scummvm/engines
Torbjörn Andersson 684a71cee0 Fixed a warning.
svn-id: r25112
2007-01-17 20:11:31 +00:00
..
agi Fix a minor compiler warning. 2007-01-16 13:12:05 +00:00
agos Update details for German version of Elvira 2 2007-01-16 21:41:38 +00:00
cine Fixed warning. 2007-01-15 19:56:27 +00:00
gob Rename special debug levels to conform our suggested naming scheme. 2007-01-13 15:35:02 +00:00
kyra Fix for language selection. 2007-01-13 10:24:26 +00:00
lure Bugfix to prevent player freezing in place after bumping into another character 2006-11-12 04:42:37 +00:00
parallaction Fixed a warning. 2007-01-17 20:11:31 +00:00
queen Fixed compile error in FLAC sound support. I haven't tested this. 2006-11-24 18:50:21 +00:00
saga Make ADGameFileDescription is built in directly into ADGameDescription. 2006-12-29 00:03:03 +00:00
scumm Update details of several French HE demos. 2007-01-16 22:15:05 +00:00
sky Added some more const keywords 2006-10-15 02:15:38 +00:00
sword1 GF_DEMO is only required by the PC version of Broken Sword 1 demo 2006-12-15 00:59:11 +00:00
sword2 Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of 2007-01-03 07:56:24 +00:00
touche renamed an opcode, fixed an assert condition 2007-01-08 12:39:31 +00:00
engine.cpp Don't delete the savefile manager in the Engine destructor 2006-11-12 21:08:55 +00:00
engine.h Added OSystem::getTimerManager and OSystem::getMixer methods (wip) 2006-10-21 12:03:43 +00:00
engines.mk Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00