scummvm/audio/decoders/ac3.h
2021-12-26 18:48:43 +01:00

51 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AUDIO_DECODERS_AC3_H
#define AUDIO_DECODERS_AC3_H
#include "common/scummsys.h"
#ifdef USE_A52
namespace Common {
class SeekableReadStream;
} // End of namespace Common
namespace Audio {
class PacketizedAudioStream;
/**
* Create a PacketizedAudioStream that decodes AC-3 sound
*
* @param firstPacket The stream containing the first packet of data
* @return A new PacketizedAudioStream, or NULL on error
*/
PacketizedAudioStream *makeAC3Stream(Common::SeekableReadStream &firstPacket, double decibel = 0.0);
} // End of namespace Audio
#endif
#endif