mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 21:24:53 +00:00
2007 lines
56 KiB
C++
2007 lines
56 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "prince/script.h"
|
|
#include "prince/prince.h"
|
|
#include "prince/flags.h"
|
|
#include "prince/variatxt.h"
|
|
#include "prince/font.h"
|
|
#include "prince/hero.h"
|
|
#include "prince/resource.h"
|
|
#include "prince/animation.h"
|
|
|
|
#include "common/debug.h"
|
|
#include "common/debug-channels.h"
|
|
#include "common/stream.h"
|
|
#include "common/archive.h"
|
|
#include "common/memstream.h"
|
|
|
|
namespace Prince {
|
|
|
|
static const uint16 kNumOpcodes = 144;
|
|
|
|
Room::Room() {}
|
|
|
|
bool Room::loadRoom(byte *roomData) {
|
|
int roomSize = 64;
|
|
Common::MemoryReadStream roomStream(roomData, roomSize);
|
|
|
|
_mobs = roomStream.readSint32LE();
|
|
_backAnim = roomStream.readSint32LE();
|
|
_obj = roomStream.readSint32LE();
|
|
_nak = roomStream.readSint32LE();
|
|
_itemUse = roomStream.readSint32LE();
|
|
_itemGive = roomStream.readSint32LE();
|
|
_walkTo = roomStream.readSint32LE();
|
|
_examine = roomStream.readSint32LE();
|
|
_pickup = roomStream.readSint32LE();
|
|
_use = roomStream.readSint32LE();
|
|
_pushOpen = roomStream.readSint32LE();
|
|
_pullClose = roomStream.readSint32LE();
|
|
_talk = roomStream.readSint32LE();
|
|
_give = roomStream.readSint32LE();
|
|
|
|
return true;
|
|
}
|
|
|
|
int Room::getOptionOffset(int option) {
|
|
switch (option) {
|
|
case 0:
|
|
return _walkTo;
|
|
case 1:
|
|
return _examine;
|
|
case 2:
|
|
return _pickup;
|
|
case 3:
|
|
return _use;
|
|
case 4:
|
|
return _pushOpen;
|
|
case 5:
|
|
return _pullClose;
|
|
case 6:
|
|
return _talk;
|
|
case 7:
|
|
return _give;
|
|
default:
|
|
error("Wrong option - nr %d", option);
|
|
}
|
|
}
|
|
|
|
Script::Script(PrinceEngine *vm) : _vm(vm), _data(nullptr), _dataSize(0) {
|
|
}
|
|
|
|
Script::~Script() {
|
|
delete[] _data;
|
|
_dataSize = 0;
|
|
_data = nullptr;
|
|
}
|
|
|
|
bool Script::loadFromStream(Common::SeekableReadStream &stream) {
|
|
_dataSize = stream.size();
|
|
if (!_dataSize)
|
|
return false;
|
|
|
|
_data = new byte[_dataSize];
|
|
|
|
if (!_data)
|
|
return false;
|
|
|
|
stream.read(_data, _dataSize);
|
|
|
|
Common::MemoryReadStream scriptDataStream(_data, _dataSize);
|
|
_scriptInfo.rooms = scriptDataStream.readSint32LE();
|
|
_scriptInfo.startGame = scriptDataStream.readSint32LE();
|
|
_scriptInfo.restoreGame = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdExamine = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdPickup = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdUse = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdOpen = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdClose = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdTalk = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdGive = scriptDataStream.readSint32LE();
|
|
_scriptInfo.usdCode = scriptDataStream.readSint32LE();
|
|
_scriptInfo.invObjExam = scriptDataStream.readSint32LE();
|
|
_scriptInfo.invObjUse = scriptDataStream.readSint32LE();
|
|
_scriptInfo.invObjUU = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdUseItem = scriptDataStream.readSint32LE();
|
|
_scriptInfo.lightSources = scriptDataStream.readSint32LE();
|
|
_scriptInfo.specRout = scriptDataStream.readSint32LE();
|
|
_scriptInfo.invObjGive = scriptDataStream.readSint32LE();
|
|
_scriptInfo.stdGiveItem = scriptDataStream.readSint32LE();
|
|
_scriptInfo.goTester = scriptDataStream.readSint32LE();
|
|
|
|
return true;
|
|
}
|
|
|
|
int16 Script::getLightX(int locationNr) {
|
|
return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8]);
|
|
}
|
|
|
|
int16 Script::getLightY(int locationNr) {
|
|
return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 2]);
|
|
}
|
|
|
|
int32 Script::getShadowScale(int locationNr) {
|
|
return (int)READ_UINT16(&_data[_scriptInfo.lightSources + locationNr * 8 + 4]);
|
|
}
|
|
|
|
uint32 Script::getStartGameOffset() {
|
|
return _scriptInfo.startGame;
|
|
}
|
|
|
|
bool Script::getMobVisible(int mob) {
|
|
return _data[_vm->_room->_mobs + mob];
|
|
}
|
|
|
|
void Script::setMobVisible(int mob, int value) {
|
|
_data[_vm->_room->_mobs + mob] = value;
|
|
}
|
|
|
|
uint8 *Script::getRoomOffset(int locationNr) {
|
|
return &_data[_scriptInfo.rooms + locationNr * 64];
|
|
}
|
|
|
|
int32 Script::getOptionStandardOffset(int option) {
|
|
switch (option) {
|
|
case 1:
|
|
return _scriptInfo.stdExamine;
|
|
case 2:
|
|
return _scriptInfo.stdPickup;
|
|
case 3:
|
|
return _scriptInfo.stdUse;
|
|
case 4:
|
|
return _scriptInfo.stdOpen;
|
|
case 5:
|
|
return _scriptInfo.stdClose;
|
|
case 6:
|
|
return _scriptInfo.stdTalk;
|
|
case 7:
|
|
return _scriptInfo.stdGive;
|
|
default:
|
|
error("Wrong standard option - nr %d", option);
|
|
}
|
|
}
|
|
|
|
uint8 *Script::getHeroAnimName(int offset) {
|
|
return &_data[offset];
|
|
}
|
|
|
|
void Script::setBackAnimId(int offset, int animId) {
|
|
WRITE_UINT32(&_data[offset], animId);
|
|
}
|
|
|
|
void Script::setObjId(int offset, int objId) {
|
|
_data[offset] = objId;
|
|
}
|
|
|
|
int Script::scanMobEvents(int mobMask, int dataEventOffset) {
|
|
debug("mobMask: %d", mobMask);
|
|
int i = 0;
|
|
int16 mob;
|
|
int32 code;
|
|
do {
|
|
mob = (int)READ_UINT16(&_data[dataEventOffset + i * 6]);
|
|
if (mob == mobMask) {
|
|
code = (int)READ_UINT32(&_data[dataEventOffset + i * 6 + 2]);
|
|
debug("code: %d", code);
|
|
return code;
|
|
}
|
|
i++;
|
|
} while (mob != -1);
|
|
return -1;
|
|
}
|
|
|
|
int Script::scanMobEventsWithItem(int mobMask, int dataEventOffset, int itemMask) {
|
|
debug("mobMask: %d", mobMask);
|
|
int i = 0;
|
|
int16 mob;
|
|
int16 item;
|
|
int32 code;
|
|
do {
|
|
mob = (int)READ_UINT16(&_data[dataEventOffset + i * 8]);
|
|
if (mob == mobMask) {
|
|
item = (int)READ_UINT16(&_data[dataEventOffset + i * 8 + 2]);
|
|
if (item == itemMask) {
|
|
code = (int)READ_UINT32(&_data[dataEventOffset + i * 8 + 4]);
|
|
debug("itemMask: %d", item);
|
|
debug("code: %d", code);
|
|
return code;
|
|
}
|
|
}
|
|
i++;
|
|
} while (mob != -1);
|
|
return -1;
|
|
}
|
|
|
|
void Script::installSingleBackAnim(Common::Array<BackgroundAnim> &backAnimList, int slot, int offset) {
|
|
|
|
BackgroundAnim newBackgroundAnim;
|
|
|
|
int animOffset = READ_UINT32(&_data[offset]);
|
|
int anims = READ_UINT32(&_data[animOffset + 8]);
|
|
|
|
if (anims == 0) {
|
|
anims = 1;
|
|
}
|
|
|
|
if (animOffset != 0) {
|
|
for (int i = 0; i < anims; i++) {
|
|
Anim newAnim;
|
|
newAnim._basaData._num = READ_UINT16(&_data[animOffset + 28 + i * 8]);
|
|
newAnim._basaData._start = READ_UINT16(&_data[animOffset + 28 + i * 8 + 2]);
|
|
newAnim._basaData._end = READ_UINT16(&_data[animOffset + 28 + i * 8 + 4]);
|
|
int animNumber = newAnim._basaData._num;
|
|
const Common::String animName = Common::String::format("AN%02d", animNumber);
|
|
const Common::String shadowName = Common::String::format("AN%02dS", animNumber);
|
|
newAnim._animData = new Animation();
|
|
newAnim._shadowData = new Animation();
|
|
Resource::loadResource(newAnim._animData, animName.c_str(), true);
|
|
if (!Resource::loadResource(newAnim._shadowData, shadowName.c_str(), false)) {
|
|
delete newAnim._shadowData;
|
|
newAnim._shadowData = nullptr;
|
|
}
|
|
newAnim._usage = 0;
|
|
newAnim._state = 0; // enabled
|
|
if ((_vm->_animList[animNumber]._flags & 4) != 0) {
|
|
newAnim._state = 1;
|
|
newAnim._frame = _vm->_animList[animNumber]._endPhase;
|
|
newAnim._showFrame = _vm->_animList[animNumber]._endPhase;
|
|
} else {
|
|
newAnim._frame = _vm->_animList[animNumber]._startPhase;
|
|
newAnim._showFrame = _vm->_animList[animNumber]._startPhase;
|
|
}
|
|
newAnim._flags = _vm->_animList[animNumber]._flags;
|
|
newAnim._lastFrame = _vm->_animList[animNumber]._endPhase;
|
|
newAnim._loopFrame = _vm->_animList[animNumber]._loopPhase;
|
|
newAnim._loopType = _vm->_animList[animNumber]._loopType;
|
|
newAnim._nextAnim = _vm->_animList[animNumber]._nextAnim;
|
|
newAnim._x = _vm->_animList[animNumber]._x;
|
|
newAnim._y = _vm->_animList[animNumber]._y;
|
|
newAnim._currFrame = 0;
|
|
newAnim._currX = _vm->_animList[animNumber]._x;
|
|
newAnim._currY = _vm->_animList[animNumber]._y;
|
|
newAnim._currW = 0;
|
|
newAnim._currH = 0;
