scummvm/engines/gob/inter_v5.cpp
2009-06-15 23:10:51 +00:00

1044 lines
20 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "common/file.h"
#include "gob/gob.h"
#include "gob/inter.h"
#include "gob/global.h"
#include "gob/game.h"
#include "gob/parse.h"
#include "gob/draw.h"
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v5, x)
const int Inter_v5::_goblinFuncLookUp[][2] = {
{0, 0},
{1, 0},
{3, 0},
{2, 0},
{33, 0},
{80, 1},
{81, 2},
{82, 3},
{83, 4},
{84, 5},
{85, 6},
{86, 7},
{87, 0},
{88, 0},
{89, 0},
{90, 0},
{91, 0},
{92, 8},
{93, 0},
{94, 0},
{95, 9},
{96, 10},
{97, 11},
{98, 12},
{99, 0},
{100, 13},
{200, 14}
};
Inter_v5::Inter_v5(GobEngine *vm) : Inter_v4(vm) {
setupOpcodes();
}
void Inter_v5::setupOpcodes() {
static const OpcodeDrawEntryV5 opcodesDraw[256] = {
/* 00 */
OPCODE(o1_loadMult),
OPCODE(o2_playMult),
OPCODE(o2_freeMultKeys),
{0, ""},
/* 04 */
{0, ""},
{0, ""},
{0, ""},
OPCODE(o1_initCursor),
/* 08 */
OPCODE(o1_initCursorAnim),
OPCODE(o1_clearCursorAnim),
OPCODE(o2_setRenderFlags),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
OPCODE(o1_loadAnim),
OPCODE(o1_freeAnim),
OPCODE(o1_updateAnim),
OPCODE(o2_multSub),
/* 14 */
OPCODE(o2_initMult),
OPCODE(o1_freeMult),
OPCODE(o1_animate),
OPCODE(o2_loadMultObject),
/* 18 */
OPCODE(o1_getAnimLayerInfo),
OPCODE(o1_getObjAnimSize),
OPCODE(o1_loadStatic),
OPCODE(o1_freeStatic),
/* 1C */
OPCODE(o2_renderStatic),
OPCODE(o2_loadCurLayer),
{0, ""},
{0, ""},
/* 20 */
OPCODE(o2_playCDTrack),
OPCODE(o2_waitCDTrackEnd),
OPCODE(o2_stopCD),
OPCODE(o2_readLIC),
/* 24 */
OPCODE(o2_freeLIC),
OPCODE(o2_getCDTrackPos),
{0, ""},
{0, ""},
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o2_loadFontToSprite),
OPCODE(o1_freeFontToSprite),
{0, ""},
{0, ""},
/* 34 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 38 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 3C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 40 */
OPCODE(o2_totSub),
OPCODE(o2_switchTotSub),
OPCODE(o2_pushVars),
OPCODE(o2_popVars),
/* 44 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 48 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 4C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 50 */
OPCODE(o2_loadMapObjects),
OPCODE(o2_freeGoblins),
OPCODE(o2_moveGoblin),
OPCODE(o2_writeGoblinPos),
/* 54 */
OPCODE(o2_stopGoblin),
OPCODE(o2_setGoblinState),
OPCODE(o2_placeGoblin),
{0, ""},
/* 58 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 5C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 60 */
{0, ""},
OPCODE(o5_deleteFile),
{0, ""},
{0, ""},
/* 64 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 68 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 6C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 70 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 74 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 78 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 7C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 80 */
OPCODE(o5_initScreen),
OPCODE(o2_scroll),
OPCODE(o2_setScrollOffset),
OPCODE(o4_playVmdOrMusic),
/* 84 */
OPCODE(o2_getImdInfo),
OPCODE(o2_openItk),
OPCODE(o2_closeItk),
OPCODE(o2_setImdFrontSurf),
/* 88 */
OPCODE(o2_resetImdFrontSurf),
{0, ""},
{0, ""},
{0, ""},
/* 8C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 90 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 94 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 98 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 9C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* A0 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* A4 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* A8 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* AC */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* B0 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* B4 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* B8 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* BC */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* C0 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* C4 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* C8 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* CC */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* D0 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* D4 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* D8 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* DC */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* E0 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* E4 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* E8 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* EC */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* F0 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* F4 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* F8 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* FC */
{0, ""},
{0, ""},
{0, ""},
{0, ""}
};
static const OpcodeFuncEntryV5 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o2_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o2_freeCollision),
OPCODE(o3_getTotTextItemPart),
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o5_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
static const OpcodeGoblinEntryV5 opcodesGoblin[71] = {
/* 00 */
OPCODE(o5_spaceShooter),
OPCODE(o5_getSystemCDSpeed),
OPCODE(o5_getSystemRAM),
OPCODE(o5_getSystemCPUSpeed),
/* 04 */
OPCODE(o5_getSystemDrawSpeed),
OPCODE(o5_totalSystemSpecs),
OPCODE(o5_saveSystemSpecs),
OPCODE(o5_loadSystemSpecs),
/* 08 */
OPCODE(o5_gob92),
OPCODE(o5_gob95),
OPCODE(o5_gob96),
OPCODE(o5_gob97),
/* 0C */
OPCODE(o5_gob98),
OPCODE(o5_gob100),
OPCODE(o5_gob200),
{0, ""},
/* 10 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 14 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 18 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 1C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 20 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 24 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 34 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 38 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 3C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 40 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 44 */
{0, ""},
{0, ""},
{0, ""},
};
_opcodesDrawV5 = opcodesDraw;
_opcodesFuncV5 = opcodesFunc;
_opcodesGoblinV5 = opcodesGoblin;
}
void Inter_v5::executeDrawOpcode(byte i) {
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
i, i, getOpcodeDrawDesc(i));
OpcodeDrawProcV5 op = _opcodesDrawV5[i].proc;
if (op == 0)
warning("unimplemented opcodeDraw: %d", i);
else
(this->*op) ();
}
bool Inter_v5::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d",
i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile,
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData),
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV5 op = _opcodesFuncV5[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v5::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
OpcodeGoblinProcV5 op = 0;
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i) {
op = _opcodesGoblinV5[_goblinFuncLookUp[j][1]].proc;
break;
}
_vm->_global->_inter_execPtr -= 2;
if (op == 0) {
warning("unimplemented opcodeGoblin: %d", i);
int16 paramCount = load16();
_vm->_global->_inter_execPtr += paramCount * 2;
} else {
params.extraData = i;
(this->*op) (params);
}
}
const char *Inter_v5::getOpcodeDrawDesc(byte i) {
return _opcodesDrawV5[i].desc;
}
const char *Inter_v5::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV5[i*16 + j].desc;
}
const char *Inter_v5::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)
return _opcodesGoblinV5[_goblinFuncLookUp[j][1]].desc;
return "";
}
void Inter_v5::o5_deleteFile() {
evalExpr(0);
warning("Dynasty Stub: deleteFile \"%s\"", _vm->_parse->_inter_resStr);
}
void Inter_v5::o5_initScreen() {
int16 offY;
int16 videoMode;
int16 width, height;
offY = load16();
videoMode = offY & 0xFF;
offY = (offY >> 8) & 0xFF;
width = _vm->_parse->parseValExpr();
height = _vm->_parse->parseValExpr();
warning("initScreen: %d, %d, %d, %d", width, height, offY, videoMode);
_vm->_video->clearScreen();
if (videoMode == 0x13) {
if (width == -1)
width = 320;
if (height == -1)
height = 200;
_vm->_width = 320;
_vm->_height = 200;
_vm->_video->setSize(false);
} else if (_vm->_global->_videoMode == 0x13) {
