scummvm/po/nn_NO.po
2019-11-03 11:43:32 +01:00

5747 lines
144 KiB
Plaintext

# Norwegian (Nynorsk) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2019-11-03 11:43+0100\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nn/>\n"
"Language: nn_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.9\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (nynorsk)\n"
#: gui/about.cpp:108
#, c-format
msgid "(built on %s)"
msgstr "(bygd den %s)"
#: gui/about.cpp:115
msgid "Features compiled in:"
msgstr "Funksjonar innkompilert:"
#: gui/about.cpp:124
msgid "Available engines:"
msgstr "Tilgjengelege motorar:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Syn filer markert med skjult-attributten"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Opp eit nivå"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:297
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1825 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:454
#: gui/saveload-dialog.cpp:749 gui/saveload-dialog.cpp:1143
#: gui/themebrowser.cpp:55 gui/unknown-game-dialog.cpp:49
#: engines/engine.cpp:555 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:166
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/macosx/macosx-dialogs.mm:148
#: backends/dialogs/win32/win32-dialogs.cpp:145
msgid "Choose"
msgstr "Vel"
#: gui/downloaddialog.cpp:49
#, fuzzy
msgid "Select directory where to download game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:480 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Frå: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:327 gui/launcher.cpp:396 gui/launcher.cpp:453
#: gui/options.cpp:2381 gui/options.cpp:2419
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:327 gui/launcher.cpp:396 gui/launcher.cpp:453
#: gui/options.cpp:2381 gui/options.cpp:2419
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:552
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:298
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:502
#: gui/launcher.cpp:506 gui/massadd.cpp:89 gui/options.cpp:1827
#: gui/saveload-dialog.cpp:1144 engines/engine.cpp:466 engines/engine.cpp:477
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:433 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1900
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr ""
#: gui/downloaddialog.cpp:222
#, fuzzy, c-format
msgid "Download speed: %s %s"
msgstr "Søk fullført!"
#: gui/editgamedialog.cpp:134
msgid "Game"
msgstr "Spel"
#: gui/editgamedialog.cpp:138
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:138 gui/editgamedialog.cpp:140
#: gui/editgamedialog.cpp:141
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spelidentifikator nytta for å referere til lagra spel, og å køyre "
"spelet frå kommandolinja"
#: gui/editgamedialog.cpp:140
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:145 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147
#: gui/editgamedialog.cpp:148
msgid "Full title of the game"
msgstr "Full speltittel"
#: gui/editgamedialog.cpp:147
msgctxt "lowres"
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:151
msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spelets språk. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
"engelsk versjon"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:167 gui/options.cpp:1061
#: gui/options.cpp:1074 gui/options.cpp:1088 gui/options.cpp:1699
#: audio/null.cpp:41
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:163
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:163 gui/editgamedialog.cpp:165
#: gui/editgamedialog.cpp:166
msgid "Platform the game was originally designed for"
msgstr "Plattform spelet opprineleg vart designa for"
#: gui/editgamedialog.cpp:165
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:178
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:186 gui/options.cpp:1421 gui/options.cpp:1551
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:186 gui/options.cpp:1421 gui/options.cpp:1551
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:192
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:194
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:201 gui/options.cpp:1581
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:204
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:206
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:215 gui/options.cpp:1586
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:217 gui/options.cpp:1588
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:220
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:222
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:231 gui/options.cpp:1596
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:234
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:236
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:246 gui/options.cpp:1606
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:249
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:251
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:260 gui/options.cpp:1613
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:262 gui/options.cpp:1615
msgctxt "lowres"
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:269
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:271
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:276 gui/options.cpp:1639
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:276 gui/editgamedialog.cpp:278
#: gui/editgamedialog.cpp:279
msgid "Specifies path to additional data used by the game"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/editgamedialog.cpp:278 gui/options.cpp:1641
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:285 gui/options.cpp:1623
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:285 gui/editgamedialog.cpp:287
#: gui/editgamedialog.cpp:288 gui/options.cpp:1623 gui/options.cpp:1625
#: gui/options.cpp:1626
msgid "Specifies where your saved games are put"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/editgamedialog.cpp:287 gui/options.cpp:1625
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:311 gui/editgamedialog.cpp:408
#: gui/editgamedialog.cpp:467 gui/editgamedialog.cpp:528 gui/options.cpp:1634
#: gui/options.cpp:1642 gui/options.cpp:1651 gui/options.cpp:1852
#: gui/options.cpp:1858 gui/options.cpp:1866 gui/options.cpp:1890
#: gui/options.cpp:2018 gui/options.cpp:2024 gui/options.cpp:2031
#: gui/options.cpp:2040 gui/options.cpp:2264 gui/options.cpp:2267
#: gui/options.cpp:2275 gui/options.cpp:2286
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:316 gui/editgamedialog.cpp:414
#: gui/editgamedialog.cpp:532 gui/options.cpp:1846 gui/options.cpp:2012
#: gui/options.cpp:2270 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:460 gui/options.cpp:2280
msgid "Select SoundFont"
msgstr "Vel SoundFont"
#: gui/editgamedialog.cpp:499
msgid "Select additional game directory"
msgstr "Vel mappe med tileggsdata for spelet"
#: gui/editgamedialog.cpp:512 gui/options.cpp:2199
msgid "Select directory for saved games"
msgstr "Vel mappe for lagra spel"
#: gui/editgamedialog.cpp:518
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:544
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfattar:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notatar:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Vel fil for lasting"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Skriv inn filnamn for lagring"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Vil du verkeleg overskrive fila?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "Triangel"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1659
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ingen (raskast)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du verkeleg sette alle FluidSynth-innstillingar til standardverdiar?"