|
|
newAnim._packFlag = 0;
|
|
newAnim._shadowBack = _vm->_animList[animNumber]._type;
|
|
newBackgroundAnim.backAnims.push_back(newAnim);
|
|
}
|
|
|
|
newBackgroundAnim._seq._type = READ_UINT32(&_data[animOffset]);
|
|
newBackgroundAnim._seq._data = READ_UINT32(&_data[animOffset + 4]);
|
|
newBackgroundAnim._seq._anims = READ_UINT32(&_data[animOffset + 8]);
|
|
newBackgroundAnim._seq._current = newBackgroundAnim.backAnims[0]._basaData._num;
|
|
newBackgroundAnim._seq._counter = 0;
|
|
newBackgroundAnim._seq._currRelative = 0;
|
|
newBackgroundAnim._seq._data2 = READ_UINT32(&_data[animOffset + 24]);
|
|
|
|
int start = newBackgroundAnim.backAnims[0]._basaData._start; // BASA_Start of first frame
|
|
int end = newBackgroundAnim.backAnims[0]._basaData._end; //BASA_End of first frame
|
|
|
|
if (start != -1) {
|
|
newBackgroundAnim.backAnims[0]._frame = start;
|
|
newBackgroundAnim.backAnims[0]._showFrame = start;
|
|
newBackgroundAnim.backAnims[0]._loopFrame = start;
|
|
}
|
|
|
|
if (end != -1) {
|
|
newBackgroundAnim.backAnims[0]._lastFrame = end;
|
|
}
|
|
|
|
backAnimList[slot] = newBackgroundAnim;
|
|
}
|
|
}
|
|
|
|
void Script::installBackAnims(Common::Array<BackgroundAnim> &backAnimList, int offset) {
|
|
for (int i = 0; i < _vm->kMaxBackAnims; i++) {
|
|
installSingleBackAnim(backAnimList, i, offset);
|
|
offset += 4;
|
|
}
|
|
}
|
|
|
|
void Script::installObjects(int offset) {
|
|
for (int i = 0; i < _vm->kMaxObjects; i++) {
|
|
if (_data[offset] != 0xFF) {
|
|
_vm->_objSlot[i] = i;
|
|
} else {
|
|
_vm->_objSlot[i] = -1;
|
|
}
|
|
offset++;
|
|
}
|
|
}
|
|
|
|
bool Script::loadAllMasks(Common::Array<Mask> &maskList, int offset) {
|
|
Mask tempMask;
|
|
while (1) {
|
|
tempMask._state = READ_UINT32(&_data[offset]);
|
|
if (tempMask._state == -1) {
|
|
break;
|
|
}
|
|
tempMask._flags = READ_UINT32(&_data[offset + 2]);
|
|
tempMask._x1 = READ_UINT32(&_data[offset + 4]);
|
|
tempMask._y1 = READ_UINT32(&_data[offset + 6]);
|
|
tempMask._x2 = READ_UINT32(&_data[offset + 8]);
|
|
tempMask._y2 = READ_UINT32(&_data[offset + 10]);
|
|
tempMask._z = READ_UINT32(&_data[offset + 12]);
|
|
tempMask._number = READ_UINT32(&_data[offset + 14]);
|
|
|
|
const Common::String msStreamName = Common::String::format("MS%02d", tempMask._number);
|
|
Common::SeekableReadStream *msStream = SearchMan.createReadStreamForMember(msStreamName);
|
|
if (!msStream) {
|
|
tempMask._width = 0;
|
|
tempMask._height = 0;
|
|
tempMask._data = nullptr;
|
|
debug("Can't load %s", msStreamName.c_str());
|
|
delete msStream;
|
|
} else {
|
|
uint32 dataSize = msStream->size();
|
|
if (dataSize != -1) {
|
|
tempMask._data = (byte *)malloc(dataSize);
|
|
if (msStream->read(tempMask._data, dataSize) != dataSize) {
|
|
free(tempMask._data);
|
|
delete msStream;
|
|
return false;
|
|
}
|
|
delete msStream;
|
|
}
|
|
tempMask._width = tempMask.getWidth();
|
|
tempMask._height = tempMask.getHeight();
|
|
}
|
|
|
|
maskList.push_back(tempMask);
|
|
offset += 16; // size of Mask (Nak) struct
|
|
}
|
|
return true;
|
|
}
|
|
|
|
InterpreterFlags::InterpreterFlags() {
|
|
resetAllFlags();
|
|
}
|
|
|
|
void InterpreterFlags::resetAllFlags() {
|
|
memset(_flags, 0, sizeof(_flags));
|
|
}
|
|
|
|
void InterpreterFlags::setFlagValue(Flags::Id flagId, uint32 value) {
|
|
_flags[(uint32)flagId - FLAG_MASK] = value;
|
|
}
|
|
|
|
uint32 InterpreterFlags::getFlagValue(Flags::Id flagId) {
|
|
return _flags[(uint32)flagId - FLAG_MASK];
|
|
}
|
|
|
|
Interpreter::Interpreter(PrinceEngine *vm, Script *script, InterpreterFlags *flags) :
|
|
_vm(vm), _script(script), _flags(flags),
|
|
_stacktop(0), _opcodeNF(false),
|
|
_waitFlag(0), _result(true) {
|
|
|
|
// Initialize the script
|
|
_mode = "fg";
|
|
_fgOpcodePC = _script->getStartGameOffset();
|
|
_bgOpcodePC = 0;
|
|
}
|
|
|
|
void Interpreter::debugInterpreter(const char *s, ...) {
|
|
char buf[STRINGBUFLEN];
|
|
va_list va;
|
|
va_start(va, s);
|
|
vsnprintf(buf, STRINGBUFLEN, s, va);
|
|
va_end(va);
|
|
|
|
Common::String str = Common::String::format("@0x%08X: ", _lastInstruction);
|
|
str += Common::String::format("op %04d: ", _lastOpcode);
|
|
//debugC(10, DebugChannel::kScript, "PrinceEngine::Script %s %s", str.c_str(), buf);
|
|
if (!strcmp(_mode, "fg")) {
|
|
debug(10, "PrinceEngine::Script %s %s", str.c_str(), buf);
|
|
}
|
|
//debug("Prince::Script frame %08ld mode %s %s %s", _vm->_frameNr, _mode, str.c_str(), buf);
|
|
}
|
|
|
|
void Interpreter::step() {
|
|
if (_bgOpcodePC) {
|
|
_mode = "bg";
|
|
_bgOpcodePC = step(_bgOpcodePC);
|
|
}
|
|
if (_fgOpcodePC) {
|
|
_mode = "fg";
|
|
_fgOpcodePC = step(_fgOpcodePC);
|
|
}
|
|
}
|
|
|
|
uint32 Interpreter::step(uint32 opcodePC) {
|
|
_currentInstruction = opcodePC;
|
|
|
|
while (!_opcodeNF) {
|
|
_lastInstruction = _currentInstruction;
|
|
|
|
// Get the current opcode
|
|
_lastOpcode = readScript<uint16>();
|
|
|
|
if (_lastOpcode > kNumOpcodes)
|
|
error(
|
|
"Trying to execute unknown opcode @0x%04X: %02d",
|
|
_currentInstruction,
|
|
_lastOpcode);
|
|
|
|
// Execute the current opcode
|
|
OpcodeFunc op = _opcodes[_lastOpcode];
|
|
(this->*op)();
|
|
if (_opcodeNF) {
|
|
_opcodeNF = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return _currentInstruction;
|
|
}
|
|
|
|
void Interpreter::storeNewPC(int opcodePC) {
|
|
if (_flags->getFlagValue(Flags::GETACTION) == 1) {
|
|
_flags->setFlagValue(Flags::GETACTIONDATA, opcodePC);
|
|
opcodePC = _flags->getFlagValue(Flags::GETACTIONBACK);
|
|
}
|
|
_fgOpcodePC = opcodePC;
|
|
}
|
|
|
|
int Interpreter::getLastOPCode() {
|
|
return _lastOpcode;
|
|
}
|
|
|
|
int Interpreter::getFgOpcodePC() {
|
|
return _fgOpcodePC;
|
|
}
|
|
|
|
uint32 Interpreter::getCurrentString() {
|
|
return _currentString;
|
|
}
|
|
|
|
void Interpreter::setCurrentString(uint32 value) {
|
|
_currentString = value;
|
|
}
|
|
|
|
byte *Interpreter::getString() {
|
|
return _string;
|
|
}
|
|
|
|
void Interpreter::setString(byte *newString) {
|
|
_string = newString;
|
|
}
|
|
|
|
void Interpreter::increaseString() {
|
|
while (*_string) {
|
|
_string++;
|
|
}
|
|
_string++;
|
|
}
|
|
|
|
void Interpreter::setResult(byte value) {
|
|
_result = value;
|
|
}
|
|
|
|
template <typename T>
|
|
T Interpreter::readScript() {
|
|
T data = _script->read<T>(_currentInstruction);
|
|
_currentInstruction += sizeof(data);
|
|
return data;
|
|
}
|
|
|
|
uint16 Interpreter::readScriptFlagValue() {
|
|
uint16 value = readScript<uint16>();
|
|
if (value & InterpreterFlags::FLAG_MASK) {
|
|
return _flags->getFlagValue((Flags::Id)value);
|
|
}
|
|
return value;
|
|
}
|
|
|
|
Flags::Id Interpreter::readScriptFlagId() {
|
|
return (Flags::Id)readScript<uint16>();
|
|
}
|
|
|
|
void Interpreter::O_WAITFOREVER() {
|
|
_vm->changeCursor(_vm->_currentPointerNumber);
|
|
_opcodeNF = 1;
|
|
_currentInstruction -= 2;
|
|
//debugInterpreter("O_WAITFOREVER");
|
|
}
|
|
|
|
void Interpreter::O_BLACKPALETTE() {
|
|
_vm->blackPalette();
|
|
debugInterpreter("O_BLACKPALETTE");
|
|
}
|
|
|
|
void Interpreter::O_SETUPPALETTE() {
|
|
_vm->setPalette();
|
|
debugInterpreter("O_SETUPPALETTE");
|
|
}
|
|
|
|
void Interpreter::O_INITROOM() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
_vm->loadLocation(roomId);
|
|
_opcodeNF = 1;
|
|
debugInterpreter("O_INITROOM %d", roomId);
|
|
}
|
|
|
|
void Interpreter::O_SETSAMPLE() {
|
|
uint16 sampleId = readScriptFlagValue();
|
|
int32 sampleNameOffset = readScript<uint32>();
|
|
const char *sampleName = _script->getString(_currentInstruction + sampleNameOffset - 4);
|
|
_vm->loadSample(sampleId, sampleName);
|
|
debugInterpreter("O_SETSAMPLE %d %s", sampleId, sampleName);
|
|
}
|
|
|
|
// TODO
|
|
void Interpreter::O_FREESAMPLE() {
|
|
uint16 sample = readScriptFlagValue();
|
|
debugInterpreter("O_FREESAMPLE %d", sample);
|
|
}
|
|
|
|
void Interpreter::O_PLAYSAMPLE() {
|
|
uint16 sampleId = readScriptFlagValue();
|
|
uint16 loopType = readScript<uint16>();
|
|
_vm->playSample(sampleId, loopType);
|
|
debugInterpreter("O_PLAYSAMPLE sampleId %d loopType %d", sampleId, loopType);
|
|
}
|
|
|
|
void Interpreter::O_PUTOBJECT() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 objectId = readScriptFlagValue();
|
|
Room *room = new Room();
|
|
room->loadRoom(_script->getRoomOffset(roomId));
|
|
