scummvm/engines
2007-07-01 19:28:32 +00:00
..
agi Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
agos Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
cine Cleaning up after myself (I blame it on, err, uhh... the Vogons?) 2007-06-22 21:16:07 +00:00
cruise Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
gob Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted) 2007-07-01 18:40:35 +00:00
kyra Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
lure Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
parallaction Introduced new flatBlitCnv to reduce code duplication. 2007-07-01 19:28:32 +00:00
queen Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_ 2007-06-22 21:38:34 +00:00
saga Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
scumm Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sky Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sword1 Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sword2 Slightly updated key handling in BS2, Kyra, and Touche 2007-06-22 23:03:12 +00:00
touche Move the redrawing of dialog windows (options, save, load, ...) so that we do 2007-06-30 08:24:36 +00:00
engine.cpp Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer 2007-06-30 22:22:25 +00:00
engine.h Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer 2007-06-30 22:22:25 +00:00
engines.mk Updated configure and engines/engines.mk to include the cruise engine (disabled by default) 2007-04-27 15:10:13 +00:00
module.mk