mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
1193 lines
37 KiB
C++
1193 lines
37 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
|
|
|
|
#include "common/debug.h"
|
|
#include "common/util.h"
|
|
#include "common/file.h"
|
|
#include "common/macresman.h"
|
|
#include "common/md5.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/punycode.h"
|
|
#include "common/system.h"
|
|
#include "common/textconsole.h"
|
|
#include "common/tokenizer.h"
|
|
#include "common/translation.h"
|
|
#include "common/compression/installshield_cab.h"
|
|
#include "common/compression/installshieldv3_archive.h"
|
|
#include "gui/EventRecorder.h"
|
|
#include "gui/gui-manager.h"
|
|
#include "gui/message.h"
|
|
#include "engines/advancedDetector.h"
|
|
#include "engines/obsolete.h"
|
|
|
|
/**
|
|
* Adapter to be able to use Common::Archive based code from the AD.
|
|
*/
|
|
class FileMapArchive : public Common::Archive {
|
|
public:
|
|
FileMapArchive(const AdvancedMetaEngineDetectionBase::FileMap &fileMap) : _fileMap(fileMap) {}
|
|
|
|
bool hasFile(const Common::Path &path) const override {
|
|
return _fileMap.contains(path);
|
|
}
|
|
|
|
int listMembers(Common::ArchiveMemberList &list) const override {
|
|
int files = 0;
|
|
for (AdvancedMetaEngineDetectionBase::FileMap::const_iterator it = _fileMap.begin(); it != _fileMap.end(); ++it) {
|
|
list.push_back(Common::ArchiveMemberPtr(new Common::FSNode(it->_value)));
|
|
++files;
|
|
}
|
|
|
|
return files;
|
|
}
|
|
|
|
const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override {
|
|
AdvancedMetaEngineDetectionBase::FileMap::const_iterator it = _fileMap.find(path);
|
|
if (it == _fileMap.end()) {
|
|
return Common::ArchiveMemberPtr();
|
|
}
|
|
|
|
return Common::ArchiveMemberPtr(new Common::FSNode(it->_value));
|
|
}
|
|
|
|
Common::SeekableReadStream *createReadStreamForMember(const Common::Path &path) const override {
|
|
Common::FSNode fsNode = _fileMap.getValOrDefault(path);
|
|
return fsNode.createReadStream();
|
|
}
|
|
|
|
private:
|
|
const AdvancedMetaEngineDetectionBase::FileMap &_fileMap;
|
|
};
|
|
|
|
static Common::String sanitizeName(const char *name, int maxLen) {
|
|
Common::String res;
|
|
Common::String word;
|
|
Common::String lastWord;
|
|
const char *origname = name;
|
|
|
|
do {
|
|
if (Common::isAlnum(*name)) {
|
|
word += tolower(*name);
|
|
} else {
|
|
// Skipping short words and "the"
|
|
if ((word.size() > 2 && !word.equals("the")) || (!word.empty() && Common::isDigit(word[0]))) {
|
|
// Adding first word, or when word fits
|
|
if (res.empty() || (int)word.size() < maxLen)
|
|
res += word;
|
|
|
|
maxLen -= word.size();
|
|
}
|
|
|
|
if ((*name && *(name + 1) == 0) || !*name) {
|
|
if (res.empty()) // Make sure that we add at least something
|
|
res += word.empty() ? lastWord : word;
|
|
|
|
break;
|
|
}
|
|
|
|
if (!word.empty())
|
|
lastWord = word;
|
|
|
|
word.clear();
|
|
}
|
|
if (*name)
|
|
name++;
|
|
} while (maxLen > 0);
|
|
|
|
if (res.empty())
|
|
error("AdvancedDetector: Incorrect extra in game: \"%s\"", origname);
|
|
|
|
return res;
|
|
}
|
|
|
|
/**
|
|
* Generate a preferred target value as
|
|
* GAMEID-PLAFORM-LANG
|
|
* or (if ADGF_DEMO has been set)
|
|
* GAMEID-demo-PLAFORM-LANG
|
|
*/
|
|
static Common::String generatePreferredTarget(const ADGameDescription *desc, int maxLen, Common::String targetID) {
|
|
Common::String res;
|
|
|
|
if (!targetID.empty()) {
|
|
res = targetID;
|
|
} else if (desc->flags & ADGF_AUTOGENTARGET && desc->extra && *desc->extra) {
|
|
res = sanitizeName(desc->extra, maxLen);
|
|
} else {
|
|
res = desc->gameId;
|
|
}
|
|
|
|
if (desc->flags & ADGF_DEMO) {
|
|
res = res + "-demo";
|
|
}
|
|
|
|
if (desc->flags & ADGF_CD) {
|
|
res = res + "-cd";
|
|
}
|
|
|
|
if (desc->flags & ADGF_DVD) {
|
|
res = res + "-dvd";
|
|
}
|
|
|
|
if (desc->flags & ADGF_REMASTERED) {
|
|
res = res + "-remastered";
|
|
}
|
|
|
|
if (desc->platform != Common::kPlatformDOS && desc->platform != Common::kPlatformUnknown && !(desc->flags & ADGF_DROPPLATFORM)) {
|
|
res = res + "-" + getPlatformAbbrev(desc->platform);
|
|
}
|
|
|
|
if (desc->language != Common::EN_ANY && desc->language != Common::UNK_LANG && !(desc->flags & ADGF_DROPLANGUAGE)) {
|
|
res = res + "-" + getLanguageCode(desc->language);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
DetectedGame AdvancedMetaEngineDetectionBase::toDetectedGame(const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo) const {
|
|
const ADGameDescription *desc = adGame.desc;
|
|
|
|
const char *title;
|
|
const char *extra;
|
|
if (desc->flags & ADGF_USEEXTRAASTITLE) {
|
|
title = desc->extra;
|
|
extra = "";
|
|
} else {
|
|
const PlainGameDescriptor *pgd = findPlainGameDescriptor(desc->gameId, _gameIds);