int offset = room->_obj + slot;
|
|
_vm->_script->setObjId(offset, objectId);
|
|
if (_vm->_locationNr == roomId) {
|
|
_vm->_objSlot[slot] = objectId;
|
|
}
|
|
delete room;
|
|
debugInterpreter("O_PUTOBJECT roomId %d, slot %d, objectId %d", roomId, slot, objectId);
|
|
}
|
|
|
|
void Interpreter::O_REMOBJECT() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
Room *room = new Room();
|
|
room->loadRoom(_script->getRoomOffset(roomId));
|
|
int offset = room->_obj + slot;
|
|
_vm->_script->setObjId(offset, 0xFF);
|
|
if (_vm->_locationNr == roomId) {
|
|
_vm->_objSlot[slot] = -1;
|
|
}
|
|
delete room;
|
|
debugInterpreter("O_REMOBJECT roomId %d slot %d", roomId, slot);
|
|
}
|
|
|
|
void Interpreter::O_SHOWANIM() {
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 animId = readScriptFlagValue();
|
|
_vm->freeNormAnim(slot);
|
|
Anim &anim = _vm->_normAnimList[slot];
|
|
AnimListItem &animList = _vm->_animList[animId];
|
|
anim._currFrame = 0;
|
|
anim._packFlag = 0;
|
|
anim._state = 0;
|
|
anim._frame = animList._startPhase;
|
|
anim._showFrame = animList._startPhase;
|
|
anim._lastFrame = animList._endPhase;
|
|
anim._loopFrame = animList._loopPhase;
|
|
anim._x = animList._x;
|
|
anim._y = animList._y;
|
|
anim._loopType = animList._loopType;
|
|
anim._shadowBack = animList._type;
|
|
anim._flags = animList._flags;
|
|
anim._nextAnim = animList._nextAnim;
|
|
int fileNumber = animList._fileNumber;
|
|
const Common::String animName = Common::String::format("AN%02d", fileNumber);
|
|
const Common::String shadowName = Common::String::format("AN%02dS", fileNumber);
|
|
anim._animData = new Animation();
|
|
anim._shadowData = new Animation();
|
|
Resource::loadResource(anim._animData, animName.c_str(), true);
|
|
if (!Resource::loadResource(anim._shadowData, shadowName.c_str(), false)) {
|
|
delete anim._shadowData;
|
|
anim._shadowData = nullptr;
|
|
}
|
|
debugInterpreter("O_SHOWANIM slot %d, animId %d", slot, animId);
|
|
}
|
|
|
|
void Interpreter::O_CHECKANIMEND() {
|
|
uint16 slot = readScriptFlagValue();
|
|
if (_vm->_normAnimList[slot]._frame != _vm->_normAnimList[slot]._lastFrame - 1) {
|
|
_currentInstruction -= 4;
|
|
_opcodeNF = 1;
|
|
}
|
|
debugInterpreter("O_CHECKANIMEND slot %d", slot);
|
|
}
|
|
|
|
void Interpreter::O_FREEANIM() {
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->freeNormAnim(slot);
|
|
debugInterpreter("O_FREEANIM slot %d", slot);
|
|
}
|
|
|
|
void Interpreter::O_CHECKANIMFRAME() {
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 frameNumber = readScriptFlagValue();
|
|
if (_vm->_normAnimList[slot]._frame != frameNumber) {
|
|
_currentInstruction -= 6;
|
|
_opcodeNF = 1;
|
|
}
|
|
debugInterpreter("O_CHECKANIMFRAME slot %d, frameNumber %d", slot, frameNumber);
|
|
}
|
|
|
|
void Interpreter::O_PUTBACKANIM() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
int32 animId = readScript<uint32>();
|
|
Room *room = new Room();
|
|
room->loadRoom(_script->getRoomOffset(roomId));
|
|
int offset = room->_backAnim + slot * 4;
|
|
_vm->_script->setBackAnimId(offset, animId);
|
|
if (_vm->_locationNr == roomId) {
|
|
_vm->_script->installSingleBackAnim(_vm->_backAnimList, slot, offset);
|
|
}
|
|
delete room;
|
|
debugInterpreter("O_PUTBACKANIM roomId %d, slot %d, animId %d", roomId, slot, animId);
|
|
}
|
|
|
|
void Interpreter::O_REMBACKANIM() {
|
|
uint16 roomId = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
if (_vm->_locationNr == roomId) {
|
|
_vm->removeSingleBackAnim(slot);
|
|
}
|
|
Room *room = new Room();
|
|
room->loadRoom(_script->getRoomOffset(roomId));
|
|
int offset = room->_backAnim + slot * 4;
|
|
_vm->_script->setBackAnimId(offset, 0);
|
|
delete room;
|
|
debugInterpreter("O_REMBACKANIM roomId %d, slot %d", roomId, slot);
|
|
}
|
|
|
|
void Interpreter::O_CHECKBACKANIMFRAME() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
uint16 frameId = readScriptFlagValue();
|
|
int currAnim = _vm->_backAnimList[slotId]._seq._currRelative;
|
|
if (_vm->_backAnimList[slotId].backAnims[currAnim]._frame != frameId) {
|
|
_currentInstruction -= 6;
|
|
_opcodeNF = 1;
|
|
}
|
|
debugInterpreter("O_CHECKBACKANIMFRAME slotId %d, frameId %d", slotId, frameId);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_FREEALLSAMPLES() {
|
|
error("O_FREEALLSAMPLES");
|
|
}
|
|
|
|
// TODO
|
|
void Interpreter::O_SETMUSIC() {
|
|
uint16 musicId = readScript<uint16>();
|
|
debugInterpreter("O_SETMUSIC musicId %d", musicId);
|
|
}
|
|
|
|
// TODO
|
|
void Interpreter::O_STOPMUSIC() {
|
|
debugInterpreter("O_STOPMUSIC");
|
|
}
|
|
|
|
void Interpreter::O__WAIT() {
|
|
uint16 pause = readScriptFlagValue();
|
|
debugInterpreter("O__WAIT pause %d", pause);
|
|
if (!_waitFlag) {
|
|
// set new wait flag value and continue
|
|
_waitFlag = pause;
|
|
_opcodeNF = 1;
|
|
_currentInstruction -= 4;
|
|
return;
|
|
}
|
|
_waitFlag--;
|
|
if (_waitFlag > 0) {
|
|
_opcodeNF = 1;
|
|
_currentInstruction -= 4;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_UPDATEOFF() {
|
|
error("O_UPDATEOFF");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_UPDATEON() {
|
|
error("O_UPDATEON");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_UPDATE () {
|
|
error("O_UPDATE");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_CLS() {
|
|
error("O_CLS");
|
|
}
|
|
|
|
void Interpreter::O__CALL() {
|
|
int32 address = readScript<uint32>();
|
|
_stack[_stacktop] = _currentInstruction;
|
|
_stacktop++;
|
|
_currentInstruction += address - 4;
|
|
debugInterpreter("O__CALL 0x%04X", _currentInstruction);
|
|
}
|
|
|
|
void Interpreter::O_RETURN() {
|
|
if (_stacktop > 0) {
|
|
_stacktop--;
|
|
_currentInstruction = _stack[_stacktop];
|
|
debugInterpreter("O_RETURN 0x%04X", _currentInstruction);
|
|
} else {
|
|
error("O_RETURN: Stack is empty");
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_GO() {
|
|
int32 opPC = readScript<uint32>();
|
|
_currentInstruction += opPC - 4;
|
|
debugInterpreter("O_GO 0x%04X", opPC);
|
|
}
|
|
|
|
void Interpreter::O_BACKANIMUPDATEOFF() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
int currAnim = _vm->_backAnimList[slotId]._seq._currRelative;
|
|
_vm->_backAnimList[slotId].backAnims[currAnim]._state = 1;
|
|
debugInterpreter("O_BACKANIMUPDATEOFF slotId %d", slotId);
|
|
}
|
|
|
|
void Interpreter::O_BACKANIMUPDATEON() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
int currAnim = _vm->_backAnimList[slotId]._seq._currRelative;
|
|
_vm->_backAnimList[slotId].backAnims[currAnim]._state = 0;
|
|
debugInterpreter("O_BACKANIMUPDATEON %d", slotId);
|
|
}
|
|
|
|
void Interpreter::O_CHANGECURSOR() {
|
|
uint16 cursorId = readScriptFlagValue();
|
|
_vm->changeCursor(cursorId);
|
|
debugInterpreter("O_CHANGECURSOR %x", cursorId);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_CHANGEANIMTYPE() {
|
|
error("O_CHANGEANIMTYPE");
|
|
}
|
|
|
|
void Interpreter::O__SETFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
_flags->setFlagValue((Flags::Id)(flagId), value);
|
|
debugInterpreter("O__SETFLAG 0x%04X (%s) = %d", flagId, Flags::getFlagName(flagId), value);
|
|
}
|
|
|
|
void Interpreter::O_COMPARE() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
_result = _flags->getFlagValue(flagId) != value;
|
|
debugInterpreter("O_COMPARE flagId 0x%04X (%s), value %d == %d (%d)", flagId, Flags::getFlagName(flagId), value, _flags->getFlagValue(flagId), _result);
|
|
}
|
|
|
|
void Interpreter::O_JUMPZ() {
|
|
int32 offset = readScript<uint32>();
|
|
if (!_result) {
|
|
_currentInstruction += offset - 4;
|
|
}
|
|
debugInterpreter("O_JUMPZ result = %d, next %08x, offset 0x%08X", _result, _currentInstruction, offset);
|
|
}
|
|
|
|
void Interpreter::O_JUMPNZ() {
|
|
int32 offset = readScript<uint32>();
|
|
if (_result) {
|
|
_currentInstruction += offset - 4;
|
|
}
|
|
debugInterpreter("O_JUMPNZ result = %d, next %08x, offset 0x%08X", _result, _currentInstruction, offset);
|
|
}
|
|
|
|
// TODO
|
|
void Interpreter::O_EXIT() {
|
|
uint16 exitCode = readScriptFlagValue();
|
|
debugInterpreter("O_EXIT exitCode %d", exitCode);
|
|
// Set exit code and shows credits
|
|
// if exit code == 0x02EAD
|
|
}
|
|
|
|
void Interpreter::O_ADDFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) + value);
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
