scummvm/engines/saga2
2024-06-30 19:13:41 +02:00
..
actor.cpp ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
actor.h ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
annoy.h SAGA2: Remove Several Chunks of Dead Code 2022-03-20 13:06:22 +00:00
assign.cpp SAGA2: Rename enums in task.h 2022-10-29 15:08:31 +02:00
assign.h SAGA2: Rename enums in assign.h 2022-10-27 13:32:38 +02:00
audio.cpp SAGA2: Rename constants in audio.cpp 2022-10-29 23:46:00 +02:00
audio.h
automap.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
automap.h SAGA2: Add Automap Cheat to Console Command 2022-07-23 22:56:45 +01:00
band.cpp
band.h
beegee.cpp SAGA2: Remove unused variable 2023-06-02 12:04:23 +02:00
beegee.h
blitters.cpp SAGA2: Hid noisy warning 2023-02-13 20:39:05 +01:00
blitters.h
button.cpp SAGA2: Rename enums in panel.h 2022-10-29 13:41:51 +02:00
button.h SAGA2: Rename enums in button.h 2022-10-27 13:37:08 +02:00
calendar.cpp SAGA2: Fix calendar typo (was calender) 2022-10-28 22:37:57 +03:00
calendar.h SAGA2: Fix calendar typo (was calender) 2022-10-28 22:37:57 +03:00
cmisc.h SAGA2: Drop unused swap16()/swap32() 2023-02-15 12:44:40 +01:00
code.h SAGA2: Rename enums in code.h 2022-10-27 13:58:18 +02:00
combat.h
configure.engine SAGA2: Enable engine by default 2023-01-04 23:44:44 +01:00
console.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
console.h SAGA2: Implement teleport_place console command 2022-10-30 23:48:15 +01:00
contain.cpp JANITORIAL: Fix various "an" typos in comments 2023-03-16 14:47:28 +01:00
contain.h SAGA2: Reanme enums in contain.h 2022-10-27 14:06:11 +02:00
credits.pl
detection.cpp DETECTION: Use uint32 for ADGameFileDescription file size 2024-06-30 19:13:41 +02:00
detection.h ENGINES: Add ADDynamicGameDescription class 2024-06-30 18:39:06 +02:00
dice.h SAGA2: Rename class variables in dice.h 2022-09-25 21:37:26 +02:00
display.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
display.h SAGA2: Rename enums in display.h 2022-10-27 14:09:09 +02:00
dispnode.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
dispnode.h SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
document.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
document.h SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
effects.cpp ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
effects.h SAGA2: Rename enums in speldefs.h 2022-10-29 14:29:23 +02:00
enchant.cpp SAGA2: Rename enums in objproto.h 2022-10-29 13:36:38 +02:00
enchant.h SAGA2: Rename enums in enchant.h 2022-10-27 14:40:38 +02:00
floating.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
floating.h SAGA2: Fix class member names in floating.h 2022-09-25 21:37:27 +02:00
fontlib.h
fta.h SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
gamemode.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
gamerate.h SAGA2: Rename enums in gamerate.h 2022-10-27 14:44:21 +02:00
gbevel.h SAGA2: Rename enums in bevel.h 2022-10-28 23:34:23 +02:00
gblitter.h
gdraw.cpp SAGA2: Rename enums in gdraw.h 2022-10-28 23:43:53 +02:00
gdraw.h SAGA2: Rename enums in gdraw.h 2022-10-28 23:43:53 +02:00
gfx.cpp SAGA2: Use OSystem::copyRectToScreen() and fillScreen() where possible 2024-01-07 11:09:34 +02:00
gfx.h
gpointer.cpp SAGA2: Rename enums in gdraw.h 2022-10-28 23:43:53 +02:00
gpointer.h SAGA2: Rename class variables in gpointer.h 2022-09-26 19:52:25 +02:00
grabinfo.cpp SAGA2: Rename enums in objproto.h 2022-10-29 13:36:38 +02:00
grabinfo.h SAGA2: Rename enums in grabinfo.h 2022-10-28 23:52:24 +02:00
grequest.cpp SAGA2: Rename enums in panel.h 2022-10-29 13:41:51 +02:00
grequest.h
gtext.cpp SAGA2: Rename enums in gdraw.h 2022-10-28 23:43:53 +02:00
gtextbox.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
gtextbox.h SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
hresmgr.cpp SAGA2: Migrate engine to Path 2023-12-24 13:19:25 +01:00
hresmgr.h SAGA2: Migrate engine to Path 2023-12-24 13:19:25 +01:00
