scummvm/engines/agos/script_ff.cpp
2009-08-12 00:53:35 +00:00

682 lines
15 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef ENABLE_AGOS2
#include "common/system.h"
#include "agos/animation.h"
#include "agos/agos.h"
namespace AGOS {
#define OPCODE(x) _OPCODE(AGOSEngine_Feeble, x)
void AGOSEngine_Feeble::setupOpcodes() {
static const OpcodeEntryFeeble opcodes[] = {
/* 00 */
OPCODE(o_invalid),
OPCODE(o_at),
OPCODE(o_notAt),
OPCODE(o_invalid),
/* 04 */
OPCODE(o_invalid),
OPCODE(o_carried),
OPCODE(o_notCarried),
OPCODE(o_isAt),
/* 08 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_zero),
/* 12 */
OPCODE(o_notZero),
OPCODE(o_eq),
OPCODE(o_notEq),
OPCODE(o_gt),
/* 16 */
OPCODE(o_lt),
OPCODE(o_eqf),
OPCODE(o_notEqf),
OPCODE(o_ltf),
/* 20 */
OPCODE(o_gtf),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(off_chance),
/* 24 */
OPCODE(o_invalid),
OPCODE(o_isRoom),
OPCODE(o_isObject),
OPCODE(o_state),
/* 28 */
OPCODE(o_oflag),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_destroy),
/* 32 */
OPCODE(o_invalid),
OPCODE(o_place),
OPCODE(o_invalid),
OPCODE(o_invalid),
/* 36 */
OPCODE(o_copyff),
OPCODE(off_jumpOut),
OPCODE(o_invalid),
OPCODE(o_invalid),
/* 40 */
OPCODE(o_invalid),
OPCODE(o_clear),
OPCODE(o_let),
OPCODE(o_add),
/* 44 */
OPCODE(o_sub),
OPCODE(o_addf),
OPCODE(o_subf),
OPCODE(o_mul),
/* 48 */
OPCODE(o_div),
OPCODE(o_mulf),
OPCODE(o_divf),
OPCODE(o_mod),
/* 52 */
OPCODE(o_modf),
OPCODE(o_random),
OPCODE(o_invalid),
OPCODE(o_goto),
/* 56 */
OPCODE(o_oset),
OPCODE(o_oclear),
OPCODE(o_putBy),
OPCODE(o_inc),
/* 60 */
OPCODE(o_dec),
OPCODE(o_setState),
OPCODE(o_print),
OPCODE(o_message),
/* 64 */
OPCODE(o_msg),
OPCODE(off_addTextBox),
OPCODE(oww_setShortText),
OPCODE(oww_setLongText),
/* 68 */
OPCODE(o_end),
OPCODE(o_done),
OPCODE(off_printLongText),
OPCODE(o_process),
/* 72 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
/* 76 */
OPCODE(o_when),
OPCODE(o_if1),
OPCODE(o_if2),
OPCODE(o_isCalled),
/* 80 */
OPCODE(o_is),
OPCODE(o_invalid),
OPCODE(o_debug),
OPCODE(os2_rescan),
/* 84 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_comment),
/* 88 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_getParent),
OPCODE(o_getNext),
/* 92 */
OPCODE(o_getChildren),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
/* 96 */
OPCODE(o_picture),
OPCODE(o_loadZone),
OPCODE(os2_animate),
OPCODE(os2_stopAnimate),
/* 100 */
OPCODE(o_killAnimate),
OPCODE(o_defWindow),
OPCODE(o_window),
OPCODE(o_cls),
/* 104 */
OPCODE(o_closeWindow),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(off_addBox),
/* 108 */
OPCODE(o_delBox),
OPCODE(o_enableBox),
OPCODE(o_disableBox),
OPCODE(o_moveBox),
/* 112 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_doIcons),
OPCODE(o_isClass),
/* 116 */
OPCODE(o_setClass),
OPCODE(o_unsetClass),
OPCODE(o_invalid),
OPCODE(o_waitSync),
/* 120 */
OPCODE(o_sync),
OPCODE(o_defObj),
OPCODE(off_oracleTextDown),
OPCODE(off_oracleTextUp),
/* 124 */
OPCODE(off_ifTime),
OPCODE(o_here),
OPCODE(o_doClassIcons),
OPCODE(o_invalid),
/* 128 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_setAdjNoun),
OPCODE(off_setTime),
/* 132 */
OPCODE(off_saveUserGame),
OPCODE(off_loadUserGame),
OPCODE(off_listSaveGames),
OPCODE(off_checkCD),
/* 136 */
OPCODE(o_copysf),
OPCODE(o_restoreIcons),
OPCODE(o_freezeZones),
OPCODE(o_placeNoIcons),
/* 140 */
OPCODE(o_clearTimers),
OPCODE(o_setDollar),
OPCODE(o_isBox),
OPCODE(oe2_doTable),
/* 144 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
/* 148 */
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(o_invalid),
OPCODE(oe2_storeItem),
/* 152 */
OPCODE(oe2_getItem),
OPCODE(oe2_bSet),
OPCODE(oe2_bClear),
OPCODE(oe2_bZero),
/* 156 */
OPCODE(oe2_bNotZero),
OPCODE(oe2_getOValue),
OPCODE(oe2_setOValue),
OPCODE(o_invalid),
/* 160 */
OPCODE(oe2_ink),
OPCODE(off_screenTextBox),
OPCODE(os1_screenTextMsg),