}
|
|
else {
|
|
_result = 0;
|
|
}
|
|
debugInterpreter("O_ADDFLAG flagId %04x (%s), value %d", flagId, Flags::getFlagName(flagId), value);
|
|
}
|
|
|
|
void Interpreter::O_TALKANIM() {
|
|
uint16 animNumber = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->doTalkAnim(animNumber, slot, kNormalAnimation);
|
|
debugInterpreter("O_TALKANIM animNumber %d, slot %d", animNumber, slot);
|
|
}
|
|
|
|
void Interpreter::O_SUBFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) - value);
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
}
|
|
else {
|
|
_result = 0;
|
|
}
|
|
debugInterpreter("O_SUBFLAG flagId %d, value %d", flagId, value);
|
|
}
|
|
|
|
void Interpreter::O_SETSTRING() {
|
|
int32 offset = readScript<uint32>();
|
|
_currentString = offset;
|
|
if (offset >= 80000) {
|
|
_string = _vm->_variaTxt->getString(offset - 80000);
|
|
debugInterpreter("GetVaria %s", _string);
|
|
}
|
|
else if (offset < 2000) {
|
|
_vm->_dialogData = &_vm->_dialogDat[offset * 4 - 4];
|
|
uint32 of = READ_LE_UINT32(_vm->_talkTxt + offset * 4);
|
|
const char *txt = (const char *)&_vm->_talkTxt[of];
|
|
_string = &_vm->_talkTxt[of];
|
|
debugInterpreter("TalkTxt %d %s", of, txt);
|
|
}
|
|
debugInterpreter("O_SETSTRING %04d", offset);
|
|
}
|
|
|
|
void Interpreter::O_ANDFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) & value);
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
} else {
|
|
_result = 0;
|
|
}
|
|
debugInterpreter("O_ANDFLAG flagId %d, value %d", flagId, value);
|
|
}
|
|
|
|
void Interpreter::O_GETMOBDATA() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 mobId = readScriptFlagValue();
|
|
uint16 mobOffset = readScriptFlagValue();
|
|
int16 value = _vm->_mobList[mobId].getData((Mob::AttrId)mobOffset);
|
|
_flags->setFlagValue(flagId, value);
|
|
debugInterpreter("O_GETMOBDATA flagId %d, modId %d, mobOffset %d", flagId, mobId, mobOffset);
|
|
}
|
|
|
|
void Interpreter::O_ORFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) | value);
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
} else {
|
|
_result = 0;
|
|
}
|
|
debugInterpreter("O_ORFLAG flagId %d, value %d", flagId, value);
|
|
}
|
|
|
|
void Interpreter::O_SETMOBDATA() {
|
|
uint16 mobId = readScriptFlagValue();
|
|
uint16 mobOffset = readScriptFlagValue();
|
|
uint16 value = readScriptFlagValue();
|
|
_vm->_mobList[mobId].setData((Mob::AttrId)mobOffset, value);
|
|
debugInterpreter("O_SETMOBDATA mobId %d, mobOffset %d, value %d", mobId, mobOffset, value);
|
|
}
|
|
|
|
void Interpreter::O_XORFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
_flags->setFlagValue(flagId, _flags->getFlagValue(flagId) ^ value);
|
|
if (_flags->getFlagValue(flagId)) {
|
|
_result = 1;
|
|
} else {
|
|
_result = 0;
|
|
}
|
|
debugInterpreter("O_XORFLAG flagId %d, value %d", flagId, value);
|
|
}
|
|
|
|
void Interpreter::O_GETMOBTEXT() {
|
|
uint16 mob = readScriptFlagValue();
|
|
_currentString = _vm->_locationNr * 100 + mob + 60001;
|
|
_string = (byte *)_vm->_mobList[mob]._examText.c_str();
|
|
debugInterpreter("O_GETMOBTEXT mob %d", mob);
|
|
}
|
|
|
|
void Interpreter::O_MOVEHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 x = readScriptFlagValue();
|
|
uint16 y = readScriptFlagValue();
|
|
uint16 dir = readScriptFlagValue();
|
|
_vm->moveRunHero(heroId, x, y, dir, false);
|
|
debugInterpreter("O_MOVEHERO heroId %d, x %d, y %d, dir %d", heroId, x, y, dir);
|
|
}
|
|
|
|
void Interpreter::O_WALKHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _vm->_mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _vm->_secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
if (hero->_state != Hero::STAY) {
|
|
_currentInstruction -= 4;
|
|
_opcodeNF = 1;
|
|
}
|
|
}
|
|
debugInterpreter("O_WALKHERO %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_SETHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
int16 x = readScriptFlagValue();
|
|
int16 y = readScriptFlagValue();
|
|
uint16 dir = readScriptFlagValue();
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _vm->_mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _vm->_secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
hero->setPos(x, y);
|
|
hero->_lastDirection = dir;
|
|
hero->_visible = 1;
|
|
hero->countDrawPosition();
|
|
}
|
|
debugInterpreter("O_SETHERO heroId %d, x %d, y %d, dir %d", heroId, x, y, dir);
|
|
}
|
|
|
|
void Interpreter::O_HEROOFF() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _vm->_mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _vm->_secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
hero->setVisible(false);
|
|
}
|
|
debugInterpreter("O_HEROOFF %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_HEROON() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _vm->_mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _vm->_secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
hero->setVisible(true);
|
|
}
|
|
debugInterpreter("O_HEROON %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_CLSTEXT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->_textSlots[slot]._str = nullptr;
|
|
_vm->_textSlots[slot]._time = 0;
|
|
debugInterpreter("O_CLSTEXT slot %d", slot);
|
|
}
|
|
|
|
// TODO - check if need this for saving
|
|
void Interpreter::O_CALLTABLE() {
|
|
uint16 flag = readScript<uint16>();
|
|
int32 table = readScript<uint32>();
|
|
|
|
debugInterpreter("O_CALLTABLE flag %d, table %d", flag, table);
|
|
// makes a call from script function table
|
|
// must read table pointer from _code and
|
|
// use table entry as next opcode
|
|
}
|
|
|
|
void Interpreter::O_CHANGEMOB() {
|
|
uint16 mob = readScriptFlagValue();
|
|
uint16 value = readScriptFlagValue();
|
|
value ^= 1;
|
|
_vm->_script->setMobVisible(mob, value);
|
|
_vm->_mobList[mob]._visible = value;
|
|
debugInterpreter("O_CHANGEMOB mob %d, value %d", mob, value);
|
|
}
|
|
|
|
void Interpreter::O_ADDINV() {
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 item = readScriptFlagValue();
|
|
_vm->addInv(hero, item, false);
|
|
debugInterpreter("O_ADDINV hero %d, item %d", hero, item);
|
|
}
|
|
|
|
void Interpreter::O_REMINV() {
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 item = readScriptFlagValue();
|
|
_vm->remInv(hero, item);
|
|
debugInterpreter("O_REMINV hero %d, item %d", hero, item);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_REPINV() {
|
|
error("O_REPINV");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_OBSOLETE_GETACTION() {
|
|
error("O_OBSOLETE_GETACTION");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_ADDWALKAREA() {
|
|
error("O_ADDWALKAREA");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_REMWALKAREA() {
|
|
error("O_REMWALKAREA");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_RESTOREWALKAREA() {
|
|
error("O_RESTOREWALKAREA");
|
|
}
|
|
|
|
void Interpreter::O_WAITFRAME() {
|
|
_opcodeNF = true;
|
|
debugInterpreter("O_WAITFRAME");
|
|
}
|
|
|
|
void Interpreter::O_SETFRAME() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
_vm->_normAnimList[anim]._frame = frame;
|
|
debugInterpreter("O_SETFRAME anim %d, frame %d", anim, frame);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_RUNACTION() {
|
|
error("O_RUNACTION");
|
|
}
|
|
|
|
void Interpreter::O_COMPAREHI() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
uint16 flagValue = _flags->getFlagValue(flag);
|
|
if (flagValue > value) {
|
|
_result = 0;
|
|
} else {
|
|
_result = 1;
|
|
}
|
|
debugInterpreter("O_COMPAREHI flag %04x - (%s), value %d, flagValue %d, result %d", flag, Flags::getFlagName(flag), value, flagValue, _result);
|
|
}
|
|
|
|
void Interpreter::O_COMPARELO() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 value = readScriptFlagValue();
|
|
uint16 flagValue = _flags->getFlagValue(flag);
|
|
if (flagValue < value) {
|
|
_result = 0;
|
|
} else {
|
|
_result = 1;
|
|
}
|
|
debugInterpreter("O_COMPARELO flag %04x - (%s), value %d, flagValue %d, result %d", flag, Flags::getFlagName(flag), value, flagValue, _result);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_PRELOADSET() {
|
|
error("O_PRELOADSET");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_FREEPRELOAD() {
|
|
error("O_FREEPRELOAD");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_CHECKINV() {
|
|
