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79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SHERLOCK_DARTS_H
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#define SHERLOCK_DARTS_H
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#include "sherlock/resources.h"
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namespace Sherlock {
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namespace Scalpel {
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class ScalpelEngine;
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class Darts {
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private:
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ScalpelEngine *_vm;
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ImageFile *_dartImages;
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int _dartScore1, _dartScore2;
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int _roundNumber;
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int _level;
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int _computerPlayer;
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Common::String _opponent;
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bool _playerDartMode;
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int _roundScore;
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int _oldDartButtons;
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void loadDarts();
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void initDarts();
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void closeDarts();
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void showNames(int playerNum);
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void showStatus(int playerNum);
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int throwDart(int dartNum, int computer);
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void drawDartThrow(const Common::Point &pt);
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void erasePowerBars();
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int doPowerBar(const Common::Point &pt, byte color, int goToPower, bool isVertical);
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int dartHit();
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int dartScore(const Common::Point &pt);
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Common::Point getComputerDartDest(int playerNum);
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bool findNumberOnBoard(int aim, Common::Point &pt);
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void setFlagsForDarts(int flagNum);
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public:
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Darts(ScalpelEngine *vm);
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void playDarts();
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};
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} // End of namespace Scalpel
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} // End of namespace Sherlock
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#endif
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