OPCODE(o_invalid),
/* 164 */
OPCODE(oe2_getDollar2),
OPCODE(off_isAdjNoun),
OPCODE(oe2_b2Set),
OPCODE(oe2_b2Clear),
/* 168 */
OPCODE(oe2_b2Zero),
OPCODE(oe2_b2NotZero),
OPCODE(o_invalid),
OPCODE(off_hyperLinkOn),
/* 172 */
OPCODE(off_hyperLinkOff),
OPCODE(off_checkPaths),
OPCODE(o_invalid),
OPCODE(oww_lockZones),
/* 176 */
OPCODE(oww_unlockZones),
OPCODE(off_screenTextPObj),
OPCODE(os1_getPathPosn),
OPCODE(os1_scnTxtLongText),
/* 180 */
OPCODE(off_mouseOn),
OPCODE(off_mouseOff),
OPCODE(off_loadVideo),
OPCODE(off_playVideo),
/* 184 */
OPCODE(os1_unloadZone),
OPCODE(o_invalid),
OPCODE(os1_unfreezeZones),
OPCODE(off_centreScroll),
/* 188 */
OPCODE(os2_isShortText),
OPCODE(os2_clearMarks),
OPCODE(os2_waitMark),
OPCODE(off_resetPVCount),
/* 192 */
OPCODE(off_setPathValues),
OPCODE(off_stopClock),
OPCODE(off_restartClock),
OPCODE(off_setColour),
/* 196 */
OPCODE(off_b3Set),
OPCODE(off_b3Clear),
OPCODE(off_b3Zero),
OPCODE(off_b3NotZero)
};
_opcodesFeeble = opcodes;
_numOpcodes = 200;
}
void AGOSEngine_Feeble::executeOpcode(int opcode) {
OpcodeProcFeeble op = _opcodesFeeble[opcode].proc;
(this->*op) ();
}
// -----------------------------------------------------------------------
// Feeble Files Opcodes
// -----------------------------------------------------------------------
void AGOSEngine_Feeble::off_chance() {
// 23
uint16 a = getVarOrWord();
if (a == 0) {
setScriptCondition(false);
return;
}
if (a == 100) {
setScriptCondition(true);
return;
}
if (_rnd.getRandomNumber(99) < a)
setScriptCondition(true);
else
setScriptCondition(false);
}
void AGOSEngine_Feeble::off_jumpOut() {
// 37
getVarOrByte();
setScriptReturn(1);
}
void AGOSEngine_Feeble::off_addTextBox() {
// 65: add hit area
uint flags = kBFTextBox | kBFBoxItem;
uint id = getVarOrWord();
uint params = id / 1000;
uint x, y, w, h, num;
id %= 1000;
if (params & 1)
flags |= kBFInvertTouch;
x = getVarOrWord();
y = getVarOrWord();
w = getVarOrWord();
h = getVarOrWord();
num = getVarOrByte();
if (num < _numTextBoxes)
defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2);
}
void AGOSEngine_Feeble::off_printLongText() {
// 70: show string from array
int num = getVarOrByte();
const char *str = (const char *)getStringPtrByID(_longText[num]);
sendInteractText(num, "%d. %s\n", num, str);
}
void AGOSEngine_Feeble::off_addBox() {
// 107: add item hitarea
uint flags = 0;
uint id = getVarOrWord();
uint params = id / 1000;
uint x, y, w, h, verb;
Item *item;
id = id % 1000;
if (params & 1)
flags |= kBFInvertTouch;
if (params & 2)
flags |= kBFNoTouchName;
if (params & 4)
flags |= kBFBoxItem;
if (params & 8)
flags |= kBFTextBox;
if (params & 16)
flags |= kBFHyperBox;
x = getVarOrWord();
y = getVarOrWord();
w = getVarOrWord();
h = getVarOrWord();
item = getNextItemPtrStrange();
verb = getVarOrWord();
defineBox(id, x, y, w, h, flags, verb, item);
}
void AGOSEngine_Feeble::off_oracleTextDown() {
// 122: oracle text down
oracleTextDown();
}
void AGOSEngine_Feeble::off_oracleTextUp() {
// 123: oracle text up
oracleTextUp();
}
void AGOSEngine_Feeble::off_ifTime() {
// 124: if time
uint a = getVarOrWord();
uint32 t = getTime() - _gameStoppedClock - a;
if (t >= _timeStore)
setScriptCondition(true);
else
setScriptCondition(false);
}
void AGOSEngine_Feeble::off_setTime() {
// 131
_timeStore = getTime() - _gameStoppedClock;
}
void AGOSEngine_Feeble::off_saveUserGame() {
// 132: save game
_noOracleScroll = 0;
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
saveUserGame(countSaveGames() + 1 - readVariable(55));
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
}
void AGOSEngine_Feeble::off_loadUserGame() {
// 133: load game
if (readVariable(55) == 999) {
loadGame(getFileName(GAME_RESTFILE), true);
} else {
loadGame(genSaveName(readVariable(55)));
}
}
void AGOSEngine_Feeble::off_listSaveGames() {
// 134: dummy opcode?
