scummvm/engines/cine/pal.cpp

120 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "cine/cine.h"
#include "cine/various.h"
namespace Cine {
uint16 tempPalette[256];
byte colorMode256 = 0;
byte palette256[256 * 3];
uint16 palEntriesCount;
PalEntry *palPtr = NULL;
byte paletteBuffer1[16];
byte paletteBuffer2[16];
void loadPal(const char *fileName) {
char buffer[20];
removeExtention(buffer, fileName);
strcat(buffer, ".PAL");
if (palPtr) {
free(palPtr);
palPtr = NULL;
}
palEntriesCount = 0;
Common::File palFileHandle;
if (!palFileHandle.open(buffer))
error("loadPal(): Cannot open file %s", fileName);
palEntriesCount = palFileHandle.readUint16LE();
palFileHandle.readUint16LE(); // entry size
palPtr = (PalEntry *)malloc(palEntriesCount * sizeof(PalEntry));
assert(palPtr);
for (int i = 0; i < palEntriesCount; ++i) {
palFileHandle.read(palPtr[i].name, 10);
palFileHandle.read(palPtr[i].pal1, 16);
palFileHandle.read(palPtr[i].pal2, 16);
}
palFileHandle.close();
}
int16 findPaletteFromName(const char *fileName) {
char buffer[10];
uint16 position = 0;
uint16 i;
strcpy(buffer, fileName);
while (position < strlen(fileName)) {
if (buffer[position] > 'a' && buffer[position] < 'z') {
buffer[position] += 'A' - 'a';
}
position++;
}
for (i = 0; i < palEntriesCount; i++) {
if (!strcmp(buffer, palPtr[i].name)) {
return i;
}
}
return -1;
}
void loadRelatedPalette(const char *fileName) {
char localName[16];
byte i;
int16 paletteIndex;
removeExtention(localName, fileName);
paletteIndex = findPaletteFromName(localName);
if (paletteIndex == -1) {
for (i = 0; i < 16; i++) { // generate default palette
paletteBuffer1[i] = paletteBuffer2[i] = (i << 4) + i;
}
} else {
assert(paletteIndex < palEntriesCount);
memcpy(paletteBuffer1, palPtr[paletteIndex].pal1, 16);
memcpy(paletteBuffer2, palPtr[paletteIndex].pal2, 16);
}
}
} // End of namespace Cine