mirror of
https://github.com/libretro/scummvm.git
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165 lines
5.1 KiB
C++
165 lines
5.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRAPHICS_TINYGL_ZBLIT_PUBLIC_H
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#define GRAPHICS_TINYGL_ZBLIT_PUBLIC_H
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#include "common/rect.h"
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#include "graphics/surface.h"
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namespace TinyGL {
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struct BlitTransform {
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BlitTransform(int dstX, int dstY) : _rotation(0), _originX(0), _originY(0), _aTint(1.0f),
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_rTint(1.0f), _gTint(1.0f), _bTint(1.0), _flipHorizontally(false),
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_flipVertically(false) {
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_destinationRectangle.translate(dstX, dstY);
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}
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void sourceRectangle(int srcX, int srcY, int srcWidth, int srcHeight) {
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_sourceRectangle.left = srcX;
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_sourceRectangle.top = srcY;
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_sourceRectangle.setWidth(srcWidth);
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_sourceRectangle.setHeight(srcHeight);
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}
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void tint(float aTint, float rTint = 1.0f, float gTint = 1.0f, float bTint = 1.0f) {
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_aTint = aTint;
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_rTint = rTint;
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_gTint = gTint;
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_bTint = bTint;
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}
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/*
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void scale(int width, int height) {
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_destinationRectangle.setWidth(width);
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_destinationRectangle.setHeight(height);
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}
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*/
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void rotate(int rotation, int originX, int originY) {
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_rotation = rotation;
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_originX = originX;
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_originY = originY;
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}
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void flip(bool verticalFlip, bool horizontalFlip) {
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_flipVertically = verticalFlip;
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_flipHorizontally = horizontalFlip;
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}
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bool operator==(const BlitTransform &other) const {
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return
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_sourceRectangle == other._sourceRectangle && _destinationRectangle == other._destinationRectangle &&
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_rotation == other._rotation && _originX == other._originX && _originY == other._originY &&
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_aTint == other._aTint && _rTint == other._rTint && _gTint == other._gTint && _bTint == other._bTint &&
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_flipHorizontally == other._flipHorizontally && _flipVertically == other._flipVertically;
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}
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Common::Rect _sourceRectangle;
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Common::Rect _destinationRectangle;
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int _rotation;
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int _originX, _originY;
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float _aTint, _rTint, _gTint, _bTint;
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bool _flipHorizontally, _flipVertically;
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};
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struct BlitImage;
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} // end of namespace TinyGL
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/**
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@brief Generates a new blit image.
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@return returns an opaque pointer to the blit image.
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*/
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TinyGL::BlitImage *tglGenBlitImage();
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/**
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@brief Copies a surface data into the provided blit image.
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@param pointer to the blit image.
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@param referece to the surface that's being copied
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@param color key value for alpha color keying
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@param boolean that enables alpha color keying
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*/
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void tglUploadBlitImage(TinyGL::BlitImage *blitImage, const Graphics::Surface &surface, uint32 colorKey, bool applyColorKey);
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/**
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@brief Destroys an instance of blit image.
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@param pointer to the blit image.
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*/
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void tglDeleteBlitImage(TinyGL::BlitImage *blitImage);
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/**
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@brief Getter for current blit image width and height
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@param pointer to the blit image.
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@param reference to the width variable
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@param reference to the height variable
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*/
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void tglGetBlitImageSize(TinyGL::BlitImage *blitImage, int &width, int &height);
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/**
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@brief Provides a way to check if the image has been updated.
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@param pointer to the blit image.
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@param boolean that enables alpha color keying
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*/
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int tglGetBlitImageVersion(TinyGL::BlitImage *blitImage);
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/**
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@brief Blits an image to the color buffer.
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@param pointer to the blit image.
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@param blit transform information.
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*/
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void tglBlit(TinyGL::BlitImage *blitImage, const TinyGL::BlitTransform &transform);
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/**
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@brief Blits an image to the color buffer.
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@param pointer to the blit image.
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@param x destination coordinate.
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@param y destination coordinate.
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*/
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void tglBlit(TinyGL::BlitImage *blitImage, int x, int y);
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/**
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@brief Blits an image to the color buffer without performing any type of blending.
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@param pointer to the blit image.
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@param blit transform information.
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*/
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void tglBlitNoBlend(TinyGL::BlitImage *blitImage, const TinyGL::BlitTransform &transform);
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/**
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@brief Blits an image to the color buffer without performinc any type of blending, image transformation or tinting.
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@param pointer to the blit image.
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@param x destination coordinate.
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@param y destination coordinate.
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*/
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void tglBlitFast(TinyGL::BlitImage *blitImage, int x, int y);
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/**
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@brief Blits an image to the depth buffer.
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@param pointer to the blit image.
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@param x destination coordinate.
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@param y destination coordinate.
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*/
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void tglBlitZBuffer(TinyGL::BlitImage *blitImage, int x, int y);
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void tglIncBlitImageRef(TinyGL::BlitImage *blitImage);
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#endif // GRAPHICS_TINYGL_ZBLIT_PUBLIC_H
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