mirror of
https://github.com/libretro/scummvm.git
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edae5b06db
svn-id: r4758
80 lines
1.7 KiB
C++
80 lines
1.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef GAMEDETECTOR_H
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#define GAMEDETECTOR_H
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class OSystem;
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class MidiDriver;
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class GameDetector {
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public:
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int detectMain(int argc, char **argv);
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void parseCommandLine(int argc, char **argv);
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bool detectGame(void);
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char *getGameName(void);
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bool _fullScreen;
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byte _gameId;
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bool _simon;
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bool _use_adlib;
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int _music_volume;
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int _sfx_volume;
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bool _amiga;
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uint16 _talkSpeed;
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uint16 _debugMode;
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uint16 _noSubtitles;
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uint16 _bootParam;
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uint16 _soundCardType;
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char *_gameDataPath;
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int _gameTempo;
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int _midi_driver;
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char *_exe_name;
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const char *_gameText;
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uint32 _features;
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int _gfx_driver;
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int _gfx_mode;
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int _scummVersion;
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int _cdrom;
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int _save_slot;
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bool _saveconfig;
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int parseGraphicsMode(const char *s);
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bool parseMusicDriver(const char *s);
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void updateconfig();
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public:
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OSystem *createSystem();
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MidiDriver *createMidi();
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};
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#endif
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