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29ceb07959
- DETECT_OBJS are present and added inside an engine's modules.mk file.
32 lines
460 B
Makefile
32 lines
460 B
Makefile
MODULE := engines/griffon
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MODULE_OBJS := \
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combat.o \
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console.o \
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cutscenes.o \
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dialogs.o \
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draw.o \
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engine.o \
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gfx.o \
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griffon.o \
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input.o \
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logic.o \
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metaengine.o \
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resources.o \
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saveload.o \
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sound.o
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MODULE_DIRS += \
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engines/griffon
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# This module can be built as a plugin
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ifeq ($(ENABLE_GRIFFON), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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