#: gui/gui-manager.cpp:123 gui/unknown-game-dialog.cpp:49
#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210
msgid "Close"
msgstr "Steng"
#: gui/gui-manager.cpp:126
msgid "Mouse click"
msgstr "Musklikk"
#: gui/gui-manager.cpp:130 base/main.cpp:380
msgid "Display keyboard"
msgstr "Syn Tastatur"
#: gui/gui-manager.cpp:134 base/main.cpp:384
msgid "Remap keys"
msgstr "Omkople tastar"
#: gui/gui-manager.cpp:137 base/main.cpp:387 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Kople"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Vel ei handling, og klikk 'Kople'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Kopla tast : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Kopla tast: ingen"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Vel ei handling"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Trykk tasten du vil kople"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Vel ei handling for kopling"
#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:142
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:203
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr "~V~al..."
#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-instillingar"
#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr "Start det velde spelet"
#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr "Åpne eit lagra spel for the velde spelet"
#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr "Hold Shift nede for å legge til fleire"
#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr "Endre spelinstillingar"
#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spel frå lista. Speldataene forblir intakte"
#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr "Søk i spelliste"
#: gui/launcher.cpp:177 gui/launcher.cpp:783
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:963
#: engines/mohawk/riven.cpp:690 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Åpne spel:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:162
#: engines/mohawk/myst.cpp:963 engines/mohawk/riven.cpp:690
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Åpne"
#: gui/launcher.cpp:326
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:385
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:396
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
#: gui/launcher.cpp:452
msgid "Do you want to load saved game?"
msgstr "Vil du laste det lagra spelet?"
#: gui/launcher.cpp:502
msgid "This game does not support loading games from the launcher."
msgstr "Dette spelet støttar ikkje åpning av lagra spel frå oppstartaren."
#: gui/launcher.cpp:506
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikkje finne nokon motor som var i stand til å køyre det velde "
"spelet!"
#: gui/launcher.cpp:571
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
#: gui/launcher.cpp:586
#, fuzzy
msgid "Unknown variant"
msgstr "Ukjend feil"
#: gui/launcher.cpp:592
msgid "Pick the game:"
msgstr "Vel spelet:"
#: gui/launcher.cpp:720
msgid "Mass Add..."
msgstr "Legg til fleire..."
#: gui/launcher.cpp:722
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:266
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:273
#, c-format
msgid "Scanned %d directories ..."
msgstr "Søkt i %d mappar ..."
#: gui/massadd.cpp:276
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Bytt til spel"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:127 common/updates.cpp:56
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:127
#, fuzzy
msgid "Every 5 mins"
msgstr "kvart 5. min"
#: gui/options.cpp:127
#, fuzzy
msgid "Every 10 mins"
msgstr "kvart 10. min"
#: gui/options.cpp:127
#, fuzzy
msgid "Every 15 mins"
msgstr "kvart 15. min"
#: gui/options.cpp:127
#, fuzzy
msgid "Every 30 mins"
msgstr "kvart 30. min"
#: gui/options.cpp:366 gui/options.cpp:696 gui/options.cpp:834
#: gui/options.cpp:917 gui/options.cpp:1190
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:557
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikkje å aktivere nokre av grafikkvalendringane:"
#: gui/options.cpp:569
#, fuzzy
msgid "the video mode could not be changed"
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:582
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:588
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillinga kunne ikkje endrast"
#: gui/options.cpp:594
msgid "the fullscreen setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:600
#, fuzzy
msgid "the filtering setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:996
msgid "Show On-screen control"
msgstr ""
#: gui/options.cpp:1000
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Touchpadmodus avslått."
#: gui/options.cpp:1004
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:1009
#, fuzzy
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1009 gui/options.cpp:1011 gui/options.cpp:1012
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1011
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1022
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1022 gui/options.cpp:1024 gui/options.cpp:1025
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1024
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1038
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1038 gui/options.cpp:1040
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1040
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1041
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1058
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1072
msgid "Render mode:"
msgstr "Teiknemodus:"
#: gui/options.cpp:1072 gui/options.cpp:1073
msgid "Special dithering modes supported by some games"
msgstr "Spesielle dithering-modus som støttast av nokre spel"
#: gui/options.cpp:1085
msgid "Stretch mode:"
msgstr ""
#: gui/options.cpp:1096 backends/graphics/sdl/sdl-graphics.cpp:354
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1099
#, fuzzy
msgid "Filter graphics"
msgstr "Grafikk"
#: gui/options.cpp:1099
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1102
msgid "Aspect ratio correction"
msgstr "Aspekt-korrigering"
#: gui/options.cpp:1102
msgid "Correct aspect ratio for 320x200 games"
msgstr "Rett opp aspekt for 320x200 spel"
#: gui/options.cpp:1110
#, fuzzy
msgid "Preferred device:"
msgstr "Føretrukken eining:"
#: gui/options.cpp:1110
#, fuzzy
msgid "Music device:"
msgstr "Musikkeining:"
#: gui/options.cpp:1110 gui/options.cpp:1112
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1110 gui/options.cpp:1112 gui/options.cpp:1113
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1112
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Føretrukken eining:"
#: gui/options.cpp:1112
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkeining:"
#: gui/options.cpp:1139
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
#: gui/options.cpp:1139 gui/options.cpp:1140
msgid "AdLib is used for music in many games"
msgstr "AdLib nyttast til musikk i mange spel"
#: gui/options.cpp:1153
#, fuzzy
msgid "GM device:"
msgstr "GM Eining:"
#: gui/options.cpp:1153
msgid "Specifies default sound device for General MIDI output"
msgstr "Veljer standard lydeining for General MIDI avspeling"
#: gui/options.cpp:1164
msgid "Don't use General MIDI music"
msgstr "Ikkje nytt General MIDI musikk"
#: gui/options.cpp:1175 gui/options.cpp:1237
msgid "Use first available device"
msgstr "Nytt første tilgjengelege eining"
#: gui/options.cpp:1187
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1187 gui/options.cpp:1189 gui/options.cpp:1190
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttast av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1189
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1195
msgid "Mixed AdLib/MIDI mode"
msgstr "Blanda AdLib/MIDI-modus"
#: gui/options.cpp:1195
msgid "Use both MIDI and AdLib sound generation"
msgstr "Nytt båe MIDI og AdLib lydskaping"
#: gui/options.cpp:1198
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1208
msgid "MT-32 Device:"
msgstr "MT-32 Eining:"
#: gui/options.cpp:1208
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Veljer standard lydeining for Roland MT-32/LAPC1/CM32l/CM64 avspeling"
#: gui/options.cpp:1213
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1213 gui/options.cpp:1215
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Vel om du vil nytte din Roland-kompatible lydeining som du har tilkopla "
"datamaskina di"
#: gui/options.cpp:1215