width = _vm->_width = 640;
height = _vm->_height = 480;
_vm->_video->setSize(true);
}
_vm->_global->_fakeVideoMode = videoMode;
// Some versions require this
if (videoMode == 0x18)
_vm->_global->_fakeVideoMode = 0x37;
if ((videoMode == _vm->_global->_videoMode) && (width == -1))
return;
if (width > 0)
_vm->_video->_surfWidth = width;
if (height > 0)
_vm->_video->_surfHeight = height;
_vm->_video->_screenDeltaX = 0;
if (_vm->_video->_surfWidth < _vm->_width)
_vm->_video->_screenDeltaX = (_vm->_width - _vm->_video->_surfWidth) / 2;
_vm->_global->_mouseMinX = _vm->_video->_screenDeltaX;
_vm->_global->_mouseMaxX = _vm->_video->_screenDeltaX + _vm->_video->_surfWidth - 1;
_vm->_video->_splitStart = _vm->_video->_surfHeight - offY;
_vm->_video->_splitHeight1 = MIN<int16>(_vm->_height, _vm->_video->_surfHeight);
_vm->_video->_splitHeight2 = offY;
if ((_vm->_video->_surfHeight + offY) < _vm->_height)
_vm->_video->_screenDeltaY = (_vm->_height - (_vm->_video->_surfHeight + offY)) / 2;
else
_vm->_video->_screenDeltaY = 0;
_vm->_global->_mouseMaxY = (_vm->_video->_surfHeight + _vm->_video->_screenDeltaY) - offY - 1;
_vm->_global->_mouseMinY = _vm->_video->_screenDeltaY;
_vm->_draw->closeScreen();
_vm->_util->clearPalette();
memset(_vm->_global->_redPalette, 0, 256);
memset(_vm->_global->_greenPalette, 0, 256);
memset(_vm->_global->_bluePalette, 0, 256);
_vm->_video->_splitSurf.reset();
_vm->_draw->_spritesArray[24].reset();
_vm->_draw->_spritesArray[25].reset();
_vm->_global->_videoMode = videoMode;
_vm->_video->initPrimary(videoMode);
WRITE_VAR(15, _vm->_global->_fakeVideoMode);
_vm->_global->_setAllPalette = true;
_vm->_util->setMousePos(_vm->_global->_inter_mouseX,
_vm->_global->_inter_mouseY);
_vm->_util->clearPalette();
_vm->_draw->initScreen();
_vm->_util->setScrollOffset();
if (offY > 0) {
_vm->_draw->_spritesArray[24] = SurfaceDescPtr(new SurfaceDesc(videoMode, _vm->_width, offY));
_vm->_draw->_spritesArray[25] = SurfaceDescPtr(new SurfaceDesc(videoMode, _vm->_width, offY));
_vm->_video->_splitSurf = _vm->_draw->_spritesArray[25];
}
}
bool Inter_v5::o5_istrlen(OpFuncParams &params) {
int16 strVar1, strVar2;
int16 len;
uint16 type;
if (*_vm->_global->_inter_execPtr == 0x80) {
_vm->_global->_inter_execPtr++;
strVar1 = _vm->_parse->parseVarIndex();
strVar2 = _vm->_parse->parseVarIndex(0, &type);
len = _vm->_draw->stringLength(GET_VARO_STR(strVar1), READ_VARO_UINT16(strVar2));
} else {
strVar1 = _vm->_parse->parseVarIndex();
strVar2 = _vm->_parse->parseVarIndex(0, &type);
if (_vm->_global->_language == 10) {
// Extra handling for Japanese strings
for (len = 0; READ_VARO_UINT8(strVar1) != 0; strVar1++, len++)
if (READ_VARO_UINT8(strVar1) >= 128)
strVar1++;
} else
len = strlen(GET_VARO_STR(strVar1));
}
writeVar(strVar2, type, (int32) len);
return false;
}
void Inter_v5::o5_spaceShooter(OpGobParams &params) {
int16 paramCount = load16();
warning("Dynasty Stub: Space shooter: %d, %d, %s",
params.extraData, paramCount, _vm->_game->_curTotFile);
if (paramCount < 4) {
warning("Space shooter variable counter < 4");
_vm->_global->_inter_execPtr += paramCount * 2;
return;
}
uint32 var1 = load16() * 4;
uint32 var2 = load16() * 4;
load16();
load16();
if (params.extraData != 0) {
WRITE_VARO_UINT32(var1, 2);
WRITE_VARO_UINT32(var2, 0);
} else {
if (paramCount < 5) {
warning("Space shooter variable counter < 5");
return;
}
_vm->_global->_inter_execPtr += (paramCount - 4) * 2;
}
}
void Inter_v5::o5_getSystemCDSpeed(OpGobParams &params) {
_vm->_global->_inter_execPtr += 2;
WRITE_VAR_UINT32(load16(), 100); // Fudging 100%
Video::FontDesc *font;
if ((font = _vm->_util->loadFont("SPEED.LET"))) {
_vm->_draw->drawString("100 %", 402, 89, 112, 144, 0, *_vm->_draw->_backSurface, font);
_vm->_draw->forceBlit();
delete font;
}
}
void Inter_v5::o5_getSystemRAM(OpGobParams &params) {
_vm->_global->_inter_execPtr += 2;
WRITE_VAR_UINT32(load16(), 100); // Fudging 100%
Video::FontDesc *font;
if ((font = _vm->_util->loadFont("SPEED.LET"))) {
_vm->_draw->drawString("100 %", 402, 168, 112, 144, 0, *_vm->_draw->_backSurface, font);
_vm->_draw->forceBlit();
delete font;
}
}
void Inter_v5::o5_getSystemCPUSpeed(OpGobParams &params) {
