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524 lines
13 KiB
C++
524 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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#include "avalanche/avalanche.h"
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#include "common/random.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "graphics/thumbnail.h"
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namespace Avalanche {
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AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd) : Engine(syst), _gameDescription(gd), _fxHidden(false), _interrogation(0) {
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setDebugger(new AvalancheConsole(this));
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_rnd = new Common::RandomSource("avalanche");
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_showDebugLines = false;
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_clock = nullptr;
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_graphics = nullptr;
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_parser = nullptr;
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_dialogs = nullptr;
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_background = nullptr;
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_sequence = nullptr;
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_timer = nullptr;
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_animation = nullptr;
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_dropdown = nullptr;
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_closing = nullptr;
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_sound = nullptr;
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_nim = nullptr;
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_ghostroom = nullptr;
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_help = nullptr;
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_highscore = nullptr;
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initVariables();
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}
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AvalancheEngine::~AvalancheEngine() {
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delete _rnd;
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delete _graphics;
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delete _parser;
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delete _clock;
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delete _dialogs;
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delete _background;
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delete _sequence;
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delete _timer;
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delete _animation;
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delete _dropdown;
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delete _closing;
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delete _sound;
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delete _nim;
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delete _ghostroom;
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delete _help;
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delete _highscore;
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for (int i = 0; i < 31; i++) {
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for (int j = 0; j < 2; j++) {
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if (_also[i][j] != nullptr) {
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delete _also[i][j];
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_also[i][j] = nullptr;
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}
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}
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}
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}
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void AvalancheEngine::initVariables() {
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for (int i = 0; i < 31; i++) {
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_also[i][0] = nullptr;
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_also[i][1] = nullptr;
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}
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memset(_fxPal, 0, 16 * 16 * 3);
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for (int i = 0; i < 15; i++) {
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_peds[i]._direction = kDirNone;
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_peds[i]._x = 0;
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_peds[i]._y = 0;
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_magics[i]._operation = kMagicNothing;
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_magics[i]._data = 0;
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}
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for (int i = 0; i < 7; i++) {
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_portals[i]._operation = kMagicNothing;
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_portals[i]._data = 0;
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}
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for (int i = 0; i < 30; i++) {
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_fields[i]._x1 = 0;
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_fields[i]._y1 = 0;
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_fields[i]._x2 = 0;
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_fields[i]._y2 = 0;
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}
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_fieldNum = 0;
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_cp = 0;
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_ledStatus = 177;
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_alive = false;
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_subjectNum = 0;
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_him = kPeoplePardon;
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_her = kPeoplePardon;
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_it = Parser::kPardon;
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_roomCycles = 0;
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_doingSpriteRun = false;
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_isLoaded = false;
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_soundFx = true;
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_holdTheDawn = false;
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_lineNum = 0;
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for (int i = 0; i < 50; i++)
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_lines[i]._color = kColorWhite;
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_dropsOk = false;
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_cheat = false;
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_letMeOut = false;
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_thinks = 2;
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_thinkThing = true;
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_animationsEnabled = true;
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_currentMouse = 177;
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_holdLeftMouse = false;
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resetVariables();
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}
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Common::ErrorCode AvalancheEngine::initialize() {
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_graphics = new GraphicManager(this);
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_parser = new Parser(this);
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_clock = new Clock(this);
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_dialogs = new Dialogs(this);
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_background = new Background(this);
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_sequence = new Sequence(this);
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_timer = new Timer(this);
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_animation = new Animation(this);
