scummvm/engines/made
Filippos Karapetis 66ecacc7c3 Screen mask is now only used for V2 games
svn-id: r32147
2008-05-17 09:06:54 +00:00
..
database.cpp Implemented savegame saving/loading for LGOP2. 2008-05-13 08:21:28 +00:00
database.h Implemented savegame saving/loading for LGOP2. 2008-05-13 08:21:28 +00:00
detection.cpp Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2 2008-05-14 21:10:41 +00:00
graphics.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
graphics.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00
made.cpp Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen. 2008-05-12 16:10:13 +00:00
made.h Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen. 2008-05-12 16:10:13 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp Silenced MSVC warnings about uninitialized variables 2008-05-08 12:20:08 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp - Fixed a bug which sometimes caused crashes when ProjectReader::purgeCache() was called 2008-05-09 07:22:22 +00:00
resource.h Added a sanity check to getFrame() 2008-05-11 13:11:01 +00:00
screen.cpp Screen mask is now only used for V2 games 2008-05-17 09:06:54 +00:00
screen.h - Added some visual effects (palette fading etc.) 2008-05-14 09:54:15 +00:00
screenfx.cpp - Added some visual effects (palette fading etc.) 2008-05-14 09:54:15 +00:00
screenfx.h - Added some visual effects (palette fading etc.) 2008-05-14 09:54:15 +00:00
script.cpp Merged the three ScriptFunctionsXXX classes into ScriptFunctions 2008-05-14 11:19:31 +00:00
script.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
scriptfuncs.cpp Some comments to opcodes sfGetMusicBeat and sfSetTextRect 2008-05-14 20:12:58 +00:00
scriptfuncs.h Merged the three ScriptFunctionsXXX classes into ScriptFunctions 2008-05-14 11:19:31 +00:00
sound.cpp (Poissbly) fixed sound glitches due to a non-implemented decoding variant. 2008-04-25 11:02:37 +00:00
sound.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00