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
#: gui/options.cpp:1218
msgid "Roland GS device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:1218
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1227
msgid "Don't use Roland MT-32 music"
msgstr "Ikkje nytt Roland MT-32 musikk"
#: gui/options.cpp:1254
#, fuzzy
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1258 gui/options.cpp:1268
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1259 gui/options.cpp:1269
msgid "Subtitles"
msgstr "Teksting"
#: gui/options.cpp:1260
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1262
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:1264
#, fuzzy
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1268
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1269
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1270
msgctxt "lowres"
msgid "Both"
msgstr "Båe"
#: gui/options.cpp:1270
msgid "Show subtitles and play speech"
msgstr "Vis teksting og spel av tale"
#: gui/options.cpp:1272
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:1288
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1290
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1297
#, fuzzy
msgid "Mute all"
msgstr "Demp alle"
#: gui/options.cpp:1300
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1300 gui/options.cpp:1302 gui/options.cpp:1303
msgid "Special sound effects volume"
msgstr "Spesiallydeffekt volum"
#: gui/options.cpp:1302
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1310
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1312
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1562
msgid "Shader"
msgstr ""
#: gui/options.cpp:1574
msgid "Control"
msgstr ""
#: gui/options.cpp:1600
msgid "FluidSynth Settings"
msgstr "FluidSynth instillingar"
#: gui/options.cpp:1631
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1633
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1639 gui/options.cpp:1641 gui/options.cpp:1642
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:1648
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1650
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1661
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:1663
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1667
#, fuzzy
msgid "GUI renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:1679
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1681
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1689
msgid "Keys"
msgstr "Tastar"
#: gui/options.cpp:1696
#, fuzzy
msgid "GUI language:"
msgstr "GUI-språk:"
#: gui/options.cpp:1696
msgid "Language of ScummVM GUI"
msgstr "Språk i ScummVM-GUIet"
#: gui/options.cpp:1722
msgid "Switch the GUI language to the game language"
msgstr ""
#: gui/options.cpp:1723
msgid ""
"When starting a game, change the GUI language to the game language.That way, "
"if a game uses the ScummVM save and load dialogs, they are in the same "
"language as the game."
msgstr ""
#: gui/options.cpp:1736
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:1737
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:1744 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1744
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1756
msgid "Check now"
msgstr ""
#: gui/options.cpp:1765
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1767
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1781
msgid "LAN"
msgstr ""
#: gui/options.cpp:1783
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:1791
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1793
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1795
#, fuzzy
msgid "Use Text to speech"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1795
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:1826
msgid "Apply"
msgstr ""
#: gui/options.cpp:1915
msgid "Active storage:"
msgstr ""
#: gui/options.cpp:1915
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:1923
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:1925
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:1926
#, fuzzy
msgid "Enable storage"
msgstr "Aktiver studiopublikum"
#: gui/options.cpp:1926
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:1928 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Brukarnamn:"
#: gui/options.cpp:1928
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:1929
msgid "<none>"
msgstr ""
#: gui/options.cpp:1931
msgid "Used space:"
msgstr ""
#: gui/options.cpp:1931
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:1934
msgid "Last sync:"
msgstr ""
#: gui/options.cpp:1934
msgid "When was the last time saved games were synced with this storage"
msgstr ""
#: gui/options.cpp:1935 gui/options.cpp:2619
#, fuzzy
msgid "<never>"
msgstr "Aldri"
#: gui/options.cpp:1937
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:1939
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:1940
msgid "Sync now"
msgstr ""
#: gui/options.cpp:1940
#, fuzzy
msgid "Start saved games sync"
msgstr "Start det velde spelet"
#: gui/options.cpp:1943
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:1945
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:1946
#, fuzzy
msgid "Download game files"
msgstr "Last fil:"
#: gui/options.cpp:1946
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:1949
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:1951
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:1952
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:1952
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:1955
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:1957
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:1958
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:1959
#, fuzzy
msgid "Open URL"
msgstr "OpenGL"
#: gui/options.cpp:1961
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:1963
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:1965
msgid "Paste"
msgstr ""
#: gui/options.cpp:1965
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:1966
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:1966
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:1975
msgid "Run server"
msgstr ""
#: gui/options.cpp:1975
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:1976 gui/options.cpp:2734
#, fuzzy
msgid "Not running"
msgstr "Feil under køyring av spel:"
#: gui/options.cpp:1980
#, fuzzy
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:1980 gui/options.cpp:1982 gui/options.cpp:1983
#, fuzzy
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/options.cpp:1982
#, fuzzy
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:1988
#, fuzzy
msgid "Server's port:"
msgstr "Teinar:"
#: gui/options.cpp:1988
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:1993
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:1994
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:1996
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:1997
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2067
#, fuzzy
msgid "Failed to change cloud storage!"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2070
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:2145
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: gui/options.cpp:2148
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "Spelet vart IKKJE lasta"
#: gui/options.cpp:2151
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2206
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
#: gui/options.cpp:2215
msgid "Select directory for GUI themes"
msgstr "Vel ei mappe for GUI-tema"
#: gui/options.cpp:2225
msgid "Select directory for extra files"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:2236
msgid "Select directory for plugins"
msgstr "Vel ei mappe for plugins"
#: gui/options.cpp:2249
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:2356
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:2381
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:2390 gui/options.cpp:2428
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:2403
msgid "Connecting..."
msgstr ""
#: gui/options.cpp:2419
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:2617 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr ""
#: gui/options.cpp:2726
#, fuzzy
msgid "Stop server"
msgstr "Teinar:"
#: gui/options.cpp:2727
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2779
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:2781
#, fuzzy
msgid "Failed to connect storage."
