scummvm/common/error.h
2021-12-26 18:48:43 +01:00

118 lines
4.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_ERROR_H
#define COMMON_ERROR_H
#include "common/str.h"
namespace Common {
/**
* @defgroup common_error Error codes
* @ingroup common
*
* @brief Commonly used error codes.
*
* @{
*/
/**
* Error codes that may be reported by plugins under various circumstances.
*
* @note Error names should follow the pattern k-NOUN/ACTION-CONDITION-Error.
* So kPathInvalidError is correct, but the following are not:
* kInvalidPath, kPathInvalid, kPathIsInvalid, kInvalidPathError.
*
* @todo Adjust all error codes to comply with these conventions.
*/
enum ErrorCode {
kNoError = 0, ///< No error occurred.
kNoGameDataFoundError, ///< Engine initialization: No game data was found in the specified location.
kUnsupportedGameidError, ///< Engine initialization: Game ID not supported by this (Meta)Engine.
kUnsupportedColorMode, ///< Engine initialization: Engine does not support backend's color mode.
kAudioDeviceInitFailed, ///< Engine initialization: Audio device initialization failed.
kReadPermissionDenied, ///< Unable to read data due to missing read permission.
kWritePermissionDenied, ///< Unable to write data due to missing write permission.
kPathDoesNotExist, ///< The specified path does not exist.
kPathNotDirectory, ///< The specified path does not point to a directory.
kPathNotFile, ///< The specified path does not point to a file.
kCreatingFileFailed, ///< Failed creating a (savestate) file.
kReadingFailed, ///< Failed to read a file (permission denied?).
kWritingFailed, ///< Failure to write data - disk full?
/** Failed to find a MetaEnginePlugin. This should never happen, because all MetaEngines must always
* be built into the executable, regardless if the engine plugins are present or not.
*/
kMetaEnginePluginNotFound,
kEnginePluginNotFound, ///< Failed to find an Engine plugin to handle target.
kEnginePluginNotSupportSaves, ///< The plugin does not support listing save states.
kUserCanceled, ///< User has canceled the launching of the game.
kUnknownError ///< Catch-all error, used if no other error code matches.
};
/**
* An Error instance pairs an error code with string description providing more
* details about the error. For every error code, a default description is
* provided, but it is possible to optionally augment that description with
* extra information when creating a new Error instance.
*/
class Error {
protected:
ErrorCode _code; /*!< Error code. */
String _desc; /*!< Error description. */
public:
/**
* Construct a new Error with the specified error code and the default
* error message.
*/
Error(ErrorCode code = kUnknownError);
/**
* Construct a new Error with the specified error code and an augmented
* error message. Specifically, the provided extra text is suitably
* appended to the default message.
*/
Error(ErrorCode code, const String &extra);
/**
* Get the description of this error.
*/
const String &getDesc() const { return _desc; }
/**
* Get the error code of this error.
*/
ErrorCode getCode() const { return _code; }
};
/** @} */
} // End of namespace Common
#endif //COMMON_ERROR_H