2020-01-31 12:39:23 +01:00

169 lines
4.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PLATFORM_SDL_H
#define PLATFORM_SDL_H
#include "backends/platform/sdl/sdl-sys.h"
#include "backends/modular-backend.h"
#include "backends/mixer/sdl/sdl-mixer.h"
#include "backends/events/sdl/sdl-events.h"
#include "backends/log/log.h"
#include "backends/platform/sdl/sdl-window.h"
#include "common/array.h"
/**
* Base OSystem class for all SDL ports.
*/
class OSystem_SDL : public ModularBackend {
public:
OSystem_SDL();
virtual ~OSystem_SDL();
/**
* Pre-initialize backend. It should be called after
* instantiating the backend. Early needed managers are
* created here.
*/
virtual void init();
/**
* Get the Mixer Manager instance. Not to confuse with getMixer(),
* that returns Audio::Mixer. The Mixer Manager is a SDL wrapper class
* for the Audio::Mixer. Used by other managers.
*/
virtual SdlMixerManager *getMixerManager();
virtual bool hasFeature(Feature f) override;
// Override functions from ModularBackend and OSystem
virtual void initBackend() override;
virtual void engineInit() override;
virtual void engineDone() override;
virtual void quit() override;
virtual void fatalError() override;
Common::KeymapArray getGlobalKeymaps() override;
Common::HardwareInputSet *getHardwareInputSet() override;
// Logging
virtual void logMessage(LogMessageType::Type type, const char *message) override;
virtual Common::String getSystemLanguage() const override;
#if SDL_VERSION_ATLEAST(2, 0, 0)
// Clipboard
virtual bool hasTextInClipboard() override;
virtual Common::String getTextFromClipboard() override;
virtual bool setTextInClipboard(const Common::String &text) override;
#endif
virtual void setWindowCaption(const char *caption) override;
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0) override;
virtual uint32 getMillis(bool skipRecord = false) override;
virtual void delayMillis(uint msecs) override;
virtual void getTimeAndDate(TimeDate &td) const override;
virtual Audio::Mixer *getMixer() override;
virtual Common::TimerManager *getTimerManager() override;
virtual Common::SaveFileManager *getSavefileManager() override;
//Screenshots
virtual Common::String getScreenshotsPath();
protected:
bool _inited;
bool _initedSDL;
#ifdef USE_SDL_NET
bool _initedSDLnet;
#endif
/**
* The path of the currently open log file, if any.
*
* @note This is currently a string and not an FSNode for simplicity;
* e.g. we don't need to include fs.h here, and currently the
* only use of this value is to use it to open the log file in an
* editor; for that, we need it only as a string anyway.
*/
Common::String _logFilePath;
/**
* Mixer manager that configures and setups SDL for
* the wrapped Audio::Mixer, the true mixer.
*/
SdlMixerManager *_mixerManager;
/**
* The event source we use for obtaining SDL events.
*/
SdlEventSource *_eventSource;
/**
* The SDL output window.
*/
SdlWindow *_window;
virtual Common::EventSource *getDefaultEventSource() override { return _eventSource; }
/**
* Initialze the SDL library.
*/
virtual void initSDL();
/**
* Create the audio CD manager
*/
virtual AudioCDManager *createAudioCDManager();
// Logging
virtual Common::String getDefaultLogFileName() { return Common::String(); }
virtual Common::WriteStream *createLogFile();
Backends::Log::Log *_logger;
#ifdef USE_OPENGL
int _desktopWidth, _desktopHeight;
typedef Common::Array<GraphicsMode> GraphicsModeArray;
GraphicsModeArray _graphicsModes;
Common::Array<int> _graphicsModeIds;
int _graphicsMode;
int _firstGLMode;
int _defaultSDLMode;
int _defaultGLMode;
/**
* Creates the merged graphics modes list
*/
void setupGraphicsModes();
virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const override;
virtual int getDefaultGraphicsMode() const override;
virtual bool setGraphicsMode(int mode) override;
virtual int getGraphicsMode() const override;
#endif
protected:
virtual char *convertEncoding(const char *to, const char *from, const char *string, size_t length) override;
};
#endif