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2783
#, fuzzy
msgid "Failed to connect storage: "
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2803
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:577
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:580
msgid "* Num"
msgstr "* Tal"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:583
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:396 gui/saveload-dialog.cpp:454
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
msgid "Author: "
msgstr "Forfattar: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Notes: "
msgstr "Notatar: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Ukjend Forfattar"
#: gui/remotebrowser.cpp:129
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: gui/saveload-dialog.cpp:343
msgid "List view"
msgstr "Listevisning"
#: gui/saveload-dialog.cpp:344
msgid "Grid view"
msgstr "Rutenettvisning"
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:554
msgid "No date saved"
msgstr "Ingen dato lagra"
#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:555
msgid "No time saved"
msgstr "Inga tid lagra"
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:556
msgid "No playtime saved"
msgstr "Inga speletid lagra"
#: gui/saveload-dialog.cpp:453
msgid "Do you really want to delete this saved game?"
msgstr "Vil du verkeleg slette det lagra spelet?"
#: gui/saveload-dialog.cpp:580 gui/saveload-dialog.cpp:1092
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:584 gui/saveload-dialog.cpp:1098
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:590 gui/saveload-dialog.cpp:1106
msgid "Playtime: "
msgstr "Speletid: "
#: gui/saveload-dialog.cpp:603 gui/saveload-dialog.cpp:691
#, fuzzy
msgid "Untitled saved game"
msgstr "Ikkje navngjeven speltilstand"
#: gui/saveload-dialog.cpp:750
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:753
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:956
msgid "New Save"
msgstr "Ny Lagring"
#: gui/saveload-dialog.cpp:956
msgid "Create a new saved game"
msgstr "Lag eit nytt lagra spel"
#: gui/saveload-dialog.cpp:1085
msgid "Name: "
msgstr "Namn: "
#: gui/saveload-dialog.cpp:1163
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Vel eit tema"
#: gui/ThemeEngine.cpp:252
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:252
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:253
#, fuzzy
msgid "Standard renderer"
msgstr "Standardteiknar"
#: gui/ThemeEngine.cpp:253 engines/scumm/dialogs.cpp:660
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:255
#, fuzzy
msgid "Antialiased renderer"
msgstr "Kantutjevna teiknar"
#: gui/ThemeEngine.cpp:255
msgid "Antialiased"
msgstr "Kantutjevna"
#: gui/unknown-game-dialog.cpp:52
#, fuzzy
msgid "Add anyway"
msgstr "Start allikevel"
#: gui/unknown-game-dialog.cpp:59
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:65
#, fuzzy
msgid "Report game"
msgstr "Gjenopprett spel:"
#: gui/unknown-game-dialog.cpp:108
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:113
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:213
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:215
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:370 gui/widget.cpp:372 gui/widget.cpp:378 gui/widget.cpp:380
msgid "Clear value"
msgstr "Tøm verdi"
#: base/main.cpp:266
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Motoren støttar ikkje debug-nivå '%s'"
#: base/main.cpp:367
msgid "Menu"
msgstr "Meny"
#: base/main.cpp:370 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Hopp over"
#: base/main.cpp:373 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
#: base/main.cpp:376
msgid "Skip line"
msgstr "Hopp over linje"
#: base/main.cpp:599
msgid "Error running game:"
msgstr "Feil under køyring av spel:"
#: base/main.cpp:646
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikkje finne nokon motor som kunne køyre det velde spelet"
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Fant ikkje speldata"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spel ID ikkje støtta"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ustøtta fargemodus"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Lesetilgang nekta"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Skrivetilgang nekta"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Stien eksisterar ikkje"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Stien er ikkje ei mappe"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Stien er ikkje ei fil"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Kan ikkje lage fil"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Lesing av data feila"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Dataskriving feila"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
#: common/error.cpp:70
#, fuzzy
msgid "Engine plugin does not support saved games"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: common/error.cpp:73
msgid "User canceled"
msgstr "Brukar avbraut"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Ukjend feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Fargar)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Fargar)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
#, fuzzy
msgid "<Bad value>"
msgstr "Tøm verdi"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:140
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:141
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~V~al"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1919 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1424 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:975
#: engines/mohawk/riven.cpp:702 engines/neverhood/menumodule.cpp:878
#: engines/pegasus/pegasus.cpp:374 engines/sci/engine/guest_additions.cpp:682
#: engines/sci/engine/kfile.cpp:1035 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Lagra spel:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1919
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1424
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:975 engines/mohawk/riven.cpp:702
#: engines/neverhood/menumodule.cpp:878 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:374 engines/sci/engine/guest_additions.cpp:683
#: engines/sci/engine/kfile.cpp:1035 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Orsak, men denne spelmotoren støtter for augeblikket ikkje hjelp i spelet. "
"Vennlegst se i README-fila for grunnlegjande informasjon, og for "
"instruksjonar om korleis du kan få ytterlegare hjelp."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:385
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslagring feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:98
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~astar"
#: engines/engine.cpp:311
#, fuzzy, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:320
msgid "Could not initialize color format."
msgstr "Høgkvalitetslyd (treigare) (omstart)."
#: engines/engine.cpp:329
#, fuzzy, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:337
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:344
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikkje slå på aspekt-korrigering."
#: engines/engine.cpp:349
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:354
#, fuzzy
msgid "Could not apply filtering setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:462
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Det ser ut til at du speler dette spelet rett frå\n"
"CD. Dette er kjend for å skape problemar,\n"
"og det er derfor tilråda at du kopierar\n"
"datafilane til harddisken din istaden. \n"
"Sjå README-fila for detaljar."
