry);
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}
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bool Text::playVox(const TextEntry *text) {
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if (!_engine->_cfgfile.Voice) {
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return false;
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}
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if (text == nullptr) {
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return false;
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}
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if (_hasHiddenVox && !_engine->_sound->isSamplePlaying(text->index)) {
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_engine->_sound->playVoxSample(text);
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return true;
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}
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return false;
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}
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bool Text::playVoxSimple(const TextEntry *text) {
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if (text == nullptr) {
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return false;
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}
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if (_engine->_sound->isSamplePlaying(text->index)) {
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return true;
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}
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return playVox(text);
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}
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bool Text::stopVox(const TextEntry *text) {
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Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager();
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if (ttsMan != nullptr) {
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ttsMan->stop();
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}
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if (text == nullptr) {
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return false;
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}
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if (!_engine->_sound->isSamplePlaying(text->index)) {
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return false;
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}
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_hasHiddenVox = false;
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_engine->_sound->stopSample(text->index);
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return true;
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}
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void Text::initDial(TextBankId bankIdx) {
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// don't load if we already have the dialogue text bank loaded
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if (bankIdx == _currentBankIdx) {
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return;
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}
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_currentBankIdx = bankIdx;
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initVoxBank(bankIdx);
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}
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void Text::initSceneTextBank() {
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initDial((TextBankId)((int)_engine->_scene->_sceneTextBank + (int)TextBankId::Citadel_Island));
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}
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void Text::drawCharacter(int32 x, int32 y, uint8 character) {
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Common::MemoryReadStream stream(_engine->_resources->_fontPtr, _engine->_resources->_fontBufSize);
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stream.seek(character * 4);
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stream.seek(stream.readSint16LE());
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/*uint8 charWidth =*/ stream.readByte();
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const uint8 sizeY = stream.readByte();
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x += stream.readByte();
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y += stream.readByte();
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const uint8 usedColor = _dialTextColor;
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int32 tempX = x;
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int32 tempY = y;
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for (uint8 fontY = 0; fontY < sizeY; ++fontY) {
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uint8 index = stream.readByte();
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do {
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const uint8 jump = stream.readByte();
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if (--index == 0) {
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tempY++;
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tempX = x;
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break;
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}
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const uint8 number = stream.readByte();
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tempX += jump;
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uint8* basePtr = (uint8 *)_engine->_frontVideoBuffer.getBasePtr(tempX, tempY);
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for (uint8 i = 0; i < number; i++) {
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if (tempX >= 0 && tempX < (_engine->width() - 1) && tempY >= 0 && tempY < (_engine->height() - 1)) {
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*basePtr = usedColor;
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}
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++basePtr;
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tempX++;
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}
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if (--index == 0) {
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tempY++;
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tempX = x;
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break;
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}
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} while (1);