|
|
if (pgd) {
|
|
title = pgd->description;
|
|
} else {
|
|
title = "";
|
|
}
|
|
extra = desc->extra;
|
|
}
|
|
|
|
if (extraInfo) {
|
|
if (!extraInfo->gameName.empty())
|
|
title = extraInfo->gameName.c_str();
|
|
}
|
|
|
|
DetectedGame game(getName(), desc->gameId, title, desc->language, desc->platform, extra, ((desc->flags & (ADGF_UNSUPPORTED | ADGF_WARNING)) != 0));
|
|
game.hasUnknownFiles = adGame.hasUnknownFiles;
|
|
game.matchedFiles = adGame.matchedFiles;
|
|
|
|
if (extraInfo && !extraInfo->targetID.empty()) {
|
|
game.preferredTarget = generatePreferredTarget(desc, _maxAutogenLength, extraInfo->targetID);
|
|
} else {
|
|
game.preferredTarget = generatePreferredTarget(desc, _maxAutogenLength, Common::String());
|
|
}
|
|
|
|
game.gameSupportLevel = kStableGame;
|
|
if (desc->flags & ADGF_UNSTABLE)
|
|
game.gameSupportLevel = kUnstableGame;
|
|
else if (desc->flags & ADGF_TESTING)
|
|
game.gameSupportLevel = kTestingGame;
|
|
else if (desc->flags & ADGF_UNSUPPORTED)
|
|
game.gameSupportLevel = kUnsupportedGame;
|
|
else if (desc->flags & ADGF_WARNING)
|
|
game.gameSupportLevel = kWarningGame;
|
|
|
|
game.setGUIOptions(desc->guiOptions + _guiOptions);
|
|
game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(desc->language));
|
|
|
|
if (desc->flags & ADGF_ADDENGLISH)
|
|
game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::EN_ANY));
|
|
|
|
if (_flags & kADFlagUseExtraAsHint)
|
|
game.extra = desc->extra;
|
|
|
|
return game;
|
|
}
|
|
|
|
bool AdvancedMetaEngineDetectionBase::cleanupPirated(ADDetectedGames &matched) const {
|
|
// OKay, now let's sense presence of pirated games
|
|
if (!matched.empty()) {
|
|
for (uint j = 0; j < matched.size();) {
|
|
if (matched[j].desc->flags & ADGF_PIRATED)
|
|
matched.remove_at(j);
|
|
else
|
|
++j;
|
|
}
|
|
|
|
// We ruled out all variants and now have nothing
|
|
if (matched.empty()) {
|
|
warning("Illegitimate game copy detected. We provide no support in such cases");
|
|
if (GUI::GuiManager::hasInstance()) {
|
|
GUI::MessageDialog dialog(_("Illegitimate game copy detected. We provide no support in such cases"));
|
|
dialog.runModal();
|
|
};
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
DetectedGames AdvancedMetaEngineDetectionBase::detectGames(const Common::FSList &fslist, uint32 skipADFlags, bool skipIncomplete) {
|
|
FileMap allFiles;
|
|
|
|
if (fslist.empty())
|
|
return DetectedGames();
|
|
|
|
// Sometimes this method is called directly, so we have to build the maps, especially
|
|
// the _directoryGlobsMap
|
|
preprocessDescriptions();
|
|
|
|
// Compose a hashmap of all files in fslist.
|
|
composeFileHashMap(allFiles, fslist, (_maxScanDepth == 0 ? 1 : _maxScanDepth));
|
|
|
|
// Run the detector on this
|
|
ADDetectedGames matches = detectGame(fslist.begin()->getParent(), allFiles, Common::UNK_LANG, Common::kPlatformUnknown, "", skipADFlags, skipIncomplete);
|
|
|
|
cleanupPirated(matches);
|
|
|
|
DetectedGames detectedGames;
|
|
for (uint i = 0; i < matches.size(); i++) {
|
|
DetectedGame game = toDetectedGame(matches[i]);
|
|
|
|
if (game.hasUnknownFiles && !(_flags & kADFlagCanPlayUnknownVariants)) {
|
|
game.canBeAdded = false;
|
|
}
|
|
|
|
detectedGames.push_back(game);
|
|
}
|
|
|
|
bool foundKnownGames = false;
|
|
for (uint i = 0; i < detectedGames.size(); i++) {
|
|
foundKnownGames |= !detectedGames[i].hasUnknownFiles;
|
|
}
|
|
|
|
if (!foundKnownGames) {
|
|
// Use fallback detector if there were no matches by other means
|
|
ADDetectedGameExtraInfo *extraInfo = nullptr;
|
|
ADDetectedGame fallbackDetectionResult = fallbackDetect(allFiles, fslist, &extraInfo);
|
|
|
|
if (fallbackDetectionResult.desc) {
|
|
DetectedGame fallbackDetectedGame = toDetectedGame(fallbackDetectionResult, extraInfo);
|
|
|
|
if (extraInfo != nullptr) {
|
|
// then it's our duty to free it
|
|
delete extraInfo;
|
|
} else {
|
|
// don't add fallback when we are specifying the targetID
|
|
fallbackDetectedGame.preferredTarget += "-fallback";
|
|
}
|
|
|
|
if (_flags & kADFlagPreferFallbackDetection) {
|
|
// fallback detection was successful and this engine prefers
|
|
// it over the partial matches found in the detection table
|
|
detectedGames.clear();
|
|
}
|
|
detectedGames.push_back(fallbackDetectedGame);
|
|
}
|
|
}
|
|
|
|
return detectedGames;
|
|
}
|
|
|
|
const ExtraGuiOptions AdvancedMetaEngineBase::getExtraGuiOptions(const Common::String &target) const {
|
|
const ADExtraGuiOptionsMap *extraGuiOptions = getAdvancedExtraGuiOptions();
|
|
if (!extraGuiOptions)
|
|
return ExtraGuiOptions();
|
|
|
|
ExtraGuiOptions options;
|
|
|
|
// If there isn't any target specified, return all available GUI options.
|
|
// Only used when an engine starts in order to set option defaults.