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_dropdown = new DropDownMenu(this);
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_closing = new Closing(this);
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_sound = new SoundHandler(this);
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_nim = new Nim(this);
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_ghostroom = new GhostRoom(this);
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_help = new Help(this);
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_highscore = new HighScore(this);
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_graphics->init();
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_dialogs->init();
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init();
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_parser->init();
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return Common::kNoError;
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}
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bool AvalancheEngine::hasFeature(EngineFeature f) const {
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return (f == kSupportsSavingDuringRuntime) || (f == kSupportsLoadingDuringRuntime);
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}
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const char *AvalancheEngine::getCopyrightString() const {
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return "Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.";
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}
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void AvalancheEngine::synchronize(Common::Serializer &sz) {
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_animation->synchronize(sz);
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_parser->synchronize(sz);
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_nim->synchronize(sz);
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_sequence->synchronize(sz);
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_background->synchronize(sz);
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sz.syncAsByte(_carryNum);
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for (int i = 0; i < kObjectNum; i++)
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sz.syncAsByte(_objects[i]);
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sz.syncAsSint16LE(_score);
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sz.syncAsSint32LE(_money);
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sz.syncAsByte(_room);
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if (sz.isSaving())
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_saveNum++;
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sz.syncAsByte(_saveNum);
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sz.syncBytes(_roomCount, 100);
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sz.syncAsByte(_wonNim);
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sz.syncAsByte(_wineState);
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sz.syncAsByte(_cwytalotGone);
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sz.syncAsByte(_passwordNum);
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sz.syncAsByte(_aylesIsAwake);
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sz.syncAsByte(_drawbridgeOpen);
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sz.syncAsByte(_avariciusTalk);
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sz.syncAsByte(_rottenOnion);
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sz.syncAsByte(_onionInVinegar);
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sz.syncAsByte(_givenToSpludwick);
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sz.syncAsByte(_brummieStairs);
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sz.syncAsByte(_cardiffQuestionNum);
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sz.syncAsByte(_passedCwytalotInHerts);
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sz.syncAsByte(_avvyIsAwake);
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sz.syncAsByte(_avvyInBed);
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sz.syncAsByte(_userMovesAvvy);
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sz.syncAsByte(_npcFacing);
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sz.syncAsByte(_givenBadgeToIby);
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sz.syncAsByte(_friarWillTieYouUp);
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sz.syncAsByte(_tiedUp);
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sz.syncAsByte(_boxContent);
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sz.syncAsByte(_talkedToCrapulus);
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sz.syncAsByte(_jacquesState);
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sz.syncAsByte(_bellsAreRinging);
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sz.syncAsByte(_standingOnDais);
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sz.syncAsByte(_takenPen);
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sz.syncAsByte(_arrowInTheDoor);
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if (sz.isSaving()) {
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uint16 like2drinkSize = _favoriteDrink.size();
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sz.syncAsUint16LE(like2drinkSize);
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for (uint16 i = 0; i < like2drinkSize; i++) {
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char actChr = _favoriteDrink[i];
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sz.syncAsByte(actChr);
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}
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uint16 favoriteSongSize = _favoriteSong.size();
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sz.syncAsUint16LE(favoriteSongSize);
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for (uint16 i = 0; i < favoriteSongSize; i++) {
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char actChr = _favoriteSong[i];
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sz.syncAsByte(actChr);
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}
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uint16 worst_place_on_earthSize = _worstPlaceOnEarth.size();
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sz.syncAsUint16LE(worst_place_on_earthSize);
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for (uint16 i = 0; i < worst_place_on_earthSize; i++) {
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char actChr = _worstPlaceOnEarth[i];
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sz.syncAsByte(actChr);
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}
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uint16 spare_eveningSize = _spareEvening.size();
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sz.syncAsUint16LE(spare_eveningSize);
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for (uint16 i = 0; i < spare_eveningSize; i++) {
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char actChr = _spareEvening[i];
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sz.syncAsByte(actChr);
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}
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} else {
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if (!_favoriteDrink.empty())
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_favoriteDrink.clear();
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uint16 like2drinkSize = 0;
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char actChr = ' ';
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sz.syncAsUint16LE(like2drinkSize);
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for (uint16 i = 0; i < like2drinkSize; i++) {
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sz.syncAsByte(actChr);
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_favoriteDrink += actChr;
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}
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if (!_favoriteSong.empty())
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_favoriteSong.clear();
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uint16 favoriteSongSize = 0;
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sz.syncAsUint16LE(favoriteSongSize);
