mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-25 12:05:53 +00:00
152 lines
3.8 KiB
C++
152 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef SCI_RESOURCE_PATCHER_H
|
|
#define SCI_RESOURCE_PATCHER_H
|
|
|
|
#include "common/language.h"
|
|
#include "sci/sci.h"
|
|
#include "sci/resource.h"
|
|
#include "sci/resource_intern.h"
|
|
|
|
namespace Sci {
|
|
|
|
enum ResourcePatchOp {
|
|
// Using high bytes to make it less likely that accidental raw data will be
|
|
// treated like an operator instead of an error
|
|
kSkipBytes = 0xF0,
|
|
kReplaceBytes,
|
|
kInsertBytes,
|
|
kReplaceNumber,
|
|
kAdjustNumber,
|
|
kInsertNumber,
|
|
kReplaceFill,
|
|
kInsertFill,
|
|
kEndOfPatch
|
|
};
|
|
|
|
struct GameResourcePatch {
|
|
/**
|
|
* The game to patch.
|
|
*/
|
|
SciGameId gameId;
|
|
|
|
/**
|
|
* The language to patch. Use `Common::UNK_LANG` to apply the patch to all
|
|
* languages.
|
|
*/
|
|
Common::Language gameLanguage;
|
|
|
|
/**
|
|
* The resource ID to patch.
|
|
*/
|
|
ResourceId resourceId;
|
|
|
|
/**
|
|
* Patch instructions to apply to the resource.
|
|
*/
|
|
const byte *patchData;
|
|
|
|
/**
|
|
* Set to true if the patch resource is actually a new resource, rather than
|
|
* a patch for an existing resource.
|
|
*/
|
|
bool isNewResource;
|
|
};
|
|
|
|
/**
|
|
* A basic class for generating patched resource data at runtime.
|
|
*/
|
|
class ResourcePatcher : public ResourceSource {
|
|
public:
|
|
ResourcePatcher(const SciGameId gameId, const Common::Language gameLanguage);
|
|
|
|
~ResourcePatcher() override {}
|
|
|
|
/**
|
|
* Finds and applies a patch to the given resource.
|
|
*
|
|
* @returns true if a patch was applied.
|
|
*/
|
|
bool applyPatch(Resource &resource) const;
|
|
|
|
/**
|
|
* Adds new resources from the patch table to the resource manager. This
|
|
* is needed since otherwise tests for these resources via `kResCheck`
|
|
* would fail, and so they would never actually be loaded.
|
|
*/
|
|
void scanSource(ResourceManager *resMan) override;
|
|
|
|
/**
|
|
* Load a resource. Since resources using this source are patched explicitly
|
|
* after they get loaded by any other resource source, this method does
|
|
* nothing.
|
|
*/
|
|
void loadResource(ResourceManager *resMan, Resource *res) override {}
|
|
|
|
private:
|
|
struct PatchSizes {
|
|
/**
|
|
* The minimum number of bytes required in the source data.
|
|
*/
|
|
uint32 expected;
|
|
|
|
/**
|
|
* The difference in size between the original data and the patched
|
|
* data.
|
|
*/
|
|
int32 delta;
|
|
|
|
PatchSizes(uint32 exp, int32 d) {
|
|
expected = exp;
|
|
delta = d;
|
|
}
|
|
};
|
|
|
|
typedef Common::Array<GameResourcePatch> PatchList;
|
|
|
|
/**
|
|
* The list of patches that should apply to the currently loaded game.
|
|
*/
|
|
PatchList _patches;
|
|
|
|
/**
|
|
* Patches the given Resource using patch data from the given
|
|
* GameResourcePatch.
|
|
*/
|
|
void patchResource(Resource &resource, const GameResourcePatch &patch) const;
|
|
|
|
/**
|
|
* Calculates expected and extra data sizes from the patch data.
|
|
*/
|
|
PatchSizes calculatePatchSizes(const byte *patchData) const;
|
|
|
|
/**
|
|
* Reads an block size from the patch data, validates it, and advances the
|
|
* patch data pointer.
|
|
*/
|
|
int32 readBlockSize(const byte * &patchData) const;
|
|
};
|
|
} // End of namespace Sci
|
|
|
|
#endif
|