idtypes.h SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
imagcach.cpp SAGA2: Rename class variables in imagcach.h 2022-09-26 19:52:26 +02:00
imagcach.h SAGA2: Rename class variables in imagcach.h 2022-09-26 19:52:26 +02:00
input.h SAGA2: Remove unused constants 2022-10-29 23:45:59 +02:00
interp.cpp SAGA2: Fix -Wformat warning 2023-05-14 22:57:11 +02:00
intrface.cpp JANITORIA: Remove redundant semicolons 2024-02-08 21:20:02 +01:00
intrface.h SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
loadmsg.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
loadmsg.h
localize.h JANITORIAL: SAGA2: Correct / Note Spelling Mistakes 2022-11-15 22:52:43 +02:00
magic.cpp SAGA2: fix wrong spellid crash 2023-03-01 19:03:14 +01:00
magic.h
main.cpp SAGA2: Migrate engine to Path 2023-12-24 13:19:25 +01:00
mainmap.cpp
mainmap.h
mapfeatr.cpp SAGA2: Rename enums in tile.h 2022-10-29 23:45:58 +02:00
mapfeatr.h SAGA2: Implement teleport_place console command 2022-10-30 23:48:15 +01:00
messager.cpp SAGA2: Rename enums in gdraw.h 2022-10-28 23:43:53 +02:00
messager.h SAGA2: Fix class variable names in messager.h 2022-09-26 19:52:26 +02:00
metaengine.cpp ENGINES: Make AdvancedMetaEngine use ADDynamicGameDescription 2024-06-30 18:39:06 +02:00
methods.r
mission.cpp SAGA2: Rename enums in mission.h 2022-10-29 00:38:48 +02:00
mission.h SAGA2: Rename enums in mission.h 2022-10-29 00:38:48 +02:00
modal.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
modal.h SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
module.mk SAGA2: Fix calendar typo (was calender) 2022-10-28 22:37:57 +03:00
motion.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
motion.h SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
mouseimg.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
mouseimg.h
msgbox.cpp SAGA2: Rename enums in panel.h 2022-10-29 13:41:51 +02:00
msgbox.h SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
music.cpp
music.h
objects.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
objects.h SAGA2: Rename enums in objproto.h 2022-10-29 13:36:38 +02:00
objproto.cpp SAGA2: Rename enums in tcoords.h 2022-10-29 23:45:58 +02:00
objproto.h SAGA2: Rename enums in tcoords.h 2022-10-29 23:45:58 +02:00
oncall.h
palette.h
panel.cpp SAGA2: Rename enums in panel.h 2022-10-29 13:41:51 +02:00
panel.h SAGA2: Rename enums in panel.h 2022-10-29 13:41:51 +02:00
path.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
patrol.cpp SAGA2: Rename enums in patrol.h 2022-10-29 13:44:19 +02:00
patrol.h SAGA2: Rename enums in patrol.h 2022-10-29 13:44:19 +02:00
pclass.r
player.cpp SAGA2: Rename enums in spells.h 2022-10-29 14:39:34 +02:00
player.h SAGA2: Rename enums in player.h 2022-10-29 13:46:27 +02:00
playmode.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
priqueue.h SAGA2: Rename class variables in priqueue.h 2022-09-27 12:43:29 +02:00
program.h
property.cpp SAGA2: Rename enums in tile.h 2022-10-29 23:45:58 +02:00
property.h SAGA2: Rename enums in property.h 2022-10-29 13:50:59 +02:00
pt2angle.cpp
rect.cpp
rect.h
saga2.cpp SAGA2: Migrate engine to Path 2023-12-24 13:19:25 +01:00
saga2.h ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
sagafunc.cpp SAGA2: Rename enums in sensor.h, setup.h and speech.h 2022-10-29 14:26:07 +02:00
saveload.cpp JANITORIAL: Clean up some whitespace and double semicolons 2024-01-29 19:32:00 +01:00
saveload.h
script.h SAGA2: Initialize struct in constuctor 2023-09-19 16:23:16 +02:00
sensor.cpp JANITORIAL: Clean up some whitespace and double semicolons 2024-01-29 19:32:00 +01:00
sensor.h JANITORIAL: Fix various "an" typos in comments 2023-03-16 14:47:28 +01:00
setup.h SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
shorten.cpp JANITORIAL: Fix some lost or outdated URLs in comments 2022-05-19 07:57:31 +03:00
shorten.h
speech.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
speech.h SAGA2: Rename enums in sensor.h, setup.h and speech.h 2022-10-29 14:26:07 +02:00