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}
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}
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void Text::drawCharacterShadow(int32 x, int32 y, uint8 character, int32 color, Common::Rect &dirtyRect) {
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if (character == ' ') {
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return;
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}
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// shadow color
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setFontColor(COLOR_BLACK);
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drawCharacter(x + 2, y + 4, character);
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// text color
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setFontColor(color);
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drawCharacter(x, y, character);
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// TODO: get font size
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const Common::Rect rect(x, y, x + 32, y + 38);
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if (dirtyRect.isEmpty()) {
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dirtyRect = rect;
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} else {
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dirtyRect.extend(rect);
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}
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}
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void Text::drawText(int32 x, int32 y, const char *dialogue, bool shadow) {
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// if the font is not defined
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if (_engine->_resources->_fontPtr == nullptr) {
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return;
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}
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do {
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const uint8 currChar = (uint8)*dialogue++; // read the next char from the string
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if (currChar == '\0') {
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break;
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}
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if (currChar == ' ') {
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x += _dialCharSpace;
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} else {
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const int32 dialTextSize = getCharWidth(currChar);
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if (shadow) {
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Common::Rect dirtyRect;
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drawCharacterShadow(x, y, currChar, COLOR_WHITE, dirtyRect);
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} else {
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drawCharacter(x, y, currChar); // draw the character on screen
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}
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// add the length of the space between 2 characters
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x += _dialSpaceBetween;
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// add the length of the current character
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x += dialTextSize;
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}
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} while (1);
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}
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int32 Text::getTextSize(const char *dialogue) {
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int32 dialTextSize = 0;
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do {
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const uint8 currChar = (uint8) * (dialogue++);
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if (currChar == '\0') {
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break;
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}
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if (currChar == ' ') {
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dialTextSize += _dialCharSpace;
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} else {
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dialTextSize += _dialSpaceBetween;
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dialTextSize += getCharWidth(currChar);
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}
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} while (1);
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return dialTextSize;
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}
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void Text::initDialogueBox() {
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_engine->blitWorkToFront(_dialTextBox);
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if (_drawTextBoxBackground) {
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_engine->_menu->drawRectBorders(_dialTextBox);
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Common::Rect rect(_dialTextBox);
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rect.grow(-1);
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_engine->_interface->drawTransparentBox(rect, 3);
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}
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_fadeInCharactersPos = 0;
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_engine->blitFrontToWork(_dialTextBox);
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}
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// TODO: this blits a few pixels too much when switching an item in the inventory menu.
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void Text::initInventoryDialogueBox() {
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_engine->blitWorkToFront(_dialTextBox);
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_fadeInCharactersPos = 0;
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}
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void Text::initInventoryText(InventoryItems index) {
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// 100 if the offset for the inventory item descriptions
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initText((TextId)(100 + (int)index));
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}
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void Text::initItemFoundText(InventoryItems index) {
