scummvm/engines/dreamweb/backdrop.cpp
2011-12-15 13:45:43 +01:00

330 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dreamweb/dreamweb.h"
namespace DreamGen {
void DreamGenContext::doBlocks() {
uint16 dstOffset = data.word(kMapady) * 320 + data.word(kMapadx);
uint16 mapOffset = kMap + data.byte(kMapy) * kMapwidth + data.byte(kMapx);
const uint8 *mapData = getSegment(data.word(kMapdata)).ptr(mapOffset, 0);
const uint8 *blocks = getSegment(data.word(kBackdrop)).ptr(kBlocks, 0);
uint8 *dstBuffer = workspace() + dstOffset;
for (size_t i = 0; i < 10; ++i) {
for (size_t j = 0; j < 11; ++j) {
uint16 blockType = mapData[j];
if (blockType != 0) {
uint8 *dst = dstBuffer + i * 320 * 16 + j * 16;
const uint8 *block = blocks + blockType * 256;
for (size_t k = 0; k < 4; ++k) {
memcpy(dst, block, 16);
block += 16;
dst += 320;
}
for (size_t k = 0; k < 12; ++k) {
memcpy(dst, block, 16);
memset(dst + 16, 0xdf, 4);
block += 16;
dst += 320;
}
dst += 4;
ax = 0x0dfdf;
memset(dst, 0xdf, 16);
dst += 320;
memset(dst, 0xdf, 16);
dst += 320;
memset(dst, 0xdf, 16);
dst += 320;
memset(dst, 0xdf, 16);
}
}
mapData += kMapwidth;
}
}
uint8 DreamGenContext::getXAd(const uint8 *setData, uint8 *result) {
uint8 v0 = setData[0];
uint8 v1 = setData[1];
uint8 v2 = setData[2];
if (v0 != 0)
return 0;
if (v1 < data.byte(kMapx))
return 0;
v1 -= data.byte(kMapx);
if (v1 >= 11)
return 0;
*result = (v1 << 4) | v2;
return 1;
}
uint8 DreamGenContext::getYAd(const uint8 *setData, uint8 *result) {
uint8 v0 = setData[3];
uint8 v1 = setData[4];
if (v0 < data.byte(kMapy))
return 0;
v0 -= data.byte(kMapy);
if (v0 >= 10)
return 0;
*result = (v0 << 4) | v1;
return 1;
}
void DreamGenContext::getMapAd() {
ch = getMapAd((const uint8 *)es.ptr(si, 5));
}
uint8 DreamGenContext::getMapAd(const uint8 *setData) {
uint8 xad, yad;
if (getXAd(setData, &xad) == 0)
return 0;
data.word(kObjectx) = xad;
if (getYAd(setData, &yad) == 0)
return 0;
data.word(kObjecty) = yad;
return 1;
}
void DreamGenContext::calcFrFrame(uint16 frame) {
uint8 width, height;
calcFrFrame(frame, &width, &height);
cl = width;
ch = height;
}
void DreamGenContext::calcFrFrame(uint16 frameNum, uint8* width, uint8* height) {
const Frame *frame = (const Frame *)getSegment(data.word(kFrsegment)).ptr(frameNum * sizeof(Frame), sizeof(Frame));
data.word(kSavesource) = data.word(kFramesad) + frame->ptr();
data.byte(kSavesize+0) = frame->width;
data.byte(kSavesize+1) = frame->height;
data.word(kOffsetx) = frame->x;
data.word(kOffsety) = frame->y;
*width = frame->width;
*height = frame->height;
}
void DreamGenContext::finalFrame() {
uint16 x, y;
finalFrame(&x, &y);
di = x;
bx = y;
}
void DreamGenContext::finalFrame(uint16 *x, uint16 *y) {
data.byte(kSavex) = (data.word(kObjectx) + data.word(kOffsetx)) & 0xff;
data.byte(kSavey) = (data.word(kObjecty) + data.word(kOffsety)) & 0xff;
*x = data.word(kObjectx);
*y = data.word(kObjecty);
}
void DreamGenContext::showAllObs() {
data.word(kListpos) = kSetlist;