#: engines/engine.cpp:473
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:536
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslasting feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/engine.cpp:552
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ÅTVARING: Spelet du forsøker å starte er ikkje fullt ut støtta av ScummVM "
"ennå. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra "
"spel ikkje vil fungere med fremtidige versjonar av ScummVM."
#: engines/engine.cpp:555 engines/wintermute/wintermute.cpp:165
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/game.cpp:179
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:183
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: audio/adlib.cpp:2290
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib emulator:"
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valde lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått eller "
"fråkopla)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Prøver å nytte den neste tilgjengelege eininga..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått "
"eller fråkopla)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mods/paula.cpp:303
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:33
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:350
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "FM-Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
#: audio/softsynth/mt32.cpp:437
#, fuzzy
msgid "MT-32 emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:139
#, fuzzy
msgid "PC Speaker emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:158
#, fuzzy
msgid "IBM PCjr emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1430
#, fuzzy
msgid "C64 Audio emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:232
#, fuzzy
msgid "Saved games sync complete."
msgstr "Søk fullført!"
#: backends/cloud/storage.cpp:243
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:245
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:349
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:351
#, fuzzy
msgid "Download complete."
msgstr "Søk fullført!"
#: backends/cloud/storage.cpp:361
#, fuzzy
msgid "Download failed."
msgstr "Last fil:"
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "Vil du verkeleg gå tilbake til oppstartaren?"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "Oppstartar"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "Vil du verkeleg avslutte?"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avslutt"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - Høgreklikk"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Maks Volum"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "Auker Volum"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Minste Volum"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "Senkar Volum"
#: backends/events/maemosdl/maemosdl-events.cpp:181
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:181
msgid "Clicking Disabled"
msgstr "Klikking Deaktivert"
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr "Vil du avslutte?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "Trackpadmodus er no"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "PÅ"
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "AV"
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr ""
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til høgre for å veksle."
#: backends/graphics/opengl/opengl-graphics.cpp:156
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:235
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78
#, fuzzy
msgid "Center"
msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:236
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:79
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:237
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:80
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:238
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:81
msgid "Stretch to window"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:605
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2525
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:628
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:648
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2548
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:650
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2550
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:678
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2579
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:57
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:82
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:87
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2641
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/sdl/sdl-graphics.cpp:356
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Tastkopling:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Aktivt)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Blokkert)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Spel)"
#: backends/midi/windows.cpp:163
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
#, fuzzy
msgid "Can't create directory here!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
#, fuzzy
msgid "Invalid path!"
msgstr "Ugyldig sti"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
#, fuzzy
msgid "Parent directory doesn't exists!"
msgstr "Stien eksisterar ikkje"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
#, fuzzy
msgid "Failed to create the directory!"
msgstr "Klarte ikkje slette fil."
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
#, fuzzy
msgid "Directory created successfully!"
msgstr "DVD-montering fullført"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
#, fuzzy
msgid "Back to parent directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
#, fuzzy
msgid "The file doesn't exist!"
msgstr "Stien eksisterar ikkje"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
#, fuzzy
msgid "Can't download a directory!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
#, fuzzy
msgid "Failed to read the file!"
msgstr "Klarte ikkje slette fil."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
#, fuzzy
msgid "Create directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
#, fuzzy
msgid "Upload files"
msgstr "Last fil"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
#, fuzzy
msgid "Select a file to upload:"
msgstr "Vel eit spel for LASTING"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
#, fuzzy
msgid "Or select a directory (works in Chrome only):"
msgstr "Vel ei mappe for GUI-tema"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#, fuzzy
msgid "Saved games"
msgstr "Lagra spel:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#, fuzzy
msgid "Parent directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Stien er ikkje ei fil"
#: backends/networking/sdl_net/handlerutils.cpp:213
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Klarte ikkje slette fil."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
#, fuzzy
msgid "Uploaded successfully!"
msgstr "DVD-montering fullført"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM Hovudmeny"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~V~enstrehendt modus"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~I~ndy-kampkontrollar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Vis muspeikar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Hopp til kantar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Gå til X-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Gå til Y-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tap for venstre-klikk, dobbelt-tap for høgre-klikk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensitivitet"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hovudskjermsskalering:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men treigare)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Uskalert (du må scrolle til venstre og høgre)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Lysstyrke:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Deaktiver strømsparing"
#: backends/platform/ios7/ios7_osys_events.cpp:315
#: backends/platform/ios7/ios7_osys_events.cpp:443
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:317
#: backends/platform/ios7/ios7_osys_events.cpp:445
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:464
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpadmodus påslått."
#: backends/platform/ios7/ios7_osys_events.cpp:330
#: backends/platform/ios7/ios7_osys_events.cpp:466
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpadmodus avslått."
#: backends/platform/maemo/maemo.cpp:205
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/maemo/maemo.cpp:211
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Venstreklikk"
#: backends/platform/maemo/maemo.cpp:214
msgid "Middle Click"
msgstr "Midtklikk"
#: backends/platform/maemo/maemo.cpp:217
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Høgreklikk"
#: backends/platform/sdl/macosx/appmenu_osx.mm:205
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:206
msgid "Hide Others"
msgstr "Skjul Andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:207
msgid "Show All"
msgstr "Syn alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:215
#, fuzzy
msgid "User Manual"
msgstr "Brukar avbraut"
#: backends/platform/sdl/macosx/appmenu_osx.mm:217
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:222
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "BSD License"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
#: engines/glk/scott/scott.cpp:394
msgid "Up"
msgstr "Opp"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
#: engines/glk/scott/scott.cpp:394
msgid "Down"
msgstr "Ned"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Venstre"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Høgre"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Sone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunksjon"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Bytt karakter"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Hopp over tekst"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Rask modus"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Globalmeny"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelt tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tastkopler"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Høgreklikk ein gong"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr ""
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Escape Tast"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Spelmeny"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Syn taltastatur"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr ""
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Data ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Ressursar ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SDKort ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Delt ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Gjeldende videomodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad Sensitivitet:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukjend"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Teinar:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Delt:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Avmonter SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD-montering fullført"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikkje montert"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", feil under montering av delt ressurs"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt ressurs ikkje montert"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikkje initialisert (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Skjul verktøylinje"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Syn tastatur"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Lyd av/på"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Høgreklikk"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Vis/Skjul Peikar"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Frikikking"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Zoom opp"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Zoom ned"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Kople tastar"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Peikar opp"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Peikar ned"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Peikar venstre"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Peikar høgre"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Vil du åpne eller lagre spelet?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " Er du sikker på at du vil avslutte? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Roter"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Nyttar SDL-drivar "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Skjerm "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du utføre eit automatisk søk?"