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initText((TextId)index);
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}
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void Text::initText(TextId index) {
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if (!getText(index)) {
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_hasValidTextHandle = false;
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return;
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}
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_progressiveTextBufferPtr = _progressiveTextBuffer;
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_hasValidTextHandle = true;
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_dialTextBoxCurrentLine = 0;
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_progressiveTextBuffer[0] = '\0';
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_fadeInCharactersPos = 0;
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_dialTextXPos = _dialTextBox.left + PADDING;
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_dialTextYPos = _dialTextBox.top + PADDING;
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_currentTextPosition = _currDialTextPtr;
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// lba font is get while engine start
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setFontParameters(2, 7);
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// fetch the first line
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processTextLine();
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}
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void Text::initProgressiveTextBuffer() {
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Common::fill(&_progressiveTextBuffer[0], &_progressiveTextBuffer[sizeof(_progressiveTextBuffer)], ' ');
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// the end of the buffer defines how fast the next page is shown - as the
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// whitespaces are handled in the fade in process, too. But we need at least 32 chars,
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// to completly fade in the last characters of a full page (see TEXT_MAX_FADE_IN_CHR)
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_progressiveTextBuffer[sizeof(_progressiveTextBuffer) - 1] = '\0';
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_progressiveTextBufferPtr = _progressiveTextBuffer;
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_dialTextBoxCurrentLine = 0;
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}
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void Text::fillFadeInBuffer(int16 x, int16 y, int16 chr) {
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if (_fadeInCharactersPos < TEXT_MAX_FADE_IN_CHR) {
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_fadeInCharacters[_fadeInCharactersPos].chr = chr;
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_fadeInCharacters[_fadeInCharactersPos].x = x;
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_fadeInCharacters[_fadeInCharactersPos].y = y;
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_fadeInCharactersPos++;
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return;
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}
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int32 counter2 = 0;
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while (counter2 < TEXT_MAX_FADE_IN_CHR - 1) {
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const int32 var1 = (counter2 + 1);
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const int32 var2 = counter2;
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_fadeInCharacters[var2] = _fadeInCharacters[var1];
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counter2++;
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}
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_fadeInCharacters[TEXT_MAX_FADE_IN_CHR - 1].chr = chr;
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_fadeInCharacters[TEXT_MAX_FADE_IN_CHR - 1].x = x;
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_fadeInCharacters[TEXT_MAX_FADE_IN_CHR - 1].y = y;
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}
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Text::WordSize Text::getWordSize(const char *completeText, char *wordBuf, int32 wordBufSize) {
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int32 temp = 0;
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const char *arg2Save = wordBuf;
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while (*completeText != '\0' && *completeText != '\1' && *completeText != ' ') {
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temp++;
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*wordBuf++ = *completeText++;
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if (temp >= wordBufSize - 1) {
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break;
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}
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}
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WordSize size;
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size.inChar = temp;
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*wordBuf = '\0';
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size.inPixel = getTextSize(arg2Save);
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return size;
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}
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void Text::processTextLine() {
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const char *buffer = _currentTextPosition;
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_dialCharSpace = 7;
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bool moreWordsFollowing = true;
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int32 lineBreakX = 0;
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int32 spaceCharCount = 0;
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_progressiveTextBuffer[0] = '\0';
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for (;;) {
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if (*buffer == ' ') {
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buffer++;
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continue;
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}
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if (*buffer == '\0') {
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break;
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}