_vm->_global->_inter_execPtr += 2;
WRITE_VAR_UINT32(load16(), 100); // Fudging 100%
Video::FontDesc *font;
if ((font = _vm->_util->loadFont("SPEED.LET"))) {
_vm->_draw->drawString("100 %", 402, 248, 112, 144, 0, *_vm->_draw->_backSurface, font);
_vm->_draw->forceBlit();
delete font;
}
}
void Inter_v5::o5_getSystemDrawSpeed(OpGobParams &params) {
_vm->_global->_inter_execPtr += 2;
WRITE_VAR_UINT32(load16(), 100); // Fudging 100%
Video::FontDesc *font;
if ((font = _vm->_util->loadFont("SPEED.LET"))) {
_vm->_draw->drawString("100 %", 402, 326, 112, 144, 0, *_vm->_draw->_backSurface, font);
_vm->_draw->forceBlit();
delete font;
}
}
void Inter_v5::o5_totalSystemSpecs(OpGobParams &params) {
_vm->_global->_inter_execPtr += 2;
WRITE_VAR_UINT32(load16(), 100); // Fudging 100%
Video::FontDesc *font;
if ((font = _vm->_util->loadFont("SPEED.LET"))) {
_vm->_draw->drawString("100 %", 402, 405, 112, 144, 0, *_vm->_draw->_backSurface, font);
_vm->_draw->forceBlit();
delete font;
}
}
void Inter_v5::o5_saveSystemSpecs(OpGobParams &params) {
warning("Dynasty Stub: Saving system specifications");
_vm->_global->_inter_execPtr += 2;
/*
FILE *f = fopen("SAVE\\SPEED.INF", w);
fwrite(&_cdSpeed, sizeof(_cdSpeed), 1, f);
fwrite(&_ram, sizeof(_ram), 1, f);
fwrite(&_cpuSpeed, sizeof(_cpuSpeed), 1, f);
fwrite(&_drawSpeed, sizeof(_drawSpeed), 1, f);
fwrite(&_total, sizeof(_total), 1, f);
fclose(f);
*/
}
void Inter_v5::o5_loadSystemSpecs(OpGobParams &params) {
warning("Dynasty Stub: Loading system specifications");
_vm->_global->_inter_execPtr += 2;
/*
FILE *f = fopen("SAVE\\SPEED.INF", r);
fread(&_cdSpeed, sizeof(_cdSpeed), 1, f);
fread(&_ram, sizeof(_ram), 1, f);
fread(&_cpuSpeed, sizeof(_cpuSpeed), 1, f);
fread(&_drawSpeed, sizeof(_drawSpeed), 1, f);
fread(&_total, sizeof(_total), 1, f);
fclose(f);
*/
/*
speedSum = MAX(_cdSpeed, 150);
speedSum += (_ram << 3);
speedSum += (_cpuSpeed << 3);
speedSum /= 17;
needThrottle2 = (speedSum > 81) ? 1 : 0;
needThrottle1 = (_total >= 95) ? 1 : 0;
if (needThrottle1 == 1) {
speedThrottle1 = 100;
speedThrottle2 = 1;
speedThrottle3 = 1;
speedThrottle4 = 0;
} else {
speedThrottle1 = 0;
speedThrottle2 = 0;
speedThrottle3 = 0;
speedThrottle4 = 40;
}
*/
}
void Inter_v5::o5_gob92(OpGobParams &params) {
warning("Dynasty Stub: GobFunc 92");
_vm->_global->_inter_execPtr += 2;
WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) _gob92_1)) */);
}
void Inter_v5::o5_gob95(OpGobParams &params) {
warning("Dynasty Stub: GobFunc 95");
_vm->_global->_inter_execPtr += 2;
WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int16) speedThrottle4)) */);
WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) speedThrottle3)) */);
WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int8) speedThrottle2)) */);
WRITE_VAR_UINT32(load16(), 0 /* (uint32) ((int32) ((int16) speedThrottle1)) */);
}
void Inter_v5::o5_gob96(OpGobParams &params) {
int16 speedThrottle4, speedThrottle1;
byte speedThrottle3, speedThrottle2;
_vm->_global->_inter_execPtr += 2;
speedThrottle4 = READ_VAR_UINT16(load16());
speedThrottle3 = READ_VAR_UINT8(load16());
speedThrottle2 = READ_VAR_UINT8(load16());
speedThrottle1 = READ_VAR_UINT16(load16());
warning("Dynasty Stub: GobFunc 96: %d, %d, %d, %d",
speedThrottle4, speedThrottle3, speedThrottle2, speedThrottle1);
// TODO
}
void Inter_v5::o5_gob97(OpGobParams &params) {
_gob_97_98_val = 1;
_vm->_global->_inter_execPtr += 2;
}
void Inter_v5::o5_gob98(OpGobParams &params) {
_gob_97_98_val = 0;
_vm->_global->_inter_execPtr += 2;
}
void Inter_v5::o5_gob100(OpGobParams &params) {
_vm->_global->_inter_execPtr += 2;
uint16 var1 = READ_VAR_UINT16(load16());
uint16 var2 = READ_VAR_UINT16(load16());
uint16 var3 = READ_VAR_UINT16(load16());
uint16 var4 = READ_VAR_UINT16(load16());
warning("Dynasty Stub: GobFunc 100: %d, %d, %d, %d", var1, var2, var3, var4);
var3 = (var3 + var1) - 1;
var4 = (var4 + var2) - 1;
}
void Inter_v5::o5_gob200(OpGobParams &params) {
_vm->_global->_inter_execPtr += 2;
uint16 var1 = load16(); // index into the spritesArray
uint16 var2 = load16();
uint16 var3 = load16();
warning("Dynasty Stub: GobFunc 200: %d, %d, %d", var1, var2, var3);
}
} // End of namespace Gob