#: backends/platform/wince/wince-sdl.cpp:518
msgid "Map right click action"
msgstr "Kople høgreklikkshandling"
#: backends/platform/wince/wince-sdl.cpp:522
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du må kople ein tast til 'Høgreklikk'-handlinga for å spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:531
msgid "Map hide toolbar action"
msgstr "Kople skjul-verktøylinje-handlinga"
#: backends/platform/wince/wince-sdl.cpp:535
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Du må kople ein tast til 'Skjul verktøylinje' for å spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Up action (optional)"
msgstr "Kople Zoom Opp-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:547
msgid "Map Zoom Down action (optional)"
msgstr "Kople Zoom Ned-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:555
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Ikkje gløym å kople ein tast til 'Skjul verktøylinje' for å se heile "
"inventaret"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "SJå etter oppdateringar..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:971
#: engines/hugo/hugo.cpp:441 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:461 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4926
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:985
#: engines/hugo/hugo.cpp:452 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:314 engines/supernova/supernova.cpp:466
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4938
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:996
#: engines/hugo/hugo.cpp:462 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:324 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4949
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:51
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulator"
#: engines/adl/detection.cpp:52
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:61 engines/adl/detection.cpp:71
#, fuzzy
msgid "Color graphics"
msgstr "Grafikk"
#: engines/adl/detection.cpp:62 engines/adl/detection.cpp:72
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:81
#, fuzzy
msgid "Show scanlines"
msgstr "Syn objektmerkelappar"
#: engines/adl/detection.cpp:82
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:91
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:92
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:62
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:457
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:214
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:63
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:458
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:215
#: engines/zvision/detection_tables.h:51
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
"grensesnittet"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Nytt ein alternativ palett"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Grønn"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1907
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:891
#: engines/sci/engine/guest_additions.cpp:685 engines/sci/engine/kfile.cpp:1154
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1907
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:891
#: engines/sci/engine/guest_additions.cpp:686 engines/sci/engine/kfile.cpp:1154
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2469
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2459
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2480
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:349
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1000
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2150
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2152
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2154
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:48
#, fuzzy
msgid "Sitcom mode"
msgstr "Heliummodus"
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:57
#, fuzzy
msgid "Shorty mode"
msgstr "Fargeblindmodus"
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112
msgid "Enable Color Blind Mode by default"
msgstr "Slå på fargeblindmodus som standard"
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Nytt lys palett-modus"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:142 engines/glk/quetzal.cpp:151
#, fuzzy
msgid "Untitled Savegame"
msgstr "Ikkje navngjeven speltilstand"
#: engines/glk/advsys/advsys.cpp:35
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:314
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "Kunne ikkje endre videomodus."
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/frotz/frotz.cpp:126
#, fuzzy
msgid "Error reading save file"
msgstr "Feil under køyring av spel:"
#: engines/glk/frotz/frotz.cpp:144
#, fuzzy
msgid "Error writing save file\n"
msgstr "Feil under køyring av spel:"
#: engines/glk/glulxe/glulxe.cpp:79 engines/glk/magnetic/magnetic.cpp:73
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:84 engines/glk/magnetic/magnetic.cpp:78
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:91 engines/glk/magnetic/magnetic.cpp:85
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:95 engines/glk/magnetic/magnetic.cpp:89
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/scott/scott.cpp:99
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:102
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:118
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:120
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:129
msgid "Light runs out in "
msgstr ""
#: engines/glk/scott/scott.cpp:131
#, fuzzy
msgid " turns. "
msgstr "Slå på"
#: engines/glk/scott/scott.cpp:134
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:406
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:408
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:418
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:420
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:425
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:438
msgid "none"
msgstr ""
#: engines/glk/scott/scott.cpp:447
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:450
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:533
#, fuzzy
msgid "Saved.\n"
msgstr "Lagre"
#: engines/glk/scott/scott.cpp:624
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:752 engines/glk/scott/scott.cpp:1075
#: engines/glk/scott/scott.cpp:1097
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:754
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:785
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:787
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:799
#, fuzzy
msgid "The game is now over.\n"
msgstr "Spelet vart IKKJE lasta"
#: engines/glk/scott/scott.cpp:814
msgid "You have stored "
msgstr ""
#: engines/glk/scott/scott.cpp:816
#, fuzzy
msgid "I've stored "
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:818
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:822
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:831
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:833
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:848
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:977
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:986
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:994
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:996
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1001
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1003
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1061
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1077 engines/glk/scott/scott.cpp:1099
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1082 engines/glk/scott/scott.cpp:1130
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1088
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1092 engines/glk/scott/scott.cpp:1140
#, fuzzy
msgid "What ? "
msgstr "Kva er"
#: engines/glk/scott/scott.cpp:1105
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1107
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1111
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1136
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1146
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1148
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
#, fuzzy
msgid "Failed to save game to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Klarte ikkje slette fil."