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_currentTextPosition = buffer;
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char wordBuf[256] = "";
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WordSize wordSize = getWordSize(buffer, wordBuf, sizeof(wordBuf));
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if (lineBreakX + _dialCharSpace + wordSize.inPixel >= _dialTextBoxMaxX) {
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break;
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}
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if (*wordBuf == '\1') {
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moreWordsFollowing = false;
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buffer++;
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break;
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}
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// @ is a line break
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if (*wordBuf == '@') {
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moreWordsFollowing = false;
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buffer++;
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if (lineBreakX == 0) {
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lineBreakX = 7;
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*(_progressiveTextBuffer + 0) = ' ';
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*(_progressiveTextBuffer + 1) = '\0';
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}
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// new page?
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if (wordBuf[1] == 'P') {
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_dialTextBoxCurrentLine = _dialTextBoxLines;
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buffer++;
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}
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break;
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}
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buffer += wordSize.inChar;
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_currentTextPosition = buffer;
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strncat(_progressiveTextBuffer, wordBuf, sizeof(_progressiveTextBuffer) - strlen(_progressiveTextBuffer) - 1);
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strncat(_progressiveTextBuffer, " ", sizeof(_progressiveTextBuffer) - strlen(_progressiveTextBuffer) - 1);
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spaceCharCount++;
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lineBreakX += wordSize.inPixel + _dialCharSpace;
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if (*_currentTextPosition != '\0') {
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_currentTextPosition++;
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continue;
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}
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break;
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}
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if (spaceCharCount > 0) {
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spaceCharCount--;
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}
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if (*_currentTextPosition != '\0' && moreWordsFollowing) {
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if (spaceCharCount <= 0) {
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spaceCharCount = 1;
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}
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// split the remaining space between the words
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_dialCharSpace += (_dialTextBoxMaxX - lineBreakX) / spaceCharCount;
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}
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_currentTextPosition = buffer;
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_progressiveTextBufferPtr = _progressiveTextBuffer;
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}
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void Text::renderContinueReadingTriangle() { // AffFleche
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const int32 border = 3;
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const int32 size = 21;
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const int16 color = 136;
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const int32 right = _dialTextBox.right - border;
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const int32 left = _dialTextBox.right - (size + border);
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const int32 top = _dialTextBox.bottom - (size + border);
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const int32 bottom = _dialTextBox.bottom - border;
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ComputedVertex vertices[3];
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vertices[0].intensity = color;
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vertices[0].x = right;
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vertices[0].y = top;
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vertices[1].intensity = color;
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vertices[1].x = left;
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vertices[1].y = bottom;
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vertices[2].intensity = color;
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vertices[2].x = right;
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vertices[2].y = bottom;
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CmdRenderPolygon polygon;
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polygon.numVertices = ARRAYSIZE(vertices);
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polygon.colorIndex = _dialTextStopColor;
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polygon.renderType = POLYGONTYPE_FLAT;
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_engine->_renderer->renderPolygons(polygon, vertices);
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_engine->copyBlockPhys(left, top, right, bottom);
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}
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void Text::fadeInCharacters(int32 counter, int32 fontColor) {
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Common::Rect dirtyRect;
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while (--counter >= 0) {
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const BlendInCharacter *ptr = &_fadeInCharacters[counter];