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for (uint16 i = 0; i < favoriteSongSize; i++) {
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sz.syncAsByte(actChr);
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_favoriteSong += actChr;
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}
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if (!_worstPlaceOnEarth.empty())
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_worstPlaceOnEarth.clear();
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uint16 worst_place_on_earthSize = 0;
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sz.syncAsUint16LE(worst_place_on_earthSize);
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for (uint16 i = 0; i < worst_place_on_earthSize; i++) {
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sz.syncAsByte(actChr);
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_worstPlaceOnEarth += actChr;
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}
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if (!_spareEvening.empty())
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_spareEvening.clear();
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uint16 spare_eveningSize = 0;
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sz.syncAsUint16LE(spare_eveningSize);
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for (uint16 i = 0; i < spare_eveningSize; i++) {
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sz.syncAsByte(actChr);
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_spareEvening += actChr;
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}
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}
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sz.syncAsSint32LE(_totalTime);
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sz.syncAsByte(_jumpStatus);
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sz.syncAsByte(_mushroomGrowing);
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sz.syncAsByte(_spludwickAtHome);
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sz.syncAsByte(_lastRoom);
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sz.syncAsByte(_lastRoomNotMap);
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sz.syncAsByte(_crapulusWillTell);
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sz.syncAsByte(_enterCatacombsFromLustiesRoom);
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sz.syncAsByte(_teetotal);
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sz.syncAsByte(_malagauche);
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sz.syncAsByte(_drinking);
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sz.syncAsByte(_enteredLustiesRoomAsMonk);
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sz.syncAsByte(_catacombX);
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sz.syncAsByte(_catacombY);
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sz.syncAsByte(_avvysInTheCupboard);
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sz.syncAsByte(_geidaFollows);
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sz.syncAsByte(_givenPotionToGeida);
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sz.syncAsByte(_lustieIsAsleep);
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sz.syncAsByte(_beenTiedUp);
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sz.syncAsByte(_sittingInPub);
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sz.syncAsByte(_spurgeTalkCount);
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sz.syncAsByte(_metAvaroid);
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sz.syncAsByte(_takenMushroom);
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sz.syncAsByte(_givenPenToAyles);
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sz.syncAsByte(_askedDogfoodAboutNim);
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for (int i = 0; i < 7; i++) {
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sz.syncAsSint32LE(_timer->_times[i]._timeLeft);
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sz.syncAsByte(_timer->_times[i]._action);
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sz.syncAsByte(_timer->_times[i]._reason);
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}
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}
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bool AvalancheEngine::canSaveGameStateCurrently(Common::U32String *msg) {
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return (_animationsEnabled && _alive);
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}
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Common::Error AvalancheEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) {
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return (saveGame(slot, desc) ? Common::kNoError : Common::kWritingFailed);
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}
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bool AvalancheEngine::saveGame(const int16 slot, const Common::String &desc) {
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Common::String fileName = getSaveStateName(slot);
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Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(fileName);
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if (!f) {
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warning("Can't create file '%s', game not saved.", fileName.c_str());
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return false;
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}
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f->writeUint32LE(MKTAG('A', 'V', 'A', 'L'));
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// Write version. We can't restore from obsolete versions.
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f->writeByte(kSavegameVersion);
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f->writeUint32LE(desc.size());
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f->write(desc.c_str(), desc.size());
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Graphics::saveThumbnail(*f);
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TimeDate t;
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_system->getTimeAndDate(t);
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f->writeSint16LE(t.tm_mday);
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f->writeSint16LE(t.tm_mon);
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f->writeSint16LE(t.tm_year);
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_totalTime += getTimeInSeconds() - _startTime;
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Common::Serializer sz(nullptr, f);
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synchronize(sz);
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f->finalize();
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delete f;
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return true;
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}
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bool AvalancheEngine::canLoadGameStateCurrently(Common::U32String *msg) {
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return (_animationsEnabled);
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}
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Common::Error AvalancheEngine::loadGameState(int slot) {
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return (loadGame(slot) ? Common::kNoError : Common::kReadingFailed);
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}
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bool AvalancheEngine::loadGame(const int16 slot) {
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Common::String fileName = getSaveStateName(slot);
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Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName);
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if (!f)
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return false;
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uint32 signature = f->readUint32LE();
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if (signature != MKTAG('A', 'V', 'A', 'L'))
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return false;
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// Check version. We can't restore from obsolete versions.
