Peter Kohaut 0da18320af BLADERUNNER: Added audio mixer & various fixes
Audio mixer is supporting fading and pan animation
Added support for skipping speech by pressing Return
Added proper support for ambient sounds
Added more code to the dialogue menu
Added tooltips to the Spinner
Fixed calculation of volume and pan of walk steps
Code cleanup & formatting
2017-08-24 23:43:47 +02:00

207 lines
5.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "bladerunner/font.h"
#include "bladerunner/bladerunner.h"
#include "common/debug.h"
namespace BladeRunner {
Font::Font(BladeRunnerEngine *vm) : _vm(vm) {
reset();
}
Font::~Font() {
close();
}
bool Font::open(const Common::String &fileName, int screenWidth, int screenHeight, int spacing1, int spacing2, uint16 color) {
reset();
_screenWidth = screenWidth;
_screenHeight = screenHeight;
_spacing1 = spacing1;
_spacing2 = spacing2;
_color = color;
Common::ScopedPtr<Common::SeekableReadStream> stream(_vm->getResourceStream(fileName));
if (!stream) {
debug("Font::open failed to open '%s'", fileName.c_str());
return false;
}
_characterCount = stream->readUint32LE();
_maxWidth = stream->readUint32LE();
_maxHeight = stream->readUint32LE();
_dataSize = stream->readUint32LE();
_data = new uint16[_dataSize];
if (!_data) {
debug("Font::open failed to allocate font buffer");
return false;
}
for (int i = 0; i < _characterCount; i++) {
_characters[i]._x = stream->readUint32LE();
_characters[i]._y = stream->readUint32LE();
_characters[i]._width = stream->readUint32LE();
_characters[i]._height = stream->readUint32LE();
_characters[i]._dataOffset = stream->readUint32LE();
}
for (int i = 0; i < _dataSize; i++) {
_data[i] = stream->readUint16LE();
}
return true;
}
void Font::close() {
if (_data != nullptr) {
delete[] _data;
}
reset();
}
void Font::setSpacing(int spacing1, int spacing2) {
if (_data) {
_spacing1 = spacing1;
_spacing2 = spacing2;
}
}
void Font::setColor(uint16 color) {
if (_data && _color != color) {
replaceColor(_color, color);
_color = color;
}
}
void Font::draw(const Common::String &text, Graphics::Surface &surface, int x, int y) {
if (!_data) {
return;
}
x = CLIP(x, 0, _screenWidth - getTextWidth(text) + 1);
y = CLIP(y, 0, _screenHeight - _maxHeight);
const char *character = text.c_str();
while (*character != 0) {
drawCharacter(*character, surface, x, y);
x += _spacing1 + _characters[*character + 1]._width;
character++;
}
}
void Font::drawColor(const Common::String &text, Graphics::Surface &surface, int x, int y, uint16 color) {
if (_color != color) {
setColor(color);
}
draw(text, surface, x, y);
}
int Font::getTextWidth(const Common::String &text) {
const char *character = text.c_str();
if (!_data) {
return 0;
}
int totalWidth = 0;
if (*character == 0) {
return 0;
}
while (*character != 0) {
totalWidth += _spacing1 + _characters[*character + 1]._width;
character++;
}
return totalWidth - _spacing1;
}
int Font::getTextHeight(const Common::String &text) {
return _maxHeight;
}
void Font::reset() {
_maxWidth = 0;
_maxHeight = 0;
_characterCount = 0;
_data = nullptr;
_dataSize = 0;
_screenWidth = 0;
_screenHeight = 0;
_spacing1 = 0;
_spacing2 = 0;
_color = 0x7FFF;
_intersperse = 0;
memset(_characters, 0, 256 * sizeof(FontCharacter));
}
void Font::replaceColor(uint16 oldColor, uint16 newColor) {
if (!_data || !_dataSize) {
return;
}
for (int i = 0; i < _dataSize; i++) {
if (_data[i] == oldColor) {
_data[i] = newColor;
}
}
}
void Font::drawCharacter(const char character, Graphics::Surface &surface, int x, int y) {
uint8 characterIndex = (uint8)character + 1;
if (x < 0 || x >= _screenWidth || y < 0 || y >= _screenHeight || !_data || characterIndex >= _characterCount) {
return;
}
uint16 *dstPtr = (uint16*)surface.getBasePtr(x + _characters[characterIndex]._x, y + _characters[characterIndex]._y);
uint16 *srcPtr = &_data[_characters[characterIndex]._dataOffset];
int width = _characters[characterIndex]._width;
int height = _characters[characterIndex]._height;
if (_intersperse && y & 1) {
dstPtr += surface.pitch / 2;
}
int endY = height + y - 1;
int currentY = y;
while (currentY <= endY && currentY < _screenHeight) {
int currentX = x;
int endX = width + x - 1;
while (currentX <= endX && currentX < _screenWidth) {
if ((*srcPtr & 0x8000) == 0) {
*dstPtr = *srcPtr;
}
dstPtr++;
srcPtr++;
currentX++;
}
dstPtr += surface.pitch / 2 - width;
if (_intersperse) {
srcPtr += width;
dstPtr += surface.pitch / 2;
currentY++;
}
currentY++;
}
}
} // End of namespace BladeRunner