mirror of
https://github.com/libretro/scummvm.git
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bfd0b42700
o Fix RSCFile on MSVC8. o Started fixing script opcodes. svn-id: r14686
195 lines
4.0 KiB
C++
195 lines
4.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Game interface module private header file
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#ifndef SAGA_INTERFACE_H__
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#define SAGA_INTERFACE_H__
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#include "saga/sprite.h"
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#include "saga/script.h"
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namespace Saga {
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enum INTERFACE_UPDATE_FLAGS {
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UPDATE_MOUSEMOVE = 1,
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UPDATE_MOUSECLICK
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};
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#define R_VERB_STRLIMIT 32
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#define R_STATUS_TEXT_LEN 128
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#define COMMAND_DEFAULT_BUTTON 1
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// Inherit the Earth interface values
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#define ITE_STATUS_Y 137
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#define ITE_STATUS_W 320
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#define ITE_STATUS_H 12
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#define ITE_STATUS_TEXT_Y 2
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#define ITE_STATUS_TXTCOL 186
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#define ITE_STATUS_BGCOL 15
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#define ITE_CMD_TEXT_COL 147
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#define ITE_CMD_TEXT_SHADOWCOL 15
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#define ITE_CMD_TEXT_HILITECOL 96
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#define ITE_LPORTRAIT_X 5
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#define ITE_LPORTRAIT_Y 4
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// IHNMAIMS interface values
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#define IHNM_STATUS_Y 304
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#define IHNM_STATUS_W 640
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#define IHNM_STATUS_H 24
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#define IHNM_STATUS_TEXT_Y 8
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#define IHNM_STATUS_TXTCOL 186
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#define IHNM_STATUS_BGCOL 0
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#define IHNM_CMD_TEXT_COL 147
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#define IHNM_CMD_TEXT_SHADOWCOL 15
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#define IHNM_CMD_TEXT_HILITECOL 96
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#define IHNM_LPORTRAIT_X 5
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#define IHNM_LPORTRAIT_Y 4
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enum R_PANEL_MODES {
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PANEL_COMMAND,
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PANEL_DIALOGUE
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};
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enum R_BUTTON_FLAGS {
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BUTTON_NONE = 0x0,
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BUTTON_LABEL = 0x01,
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BUTTON_BITMAP = 0x02,
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BUTTON_SET = 0x04
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};
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#define BUTTON_VERB ( BUTTON_LABEL | BUTTON_BITMAP | BUTTON_SET )
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struct R_INTERFACE_BUTTON {
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int x1;
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int y1;
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int x2;
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int y2;
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const char *label;
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int inactive_sprite;
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int active_sprite;
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int flags;
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int data;
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};
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struct R_INTERFACE_PANEL {
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byte *res;
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size_t res_len;
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int x;
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int y;
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byte *img;
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size_t img_len;
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int img_w;
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int img_h;
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int set_button;
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int nbuttons;
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R_INTERFACE_BUTTON *buttons;
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R_SPRITELIST *sprites;
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};
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struct R_INTERFACE_DESC {
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int status_y;
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int status_w;
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int status_h;
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int status_txt_y;
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int status_txt_col;
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int status_bgcol;
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int cmd_txt_col;
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int cmd_txt_shadowcol;
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int cmd_txt_hilitecol;
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int cmd_defaultbutton;
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int lportrait_x;
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int lportrait_y;
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};
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struct R_INTERFACE_MODULE {
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};
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enum INTERFACE_VERBS {
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I_VERB_WALKTO,
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I_VERB_LOOKAT,
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I_VERB_PICKUP,
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I_VERB_TALKTO,
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I_VERB_OPEN,
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I_VERB_CLOSE,
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I_VERB_USE,
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I_VERB_GIVE
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};
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struct R_VERB_DATA {
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int i_verb;
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const char *verb_cvar;
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char verb_str[R_VERB_STRLIMIT];
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int s_verb;
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};
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class Interface {
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public:
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Interface(SagaEngine *vm);
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~Interface(void);
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int registerLang();
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int activate();
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int deactivate();
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int setStatusText(const char *new_txt);
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int draw();
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int update(R_POINT *imouse_pt, int update_flag);
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private:
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int hitTest(R_POINT *imouse_pt, int *ibutton);
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int drawStatusBar(R_SURFACE *ds);
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int handleCommandUpdate(R_SURFACE *ds, R_POINT *imouse_pt);
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int handleCommandClick(R_SURFACE *ds, R_POINT *imouse_pt);
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int handlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt);
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int handlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt);
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private:
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SagaEngine *_vm;
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bool _initialized;
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int _active;
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R_RSCFILE_CONTEXT *_interfaceContext;
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R_INTERFACE_DESC _iDesc;
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R_PANEL_MODES _panelMode;
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R_INTERFACE_PANEL _cPanel;
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R_INTERFACE_PANEL _dPanel;
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char _statusText[R_STATUS_TEXT_LEN];
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int _activePortrait;
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R_SPRITELIST *_defPortraits;
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int _activeVerb;
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R_SCRIPT_THREAD *_iThread;
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};
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} // End of namespace Saga
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#endif /* R_INTERFACE_H__ */
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/* end "r_interface.h" */
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