Kaloyan Chehlarski 8b13bc1f4b NANCY: Remove handwritten list of boot chunks
Removed the manually typed out list of chunk names to load during
boot, and replaced it with code that simply loads all BOOT chunks.
2023-03-30 20:21:33 +03:00

159 lines
3.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/memstream.h"
#include "common/formats/iff_container.h"
#include "engines/nancy/nancy.h"
#include "engines/nancy/iff.h"
#include "engines/nancy/resource.h"
namespace Nancy {
IFF::~IFF() {
for (uint i = 0; i < _chunks.size(); i++)
delete[] _chunks[i].buf;
}
bool IFF::callback(Common::IFFChunk &c) {
Chunk chunk;
// Replace invalid NULs with spaces
char id[4];
WRITE_BE_UINT32(id, c._type);
for (uint i = 0; i < 4; ++i) {
if (id[i] == 0)
id[i] = ' ';
}
chunk.id = READ_BE_UINT32(id);
if (chunk.id == ID_DATA) {
debugN(3, "IFF::callback: Skipping 'DATA' chunk\n");
return false;
}
chunk.size = c._size;
chunk.buf = new byte[chunk.size];
c._stream->read(chunk.buf, chunk.size);
if (c._stream->err())
error("IFF::callback: error reading '%s' chunk", idToString(chunk.id).c_str());
debugN(3, "IFF::callback: Adding '%s' chunk\n", idToString(chunk.id).c_str());
_chunks.push_back(chunk);
return false;
}
bool IFF::load() {
byte *data;
uint size;
data = g_nancy->_resource->loadData(_name, size);
if (!data) {
return false;
}
// Scan the file for DATA chunks, completely ignoring IFF structure
// Presumably the string "DATA" is not allowed inside of chunks...
// The Vampire Diaries uses the standard FORM
uint32 dataString = g_nancy->getGameType() == kGameTypeVampire ? ID_FORM : ID_DATA;
uint offset = 0;
while (offset < size - 3) {
uint32 id = READ_BE_UINT32(data + offset);
if (id == dataString) {
// Replace 'DATA' with standard 'FORM' for the parser
WRITE_BE_UINT32(data + offset, ID_FORM);
Common::MemoryReadStream stream(data + offset, size - offset);
Common::IFFParser iff(&stream);
Common::Functor1Mem<Common::IFFChunk &, bool, IFF> c(this, &IFF::callback);
iff.parse(c);
offset += 16; // Original engine skips 16, while 12 seems more logical
} else {
++offset;
}
}
delete[] data;
return true;
}
const byte *IFF::getChunk(uint32 id, uint &size, uint index) const {
uint found = 0;
for (uint i = 0; i < _chunks.size(); ++i) {
const Chunk &chunk = _chunks[i];
if (chunk.id == id) {
if (found == index) {
size = chunk.size;
return chunk.buf;
}
++found;
}
}
return nullptr;
}
Common::SeekableReadStream *IFF::getChunkStream(const Common::String &id, uint index) const {
uint size;
const byte *chunk = getChunk(stringToId(id), size, index);
if (chunk) {
byte *dup = new byte[size];
memcpy(dup, chunk, size);
return new Common::MemoryReadStream(dup, size, DisposeAfterUse::YES);
}
return nullptr;
}
Common::String IFF::idToString(uint32 id) {
Common::String s;
while (id) {
s += id >> 24;
id <<= 8;
}
return s;
}
uint32 IFF::stringToId(const Common::String &s) {
uint32 id = 0;
for (uint i = 0; i < 4; ++i)
id |= (s.size() > i ? s[i] : ' ') << (3 - i) * 8;
return id;
}
void IFF::list(Common::Array<Common::String> &nameList) const {
Common::String chunkName;
nameList.reserve(_chunks.size());
for (uint i = 0; i < _chunks.size(); ++i) {
chunkName = idToString(_chunks[i].id);
chunkName.trim();
nameList.push_back(chunkName);
}
}
} // End of namespace Nancy