mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
4306a65577
svn-id: r53506
262 lines
6.4 KiB
C++
262 lines
6.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef COMMON_ALGORITHM_H
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#define COMMON_ALGORITHM_H
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#include "common/scummsys.h"
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#include "common/func.h"
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#include "common/util.h"
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namespace Common {
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/**
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* Copies data from the range [first, last) to [dst, dst + (last - first)).
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* It requires the range [dst, dst + (last - first)) to be valid.
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* It also requires dst not to be in the range [first, last).
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*/
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template<class In, class Out>
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Out copy(In first, In last, Out dst) {
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while (first != last)
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*dst++ = *first++;
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return dst;
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}
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/**
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* Copies data from the range [first, last) to [dst - (last - first), dst).
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* It requires the range [dst - (last - first), dst) to be valid.
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* It also requires dst not to be in the range [first, last).
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*
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* Unlike copy copy_backward copies the data from the end to the beginning.
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*/
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template<class In, class Out>
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Out copy_backward(In first, In last, Out dst) {
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while (first != last)
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*--dst = *--last;
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return dst;
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}
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/**
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* Copies data from the range [first, last) to [dst, dst + (last - first)).
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* It requires the range [dst, dst + (last - first)) to be valid.
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* It also requires dst not to be in the range [first, last).
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*
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* Unlike copy or copy_backward it does not copy all data. It only copies
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* a data element when operator() of the op parameter returns true for the
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* passed data element.
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*/
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template<class In, class Out, class Op>
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Out copy_if(In first, In last, Out dst, Op op) {
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while (first != last) {
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if (op(*first))
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*dst++ = *first;
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++first;
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}
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return dst;
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}
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// Our 'specialized' 'set_to' template for char, signed char and unsigned char arrays.
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// Since C++ doesn't support partial specialized template functions (currently) we
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// are going this way...
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// With this we assure the usage of memset for those, which should be
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// faster than a simple loop like for the generic 'set_to'.
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template<class Value>
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signed char *set_to(signed char *first, signed char *last, Value val) {
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memset(first, (val & 0xFF), last - first);
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return last;
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}
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template<class Value>
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unsigned char *set_to(unsigned char *first, unsigned char *last, Value val) {
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memset(first, (val & 0xFF), last - first);
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return last;
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}
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template<class Value>
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char *set_to(char *first, char *last, Value val) {
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memset(first, (val & 0xFF), last - first);
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return last;
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}
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/**
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* Sets all elements in the range [first, last) to val.
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*/
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template<class In, class Value>
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In set_to(In first, In last, Value val) {
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while (first != last)
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*first++ = val;
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return first;
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}
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/**
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* Finds the first data value in the range [first, last) matching v.
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* For data comperance it uses operator == of the data elements.
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*/
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template<class In, class T>
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In find(In first, In last, const T &v) {
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while (first != last) {
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if (*first == v)
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return first;
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++first;
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}
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return last;
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}
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/**
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* Finds the first data value in the range [first, last) for which
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* the specified predicate p returns true.
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*/
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template<class In, class Pred>
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In find_if(In first, In last, Pred p) {
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while (first != last) {
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if (p(*first))
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return first;
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++first;
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}
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return last;
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}
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/**
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* Applies the function f on all elements of the range [first, last).
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* The processing order is from beginning to end.
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*/
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template<class In, class Op>
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Op for_each(In first, In last, Op f) {
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while (first != last) f(*first++);
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return f;
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}
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template<typename T>
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unsigned int distance(T *first, T *last) {
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return last - first;
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}
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template<typename T>
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unsigned int distance(T first, T last) {
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unsigned int n = 0;
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while (first != last) {
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++n;
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++first;
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}
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return n;
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}
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template<typename T>
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T *sortChoosePivot(T *first, T *last) {
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return first + distance(first, last) / 2;
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}
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template<typename T>
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T sortChoosePivot(T first, T last) {
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unsigned int n = distance(first, last);
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n /= 2;
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while (n--)
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++first;
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return first;
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}
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template<typename T, class StrictWeakOrdering>
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T sortPartition(T first, T last, T pivot, StrictWeakOrdering &comp) {
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--last;
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SWAP(*pivot, *last);
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T sorted;
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for (sorted = first; first != last; ++first) {
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if (!comp(*last, *first)) {
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if (first != sorted)
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SWAP(*first, *sorted);
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++sorted;
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}
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}
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SWAP(*last, *sorted);
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return sorted;
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}
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/**
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* Simple sort function, modeled after std::sort.
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* It compares data with the given comparator object comp.
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*
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* Like std::sort this is not guaranteed to be stable.
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*
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* Two small quotes from wikipedia about stability:
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*
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* Stable sorting algorithms maintain the relative order of records with
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* equal keys.
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*
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* Unstable sorting algorithms may change the relative order of records with
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* equal keys, but stable sorting algorithms never do so.
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*
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* For more information on that topic check out:
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* http://en.wikipedia.org/wiki/Sorting_algorithm#Stability
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*
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* NOTE: Actually as the time of writing our implementation is unstable.
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*/
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template<typename T, class StrictWeakOrdering>
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void sort(T first, T last, StrictWeakOrdering comp) {
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if (first == last)
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return;
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T pivot = sortChoosePivot(first, last);
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pivot = sortPartition(first, last, pivot, comp);
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sort<T, StrictWeakOrdering>(first, pivot, comp);
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sort<T, StrictWeakOrdering>(++pivot, last, comp);
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}
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/**
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* Simple sort function, modeled after std::sort.
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*/
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template<typename T>
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void sort(T *first, T *last) {
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sort(first, last, Common::Less<T>());
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}
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template<class T>
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void sort(T first, T last) {
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sort(first, last, Common::Less<typename T::ValueType>());
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}
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/**
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* Euclid's algorithm to compute the greatest common divisor.
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*/
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template<class T>
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T gcd(T a, T b) {
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if (a <= 0)
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a = -a;
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if (b <= 0)
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b = -b;
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while (a > 0) {
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T tmp = a;
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a = b % a;
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b = tmp;
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}
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return b;
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}
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} // End of namespace Common
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#endif
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