scummvm/engines/touche
Thierry Crozat 254a63bcf9 TOUCHE: Fix use of utf-8 characters for engine and game names
The engine name in the configure.engine file was reverted to use
only ASCII characters. We cannot know what encoding will be assumed
by the terminal in which we run configure, so using non-ASCII
characters can result in unexpected results.

The engine and game name string literals in the source code were
changed to escape the non-ASCII character since there is no
guarantee that the compiler will assume utf-8 encoding for the
source code  files.
2022-10-18 22:30:18 +01:00
..
configure.engine TOUCHE: Fix use of utf-8 characters for engine and game names 2022-10-18 22:30:18 +01:00
console.cpp
console.h
credits.pl
detection.cpp TOUCHE: Fix use of utf-8 characters for engine and game names 2022-10-18 22:30:18 +01:00
graphics.cpp
graphics.h
menu.cpp
metaengine.cpp ENGINES: Remove use of getEngineId() in MetaEngine subclasses 2022-07-20 11:54:19 +02:00
midi.cpp ENGINES: Changing Touche to Touché in game & engine name 2022-10-18 08:39:42 +03:00
midi.h
module.mk
opcodes.cpp
resource.cpp
saveload.cpp
staticres.cpp
touche.cpp
touche.h ENGINES: Changing Touche to Touché in game & engine name 2022-10-18 08:39:42 +03:00