memset(getSegment(data.word(kBuffers)).ptr(kSetlist, 0), 0xff, 128 * 5);
data.word(kFrsegment) = data.word(kSetframes);
data.word(kDataad) = kFramedata;
data.word(kFramesad) = kFrames;
const Frame *frames = (const Frame *)getSegment(data.word(kFrsegment)).ptr(0, 0);
SetObject *setEntries = (SetObject *)getSegment(data.word(kSetdat)).ptr(0, 128 * sizeof(SetObject));
for (size_t i = 0; i < 128; ++i) {
SetObject *setEntry = setEntries + i;
if (getMapAd(setEntry->mapad) == 0)
continue;
uint8 currentFrame = setEntry->frames[0];
if (currentFrame == 0xff)
continue;
calcFrFrame(currentFrame);
uint16 x, y;
finalFrame(&x, &y);
setEntry->index = setEntry->frames[0];
if ((setEntry->type == 0) && (setEntry->priority != 5) && (setEntry->priority != 6)) {
x += data.word(kMapadx);
y += data.word(kMapady);
showFrame(frames, x, y, currentFrame, 0);
} else
makeBackOb(setEntry);
ObjPos *objPos = (ObjPos *)getSegment(data.word(kBuffers)).ptr(data.word(kListpos), sizeof(ObjPos));
objPos->xMin = data.byte(kSavex);
objPos->yMin = data.byte(kSavey);
objPos->xMax = data.byte(kSavex) + data.byte(kSavesize+0);
objPos->yMax = data.byte(kSavey) + data.byte(kSavesize+1);
objPos->index = i;
data.word(kListpos) += sizeof(ObjPos);
}
}
void DreamGenContext::getDimension() {
uint8 mapXstart, mapYstart;
uint8 mapXsize, mapYsize;
getDimension(&mapXstart, &mapYstart, &mapXsize, &mapYsize);
cl = mapXstart;
ch = mapYstart;
dl = mapXsize;
dh = mapYsize;
}
bool DreamGenContext::addAlong(const uint8 *mapFlags) {
for (size_t i = 0; i < 11; ++i) {
if (mapFlags[3 * i] != 0)
return true;
}
return false;
}
bool DreamGenContext::addLength(const uint8 *mapFlags) {
for (size_t i = 0; i < 10; ++i) {
if (mapFlags[3 * 11 * i] != 0)
return true;
}
return false;
}
void DreamGenContext::getDimension(uint8 *mapXstart, uint8 *mapYstart, uint8 *mapXsize, uint8 *mapYsize) {
const uint8 *mapFlags = getSegment(data.word(kBuffers)).ptr(kMapflags, 0);
uint8 yStart = 0;
while (! addAlong(mapFlags + 3 * 11 * yStart))
++yStart;
uint8 xStart = 0;
while (! addLength(mapFlags + 3 * xStart))
++xStart;
uint8 yEnd = 10;
while (! addAlong(mapFlags + 3 * 11 * (yEnd - 1)))
--yEnd;
uint8 xEnd = 11;
while (! addLength(mapFlags + 3 * (xEnd - 1)))
--xEnd;
*mapXstart = xStart;
*mapYstart = yStart;
*mapXsize = xEnd - xStart;
*mapYsize = yEnd - yStart;
data.word(kMapxstart) = xStart << 4;
data.word(kMapystart) = yStart << 4;
data.byte(kMapxsize) = *mapXsize << 4;
data.byte(kMapysize) = *mapYsize << 4;
}
void DreamGenContext::calcMapAd() {
uint8 mapXstart, mapYstart;
uint8 mapXsize, mapYsize;
getDimension(&mapXstart, &mapYstart, &mapXsize, &mapYsize);
data.word(kMapadx) = data.word(kMapoffsetx) - 8 * (mapXsize + 2 * mapXstart - 11);
data.word(kMapady) = data.word(kMapoffsety) - 8 * (mapYsize + 2 * mapYstart - 10);
}
void DreamGenContext::showAllFree() {
data.word(kListpos) = kFreelist;
ObjPos *listPos = (ObjPos *)getSegment(data.word(kBuffers)).ptr(kFreelist, 80 * sizeof(ObjPos));
memset(listPos, 0xff, 80 * sizeof(ObjPos));