#: engines/groovie/detection.cpp:321
msgid "Fast movie speed"
msgstr "Rask filmfart"
#: engines/groovie/detection.cpp:322
msgid "Play movies at an increased speed"
msgstr "Spel filmar med auka hastighet"
#: engines/groovie/script.cpp:433
msgid "Failed to save game"
msgstr "Klarte ikkje lagre spel"
#: engines/hdb/detection.cpp:157
#, fuzzy
msgid "Enable cheat mode"
msgstr "Slå på heliummodus"
#: engines/hdb/detection.cpp:158
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Slå på gørrmodus når tilgjengeleg"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og cutscenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Heliummodus"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Slå på heliummodus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Mjuk rulling"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Slå på mjuk rulling under gåing"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Flytande peikarar"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Slå på flytande peikarar"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:138
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:139
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:352 engines/kyra/engine/lol.cpp:481
msgid "Move Forward"
msgstr "Beveg Framover"
#: engines/kyra/engine/eobcommon.cpp:353 engines/kyra/engine/lol.cpp:482
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:354
#, fuzzy
msgid "Move Left"
msgstr "Skli til Venstre"
#: engines/kyra/engine/eobcommon.cpp:355
#, fuzzy
msgid "Move Right"
msgstr "Skli til Høyre"
#: engines/kyra/engine/eobcommon.cpp:356 engines/kyra/engine/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2505
msgid "Turn Left"
msgstr "Snu til Venstre"
#: engines/kyra/engine/eobcommon.cpp:357 engines/kyra/engine/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2506
msgid "Turn Right"
msgstr "Snu til Høyre"
#: engines/kyra/engine/eobcommon.cpp:358
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inventar"
#: engines/kyra/engine/eobcommon.cpp:359
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:360
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:361
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:364
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:365
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:366
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:367
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:368
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:478
msgid "Attack 1"
msgstr "Åtak 1"
#: engines/kyra/engine/lol.cpp:479
msgid "Attack 2"
msgstr "Åtak 2"
#: engines/kyra/engine/lol.cpp:480
msgid "Attack 3"
msgstr "Åtak 3"
#: engines/kyra/engine/lol.cpp:483
msgid "Slide Left"
msgstr "Skli til Venstre"
#: engines/kyra/engine/lol.cpp:484
msgid "Slide Right"
msgstr "Skli til Høyre"
#: engines/kyra/engine/lol.cpp:487
msgid "Rest"
msgstr "Kvil"
#: engines/kyra/engine/lol.cpp:488
msgid "Options"
msgstr "Val"
#: engines/kyra/engine/lol.cpp:489
msgid "Choose Spell"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:569
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:602
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:635
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob.cpp:2254
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob.cpp:2262
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/kyra/sound/sound_midi.cpp:72
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/mads/detection.cpp:90
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:91
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Syn merkelappar for objekt når musa er over dei"
#: engines/mads/detection.cpp:100 engines/mads/detection.cpp:101
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:110 engines/mads/detection.cpp:111
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:120 engines/mads/detection.cpp:121
msgid "Naughty game mode"
msgstr ""
#: engines/mohawk/detection.cpp:186
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:187
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:295
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:146
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:148
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:152
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
#: engines/mohawk/dialogs.cpp:158
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:296
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:298
#, fuzzy
msgid "Transitions:"
msgstr "~O~vergangar aktivert"
#: engines/mohawk/dialogs.cpp:300
#, fuzzy
msgid "Disabled"
msgstr "Deaktivert GFX"
#: engines/mohawk/dialogs.cpp:301
#, fuzzy
msgid "Fastest"
msgstr "Rask modus"
#: engines/mohawk/dialogs.cpp:302
#, fuzzy
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:303
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:55
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#, fuzzy
msgid "Load game"
msgstr "Åpne spel:"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
#, fuzzy
msgid "New game"
msgstr "Ny Lagring"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: engines/mohawk/riven.cpp:162
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:163
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:174
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:530
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Lastar spel..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Lagra fil"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Lagrar spel..."
#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:706
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Skriv inn filnamn for lagring"
#: engines/pegasus/pegasus.cpp:2503
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2504
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2507
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2508
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2509
msgid "Action/Select"
msgstr "Handling/Vel"
#: engines/pegasus/pegasus.cpp:2510
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Info Screen"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
#: engines/sci/detection.cpp:395
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:396
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:405
msgid "Enable high resolution graphics"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/sci/detection.cpp:406
msgid "Enable high resolution graphics/content"
msgstr "Nytt høgoppløyseleg grafikk/innhald"
#: engines/sci/detection.cpp:415
#, fuzzy
msgid "Enable black-lined video"
msgstr "Aktiver Roland GS-modus"
#: engines/sci/detection.cpp:416
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:426
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:427
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:437
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:438
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:447
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:448
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:467
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#: engines/sci/detection.cpp:468
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
#: engines/sci/detection.cpp:478
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection.cpp:479
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection.cpp:489
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection.cpp:490
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection.cpp:500
msgid "Use silver cursors"
msgstr "Nytt sølvpeikarar"
#: engines/sci/detection.cpp:501
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
#: engines/sci/detection.cpp:511
#, fuzzy
msgid "Enable content censoring"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection.cpp:512
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:522
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:523
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:856 engines/sci/engine/kfile.cpp:481
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1300
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1302
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1313
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:828
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:386
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:410
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:429
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:834
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:1136
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
#: engines/scumm/detection.cpp:1154
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1365
#, fuzzy
msgid "Show Object Line"
msgstr "Syn objektmerkelappar"
#: engines/scumm/detection.cpp:1366
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c og trykk på knappen for å fortsette."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker på at du vil starte på nytt (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker på at du vil avslutte (J/N)J"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Spel"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Sett in lagre/laste speldisk"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Du må skrive eit namn"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "Spelet vart IKKJE lagra (full disk?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "Spelet vart IKKJE lasta"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Lagrar '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Lastar '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Namngi det LAGRA spelet"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Vel eit spel for LASTING"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "Speltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr "Berre Tale"
#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr "Tale og undertekstar"
#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr "Berre undertekstar"
#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr "Sjå i Loom(TM)-manualen for hjelp."