error("O_CHECKINV");
|
|
}
|
|
|
|
void Interpreter::O_TALKHERO() {
|
|
uint16 hero = readScriptFlagValue();
|
|
_vm->talkHero(hero);
|
|
debugInterpreter("O_TALKHERO hero %d", hero);
|
|
}
|
|
|
|
void Interpreter::O_WAITTEXT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
Text &text = _vm->_textSlots[slot];
|
|
if (text._time && text._str) {
|
|
if (_flags->getFlagValue(Flags::ESCAPED)) {
|
|
text._time = 1;
|
|
if (!slot) {
|
|
_vm->_mainHero->_talkTime = 1;
|
|
} else if (slot == 1) {
|
|
_vm->_secondHero->_talkTime = 1;
|
|
}
|
|
} else {
|
|
_opcodeNF = 1;
|
|
_currentInstruction -= 4;
|
|
}
|
|
}
|
|
//debugInterpreter("O_WAITTEXT slot %d", slot);
|
|
}
|
|
|
|
void Interpreter::O_SETHEROANIM() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
int32 offset = readScript<uint32>();
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _vm->_mainHero;
|
|
} else {
|
|
hero = _vm->_secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
hero->freeHeroAnim();
|
|
if (hero ->_specAnim == nullptr) {
|
|
hero->_specAnim = new Animation();
|
|
if (offset < 100) {
|
|
const Common::String animName = Common::String::format("AN%02d", offset);
|
|
Resource::loadResource(hero->_specAnim, animName.c_str(), true);
|
|
} else {
|
|
const Common::String animName = Common::String((const char *)_script->getHeroAnimName(offset));
|
|
Common::String normalizedPath = lastPathComponent(animName, '\\');
|
|
Resource::loadResource(hero->_specAnim, normalizedPath.c_str(), true);
|
|
}
|
|
hero->_phase = 0;
|
|
hero->_state = Hero::SPEC;
|
|
}
|
|
}
|
|
debugInterpreter("O_SETHEROANIM hero %d, offset %d", hero, offset);
|
|
}
|
|
|
|
void Interpreter::O_WAITHEROANIM() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _vm->_mainHero;
|
|
} else {
|
|
hero = _vm->_secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
if (hero->_state == Hero::SPEC) {
|
|
_currentInstruction -= 4;
|
|
_opcodeNF = 1;
|
|
}
|
|
}
|
|
debugInterpreter("O_WAITHEROANIM heroId %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_GETHERODATA() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 heroOffset = readScriptFlagValue();
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _vm->_mainHero;
|
|
} else {
|
|
hero = _vm->_secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
_flags->setFlagValue(flagId, hero->getData((Hero::AttrId)heroOffset));
|
|
}
|
|
debugInterpreter("O_GETHERODATA flag %04x - (%s), heroId %d, heroOffset %d", flagId, Flags::getFlagName(flagId), heroId, heroOffset);
|
|
}
|
|
|
|
// TODO - for location 41 (prison in hell)
|
|
void Interpreter::O_GETMOUSEBUTTON() {
|
|
debugInterpreter("O_GETMOUSEBUTTON");
|
|
}
|
|
|
|
void Interpreter::O_CHANGEFRAMES() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
uint16 lastFrame = readScriptFlagValue();
|
|
uint16 loopFrame = readScriptFlagValue();
|
|
_vm->_normAnimList[anim]._frame = frame;
|
|
_vm->_normAnimList[anim]._lastFrame = lastFrame;
|
|
_vm->_normAnimList[anim]._loopFrame = loopFrame;
|
|
debugInterpreter("O_CHANGFRAMES anim %d, frame %d, lastFrame %d, loopFrame %d", anim, frame, lastFrame, loopFrame);
|
|
}
|
|
|
|
void Interpreter::O_CHANGEBACKFRAMES() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
uint16 lastFrame = readScriptFlagValue();
|
|
uint16 loopFrame = readScriptFlagValue();
|
|
int currAnim = _vm->_backAnimList[anim]._seq._currRelative;
|
|
Anim &backAnim = _vm->_backAnimList[anim].backAnims[currAnim];
|
|
backAnim._frame = frame;
|
|
backAnim._lastFrame = lastFrame;
|
|
backAnim._loopFrame = loopFrame;
|
|
debugInterpreter("O_CHANGEBACKFRAMES anim %d, frame %d, lastFrame %d, loopFrame %d", anim, frame, lastFrame, loopFrame);
|
|
}
|
|
|
|
void Interpreter::O_GETBACKANIMDATA() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 animNumber = readScriptFlagValue();
|
|
uint16 animDataOffset = readScriptFlagValue();
|
|
int currAnim = _vm->_backAnimList[animNumber]._seq._currRelative;
|
|
int16 value = _vm->_backAnimList[animNumber].backAnims[currAnim].getAnimData((Anim::AnimOffsets)(animDataOffset));
|
|
_flags->setFlagValue((Flags::Id)(flagId), value);
|
|
debugInterpreter("O_GETBACKANIMDATA flag %04X (%s), animNumber %d, animDataOffset %d, value %d", flagId, Flags::getFlagName(flagId), animNumber, animDataOffset, value);
|
|
}
|
|
|
|
void Interpreter::O_GETANIMDATA() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 animOffset = readScriptFlagValue();
|
|
if (_vm->_normAnimList[anim]._animData != nullptr) {
|
|
_flags->setFlagValue(flagId, _vm->_normAnimList[anim].getAnimData((Anim::AnimOffsets)(animOffset)));
|
|
}
|
|
debugInterpreter("O_GETANIMDATA flag %04X (%s), anim %d, animOffset %d", flagId, Flags::getFlagName(flagId), anim, animOffset);
|
|
}
|
|
|
|
void Interpreter::O_SETBGCODE() {
|
|
int32 offset = readScript<uint32>();
|
|
_bgOpcodePC = _currentInstruction + offset - 4;
|
|
debugInterpreter("O_SETBGCODE next %08x, offset %08x", _bgOpcodePC, offset);
|
|
}
|
|
|
|
void Interpreter::O_SETBACKFRAME() {
|
|
uint16 anim = readScriptFlagValue();
|
|
uint16 frame = readScriptFlagValue();
|
|
int currAnim = _vm->_backAnimList[anim]._seq._currRelative;
|
|
if (_vm->_backAnimList[anim].backAnims[currAnim]._animData != nullptr) {
|
|
_vm->_backAnimList[anim].backAnims[currAnim]._frame = frame;
|
|
}
|
|
debugInterpreter("O_SETBACKFRAME anim %d, frame %d", anim, frame);
|
|
}
|
|
|
|
void Interpreter::O_GETRND() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 rndSeed = readScript<uint16>();
|
|
int value = _vm->_randomSource.getRandomNumber(rndSeed - 1);
|
|
_flags->setFlagValue(flag, value);
|
|
debugInterpreter("O_GETRND flag %d, rndSeed %d, value %d", flag, rndSeed, value);
|
|
}
|
|
|
|
void Interpreter::O_TALKBACKANIM() {
|
|
uint16 animNumber = readScriptFlagValue();
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->doTalkAnim(animNumber, slot, kBackgroundAnimation);
|
|
debugInterpreter("O_TALKBACKANIM animNumber %d, slot %d", animNumber, slot);
|
|
}
|
|
|
|
// Simplifying, because used only once in Location 20
|
|
void Interpreter::O_LOADPATH() {
|
|
readScript<uint32>();
|
|
_vm->loadPath("path2");
|
|
debugInterpreter("O_LOADPATH - path2");
|
|
}
|
|
|
|
void Interpreter::O_GETCHAR() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
_flags->setFlagValue(flagId, *_string);
|
|
_string++;
|
|
debugInterpreter("O_GETCHAR %04X (%s) %02x", flagId, Flags::getFlagName(flagId), _flags->getFlagValue(flagId));
|
|
}
|
|
|
|
void Interpreter::O_SETDFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
int32 address = readScript<uint32>();
|
|
_flags->setFlagValue((Flags::Id)(flagId), _currentInstruction + address - 4);
|
|
debugInterpreter("O_SETDFLAG 0x%04X (%s) = 0x%04X", flagId, Flags::getFlagName(flagId), _currentInstruction + address - 4);
|
|
}
|
|
|
|
void Interpreter::O_CALLDFLAG() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
_stack[_stacktop] = _currentInstruction;
|
|
_stacktop++;
|
|
_currentInstruction = _flags->getFlagValue(flagId);
|
|
debugInterpreter("O_CALLDFLAG 0x%04X (%s) = 0x%04X", flagId, Flags::getFlagName(flagId), _currentInstruction);
|
|
}
|
|
|
|
void Interpreter::O_PRINTAT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
uint16 x = readScriptFlagValue();
|
|
uint16 y = readScriptFlagValue();
|
|
uint8 color = _flags->getFlagValue(Flags::KOLOR);
|
|
_vm->printAt(slot, color, (char *)_string, x, y);
|
|
increaseString();
|
|
debugInterpreter("O_PRINTAT slot %d, x %d, y %d", slot, x, y);
|
|
}
|
|
|
|
void Interpreter::O_ZOOMIN() {
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->initZoomIn(slot);
|
|
debugInterpreter("O_ZOOMIN slot %04d", slot);
|
|
}
|
|
|
|
void Interpreter::O_ZOOMOUT() {
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->initZoomOut(slot);
|
|
debugInterpreter("O_ZOOMOUT slot %d", slot);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_SETSTRINGOFFSET() {
|
|
error("O_SETSTRINGOFFSET");
|
|
}
|
|
|
|
void Interpreter::O_GETOBJDATA() {
|
|
Flags::Id flag = readScriptFlagId();
|
|
uint16 obj = readScriptFlagValue();
|
|
int16 objOffset = readScriptFlagValue();
|
|
int16 value = _vm->_objList[obj]->getData((Object::AttrId)objOffset);
|
|
_flags->setFlagValue(flag, value);
|
|
debugInterpreter("O_GETOBJDATA flag %d, obj %d, objOffset %d", flag, obj, objOffset);