spelcast.cpp SAGA2: Rename enums in tile.h 2022-10-29 23:45:58 +02:00
speldata.cpp SAGA2: Rename enums in spelshow.h 2022-10-29 14:41:52 +02:00
speldefs.h SAGA2: Rename enums in tile.h 2022-10-29 23:45:58 +02:00
speldraw.cpp SAGA2: Rename enums in spells.h 2022-10-29 14:39:34 +02:00
spellbuk.h SAGA2: Renamed enums in spelbuk.h 2022-10-29 14:33:52 +02:00
spellini.cpp SAGA2: Rename constants in spelvals.h 2022-10-29 14:44:54 +02:00
spellio.cpp SAGA2: Rename enums in spelshow.h 2022-10-29 14:41:52 +02:00
spellio.h
spellloc.cpp SAGA2: Rename class variables in spelshow.h 2022-09-27 17:44:55 +02:00
spells.h SAGA2: Rename enums in spells.h 2022-10-29 14:39:34 +02:00
spellsiz.cpp SAGA2: Rename class variables in spelshow.h 2022-09-27 17:44:55 +02:00
spellspr.cpp SAGA2: Renamed enums in spelbuk.h 2022-10-29 14:33:52 +02:00
spellsta.cpp SAGA2: Rename enums in speldefs.h 2022-10-29 14:29:23 +02:00
spelshow.h SAGA2: Rename enums in spelshow.h 2022-10-29 14:41:52 +02:00
spelvals.h SAGA2: Rename constants in spelvals.h 2022-10-29 14:44:54 +02:00
sprite.cpp SAGA2: Rename enums in sprite.h 2022-10-29 14:49:08 +02:00
sprite.h SAGA2: Rename enums in sprite.h 2022-10-29 14:49:08 +02:00
stimtype.h SAGA2: Rename enums in stimtype.h 2022-10-29 14:51:10 +02:00
tagnoise.h
target.cpp SAGA2: Rename enums in target.h 2022-10-29 14:54:26 +02:00
target.h SAGA2: Rename enums in target.h 2022-10-29 14:54:26 +02:00
task.cpp SAGA2: Increased number of tasks and stacks 10x 2023-02-13 20:39:05 +01:00
task.h SAGA2: Rename enums in task.h 2022-10-29 15:08:31 +02:00
tcoords.h SAGA2: Rename enums in tcoords.h 2022-10-29 23:45:58 +02:00
terrain.cpp SAGA2: Rename enums in tile.h 2022-10-29 23:45:58 +02:00
terrain.h SAGA2: Rename constants in terrain.h 2022-10-29 23:45:58 +02:00
tile.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
tile.h SAGA2: Rename enums in tile.h 2022-10-29 23:45:58 +02:00
tileline.cpp
tileline.h
tileload.cpp SAGA2: Rename class variables in gdraw.h 2022-09-26 19:52:25 +02:00
tileload.h SAGA2: Rename enums in tileload.h 2022-10-29 23:45:58 +02:00
tilemode.cpp SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
tilemode.h SAGA2: Fix calendar typo (was calender) 2022-10-28 22:37:57 +03:00
tilevect.h SAGA2: Remove Dead / Unused Debug Code from Tile Classes 2022-06-28 22:53:25 +01:00
timers.cpp SAGA2: Rename class variables in fta.h 2022-09-25 21:37:27 +02:00
timers.h SAGA2: Fix calendar typo (was calender) 2022-10-28 22:37:57 +03:00
tower.cpp SAGA2: Remove Now Unused Debug Define Symbols 2022-03-25 09:07:34 +00:00
tower.h
towerfta.cpp FTA2: Load ResImportTable in a portable way 2023-02-13 21:01:27 +01:00
towerfta.h
towerwin.h SAGA2: Rename enums in towerwin.h 2022-10-29 23:45:58 +02:00
transit.cpp SAGA2: Fix calendar typo (was calender) 2022-10-28 22:37:57 +03:00
transit.h
tromode.cpp SAGA2: Rename enums in display.h 2022-10-27 14:09:09 +02:00
tromode.h
uidialog.cpp SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
uidialog.h SAGA2: Rename enums in uidialog.h 2022-10-29 23:45:59 +02:00
uimetrcs.h SAGA2: Rename constants in uimetrics.h 2022-10-29 23:45:59 +02:00
uitext.h
vbacksav.cpp SAGA2: Rename enums in gdraw.h 2022-10-28 23:43:53 +02:00
vbacksav.h SAGA2: Rename class variables in vbacksav.h 2022-09-27 17:44:56 +02:00
vdraw.h SAGA2: Rename class variables in vdraw.h 2022-09-27 17:44:56 +02:00
version.h SAGA2: Remove Unused Version Defines and Simplify About String 2022-03-30 23:29:40 +01:00
video.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
videobox.cpp SAGA2: Rename enums in videobox.h 2022-10-29 23:45:59 +02:00
videobox.h SAGA2: Rename enums in videobox.h 2022-10-29 23:45:59 +02:00
vpage.h SAGA2: Rename class variables in vpage.h 2022-09-27 17:44:57 +02:00
vpal.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
vpal.h
vwdraw.cpp SAGA2: Use OSystem::copyRectToScreen() and fillScreen() where possible 2024-01-07 11:09:34 +02:00
weapons.cpp SAGA2: Renamed enums in spelbuk.h 2022-10-29 14:33:52 +02:00
weapons.h