data.word(kFrsegment) = data.word(kFreeframes);
data.word(kDataad) = kFrframedata;
data.word(kFramesad) = kFrframes;
data.byte(kCurrentfree) = 0;
const DynObject *freeObjects = (const DynObject *)getSegment(data.word(kFreedat)).ptr(0, 0);
for (size_t i = 0; i < 80; ++i) {
uint8 mapAd = getMapAd(freeObjects[i].mapad);
if (mapAd != 0) {
uint8 width, height;
uint16 currentFrame = 3 * data.byte(kCurrentfree);
calcFrFrame(currentFrame, &width, &height);
uint16 x, y;
finalFrame(&x, &y);
if ((width != 0) || (height != 0)) {
x += data.word(kMapadx);
y += data.word(kMapady);
assert(currentFrame < 256);
showFrame((Frame *)getSegment(data.word(kFrsegment)).ptr(0, 0), x, y, currentFrame, 0);
ObjPos *objPos = (ObjPos *)getSegment(data.word(kBuffers)).ptr(data.word(kListpos), sizeof(ObjPos));
objPos->xMin = data.byte(kSavex);
objPos->yMin = data.byte(kSavey);
objPos->xMax = data.byte(kSavex) + data.byte(kSavesize+0);
objPos->yMax = data.byte(kSavey) + data.byte(kSavesize+1);
objPos->index = i;
data.word(kListpos) += sizeof(ObjPos);
}
}
++data.byte(kCurrentfree);
}
}
void DreamBase::drawFlags() {
uint8 *mapFlags = getSegment(data.word(kBuffers)).ptr(kMapflags, 0);
const uint8 *mapData = getSegment(data.word(kMapdata)).ptr(kMap + data.byte(kMapy) * kMapwidth + data.byte(kMapx), 0);
const uint8 *backdropFlags = getSegment(data.word(kBackdrop)).ptr(kFlags, 0);
for (size_t i = 0; i < 10; ++i) {
for (size_t j = 0; j < 11; ++j) {
uint8 tile = mapData[i * kMapwidth + j];
mapFlags[0] = backdropFlags[2 * tile + 0];
mapFlags[1] = backdropFlags[2 * tile + 1];
mapFlags[2] = tile;
mapFlags += 3;
}
}
}
void DreamGenContext::showAllEx() {
data.word(kListpos) = kExlist;
memset(getSegment(data.word(kBuffers)).ptr(kExlist, 100 * 5), 0xff, 100 * 5);
data.word(kFrsegment) = data.word(kExtras);
data.word(kDataad) = kExframedata;
data.word(kFramesad) = kExframes;
data.byte(kCurrentex) = 0;
DynObject *objects = (DynObject *)getSegment(data.word(kExtras)).ptr(kExdata, sizeof(DynObject));
for (size_t i = 0; i < 100; ++i, ++data.byte(kCurrentex)) {
DynObject *object = objects + i;
if (object->mapad[0] == 0xff)
continue;
if (object->currentLocation != data.byte(kReallocation))
continue;
if (getMapAd(object->mapad) == 0)
continue;
uint8 width, height;
uint16 currentFrame = 3 * data.byte(kCurrentex);
calcFrFrame(currentFrame, &width, &height);
uint16 x, y;
finalFrame(&x, &y);
if ((width != 0) || (height != 0)) {
assert(currentFrame < 256);
showFrame((Frame *)getSegment(data.word(kFrsegment)).ptr(0, 0), x + data.word(kMapadx), y + data.word(kMapady), currentFrame, 0);
ObjPos *objPos = (ObjPos *)getSegment(data.word(kBuffers)).ptr(data.word(kListpos), sizeof(ObjPos));
objPos->xMin = data.byte(kSavex);
objPos->yMin = data.byte(kSavey);
objPos->xMax = data.byte(kSavesize + 0) + data.byte(kSavex);
objPos->yMax = data.byte(kSavesize + 1) + data.byte(kSavey);
objPos->index = i;
data.word(kListpos) += sizeof(ObjPos);
}
}
}
} // End of namespace DreamGen