|
|
if (target.empty()) {
|
|
for (const ADExtraGuiOptionsMap *entry = extraGuiOptions; entry->guioFlag; ++entry)
|
|
options.push_back(entry->option);
|
|
|
|
return options;
|
|
}
|
|
|
|
// Query the GUI options
|
|
const Common::String guiOptionsString = ConfMan.get("guioptions", target);
|
|
const Common::String guiOptions = parseGameGUIOptions(guiOptionsString);
|
|
|
|
// Add all the applying extra GUI options.
|
|
for (const ADExtraGuiOptionsMap *entry = extraGuiOptions; entry->guioFlag; ++entry) {
|
|
if (guiOptions.contains(entry->guioFlag))
|
|
options.push_back(entry->option);
|
|
}
|
|
|
|
return options;
|
|
}
|
|
|
|
Common::Error AdvancedMetaEngineDetectionBase::identifyGame(DetectedGame &game, const void **descriptor) {
|
|
Common::Language language = Common::UNK_LANG;
|
|
Common::Platform platform = Common::kPlatformUnknown;
|
|
Common::String extra;
|
|
|
|
if (ConfMan.hasKey("language"))
|
|
language = Common::parseLanguage(ConfMan.get("language"));
|
|
if (ConfMan.hasKey("platform"))
|
|
platform = Common::parsePlatform(ConfMan.get("platform"));
|
|
if (_flags & kADFlagUseExtraAsHint) {
|
|
if (ConfMan.hasKey("extra"))
|
|
extra = ConfMan.get("extra");
|
|
}
|
|
|
|
Common::String gameid = ConfMan.get("gameid");
|
|
|
|
Common::Path path;
|
|
if (ConfMan.hasKey("path")) {
|
|
path = ConfMan.getPath("path");
|
|
} else {
|
|
path = Common::Path(".");
|
|
warning("No path was provided. Assuming the data files are in the current directory");
|
|
}
|
|
Common::FSNode dir(path);
|
|
Common::FSList files;
|
|
if (!dir.isDirectory() || !dir.getChildren(files, Common::FSNode::kListAll)) {
|
|
warning("Game data path does not exist or is not a directory (%s)", path.toString(Common::Path::kNativeSeparator).c_str());
|
|
return Common::kNoGameDataFoundError;
|
|
}
|
|
|
|
if (files.empty())
|
|
return Common::kNoGameDataFoundError;
|
|
|
|
// Sometimes this method is called directly, so we have to build the maps, especially
|
|
// the _directoryGlobsMap
|
|
preprocessDescriptions();
|
|
|
|
// Compose a hashmap of all files in fslist.
|
|
FileMap allFiles;
|
|
composeFileHashMap(allFiles, files, (_maxScanDepth == 0 ? 1 : _maxScanDepth));
|
|
|
|
// Clear md5 cache before each detection starts, just in case.
|
|
ADCacheMan.clear();
|
|
|
|
// Run the detector on this
|
|
ADDetectedGames matches = detectGame(files.begin()->getParent(), allFiles, language, platform, extra);
|
|
|
|
if (cleanupPirated(matches))
|
|
return Common::kNoGameDataFoundError;
|
|
|
|
ADDetectedGame agdDesc;
|
|
for (uint i = 0; i < matches.size(); i++) {
|
|
if (matches[i].desc->gameId == gameid && (!matches[i].hasUnknownFiles || (_flags & kADFlagCanPlayUnknownVariants))) {
|
|
agdDesc = matches[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!agdDesc.desc) {
|
|
// Use fallback detector if there were no matches by other means
|
|
ADDetectedGame fallbackDetectedGame = fallbackDetect(allFiles, files);
|
|
agdDesc = fallbackDetectedGame;
|
|
if (agdDesc.desc) {
|
|
// Seems we found a fallback match. But first perform a basic
|
|
// sanity check: the gameid must match.
|
|
if (agdDesc.desc->gameId != gameid)
|
|
agdDesc = ADDetectedGame();
|
|
}
|
|
}
|
|
|
|
// Detection is done, no need to keep archives in memory anymore
|
|
ADCacheMan.clearArchives();
|
|
|
|
if (!agdDesc.desc)
|
|
return Common::kNoGameDataFoundError;
|
|
|
|
// We can't add search directories from AdvancedMetaEngine
|
|
if (_flags & kADFlagMatchFullPaths) {
|
|
Common::StringArray dirs = getPathsFromEntry(agdDesc.desc);
|
|
Common::FSNode gameDataDir = Common::FSNode(ConfMan.getPath("path"));
|
|
|
|
for (auto d = dirs.begin(); d != dirs.end(); ++d)
|
|
SearchMan.addSubDirectoryMatching(gameDataDir, *d, 0, _fullPathGlobsDepth);
|
|
}
|
|
|
|
game = toDetectedGame(agdDesc);
|
|
*descriptor = agdDesc.desc;
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void AdvancedMetaEngineDetectionBase::composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::Path &parentName) const {
|
|
if (depth <= 0)
|
|
return;
|
|
|
|
if (fslist.empty())
|
|
return;
|
|
|
|
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
|
Common::String efname = Common::punycode_encodefilename(file->getName());
|
|
Common::Path tstr = ((_flags & kADFlagMatchFullPaths) ? parentName : Common::Path()).appendComponent(efname);
|
|
|
|
if (file->isDirectory()) {
|
|
if (!_globsMap.contains(efname))
|
|
continue;
|
|
|
|
Common::FSList files;
|
|
if (!file->getChildren(files, Common::FSNode::kListAll))
|
|
continue;
|
|
|
|
composeFileHashMap(allFiles, files, depth - 1, tstr);
|
|
continue;
|
|
}
|
|
|
|
// Strip any trailing dot
|
|
if (efname.lastChar() == '.') {
|
|
efname.deleteLastChar();
|
|
tstr = ((_flags & kADFlagMatchFullPaths) ? parentName : Common::Path()).appendComponent(efname);
|
|
}
|
|
|
|
debugC(9, kDebugGlobalDetection, "$$ ['%s'] ['%s'] in '%s", tstr.toString().c_str(), efname.c_str(), firstPathComponents(fslist.front().getPath().toString(), '/').c_str());