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byte saveVersion = f->readByte();
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if (saveVersion > kSavegameVersion) {
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warning("Savegame of incompatible version!");
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delete f;
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return false;
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}
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// Read the description.
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uint32 descSize = f->readUint32LE();
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Common::String description;
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for (uint32 i = 0; i < descSize; i++) {
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char actChar = f->readByte();
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description += actChar;
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}
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description.toUppercase();
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Graphics::skipThumbnail(*f);
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// Read the time the game was saved.
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TimeDate t;
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t.tm_mday = f->readSint16LE();
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t.tm_mon = f->readSint16LE();
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t.tm_year = f->readSint16LE();
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resetAllVariables();
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Common::Serializer sz(f, nullptr);
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synchronize(sz);
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delete f;
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_isLoaded = true;
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_animationsEnabled = false;
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if (_holdTheDawn) {
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_holdTheDawn = false;
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fadeIn();
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}
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_background->release();
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minorRedraw();
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_dropdown->setup();
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setRoom(kPeopleAvalot, _room);
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_alive = true;
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refreshObjectList();
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_animation->updateSpeed();
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drawDirection();
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_animation->animLink();
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_background->update();
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Common::String tmpStr = Common::String::format("%cLoaded: %c%s.ASG%c%c%c%s%c%csaved on %s.",
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kControlItalic, kControlRoman, description.c_str(), kControlCenter, kControlNewLine,
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kControlNewLine, _roomnName.c_str(), kControlNewLine, kControlNewLine,
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expandDate(t.tm_mday, t.tm_mon, t.tm_year).c_str());
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_dialogs->displayText(tmpStr);
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AnimationType *avvy = _animation->_sprites[0];
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if (avvy->_quick && avvy->_visible)
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_animation->setMoveSpeed(0, _animation->getDirection()); // We push Avvy in the right direction is he was moving.
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return true;
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}
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Common::String AvalancheEngine::expandDate(int d, int m, int y) {
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static const char months[12][10] = {
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"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"
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};
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Common::String month = Common::String(months[m]);
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Common::String day = intToStr(d);
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if (((1 <= d) && (d <= 9)) || ((21 <= d) && (d <= 31)))
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switch (d % 10) {
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case 1:
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day += "st";
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break;
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case 2:
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day += "nd";
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break;
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case 3:
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day += "rd";
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break;
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default:
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day += "th";
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}
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return day + ' ' + month + ' ' + intToStr(y + 1900);
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}
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uint32 AvalancheEngine::getTimeInSeconds() {
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TimeDate time;
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_system->getTimeAndDate(time);
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return time.tm_hour * 3600 + time.tm_min * 60 + time.tm_sec;
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}
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void AvalancheEngine::updateEvents() {
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Common::Event event;
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_LBUTTONDOWN:
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_holdLeftMouse = true; // Used in checkclick() and Menu::menu_link().
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break;
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case Common::EVENT_LBUTTONUP:
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_holdLeftMouse = false; // Same as above.
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break;
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case Common::EVENT_KEYDOWN:
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handleKeyDown(event);
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break;
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default:
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break;
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}
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}
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}
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bool AvalancheEngine::getEvent(Common::Event &event) {
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return _eventMan->pollEvent(event);
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}
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Common::Point AvalancheEngine::getMousePos() {
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return _eventMan->getMousePos();
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}
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Common::Error AvalancheEngine::run() {
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Common::ErrorCode err = initialize();
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if (err != Common::kNoError)
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return err;
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do {
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runAvalot();
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} while (!_letMeOut && !shouldQuit());
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return Common::kNoError;
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}
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} // End of namespace Avalanche
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