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setFontColor(fontColor);
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drawCharacterShadow(ptr->x, ptr->y, ptr->chr, fontColor, dirtyRect);
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fontColor -= _dialTextStepSize;
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if (fontColor > _dialTextStopColor) {
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fontColor = _dialTextStopColor;
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}
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}
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if (dirtyRect.isEmpty()) {
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return;
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}
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_engine->copyBlockPhys(dirtyRect);
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}
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int32 Text::getCharWidth(uint8 chr) const {
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Common::MemoryReadStream stream(_engine->_resources->_fontPtr, _engine->_resources->_fontBufSize);
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stream.seek(chr * 4);
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stream.seek(stream.readSint16LE());
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return stream.readByte();
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}
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int32 Text::getCharHeight(uint8 chr) const {
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Common::MemoryReadStream stream(_engine->_resources->_fontPtr, _engine->_resources->_fontBufSize);
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stream.seek(chr * 4);
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stream.seek(stream.readSint16LE() + 1);
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return stream.readByte();
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}
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void Text::fadeInRemainingChars() {
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if (_fadeInCharactersPos <= 0) {
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return;
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}
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fadeInCharacters(_fadeInCharactersPos, _dialTextStopColor);
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--_fadeInCharactersPos;
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}
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ProgressiveTextState Text::updateProgressiveText() { // NextDialCar
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if (!_hasValidTextHandle) {
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return ProgressiveTextState::End;
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}
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|
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if (*_progressiveTextBufferPtr == '\0') {
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initProgressiveTextBuffer();
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processTextLine();
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initDialogueBox();
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_dialTextXPos = _dialTextBox.left + PADDING;
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_dialTextYPos = _dialTextBox.top + PADDING;
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}
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const char currentChar = *_progressiveTextBufferPtr;
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assert(currentChar != '\0');
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fillFadeInBuffer(_dialTextXPos, _dialTextYPos, currentChar);
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fadeInCharacters(_fadeInCharactersPos, _dialTextStartColor);
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const int8 charWidth = getCharWidth(currentChar);
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|
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if (currentChar == ' ') {
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_dialTextXPos += _dialCharSpace + 1;
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} else {
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_dialTextXPos += charWidth + 2;
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}
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|
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// next character
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_progressiveTextBufferPtr++;
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|
|
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// reaching 0-byte means a new line - as we are fading in per line
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if (*_progressiveTextBufferPtr != '\0') {
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return ProgressiveTextState::ContinueRunning;
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|
}
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|
|
|
if (*_currentTextPosition == '\0') {
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_hasValidTextHandle = false;
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renderContinueReadingTriangle();
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return ProgressiveTextState::End;
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|
}
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|
|
|
// reached a new line that is about get faded in
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_dialTextBoxCurrentLine++;
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|
|
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_dialTextYPos += lineHeight;
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_dialTextXPos = _dialTextBox.left + PADDING;
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|
|
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if (_dialTextBoxCurrentLine >= _dialTextBoxLines) {
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|
renderContinueReadingTriangle();
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|
return ProgressiveTextState::NextPage;
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|
}
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|
|
|
processTextLine();
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|
|
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return ProgressiveTextState::ContinueRunning;
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|