#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr "Øving"
#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Vanlege tastaturkommandoar:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Åpne- / Lagre-dialog"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Opprom"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pause spel"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Åpne speltilstand 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
#, fuzzy
msgid "Save game 1-10"
msgstr "Lagre speltilstand 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Musikkvolum opp / ned"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Tekstfart saktare / fortare"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simuler venstre musknapp"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simuler høgre musknapp"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoar:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Vis / Skjul konsoll"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Start debuggaren"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Køyr i rask modus (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Køyr i verkeleg rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Veksle grafikkfiltre"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-korrigering"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g er ikkje anbefalt då"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " dei kan forårsake kræsj og"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " eller feilaktig speloppførsel."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Hovedkontrollar for spel:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Nytt"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Kva er"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Lås opp"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ta på (klede)"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Ta av (klede)"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "spel C moll på distaffen"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "spel D på distaffen"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "spel E på distaffen"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "spel F på distaffen"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "spel G på distaffen"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "spel A på distaffen"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "spel H på distaffen"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "spel C dur på distaffen"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventar"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Svart-Kvitt / Fargar"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Auger"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Undersøk"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Vanleg peikar"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Åpne / Lagre / Val"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Andre spelkontrollar:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Øvre høgre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Nedre høgre gjenstand"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Midtre høgre gjenstand"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Veksle karakterar:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Kampkontrollar (taltastatur):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Høg blokk"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Midt blokk"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Høgt slag"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Midtslag"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Lavt slag"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Gjeld Indy på Venstre side."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Med Indy på høgre side,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "byttast 7, 4, og 1 med"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6, og 3, henhaldsvis."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Flykontrollar (taltastatur):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Fly til øvre høgre"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Fly til høgre"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Fly til nedre høgre"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
#: engines/scumm/scumm.cpp:1898
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2765
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Opprinneleg, skulle Maniac Mansion ha starta no. Men for at det skal virke "
"må du ha datafilane til Maniac Mansion i «Maniac»-mappa inni «Tentacle»-"
"spelmappa, og spelet må vere lagt til i ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
"instrumenter frå den. Musikk vert deaktivert."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumentar frå den. Musikk vert deaktivert."
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneovergangar"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Syn karakterportrettar"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Gjennomsiktige vindauge"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Diskettintro"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)"
#: engines/supernova/supernova.cpp:190
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:473
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:483
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:526
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/detection.cpp:40
#, fuzzy
msgid "Improved mode"
msgstr "Vindusmodus"
#: engines/supernova/detection.cpp:41
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX strømme cutscene '%s' kan ikkje avspelast i pallettmodus"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA cutscenar funne, men ScummVM vart bygd utan zlib"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG-2 cutscenar funne, men ScummVM er bygd utan MPEG-2 støtte"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Cutscene '%s' ikkje funne"
#: engines/sword1/control.cpp:887
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle lagra speltilstandar for Broken Sword 1 som "
"vi kan konvertere.\n"
"Det gamle formatet for lagra speltilstandar støttast ikkje lengre, så du vil "
"ikkje kunne laste dei utan å konvertere dei.\n"
"\n"
"Trykk OK for å konvertere dei no, ellers vil du bli spurt igjen neste gong "
"du starter spelet.\n"
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Målet for den lagrede speltilstanden finst!\n"
"Vil du ta vare på den gamle tilstanden (%s) eller den nye (%s)?\n"
" \n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr "Ta vare på den gamle"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr "Ta vare på den nye"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX cutscenar vart funne, men ScummVM er bygd utan RGB fargestøtte"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Syn objektmerkelappar"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt når musa er over dei"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Fila teenagent.dat er komprimert og zlib er ikkje inkludert i binærfila, "
"vennlegs dekomprimer den"
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:222
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:239
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:243
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste det lagra spelet?"
#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Syn FPS-teller"
#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldande antall bilete per sekund i øvre venstre hjørne av skjermen"
#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/wintermute.cpp:153
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:164
msgid ""
"This game requires 3D characters support, which is out of ScummVM's scope."
msgstr ""
#: engines/xeen/detection.cpp:96
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:97
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:106
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:107
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Auk bilderate frå 30 til 60 FPS"
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr "Slå på Venus"
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr "Slå av animasjonar under snuing"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr "Slå av animasjonar under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr "Nytt høgoppløyseleg MPEG-video"
#: engines/zvision/detection_tables.h:91
#, fuzzy
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Nytt MPEG video frå DVD-versjonen, framfor AVI-versjonen med lågare "
"oppløysning"
#: engines/zvision/file/save_manager.cpp:226
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Lastar spel..."
#, fuzzy
#~ msgid "Color mode"
#~ msgstr "Fargeblindmodus"
#, fuzzy
#~ msgid "Download"
#~ msgstr "Ned"
#, fuzzy
#~ msgid "Unnamed savegame"
#~ msgstr "Ikkje navngjeven speltilstand"
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkeining:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
#~ "grensesnittet"
#, fuzzy
#~ msgid "Check for updates automatically"
#~ msgstr "SJå etter oppdateringar..."
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Høgare verdier gir betre lydkvalitet, men støttast kanskje ikkje av "
#~ "lydkortet ditt"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du har valt støttar ikkje det aktive språket. Om du vil nytte "
#~ "dette temaet må du bytte til eit anna språk først."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre musknapp"
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "Hastighet:"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Kunne ikkje finne fila \"sky.cpt\"!\n"
#~ "Venlegst last den ned frå www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldig namn for lagra spel"
#~ msgid "Use original savegame dialog"
#~ msgstr "Nytt opprinnelege skjerm for lagring/lasting"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spelet i '%s' ser ut til å vere ukjend."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennlegst rapporter følgjande data til ScummVM-teamet, saman med namnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på spelet du prøvde å leggje til, samt versjon/språk/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du må starte ScummVM på nytt for at endringane skal tre i kraft."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Veljer kor lagra spel vert lagra"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Legg til fleire..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slår av General MIDI-kopling for spel med Roland MT-32 lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#, fuzzy
#~ msgid "Current display mode"
#~ msgstr "Gjeldende videomodus:"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaga %d nye spel."