|
|
}
|
|
|
|
void Interpreter::O_SETOBJDATA() {
|
|
uint16 obj = readScriptFlagValue();
|
|
int16 objOffset = readScriptFlagValue();
|
|
uint16 value = readScriptFlagValue();
|
|
_vm->_objList[obj]->setData((Object::AttrId)objOffset, value);
|
|
debugInterpreter("O_SETOBJDATA obj %d, objOffset %d, value %d", obj, objOffset, value);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_SWAPOBJECTS() {
|
|
error("O_SWAPOBJECTS");
|
|
}
|
|
|
|
void Interpreter::O_CHANGEHEROSET() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 heroSet = readScriptFlagValue();
|
|
if (!heroId) {
|
|
_vm->_mainHero->loadAnimSet(heroSet);
|
|
} else if (heroId == 1) {
|
|
_vm->_secondHero->loadAnimSet(heroSet);
|
|
}
|
|
debugInterpreter("O_CHANGEHEROSET hero %d, heroSet %d", heroId, heroSet);
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_ADDSTRING() {
|
|
error("O_ADDSTRING");
|
|
}
|
|
|
|
void Interpreter::O_SUBSTRING() {
|
|
uint16 value = readScriptFlagValue();
|
|
_string -= value;
|
|
debugInterpreter("O_SUBSTRING value %d", value);
|
|
}
|
|
|
|
int Interpreter::checkSeq(byte *string) {
|
|
int freeHSlotIncrease = 0;
|
|
byte c;
|
|
while ((c = string[0]) != 0xFF) {
|
|
string++;
|
|
if (c < 0xF0) {
|
|
freeHSlotIncrease++;
|
|
while ((c = string[0])) {
|
|
string++;
|
|
}
|
|
string++;
|
|
} else if (c != 0xFE) {
|
|
string++;
|
|
}
|
|
}
|
|
return freeHSlotIncrease;
|
|
}
|
|
|
|
void Interpreter::O_INITDIALOG() {
|
|
if (_string[0] == 255) {
|
|
byte *stringCurrOff = _string;
|
|
byte *string = _string;
|
|
stringCurrOff++;
|
|
int32 adressOfFirstSequence = (int)READ_UINT16(stringCurrOff);
|
|
stringCurrOff += 2;
|
|
_string = string + adressOfFirstSequence;
|
|
|
|
for (int i = 0; i < 32; i++) {
|
|
_vm->_dialogBoxAddr[i] = 0;
|
|
_vm->_dialogOptAddr[i] = 0;
|
|
}
|
|
|
|
for (int i = 0; i < 4 * 32; i++) {
|
|
_vm->_dialogOptLines[i] = 0;
|
|
}
|
|
|
|
int16 off;
|
|
byte *line = nullptr;
|
|
|
|
int dialogBox = 0;
|
|
while ((off = (int)READ_UINT16(stringCurrOff)) != -1) {
|
|
stringCurrOff += 2;
|
|
if (off) {
|
|
line = string + off;
|
|
}
|
|
_vm->_dialogBoxAddr[dialogBox] = line;
|
|
dialogBox++;
|
|
}
|
|
stringCurrOff += 2;
|
|
|
|
int dialogOpt = 0;
|
|
while ((off = (int)READ_UINT16(stringCurrOff)) != -1) {
|
|
stringCurrOff += 2;
|
|
if (off) {
|
|
line = string + off;
|
|
}
|
|
_vm->_dialogOptAddr[dialogOpt] = line;
|
|
dialogOpt++;
|
|
}
|
|
|
|
_flags->setFlagValue(Flags::VOICE_A_LINE, 0);
|
|
_flags->setFlagValue(Flags::VOICE_B_LINE, 0); // bx in original?
|
|
|
|
int freeHSlot = 0;
|
|
for (int i = 31; i >= 0; i--) {
|
|
if (_vm->_dialogOptAddr[i] != 0) {
|
|
i++;
|
|
freeHSlot = i;
|
|
_flags->setFlagValue(Flags::VOICE_H_LINE, i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
freeHSlot += checkSeq(_string);
|
|
|
|
for (int i = 0; i < 32; i++) {
|
|
_vm->_dialogOptLines[i * 4] = freeHSlot;
|
|
_vm->_dialogOptLines[i * 4 + 1] = freeHSlot;
|
|
_vm->_dialogOptLines[i * 4 + 2] = freeHSlot;
|
|
if (_vm->_dialogOptAddr[i]) {
|
|
freeHSlot += checkSeq(_vm->_dialogOptAddr[i]);
|
|
}
|
|
}
|
|
}
|
|
debugInterpreter("O_INITDIALOG");
|
|
}
|
|
|
|
void Interpreter::O_ENABLEDIALOGOPT() {
|
|
uint16 opt = readScriptFlagValue();
|
|
int dialogDataValue = (int)READ_UINT32(_vm->_dialogData);
|
|
dialogDataValue &= ~(1u << opt);
|
|
WRITE_UINT32(_vm->_dialogData, dialogDataValue);
|
|
debugInterpreter("O_ENABLEDIALOGOPT opt %d", opt);
|
|
}
|
|
|
|
void Interpreter::O_DISABLEDIALOGOPT() {
|
|
uint16 opt = readScriptFlagValue();
|
|
int dialogDataValue = (int)READ_UINT32(_vm->_dialogData);
|
|
dialogDataValue |= (1u << opt);
|
|
WRITE_UINT32(_vm->_dialogData, dialogDataValue);
|
|
debugInterpreter("O_DISABLEDIALOGOPT opt %d", opt);
|
|
}
|
|
|
|
void Interpreter::O_SHOWDIALOGBOX() {
|
|
uint16 box = readScriptFlagValue();
|
|
_vm->createDialogBox(box);
|
|
_flags->setFlagValue(Flags::DIALINES, _vm->_dialogLines);
|
|
if (_vm->_dialogLines) {
|
|
_vm->changeCursor(1);
|
|
_vm->runDialog();
|
|
_vm->changeCursor(0);
|
|
}
|
|
debugInterpreter("O_SHOWDIALOGBOX box %d", box);
|
|
}
|
|
|
|
void Interpreter::O_STOPSAMPLE() {
|
|
uint16 slot = readScriptFlagValue();
|
|
_vm->stopSample(slot);
|
|
debugInterpreter("O_STOPSAMPLE slot %d", slot);
|
|
}
|
|
|
|
void Interpreter::O_BACKANIMRANGE() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
uint16 animId = readScript<uint16>();
|
|
uint16 low = readScriptFlagValue();
|
|
uint16 high = readScriptFlagValue();
|
|
if (animId != 0xFFFF) {
|
|
if (animId & InterpreterFlags::FLAG_MASK) {
|
|
animId = _flags->getFlagValue((Flags::Id)animId);
|
|
}
|
|
}
|
|
_result = 1;
|
|
if (!_vm->_backAnimList[slotId].backAnims.empty()) {
|
|
int currAnim = _vm->_backAnimList[slotId]._seq._currRelative;
|
|
if (_vm->_backAnimList[slotId].backAnims[currAnim]._animData != nullptr) {
|
|
if (animId == 0xFFFF || _vm->_backAnimList[slotId]._seq._current == animId) {
|
|
int currAnim = _vm->_backAnimList[slotId]._seq._currRelative;
|
|
Anim &backAnim = _vm->_backAnimList[slotId].backAnims[currAnim];
|
|
if (!backAnim._state) {
|
|
if (backAnim._frame >= low) {
|
|
if (backAnim._frame <= high) {
|
|
_result = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
debugInterpreter("O_BACKANIMRANGE slotId %d, animId %d, low %d, high %d, _result %d", slotId, animId, low, high, _result);
|
|
}
|
|
|
|
void Interpreter::O_CLEARPATH() {
|
|
for (int i = 0; i < _vm->kPathBitmapLen; i++) {
|
|
_vm->_roomPathBitmap[i] = 255;
|
|
}
|
|
debugInterpreter("O_CLEARPATH");
|
|
}
|
|
|
|
void Interpreter::O_SETPATH() {
|
|
_vm->loadPath("path");
|
|
debugInterpreter("O_SETPATH");
|
|
}
|
|
|
|
void Interpreter::O_GETHEROX() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Flags::Id flagId = readScriptFlagId();
|
|
if (!heroId) {
|
|
_flags->setFlagValue(flagId, _vm->_mainHero->_middleX);
|
|
} else if (heroId == 1) {
|
|
_flags->setFlagValue(flagId, _vm->_secondHero->_middleX);
|
|
}
|
|
debugInterpreter("O_GETHEROX heroId %d, flagId %d", heroId, flagId);
|
|
}
|
|
|
|
void Interpreter::O_GETHEROY() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Flags::Id flagId = readScriptFlagId();
|
|
if (!heroId) {
|
|
_flags->setFlagValue(flagId, _vm->_mainHero->_middleY);
|
|
} else if (heroId == 1) {
|
|
_flags->setFlagValue(flagId, _vm->_secondHero->_middleY);
|
|
}
|
|
debugInterpreter("O_GETHEROY heroId %d, flagId %d", heroId, flagId);
|
|
}
|
|
|
|
void Interpreter::O_GETHEROD() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
Flags::Id flagId = readScriptFlagId();
|
|
if (!heroId) {
|
|
_flags->setFlagValue(flagId, _vm->_mainHero->_lastDirection);
|
|
} else if (heroId == 1) {
|
|
_flags->setFlagValue(flagId, _vm->_secondHero->_lastDirection);
|
|
}
|
|
debugInterpreter("O_GETHEROD heroId %d, flagId %d", heroId, flagId);
|
|
}
|
|
|
|
void Interpreter::O_PUSHSTRING() {
|
|
_stringStack.string = _string;
|
|
_stringStack.dialogData = _vm->_dialogData;
|
|
_stringStack.currentString = _currentString;
|
|
debugInterpreter("O_PUSHSTRING");
|
|
}
|
|
|
|
void Interpreter::O_POPSTRING() {
|
|
_string = _stringStack.string;
|
|
_vm->_dialogData = _stringStack.dialogData;
|
|
_currentString = _stringStack.currentString;
|
|
debugInterpreter("O_POPSTRING");
|
|
}
|
|
|
|
void Interpreter::O_SETFGCODE() {
|
|
int32 offset = readScript<uint32>();
|
|
_fgOpcodePC = _currentInstruction + offset - 4;
|
|
debugInterpreter("O_SETFGCODE next %08x, offset %08x", _fgOpcodePC, offset);
|
|
}
|
|
|
|
void Interpreter::O_STOPHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
if (!heroId) {
|
|
_vm->_mainHero->freeOldMove();
|
|
} else if (heroId == 1) {
|
|
_vm->_secondHero->freeOldMove();
|
|
}
|
|
debugInterpreter("O_STOPHERO heroId %d", heroId);
|
|
}
|
|
|
|
void Interpreter::O_ANIMUPDATEOFF() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
_vm->_normAnimList[slotId]._state = 1;
|
|
debugInterpreter("O_ANIMUPDATEOFF slotId %d", slotId);
|
|
}
|
|
|
|
void Interpreter::O_ANIMUPDATEON() {
|
|
uint16 slotId = readScriptFlagValue();
|
|
_vm->_normAnimList[slotId]._state = 0;
|
|
debugInterpreter("O_ANIMUPDATEON slotId %d", slotId);
|
|
}
|
|
|
|
void Interpreter::O_FREECURSOR() {
|
|
_vm->changeCursor(0);
|
|
_vm->_currentPointerNumber = 1;
|
|
// free memory here?