|
|
|
|
allFiles[tstr] = *file; // Record the presence of this file
|
|
allFiles[Common::Path(efname, Common::Path::kNoSeparator)] = *file; // ...and its file name
|
|
}
|
|
}
|
|
|
|
/* Singleton Cache Storage for MD5 */
|
|
|
|
namespace Common {
|
|
DECLARE_SINGLETON(AdvancedDetectorCacheManager);
|
|
}
|
|
|
|
|
|
static MD5Properties gameFileToMD5Props(const ADGameFileDescription *fileEntry, uint32 gameFlags) {
|
|
MD5Properties ret = kMD5Head;
|
|
if (fileEntry && fileEntry->md5 && strchr(fileEntry->md5, ':')) {
|
|
const char *ptr;
|
|
for (ptr = fileEntry->md5; *ptr != ':'; ptr++)
|
|
switch (*ptr) {
|
|
case 'r':
|
|
ret = (MD5Properties)(ret | kMD5MacResFork);
|
|
break;
|
|
case 'd':
|
|
ret = (MD5Properties)(ret | kMD5MacDataFork);
|
|
break;
|
|
case 't':
|
|
ret = (MD5Properties)(ret | kMD5Tail);
|
|
break;
|
|
case 'A':
|
|
ret = (MD5Properties)(ret | kMD5Archive);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
if (gameFlags & ADGF_MACRESFORK) {
|
|
ret = (MD5Properties)(ret | kMD5MacResOrDataFork);
|
|
}
|
|
|
|
if (gameFlags & ADGF_TAILMD5) {
|
|
ret = (MD5Properties)(ret | kMD5Tail);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
Common::String md5PropToGameFile(MD5Properties flags) {
|
|
Common::String res;
|
|
|
|
switch (flags & kMD5MacMask) {
|
|
case kMD5MacDataFork:
|
|
res = "d";
|
|
break;
|
|
|
|
case kMD5MacResOrDataFork:
|
|
res = "m";
|
|
break;
|
|
|
|
case kMD5MacResFork:
|
|
res = "r";
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (flags & kMD5Tail)
|
|
res += "t";
|
|
|
|
if (flags & kMD5Archive)
|
|
res += "A";
|
|
|
|
return res;
|
|
}
|
|
|
|
static bool getFilePropertiesIntern(uint md5Bytes, const AdvancedMetaEngineBase::FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps);
|
|
|
|
bool AdvancedMetaEngineDetectionBase::getFileProperties(const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) const {
|
|
Common::String hashname = md5PropToCachePrefix(md5prop);
|
|
hashname += ':';
|
|
hashname += fname.toString('/');
|
|
hashname += ':';
|
|
hashname += Common::String::format("%d", _md5Bytes);
|
|
|
|
if (ADCacheMan.containsMD5(hashname)) {
|
|
fileProps.md5 = ADCacheMan.getMD5(hashname);
|
|
fileProps.size = ADCacheMan.getSize(hashname);
|
|
return true;
|
|
}
|
|
|
|
bool res = getFilePropertiesIntern(_md5Bytes, allFiles, md5prop, fname, fileProps);
|
|
|
|
if (res) {
|
|
ADCacheMan.setMD5(hashname, fileProps.md5);
|
|
ADCacheMan.setSize(hashname, fileProps.size);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
bool AdvancedMetaEngineBase::getFilePropertiesExtern(uint md5Bytes, const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) const {
|
|
return getFilePropertiesIntern(md5Bytes, allFiles, md5prop, fname, fileProps);
|
|
}
|
|
|
|
static bool getFilePropertiesIntern(uint md5Bytes, const AdvancedMetaEngineBase::FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) {
|
|
if (md5prop & (kMD5MacResFork | kMD5MacDataFork)) {
|
|
FileMapArchive fileMapArchive(allFiles);
|
|
bool is_legacy = ((md5prop & kMD5MacMask) == kMD5MacResOrDataFork);
|
|
if (md5prop & kMD5MacResFork) {
|
|
Common::MacResManager macResMan;
|
|
|
|
if (!macResMan.open(fname, fileMapArchive))
|
|
return false;
|
|
|
|
fileProps.md5 = macResMan.computeResForkMD5AsString(md5Bytes, ((md5prop & kMD5Tail) != 0));
|
|
fileProps.size = macResMan.getResForkDataSize();
|
|
|
|
if (fileProps.size != 0) {
|
|
fileProps.md5prop = (MD5Properties)((md5prop & kMD5Tail) | kMD5MacResFork);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (md5prop & kMD5MacDataFork) {
|
|
Common::SeekableReadStream *dataFork = Common::MacResManager::openFileOrDataFork(fname, fileMapArchive);
|
|
// Logically 0-sized data fork is valid but legacy code continues fallback
|
|
if (dataFork && (dataFork->size() || !is_legacy)) {
|
|
fileProps.size = dataFork->size();
|
|
fileProps.md5 = Common::computeStreamMD5AsString(*dataFork, md5Bytes);
|
|
fileProps.md5prop = (MD5Properties)((md5prop & kMD5Tail) | kMD5MacDataFork);
|
|
delete dataFork;
|
|
return true;
|
|
}
|
|
delete dataFork;
|
|
}
|
|
|
|
// In modern case stop here
|
|
if (!is_legacy)
|
|
return false;
|
|
}
|
|
|
|
Common::ScopedPtr<Common::SeekableReadStream> testFile;
|
|
|
|
if (md5prop & kMD5Archive) {
|
|
// The desired file is inside an archive
|
|
|
|
// First, split the file string
|
|
Common::StringTokenizer tok(fname.toString(), ":");
|
|
Common::String archiveType = tok.nextToken();
|
|
Common::Path archiveName(tok.nextToken());
|
|
Common::Path fileName(tok.nextToken());
|
|
|
|
if (!allFiles.contains(archiveName))
|
|
return false;
|
|
|
|
// Check if archive has already been opened and is stored in cache
|
|
Common::Archive *archive = ADCacheMan.getArchive(allFiles[archiveName]);
|
|
|
|
if (!archive) {
|
|
// Archive not in cache. Find the appropriate type based on the type string,
|
|
