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93af8e33e9
The previous change corrected the compiler warning, but the resulting allocated buffer was not passed out of the function. This will likely result in a memory leak if this is not deallocated elsewhere, but this is a better situation than a likely segfault from usage of a local variable pointer out of scope. |
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.. | ||
agil.cpp | ||
agility.h | ||
agt.cpp | ||
agt.h | ||
agtread.cpp | ||
agxfile.cpp | ||
auxfile.cpp | ||
config.h | ||
debugcmd.cpp | ||
detection_tables.h | ||
detection.cpp | ||
detection.h | ||
disassemble.cpp | ||
exec.cpp | ||
exec.h | ||
filename.cpp | ||
gamedata.cpp | ||
interface.cpp | ||
interp.h | ||
metacommand.cpp | ||
object.cpp | ||
os_glk.cpp | ||
parser.cpp | ||
runverb.cpp | ||
savegame.cpp | ||
token.cpp | ||
util.cpp | ||
vars.cpp |