|
|
debugInterpreter("O_FREECURSOR");
|
|
}
|
|
|
|
void Interpreter::O_ADDINVQUIET() {
|
|
uint16 hero = readScriptFlagValue();
|
|
uint16 item = readScriptFlagValue();
|
|
_vm->addInv(hero, item, true);
|
|
debugInterpreter("O_ADDINVQUIET hero %d, item %d", hero, item);
|
|
}
|
|
|
|
void Interpreter::O_RUNHERO() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 x = readScriptFlagValue();
|
|
uint16 y = readScriptFlagValue();
|
|
uint16 dir = readScriptFlagValue();
|
|
_vm->moveRunHero(heroId, x, y, dir, true);
|
|
debugInterpreter("O_RUNHERO heroId %d, x %d, y %d, dir %d", heroId, x, y, dir);
|
|
}
|
|
|
|
void Interpreter::O_SETBACKANIMDATA() {
|
|
uint16 animNumber = readScript<uint16>();
|
|
uint16 animDataOffset = readScript<uint16>();
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 value = _flags->getFlagValue((Flags::Id)(flagId));
|
|
int currAnim = _vm->_backAnimList[animNumber]._seq._currRelative;
|
|
_vm->_backAnimList[animNumber].backAnims[currAnim].setAnimData((Anim::AnimOffsets)(animDataOffset), value);
|
|
debugInterpreter("O_SETBACKANIMDATA flag %04X (%s), animNumber %d, animDataOffset %d, value %d", flagId, Flags::getFlagName(flagId), animNumber, animDataOffset, value);
|
|
}
|
|
|
|
void Interpreter::O_VIEWFLC() {
|
|
uint16 animNr = readScriptFlagValue();
|
|
_vm->loadAnim(animNr, false);
|
|
debugInterpreter("O_VIEWFLC animNr %d", animNr);
|
|
}
|
|
|
|
void Interpreter::O_CHECKFLCFRAME() {
|
|
uint16 frameNr = readScriptFlagValue();
|
|
debugInterpreter("O_CHECKFLCFRAME frame number %d", frameNr);
|
|
if (_vm->_flicPlayer.getCurFrame() != frameNr) {
|
|
// Move instruction pointer before current instruction
|
|
// must do this check once again till it's false
|
|
_currentInstruction -= 2;
|
|
_opcodeNF = 1;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_CHECKFLCEND() {
|
|
|
|
//debugInterpreter("O_CHECKFLCEND");
|
|
|
|
const Video::FlicDecoder &flicPlayer = _vm->_flicPlayer;
|
|
|
|
//debug("frameCount %d, currentFrame %d", flicPlayer.getFrameCount(), flicPlayer.getCurFrame());
|
|
|
|
if (flicPlayer.getFrameCount() - flicPlayer.getCurFrame() > 1) {
|
|
// Move instruction pointer before current instruciton
|
|
// must do this check once again till it's false
|
|
_currentInstruction -= 2;
|
|
_opcodeNF = 1;
|
|
}
|
|
}
|
|
|
|
void Interpreter::O_FREEFLC() {
|
|
debugInterpreter("O_FREEFLC");
|
|
}
|
|
|
|
void Interpreter::O_TALKHEROSTOP() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
if (!heroId) {
|
|
_vm->_mainHero->_state = _vm->_mainHero->STAY;
|
|
} else if (heroId == 1) {
|
|
_vm->_secondHero->_state = _vm->_secondHero->STAY;
|
|
}
|
|
debugInterpreter("O_TALKHEROSTOP %d", heroId);
|
|
}
|
|
|
|
// TODO - check this
|
|
void Interpreter::O_HEROCOLOR() {
|
|
uint16 heroId = readScriptFlagValue();
|
|
uint16 color = readScriptFlagValue();
|
|
if (!heroId) {
|
|
_vm->_mainHero->_color = color;
|
|
} else if (heroId == 1) {
|
|
_vm->_secondHero->_color = color;
|
|
}
|
|
debugInterpreter("O_HEROCOLOR heroId %d, color %d", heroId, color);
|
|
}
|
|
|
|
void Interpreter::O_GRABMAPA() {
|
|
_vm->grabMap();
|
|
debugInterpreter("O_GRABMAPA");
|
|
}
|
|
|
|
void Interpreter::O_ENABLENAK() {
|
|
uint16 nakId = readScriptFlagValue();
|
|
_vm->_maskList[nakId]._flags = 0;
|
|
debugInterpreter("O_ENABLENAK nakId %d", nakId);
|
|
}
|
|
|
|
void Interpreter::O_DISABLENAK() {
|
|
uint16 nakId = readScriptFlagValue();
|
|
_vm->_maskList[nakId]._flags = 1;
|
|
debugInterpreter("O_DISABLENAK nakId %d", nakId);
|
|
}
|
|
|
|
void Interpreter::O_GETMOBNAME() {
|
|
uint16 modId = readScriptFlagValue();
|
|
_string = (byte *)_vm->_mobList[modId]._name.c_str();
|
|
debugInterpreter("O_GETMOBNAME modId %d", modId);
|
|
}
|
|
|
|
void Interpreter::O_SWAPINVENTORY() {
|
|
uint16 hero = readScriptFlagValue();
|
|
_vm->swapInv(hero);
|
|
debugInterpreter("O_SWAPINVENTORY hero %d", hero);
|
|
}
|
|
|
|
void Interpreter::O_CLEARINVENTORY() {
|
|
uint16 hero = readScriptFlagValue();
|
|
_vm->clearInv(hero);
|
|
debugInterpreter("O_CLEARINVENTORY hero %d", hero);
|
|
}
|
|
|
|
void Interpreter::O_SKIPTEXT() {
|
|
increaseString();
|
|
debugInterpreter("O_SKIPTEXT");
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEH() {
|
|
uint16 slot = readScriptFlagValue();
|
|
static const uint32 VOICE_H_SLOT = 28;
|
|
uint16 voiceLineH = _flags->getFlagValue(Flags::VOICE_H_LINE);
|
|
_vm->setVoice(slot, VOICE_H_SLOT, voiceLineH);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEA() {
|
|
uint16 slot = readScriptFlagValue();
|
|
static const uint32 VOICE_A_SLOT = 29;
|
|
uint16 voiceLineH = _flags->getFlagValue(Flags::VOICE_H_LINE);
|
|
_vm->setVoice(slot, VOICE_A_SLOT, voiceLineH);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEB() {
|
|
uint16 slot = readScriptFlagValue();
|
|
static const uint32 VOICE_B_SLOT = 30;
|
|
uint16 voiceLineH = _flags->getFlagValue(Flags::VOICE_H_LINE);
|
|
_vm->setVoice(slot, VOICE_B_SLOT, voiceLineH);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICEC() {
|
|
uint16 slot = readScriptFlagValue();
|
|
static const uint32 VOICE_C_SLOT = 31;
|
|
uint16 voiceLineH = _flags->getFlagValue(Flags::VOICE_H_LINE);
|
|
_vm->setVoice(slot, VOICE_C_SLOT, voiceLineH);
|
|
}
|
|
|
|
void Interpreter::O_SETVOICED() {
|
|
uint16 slot = readScriptFlagValue();
|
|
static const uint32 VOICE_D_SLOT = 32;
|
|
uint16 voiceLineH = _flags->getFlagValue(Flags::VOICE_H_LINE);
|
|
_vm->setVoice(slot, VOICE_D_SLOT, voiceLineH);
|
|
}
|
|
|
|
void Interpreter::O_VIEWFLCLOOP() {
|
|
uint16 value = readScriptFlagValue();
|
|
_vm->loadAnim(value, true);
|
|
debugInterpreter("O_VIEWFLCLOOP animId %d", value);
|
|
}
|
|
|
|
void Interpreter::O_FLCSPEED() {
|
|
uint16 speed = readScriptFlagValue();
|