// open the archive, and add it to the cache
|
|
if (archiveType.equals("is")) {
|
|
// InstallShield (v4 and up)
|
|
archive = Common::makeInstallShieldArchive(allFiles[archiveName]);
|
|
ADCacheMan.addArchive(allFiles[archiveName], archive);
|
|
if (!archive)
|
|
return false;
|
|
} else if (archiveType.equals("is3")) {
|
|
// InstallShield v3
|
|
archive = new Common::InstallShieldV3();
|
|
if (((Common::InstallShieldV3 *)archive)->open(allFiles[archiveName])) {
|
|
ADCacheMan.addArchive(allFiles[archiveName], archive);
|
|
} else {
|
|
delete archive;
|
|
return false;
|
|
}
|
|
} else {
|
|
debugC(3, kDebugGlobalDetection, "WARNING: Archive type string '%s' not recognized", archiveType.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Look for file with matching name inside the archive
|
|
testFile.reset(archive->createReadStreamForMember(fileName));
|
|
if (!testFile) {
|
|
return false;
|
|
}
|
|
} else {
|
|
if (!allFiles.contains(fname))
|
|
return false;
|
|
|
|
testFile.reset(new Common::File());
|
|
if (!((Common::File *)testFile.get())->open(allFiles[fname]))
|
|
return false;
|
|
}
|
|
|
|
if (md5prop & kMD5Tail) {
|
|
if (testFile->size() > md5Bytes)
|
|
testFile->seek(-(int64)md5Bytes, SEEK_END);
|
|
}
|
|
|
|
fileProps.size = testFile->size();
|
|
fileProps.md5 = Common::computeStreamMD5AsString(*testFile.get(), md5Bytes);
|
|
fileProps.md5prop = (MD5Properties) (md5prop & kMD5Tail);
|
|
return true;
|
|
}
|
|
|
|
// Add backslash before double quotes (") and backslashes themselves (\)
|
|
Common::String escapeString(const char *string) {
|
|
if (string == nullptr)
|
|
return "";
|
|
|
|
Common::String res = "";
|
|
|
|
for (int i = 0; string[i] != '\0'; i++) {
|
|
if (string[i] == '"' || string[i] == '\\')
|
|
res += "\\";
|
|
|
|
res += string[i];
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
void AdvancedMetaEngineDetectionBase::dumpDetectionEntries() const {
|
|
const byte *descPtr;
|
|
|
|
for (descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize) {
|
|
auto g = ((const ADGameDescription *)descPtr);
|
|
const PlainGameDescriptor *gameDesc = findPlainGameDescriptor(g->gameId, _gameIds);
|
|
const char *title = "";
|
|
if (gameDesc != 0)
|
|
title = gameDesc->description;
|
|
|
|
printf("game (\n");
|
|
printf("\tname \"%s\"\n", escapeString(g->gameId).c_str());
|
|
printf("\ttitle \"%s\"\n", escapeString(title).c_str());
|
|
printf("\textra \"%s\"\n", escapeString(g->extra).c_str());
|
|
printf("\tlanguage \"%s\"\n", escapeString(getLanguageLocale(g->language)).c_str());
|
|
printf("\tplatform \"%s\"\n", escapeString(getPlatformCode(g->platform)).c_str());
|
|
printf("\tsourcefile \"%s\"\n", escapeString(getName()).c_str());
|
|
printf("\tengine \"%s\"\n", escapeString(getEngineName()).c_str());
|
|
|
|
for (auto fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
const char *fname = fileDesc->fileName;
|
|
int64 fsize = fileDesc->fileSize == AD_NO_SIZE ? -1 : fileDesc->fileSize;
|
|
Common::String md5 = fileDesc->md5;
|
|
MD5Properties md5prop = gameFileToMD5Props(fileDesc, g->flags);
|
|
Common::String md5Prefix = md5PropToGameFile(md5prop);
|
|
Common::String key = md5;
|
|
if (md5Prefix != "" && md5.find(':') == Common::String::npos)
|
|
key = md5Prefix + ':' + md5;
|
|
|
|
printf("\trom ( name \"%s\" size %lld md5-%d %s )\n", escapeString(fname).c_str(), static_cast<long long int>(fsize), _md5Bytes, key.c_str());
|
|
}
|
|
printf(")\n\n"); // Closing for 'game ('
|
|
}
|
|
}
|
|
|
|
ADDetectedGames AdvancedMetaEngineDetectionBase::detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra, uint32 skipADFlags, bool skipIncomplete) {
|
|
CachedPropertiesMap filesProps;
|
|
ADDetectedGames matched;
|
|
|
|
const ADGameFileDescription *fileDesc;
|
|
const ADGameDescription *g;
|
|
const byte *descPtr;
|
|
|
|
debugC(3, kDebugGlobalDetection, "Starting detection for engine '%s' in dir '%s'", getName(), parent.getPath().toString(Common::Path::kNativeSeparator).c_str());
|
|
|
|
preprocessDescriptions();
|
|
|
|
// Check which files are included in some ADGameDescription *and* whether
|
|
// they are present. Compute MD5s and file sizes for the available files.
|
|
for (descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize) {
|
|
g = (const ADGameDescription *)descPtr;
|
|
|
|
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
MD5Properties md5prop = gameFileToMD5Props(fileDesc, g->flags);
|
|
Common::String fname = fileDesc->fileName;
|
|
Common::String key = md5PropToCachePrefix(md5prop);
|
|
key += ':';
|
|
key += fname;
|
|
|
|
if (filesProps.contains(key))
|
|
continue;
|
|
|
|
FileProperties tmp;
|
|
if (getFileProperties(allFiles, md5prop, Common::Path(fname), tmp)) {
|
|
debugC(3, kDebugGlobalDetection, "> '%s': '%s' %ld", key.c_str(), tmp.md5.c_str(), long(tmp.size));
|
|
}
|
|
|
|
// Both positive and negative results are cached to avoid
|
|
// repeatedly checking for files.
