scummvm/engines
Matthew Hoops 65f218dce0 SCI: Silence warnings
svn-id: r54806
2010-12-07 01:12:48 +00:00
..
agi COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
agos COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
cine COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
cruise CRUISE: Slight formatting fix. 2010-11-21 12:51:49 +00:00
draci COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
drascula COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
gob GOB: Make drawYUV() more clear 2010-12-02 21:40:17 +00:00
groovie COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
hugo HUGO: Fixed Valgrind Errors and Segfault when hugo.dat is missing. 2010-12-06 23:15:25 +00:00
kyra ALL: Fix a few typos 2010-12-01 20:03:05 +00:00
lastexpress COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
lure LURE : Fix for ID: 3030143 Unexpected game cursor behavior. Always refresh menu and screen when mouse is moved. 2010-12-03 09:23:56 +00:00
m4 M4: Remove unnecessary reference to file.h 2010-11-28 23:39:02 +00:00
made MADE: Fixed bug #3090034 - "RTZ: Keyboard unresponsive", by properly handling keyboard keys 2010-11-29 10:20:45 +00:00
mohawk MOHAWK: Rewrite the Myst save/load code to use Common::Serializer and name all the variables 2010-12-06 21:10:12 +00:00
parallaction COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
queen QUEEN: Correct uninitialised read in Queen Adlib driver found by Valgrind. 2010-11-21 18:42:00 +00:00
saga COMMON: Remove default value for endianess in ReadStreamEndian subclasses 2010-11-23 22:27:20 +00:00
sci SCI: Silence warnings 2010-12-07 01:12:48 +00:00
scumm SCUMM: Workaround for bug #1447058, a race condition in the game scripts 2010-12-02 00:27:46 +00:00
sky ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
sword1 COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
sword2 SWORD2: Reduce dependencies on common/memstream.h 2010-11-23 22:27:40 +00:00
sword25 SWORD25: Fix warning about uninitialized DijkstraNode::parentIter 2010-11-28 21:33:27 +00:00
teenagent COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
testbed COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
tinsel TINSEL: Fix support for file names with a trailing dot 2010-11-23 22:33:26 +00:00
toon TOON: Attempt to fix crash when Bricabrac puts on his glasses 2010-11-28 20:53:57 +00:00
touche COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
tucker COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
advancedDetector.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
dialogs.h
engine.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: improved one-at-a-time plugin code 2010-11-05 13:24:57 +00:00
module.mk
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h