|
debugInterpreter("O_FLCSPEED speed %d", speed);
|
|
}
|
|
|
|
void Interpreter::O_OPENINVENTORY() {
|
|
_vm->_showInventoryFlag = true;
|
|
_opcodeNF = 1;
|
|
debugInterpreter("O_OPENINVENTORY");
|
|
}
|
|
|
|
// TODO
|
|
void Interpreter::O_KRZYWA() {
|
|
debugInterpreter("O_KRZYWA");
|
|
}
|
|
|
|
// TODO
|
|
void Interpreter::O_GETKRZYWA() {
|
|
debugInterpreter("O_GETKRZYWA");
|
|
// _flags->setFlagValue(Flags::TORX1, krzywa[_krzywaIndex++])
|
|
// _flags->setFlagValue(Flags::TORY1, krzywa[_krzywaIndex++])
|
|
// Check _krzywaIndex
|
|
}
|
|
|
|
// TODO
|
|
void Interpreter::O_GETMOB() {
|
|
Flags::Id flagId = readScriptFlagId();
|
|
uint16 mx = readScriptFlagValue();
|
|
uint16 my = readScriptFlagValue();
|
|
debugInterpreter("O_GETMOB flagId %d, mx %d, my %d", flagId, mx, my);
|
|
// check if current mob pos = (mx, my)
|
|
}
|
|
|
|
// Not used in game
|
|
void Interpreter::O_INPUTLINE() {
|
|
error("O_INPUTLINE");
|
|
}
|
|
|
|
// Not used in script
|
|
void Interpreter::O_BREAK_POINT() {
|
|
error("O_BREAK_POINT");
|
|
}
|
|
|
|
Interpreter::OpcodeFunc Interpreter::_opcodes[kNumOpcodes] = {
|
|
&Interpreter::O_WAITFOREVER,
|
|
&Interpreter::O_BLACKPALETTE,
|
|
&Interpreter::O_SETUPPALETTE,
|
|
&Interpreter::O_INITROOM,
|
|
&Interpreter::O_SETSAMPLE,
|
|
&Interpreter::O_FREESAMPLE,
|
|
&Interpreter::O_PLAYSAMPLE,
|
|
&Interpreter::O_PUTOBJECT,
|
|
&Interpreter::O_REMOBJECT,
|
|
&Interpreter::O_SHOWANIM,
|
|
&Interpreter::O_CHECKANIMEND,
|
|
&Interpreter::O_FREEANIM,
|
|
&Interpreter::O_CHECKANIMFRAME,
|
|
&Interpreter::O_PUTBACKANIM,
|
|
&Interpreter::O_REMBACKANIM,
|
|
&Interpreter::O_CHECKBACKANIMFRAME,
|
|
&Interpreter::O_FREEALLSAMPLES,
|
|
&Interpreter::O_SETMUSIC,
|
|
&Interpreter::O_STOPMUSIC,
|
|
&Interpreter::O__WAIT,
|
|
&Interpreter::O_UPDATEOFF,
|
|
&Interpreter::O_UPDATEON,
|
|
&Interpreter::O_UPDATE ,
|
|
&Interpreter::O_CLS,
|
|
&Interpreter::O__CALL,
|
|
&Interpreter::O_RETURN,
|
|
&Interpreter::O_GO,
|
|
&Interpreter::O_BACKANIMUPDATEOFF,
|
|
&Interpreter::O_BACKANIMUPDATEON,
|
|
&Interpreter::O_CHANGECURSOR,
|
|
&Interpreter::O_CHANGEANIMTYPE,
|
|
&Interpreter::O__SETFLAG,
|
|
&Interpreter::O_COMPARE,
|
|
&Interpreter::O_JUMPZ,
|
|
&Interpreter::O_JUMPNZ,
|
|
&Interpreter::O_EXIT,
|
|
&Interpreter::O_ADDFLAG,
|
|
&Interpreter::O_TALKANIM,
|
|
&Interpreter::O_SUBFLAG,
|
|
&Interpreter::O_SETSTRING,
|
|
&Interpreter::O_ANDFLAG,
|
|
&Interpreter::O_GETMOBDATA,
|
|
&Interpreter::O_ORFLAG,
|
|
&Interpreter::O_SETMOBDATA,
|
|
&Interpreter::O_XORFLAG,
|
|
&Interpreter::O_GETMOBTEXT,
|
|
&Interpreter::O_MOVEHERO,
|
|
&Interpreter::O_WALKHERO,
|
|
&Interpreter::O_SETHERO,
|
|
&Interpreter::O_HEROOFF,
|
|
&Interpreter::O_HEROON,
|
|
&Interpreter::O_CLSTEXT,
|
|
&Interpreter::O_CALLTABLE,
|
|
&Interpreter::O_CHANGEMOB,
|
|
&Interpreter::O_ADDINV,
|
|
&Interpreter::O_REMINV,
|
|
&Interpreter::O_REPINV,
|
|
&Interpreter::O_OBSOLETE_GETACTION,
|
|
&Interpreter::O_ADDWALKAREA,
|
|
&Interpreter::O_REMWALKAREA,
|
|
&Interpreter::O_RESTOREWALKAREA,
|
|
&Interpreter::O_WAITFRAME,
|
|
&Interpreter::O_SETFRAME,
|
|
&Interpreter::O_RUNACTION,
|
|
&Interpreter::O_COMPAREHI,
|
|
&Interpreter::O_COMPARELO,
|
|
&Interpreter::O_PRELOADSET,
|
|
&Interpreter::O_FREEPRELOAD,
|
|
&Interpreter::O_CHECKINV,
|
|
&Interpreter::O_TALKHERO,
|
|
&Interpreter::O_WAITTEXT,
|
|
&Interpreter::O_SETHEROANIM,
|
|
&Interpreter::O_WAITHEROANIM,
|
|
&Interpreter::O_GETHERODATA,
|
|
&Interpreter::O_GETMOUSEBUTTON,
|
|
&Interpreter::O_CHANGEFRAMES,
|
|
&Interpreter::O_CHANGEBACKFRAMES,
|
|
&Interpreter::O_GETBACKANIMDATA,
|
|
&Interpreter::O_GETANIMDATA,
|
|
&Interpreter::O_SETBGCODE,
|
|
&Interpreter::O_SETBACKFRAME,
|
|
&Interpreter::O_GETRND,
|
|
&Interpreter::O_TALKBACKANIM,
|
|
&Interpreter::O_LOADPATH,
|
|
&Interpreter::O_GETCHAR,
|
|
&Interpreter::O_SETDFLAG,
|
|
&Interpreter::O_CALLDFLAG,
|
|
&Interpreter::O_PRINTAT,
|
|
&Interpreter::O_ZOOMIN,
|
|
&Interpreter::O_ZOOMOUT,
|
|
&Interpreter::O_SETSTRINGOFFSET,
|
|
&Interpreter::O_GETOBJDATA,
|
|
&Interpreter::O_SETOBJDATA,
|
|
&Interpreter::O_SWAPOBJECTS,
|
|
&Interpreter::O_CHANGEHEROSET,
|
|
&Interpreter::O_ADDSTRING,
|
|
&Interpreter::O_SUBSTRING,
|
|
&Interpreter::O_INITDIALOG,
|
|
&Interpreter::O_ENABLEDIALOGOPT,
|
|
&Interpreter::O_DISABLEDIALOGOPT,
|
|
&Interpreter::O_SHOWDIALOGBOX,
|
|
&Interpreter::O_STOPSAMPLE,
|
|
&Interpreter::O_BACKANIMRANGE,
|
|
&Interpreter::O_CLEARPATH,
|
|
&Interpreter::O_SETPATH,
|
|
&Interpreter::O_GETHEROX,
|
|
&Interpreter::O_GETHEROY,
|
|
&Interpreter::O_GETHEROD,
|
|
&Interpreter::O_PUSHSTRING,
|
|
&Interpreter::O_POPSTRING,
|
|
&Interpreter::O_SETFGCODE,
|
|
&Interpreter::O_STOPHERO,
|
|
&Interpreter::O_ANIMUPDATEOFF,
|
|
&Interpreter::O_ANIMUPDATEON,
|
|
&Interpreter::O_FREECURSOR,
|
|
&Interpreter::O_ADDINVQUIET,
|
|
&Interpreter::O_RUNHERO,
|
|
&Interpreter::O_SETBACKANIMDATA,
|
|
&Interpreter::O_VIEWFLC,
|
|
&Interpreter::O_CHECKFLCFRAME,
|
|
&Interpreter::O_CHECKFLCEND,
|
|
&Interpreter::O_FREEFLC,
|
|
&Interpreter::O_TALKHEROSTOP,
|
|
&Interpreter::O_HEROCOLOR,
|
|
&Interpreter::O_GRABMAPA,
|
|
&Interpreter::O_ENABLENAK,
|
|
&Interpreter::O_DISABLENAK,
|
|
&Interpreter::O_GETMOBNAME,
|
|
&Interpreter::O_SWAPINVENTORY,
|
|
&Interpreter::O_CLEARINVENTORY,
|
|
&Interpreter::O_SKIPTEXT,
|
|
&Interpreter::O_SETVOICEH,
|
|
&Interpreter::O_SETVOICEA,
|
|
&Interpreter::O_SETVOICEB,
|
|
&Interpreter::O_SETVOICEC,
|
|
&Interpreter::O_VIEWFLCLOOP,
|
|
&Interpreter::O_FLCSPEED,
|
|
&Interpreter::O_OPENINVENTORY,
|
|
&Interpreter::O_KRZYWA,
|
|
&Interpreter::O_GETKRZYWA,
|
|
&Interpreter::O_GETMOB,
|
|
&Interpreter::O_INPUTLINE,
|
|
&Interpreter::O_SETVOICED,
|
|
&Interpreter::O_BREAK_POINT,
|
|
};
|
|
|
|
}
|
|
|
|
/* vim: set tabstop=4 noexpandtab: */
|