|
|
filesProps[key] = tmp;
|
|
}
|
|
}
|
|
|
|
int maxFilesMatched = 0;
|
|
bool gotAnyMatchesWithAllFiles = false;
|
|
|
|
// MD5 based matching
|
|
uint i;
|
|
for (i = 0, descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize, ++i) {
|
|
g = (const ADGameDescription *)descPtr;
|
|
|
|
// Do not even bother to look at entries which do not have matching
|
|
// language and platform (if specified).
|
|
if ((language != Common::UNK_LANG && g->language != Common::UNK_LANG && g->language != language
|
|
&& !(language == Common::EN_ANY && (g->flags & ADGF_ADDENGLISH))) ||
|
|
(platform != Common::kPlatformUnknown && g->platform != Common::kPlatformUnknown && g->platform != platform)) {
|
|
continue;
|
|
}
|
|
|
|
if ((_flags & kADFlagUseExtraAsHint) && !extra.empty() && g->extra != extra)
|
|
continue;
|
|
|
|
if (g->flags & skipADFlags) {
|
|
debugC(3, kDebugGlobalDetection, "Skipping unsupported target for engine '%s' for the following reasons:\n\t'%s'", g->gameId, g->extra);
|
|
continue;
|
|
}
|
|
|
|
ADDetectedGame game(g);
|
|
bool allFilesPresent = true;
|
|
int curFilesMatched = 0;
|
|
|
|
// Try to match all files for this game
|
|
for (fileDesc = game.desc->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
Common::String tstr = fileDesc->fileName;
|
|
MD5Properties md5prop = gameFileToMD5Props(fileDesc, g->flags);
|
|
Common::String key = md5PropToCachePrefix(md5prop);
|
|
key += ':';
|
|
key += tstr;
|
|
|
|
if (!filesProps.contains(key) || filesProps[key].size == -1) {
|
|
allFilesPresent = false;
|
|
break;
|
|
}
|
|
|
|
game.matchedFiles[Common::Path(tstr)] = filesProps[key];
|
|
|
|
if (game.hasUnknownFiles)
|
|
continue;
|
|
|
|
const char *md5_wo_prefix = fileDesc->md5;
|
|
if (md5_wo_prefix && strchr(md5_wo_prefix, ':'))
|
|
md5_wo_prefix = strchr(md5_wo_prefix, ':') + 1;
|
|
|
|
if (md5_wo_prefix != nullptr && md5_wo_prefix != filesProps[key].md5) {
|
|
debugC(3, kDebugGlobalDetection, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesProps[key].md5.c_str());
|
|
game.hasUnknownFiles = true;
|
|
continue;
|
|
}
|
|
|
|
if (fileDesc->fileSize != AD_NO_SIZE && fileDesc->fileSize != filesProps[key].size) {
|
|
debugC(3, kDebugGlobalDetection, "Size Mismatch. Skipping (%u) (%ld)", fileDesc->fileSize, long(filesProps[key].size));
|
|
game.hasUnknownFiles = true;
|
|
continue;
|
|
}
|
|
|
|
debugC(3, kDebugGlobalDetection, "Matched file: %s", tstr.c_str());
|
|
curFilesMatched++;
|
|
}
|
|
|
|
// We found at least one entry with all required files present.
|
|
// That means that we got new variant of the game.
|
|
//
|
|
// Without this check we would have erroneous checksum display
|
|
// where only located files will be enlisted.
|
|
//
|
|
// Potentially this could rule out variants where some particular file
|
|
// is really missing, but the developers should better know about such
|
|
// cases.
|
|
if (allFilesPresent && !gotAnyMatchesWithAllFiles) {
|
|
// Do sanity check
|
|
if (game.hasUnknownFiles && (skipIncomplete || isEntryGrayListed(g))) {
|
|
debugC(3, kDebugGlobalDetection, "Skipping game: %s (%s %s/%s) (%d), %s %s", g->gameId, g->extra, getPlatformDescription(g->platform),
|
|
getLanguageDescription(g->language), i, skipIncomplete ? "(ignore incomplete matches)" : "", isEntryGrayListed(g) ? "(didn't pass sanity test)" : "");
|
|
continue;
|
|
}
|
|
|
|
if (matched.empty() || strcmp(matched.back().desc->gameId, g->gameId) != 0)
|
|
matched.push_back(game);
|
|
}
|
|
|
|
if (allFilesPresent && !game.hasUnknownFiles) {
|
|
debugC(2, kDebugGlobalDetection, "Found game: %s (%s %s/%s) (%d)", g->gameId, g->extra,
|
|
getPlatformDescription(g->platform), getLanguageDescription(g->language), i);
|
|
|
|
if (curFilesMatched > maxFilesMatched) {
|
|
debugC(2, kDebugGlobalDetection, " ... new best match, removing all previous candidates");
|
|
maxFilesMatched = curFilesMatched;
|
|
|
|
matched.clear(); // Remove any prior, lower ranked matches.