}
|
|
|
|
bool Text::displayText(TextId index, bool showText, bool playVox, bool loop) {
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|
debug(3, "displayText(index = %i, showText = %s, playVox = %s)",
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(int)index, showText ? "true" : "false", playVox ? "true" : "false");
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if (playVox) {
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|
const TextEntry *textEntry = _engine->_resources->getText(_currentBankIdx, index);
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|
// get right VOX entry index
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|
initVoxToPlay(textEntry);
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|
}
|
|
|
|
bool aborted = false;
|
|
|
|
// if we don't display text, than still plays vox file
|
|
if (showText) {
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|
initText(index);
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|
initDialogueBox();
|
|
|
|
ScopedKeyMap uiKeyMap(_engine, uiKeyMapId);
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|
ProgressiveTextState textState = ProgressiveTextState::ContinueRunning;
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|
for (;;) {
|
|
FrameMarker frame(_engine, 66);
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|
_engine->readKeys();
|
|
if (textState == ProgressiveTextState::ContinueRunning) {
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|
textState = updateProgressiveText();
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|
} else {
|
|
fadeInRemainingChars();
|
|
}
|
|
|
|
if (!loop) {
|
|
if (textState == ProgressiveTextState::End) {
|
|
fadeInRemainingChars();
|
|
break;
|
|
}
|
|
if (textState == ProgressiveTextState::NextPage) {
|
|
textState = ProgressiveTextState::ContinueRunning;
|
|
}
|
|
}
|
|
|
|
if (_engine->_input->toggleActionIfActive(TwinEActionType::UINextPage)) {
|
|
if (textState == ProgressiveTextState::End) {
|
|
stopVox(_currDialTextEntry);
|
|
break;
|
|
}
|
|
if (textState == ProgressiveTextState::NextPage) {
|
|
textState = ProgressiveTextState::ContinueRunning;
|
|
}
|
|
}
|
|
if (_engine->_input->toggleAbortAction() || _engine->shouldQuit()) {
|
|
stopVox(_currDialTextEntry);
|
|
aborted = true;
|
|
break;
|
|
}
|
|
|
|
if (playVox) {
|
|
playVoxSimple(_currDialTextEntry);
|
|
}
|
|
}
|
|
}
|
|
while (playVox && playVoxSimple(_currDialTextEntry)) {
|
|
FrameMarker frame(_engine);
|
|
_engine->readKeys();
|
|
if (_engine->shouldQuit() || _engine->_input->toggleAbortAction()) {
|
|
stopVox(_currDialTextEntry);
|
|
aborted = true;
|
|
break;
|
|
}
|
|
}
|
|
_voxHiddenIndex = 0;
|
|
_hasHiddenVox = false;
|
|
_hasValidTextHandle = false;
|
|
_engine->_input->resetHeroActions();
|
|
|
|
return aborted;
|
|
}
|
|
|
|
bool Text::drawTextProgressive(TextId index, bool playVox, bool loop) {
|
|
_engine->exitSceneryView();
|
|
_engine->_interface->memoClip();
|
|
_engine->_interface->unsetClip();
|
|
_engine->saveFrontBuffer();
|
|
const bool aborted = displayText(index, _engine->_cfgfile.FlagDisplayText, playVox, loop);
|
|
_engine->_interface->restoreClip();
|
|
return aborted;
|
|
}
|
|
|
|
void Text::setFontParameters(int32 spaceBetween, int32 charSpace) {
|
|
_dialSpaceBetween = spaceBetween;
|
|
_dialCharSpace = charSpace;
|
|
}
|
|
|
|
void Text::setFontCrossColor(int32 color) { // TestCoulDial
|
|
_dialTextStepSize = -1;
|
|
_dialTextBufferSize = 14;
|
|
_dialTextStartColor = color * 16;
|
|
_dialTextStopColor = _dialTextStartColor + 12;
|
|
}
|
|
|
|
void Text::setFontColor(int32 color) {
|
|
_dialTextColor = color;
|
|
}
|
|
|
|
void Text::setTextCrossColor(int32 stopColor, int32 startColor, int32 stepSize) { // CoulDial
|
|
_dialTextStartColor = startColor;
|
|
_dialTextStopColor = stopColor;
|
|
_dialTextStepSize = stepSize;
|
|
_dialTextBufferSize = ((startColor - stopColor) + 1) / stepSize;
|
|
}
|
|
|
|
bool Text::getText(TextId index) {
|
|
const TextEntry *textEntry = _engine->_resources->getText(_currentBankIdx, index);
|
|
if (textEntry == nullptr) {
|
|
return false;
|
|
}
|
|
_currDialTextPtr = textEntry->string.c_str();
|
|
_currDialTextSize = textEntry->string.size();
|
|
|
|
// RECHECK: this was added for vox playback
|
|
_currDialTextEntry = textEntry;
|
|
|
|
debug(3, "text for bank %i with index %i (currIndex: %i): %s", (int)_currentBankIdx, textEntry->index, (int)textEntry->textIndex, _currDialTextPtr);
|
|
return true;
|
|
}
|
|
|
|
bool Text::getMenuText(TextId index, char *text, uint32 textSize) {
|
|
if (index == _currMenuTextIndex) {
|
|
if (_currMenuTextBank == _engine->_scene->_sceneTextBank) {
|
|
Common::strlcpy(text, _currMenuTextBuffer, textSize);
|
|
return true;
|
|
}
|
|
}
|
|
if (!getText(index)) {
|
|
// if doesn't have text
|
|
text[0] = '\0';
|
|
return false;
|
|
}
|
|
|
|
if (_currDialTextSize - 1 > 0xFF) {
|
|
_currDialTextSize = 0xFF;
|
|
}
|
|
|
|
Common::strlcpy(text, _currDialTextPtr, MIN<int32>(textSize, _currDialTextSize + 1));
|
|
_currDialTextSize++;
|
|
Common::strlcpy(_currMenuTextBuffer, text, MIN<int32>(sizeof(_currMenuTextBuffer), _currDialTextSize));
|
|
|
|
_currMenuTextIndex = index;
|
|
_currMenuTextBank = _engine->_scene->_sceneTextBank;
|
|
return true;
|
|
}
|
|
|
|
void Text::textClipFull() {
|
|
const int32 margin = 8;
|
|
_dialTextBox.left = margin;
|
|
_dialTextBox.top = margin;
|
|
_dialTextBox.right = _engine->width() - margin;
|
|
_dialTextBox.bottom = _engine->height() - margin;
|
|
|
|
_dialTextBoxLines = (int32)(_dialTextBox.height() / lineHeight) - 1;
|
|
_dialTextBoxMaxX = _engine->width() - 2 * margin - 2 * PADDING;
|
|
}
|
|
|
|
void Text::textClipSmall() {
|
|
const int32 margin = 16;
|
|
_dialTextBoxLines = 3;
|
|
const int32 textHeight = _dialTextBoxLines * lineHeight;
|
|
|
|
_dialTextBox.left = margin;
|
|
_dialTextBox.top = _engine->height() - textHeight - margin - PADDING;
|
|
_dialTextBox.right = _engine->width() - margin;
|
|
_dialTextBox.bottom = _engine->height() - margin;
|
|
|
|
_dialTextBoxMaxX = _engine->width() - 2 * margin - 2 * PADDING;
|
|
}
|
|
|
|
void Text::drawAskQuestion(TextId index) {
|
|
displayText(index, true, true, true);
|
|
}
|
|
|
|
void Text::drawHolomapLocation(TextId index) {
|
|
textClipSmall();
|
|
setFontCrossColor(COLOR_WHITE);
|
|
_engine->_interface->drawFilledRect(_dialTextBox, COLOR_BLACK);
|
|
const bool displayText = _engine->_cfgfile.FlagDisplayText;
|
|
_engine->_cfgfile.FlagDisplayText = true;
|
|
drawTextProgressive(index, false, false);
|
|
_engine->_cfgfile.FlagDisplayText = displayText;
|
|
}
|
|
|
|
} // namespace TwinE
|