|
|
matched.push_back(game);
|
|
} else if (curFilesMatched == maxFilesMatched) {
|
|
matched.push_back(game);
|
|
} else {
|
|
debugC(2, kDebugGlobalDetection, " ... skipped");
|
|
}
|
|
|
|
gotAnyMatchesWithAllFiles = true;
|
|
} else {
|
|
debugC(7, kDebugGlobalDetection, "Skipping game: %s (%s %s/%s) (%d)", g->gameId, g->extra,
|
|
getPlatformDescription(g->platform), getLanguageDescription(g->language), i);
|
|
}
|
|
}
|
|
|
|
debugC(2, "Totally found %d matches", matched.size());
|
|
|
|
return matched;
|
|
}
|
|
|
|
ADDetectedGame AdvancedMetaEngineDetectionBase::detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const {
|
|
const ADFileBasedFallback *ptr;
|
|
const char* const* filenames;
|
|
|
|
int maxNumMatchedFiles = 0;
|
|
ADDetectedGame result;
|
|
|
|
for (ptr = fileBasedFallback; ptr->desc; ++ptr) {
|
|
const ADGameDescription *agdesc = ptr->desc;
|
|
int numMatchedFiles = 0;
|
|
bool fileMissing = false;
|
|
|
|
for (filenames = ptr->filenames; *filenames; ++filenames) {
|
|
debugC(3, kDebugGlobalDetection, "++ %s", *filenames);
|
|
if (!allFiles.contains(*filenames)) {
|
|
fileMissing = true;
|
|
break;
|
|
}
|
|
|
|
numMatchedFiles++;
|
|
}
|
|
|
|
if (!fileMissing) {
|
|
debugC(4, kDebugGlobalDetection, "Matched: %s", agdesc->gameId);
|
|
|
|
if (numMatchedFiles > maxNumMatchedFiles) {
|
|
MD5Properties md5prop = gameFileToMD5Props(nullptr, agdesc->flags);
|
|
maxNumMatchedFiles = numMatchedFiles;
|
|
|
|
debugC(4, kDebugGlobalDetection, "and overridden");
|
|
|
|
ADDetectedGame game(agdesc);
|
|
game.hasUnknownFiles = true;
|
|
|
|
for (filenames = ptr->filenames; *filenames; ++filenames) {
|
|
FileProperties tmp;
|
|
|
|
if (getFileProperties(allFiles, md5prop, *filenames, tmp))
|
|
game.matchedFiles[*filenames] = tmp;
|
|
}
|
|
|
|
result = game;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
PlainGameList AdvancedMetaEngineDetectionBase::getSupportedGames() const {
|
|
return PlainGameList(_gameIds);
|
|
}
|
|
|
|
PlainGameDescriptor AdvancedMetaEngineDetectionBase::findGame(const char *gameId) const {
|
|
// First search the list of supported gameids for a match.
|
|
const PlainGameDescriptor *g = findPlainGameDescriptor(gameId, _gameIds);
|
|
if (g)
|
|
return *g;
|
|
|
|
// No match found
|
|
return PlainGameDescriptor::empty();
|
|
}
|
|
|
|
static const char *const grayList[] = {
|
|
"game.exe",
|
|
"demo.exe",
|
|
"game",
|
|
"gamedata",
|
|
"demo",
|
|
"demo.ini",
|
|
"data",
|
|
"data.z",
|
|
"data.cab",
|
|
"data1.hdr",
|
|
"data1.cab",
|
|
"data2.cab",
|
|
"data3.cab",
|
|
"data4.cab",
|
|
"data5.cab",
|
|
"Double-click me",
|
|
"engine.exe",
|
|
"install.exe",
|
|
"play.exe",
|
|
"start.exe",
|
|
"item.dat",
|
|
"abc.exe",
|
|
"ppc",
|
|
"www.exe",
|
|
"shared.dir",
|
|
"shared.dxr",
|
|
"SHARDCST.MMM",
|
|
0
|
|
};
|
|
|
|
AdvancedMetaEngineDetectionBase::AdvancedMetaEngineDetectionBase(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds)
|
|
: _gameDescriptors((const byte *)descs), _descItemSize(descItemSize), _gameIds(gameIds) {
|
|
|
|
_md5Bytes = 5000;
|
|
_flags = 0;
|
|
_guiOptions = GUIO_NONE;
|
|
_maxScanDepth = 1;
|
|
_directoryGlobs = NULL;
|
|
_maxAutogenLength = 15;
|
|
_fullPathGlobsDepth = 5;
|
|
|
|
_hashMapsInited = false;
|
|
|
|
for (auto f = grayList; *f; f++)
|
|
_grayListMap.setVal(*f, true);
|
|
}
|
|
|
|
void AdvancedMetaEngineDetectionBase::preprocessDescriptions() {
|
|
if (_hashMapsInited)
|
|
return;
|
|
|
|
_hashMapsInited = true;
|
|
|
|
// Put all directory globs into a hashmap for faster usage
|
|
if (_directoryGlobs) {
|
|
for (auto glob = _directoryGlobs; *glob; glob++)
|
|
_globsMap.setVal(*glob, true);
|
|
}
|
|
|
|
// Now scan all detection entries
|
|
for (const byte *descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize) {
|
|
const ADGameDescription *g = (const ADGameDescription *)descPtr;
|
|
|
|
// Scan for potential directory globs
|
|
for (const ADGameFileDescription *fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
if (strchr(fileDesc->fileName, '/')) {
|
|
if (!(_flags & kADFlagMatchFullPaths))
|
|
warning("Path component detected in entry for '%s:%s' but no kADFlagMatchFullPaths is set",
|
|
getName(), g->gameId);
|
|
|
|
Common::StringTokenizer tok(fileDesc->fileName, "/");
|
|
|
|
uint32 depth = 0;
|
|
|
|
while (!tok.empty()) {
|
|
Common::String component = tok.nextToken();
|
|
|
|
if (!tok.empty() && !_globsMap.contains(component.c_str())) { // If it is not the last component
|
|
_globsMap.setVal(component, true);
|
|
debugC(4, kDebugGlobalDetection, " Added '%s' to globs", component.c_str());
|
|
}
|
|
|
|
depth++;
|
|
}
|
|
|
|
if (depth > _maxScanDepth) {
|
|
_maxScanDepth = depth;
|
|
|
|
debugC(4, kDebugGlobalDetection, " Increased scan depth to %d", _maxScanDepth);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check if the detection entry have only files from the blacklist
|
|
if (isEntryGrayListed(g)) {
|
|
debug(0, "WARNING: Detection entry for '%s:%s' contains only blacklisted names. Add more files to the entry (%s)",
|
|
getName(), g->gameId, g->filesDescriptions[0].md5);
|
|
}
|
|
}
|
|
|
|
#ifndef RELEASE_BUILD
|
|
// Check the provided tables for sanity
|
|
detectClashes();
|
|
#endif
|
|
}
|
|
|
|
Common::StringArray AdvancedMetaEngineDetectionBase::getPathsFromEntry(const ADGameDescription *g) {
|
|
Common::StringArray result;
|
|
Common::HashMap<Common::String, bool, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> unique;
|
|
|
|
for (const ADGameFileDescription *fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
if (!strchr(fileDesc->fileName, '/'))
|
|
continue;
|
|
|
|
Common::StringTokenizer tok(fileDesc->fileName, "/");
|
|
|
|
while (!tok.empty()) {
|
|
Common::String component = tok.nextToken();
|
|
|
|
if (!tok.empty()) { // If it is not the last component
|
|
if (!unique.contains(component))
|
|
result.push_back(component);
|
|
|
|
unique[component] = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AdvancedMetaEngineDetectionBase::isEntryGrayListed(const ADGameDescription *g) const {
|
|
bool grayIsPresent = false, nonGrayIsPresent = false;
|
|
|
|
for (const ADGameFileDescription *fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
|
if (_grayListMap.contains(fileDesc->fileName)) {
|
|
grayIsPresent = true;
|
|
} else {
|
|
nonGrayIsPresent = true;
|
|
}
|
|
}
|
|
|
|
return (grayIsPresent && !nonGrayIsPresent);
|
|
}
|
|
|
|
void AdvancedMetaEngineDetectionBase::detectClashes() const {
|
|
// First, check that we do not have duplicated entries in _gameIds
|
|
Common::HashMap<Common::String, int, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> idsMap;
|
|
|
|
|
|
for (const PlainGameDescriptor *g = _gameIds; g->gameId; g++) {
|
|
if (idsMap.contains(g->gameId))
|
|
debug(0, "WARNING: Detection gameId for '%s:%s' has duplicates", getName(), g->gameId);
|
|
|
|
idsMap[g->gameId] = 0;
|
|
}
|
|
|
|
for (const byte *descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameId != nullptr; descPtr += _descItemSize) {
|
|
const ADGameDescription *g = (const ADGameDescription *)descPtr;
|
|
|
|
if (!idsMap.contains(g->gameId)) {
|
|
debug(0, "WARNING: Detection gameId for '%s:%s' is not present in gameids", getName(), g->gameId);
|
|
} else {
|
|
idsMap[g->gameId]++;
|
|
}
|
|
|
|
// Perform sanity checks for entries with files inside archives
|
|
for (const ADGameFileDescription &fileDesc : ((const ADGameDescription *)descPtr)->filesDescriptions) {
|
|
if (fileDesc.fileName == nullptr && fileDesc.md5 == nullptr) {
|
|
break;
|
|
}
|
|
|
|
if (gameFileToMD5Props(&fileDesc, ((const ADGameDescription *)descPtr)->flags) & kMD5Archive) {
|
|
Common::StringTokenizer tok(fileDesc.fileName, ":");
|
|
uint numTokens = 0;
|
|
|
|
while (!tok.empty()) {
|
|
if (tok.nextToken().empty()) {
|
|
break;
|
|
}
|
|
++numTokens;
|
|
}
|
|
|
|
// We need exactly three tokens: <archive type> : <archive name> : <file name>
|
|
if (numTokens != 3) {
|
|
debug(0, "WARNING: Detection entry '%s' for gameId '%s:%s' is invalid", fileDesc.fileName, getName(), g->gameId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (auto &k : idsMap) {
|
|
if (k._value == 0 && k._key != getName())
|
|
debug(0, "WARNING: Detection gameId for '%s:%s' has no games in the detection table", getName(), k._key.c_str());
|
|
}
|
|
}
|
|
|
|
Common::Error AdvancedMetaEngineBase::createInstance(OSystem *syst, Engine **engine, const DetectedGame &gameDescriptor, const void *meDescriptor) {
|
|
assert(engine);
|
|
|
|
const ADGameDescription *adgDesc = (const ADGameDescription *)meDescriptor;
|
|
|
|
// If the GUI options were updated, we catch this here and update them in the users config
|
|
// file transparently.
|
|
ConfMan.setAndFlush("guioptions", gameDescriptor.getGUIOptions());
|
|
|
|
bool showTestingWarning = false;
|
|
|
|
#ifdef RELEASE_BUILD
|
|
showTestingWarning = true;
|
|
#endif
|
|
|
|
if (((gameDescriptor.gameSupportLevel == kUnstableGame
|
|
|| (gameDescriptor.gameSupportLevel == kTestingGame
|
|
&& showTestingWarning)))
|
|
&& !Engine::warnUserAboutUnsupportedGame())
|
|
return Common::kUserCanceled;
|
|
|
|
if (gameDescriptor.gameSupportLevel == kWarningGame
|
|
&& !Engine::warnUserAboutUnsupportedGame(gameDescriptor.extra))
|
|
return Common::kUserCanceled;
|
|
|
|
if (gameDescriptor.gameSupportLevel == kUnsupportedGame) {
|
|
Engine::errorUnsupportedGame(gameDescriptor.extra);
|
|
return Common::kUserCanceled;
|
|
}
|
|
|
|
debug("Running %s", gameDescriptor.description.c_str());
|
|
Common::Array<Common::Path> filenames;
|
|
for (FilePropertiesMap::const_iterator i = gameDescriptor.matchedFiles.begin(); i != gameDescriptor.matchedFiles.end(); ++i) {
|
|
filenames.push_back(i->_key);
|
|
}
|
|
Common::sort(filenames.begin(), filenames.end());
|
|
for (uint i = 0; i < filenames.size(); ++i) {
|
|
const FileProperties &file = gameDescriptor.matchedFiles[filenames[i]];
|
|
debug("%s: %s, %llu bytes.", filenames[i].toString().c_str(), file.md5.c_str(), (unsigned long long)file.size);
|
|
}
|
|
initSubSystems(adgDesc);
|
|
|
|
return createInstance(syst, engine, meDescriptor);
|
|
}
|
|
|
|
void AdvancedMetaEngineBase::initSubSystems(const ADGameDescription *gameDesc) const {
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
if (gameDesc) {
|
|
g_eventRec.processGameDescription(gameDesc);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool AdvancedMetaEngineBase::checkExtendedSaves(MetaEngineFeature f) const {
|
|
return (f == kSavesUseExtendedFormat) ||
|
|
(f == kSimpleSavesNames) ||
|
|
(f == kSupportsListSaves) ||
|
|
(f == kSupportsDeleteSave) ||
|
|
(f == kSavesSupportMetaInfo) ||
|
|
(f == kSavesSupportThumbnail) ||
|
|
(f == kSavesSupportCreationDate) ||
|
|
(f == kSavesSupportPlayTime);
|
|
}
|