listSaveGames(1);
}
void AGOSEngine_Feeble::off_checkCD() {
// 135: switch CD
uint16 disc = readVariable(97);
if (!strcmp(getExtra(), "4CD")) {
_sound->switchVoiceFile(gss, disc);
} else if (!strcmp(getExtra(), "2CD")) {
if (disc == 1 || disc == 2)
_sound->switchVoiceFile(gss, 1);
else if (disc == 3 || disc == 4)
_sound->switchVoiceFile(gss, 2);
}
debug(0, "Switch to CD number %d", disc);
}
void AGOSEngine_Feeble::off_screenTextBox() {
// 161: setup text
TextLocation *tl = getTextLocation(getVarOrByte());
tl->x = getVarOrWord();
tl->y = getVarOrWord();
tl->width = getVarOrWord();
}
void AGOSEngine_Feeble::off_isAdjNoun() {
// 165: item unk1 unk2 is
Item *item = getNextItemPtr();
int16 a = getNextWord(), b = getNextWord();
if (item->adjective == a && item->noun == b)
setScriptCondition(true);
else if (a == -1 && item->noun == b)
setScriptCondition(true);
else
setScriptCondition(false);
}
void AGOSEngine_Feeble::off_hyperLinkOn() {
// 171: oracle hyperlink on
hyperLinkOn(getVarOrWord());
}
void AGOSEngine_Feeble::off_hyperLinkOff() {
// 172: oracle hyperlink off
hyperLinkOff();
}
void AGOSEngine_Feeble::off_checkPaths() {
// 173 check paths
int i, count;
const uint8 *pathVal1 = _pathValues1;
bool result = false;
count = _variableArray2[38];
for (i = 0; i < count; i++) {
uint8 val = pathVal1[2];
if (val == _variableArray2[50] ||
val == _variableArray2[51] ||
val == _variableArray2[201] ||
val == _variableArray2[203] ||
val == _variableArray2[205] ||
val == _variableArray2[207] ||
val == _variableArray2[209] ||
val == _variableArray2[211] ||
val == _variableArray2[213] ||
val == _variableArray2[215] ||
val == _variableArray2[219] ||
val == _variableArray2[220] ||
val == _variableArray2[221] ||
val == _variableArray2[222] ||
val == _variableArray2[223] ||
val == _variableArray2[224] ||
val == _variableArray2[225] ||
val == _variableArray2[226]) {
result = true;
break;
}
pathVal1 += 4;
}
_variableArray2[52] = result;
}
void AGOSEngine_Feeble::off_screenTextPObj() {
// 177: inventory descriptions
uint vgaSpriteId = getVarOrByte();
uint color = getVarOrByte();
const char *string_ptr = NULL;
TextLocation *tl = NULL;
char buf[256];
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), kObjectType);
if (subObject != NULL && subObject->objectFlags & kOFText) {
string_ptr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
tl = getTextLocation(vgaSpriteId);
}
if (subObject != NULL && subObject->objectFlags & kOFVoice) {
uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
}
if (subObject != NULL && (subObject->objectFlags & kOFText) && _subtitles) {
if (subObject->objectFlags & kOFNumber) {
sprintf(buf, "%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], string_ptr);
string_ptr = buf;
}
if (string_ptr != NULL)
printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
}
}
void AGOSEngine_Feeble::off_mouseOn() {
// 180: force mouseOn
if (_mouseCursor != 5) {
resetVerbs();
_noRightClick = 0;
}
_mouseHideCount = 0;
}
void AGOSEngine_Feeble::off_mouseOff() {
// 181: force mouseOff
scriptMouseOff();
clearName();
}
void AGOSEngine_Feeble::off_loadVideo() {
// 182: load video file
const byte *filename = getStringPtrByID(getNextStringID());
_moviePlayer = makeMoviePlayer(this, (const char *)filename);
assert(_moviePlayer);
_moviePlayer->load();
}
void AGOSEngine_Feeble::off_playVideo() {
// 183: play video
if (getBitFlag(40)) {
// Omni TV controls
if (_moviePlayer) {
setBitFlag(42, false);
_interactiveVideo = MoviePlayer::TYPE_OMNITV;
_moviePlayer->play();
} else {
_variableArray[254] = 6747;
}
} else {
assert(_moviePlayer);
_moviePlayer->play();
delete _moviePlayer;
_moviePlayer = NULL;
}
}
void AGOSEngine_Feeble::off_centreScroll() {
// 187
centreScroll();
}
void AGOSEngine_Feeble::off_resetPVCount() {
// 191
if (getBitFlag(83)) {
_PVCount1 = 0;
_GPVCount1 = 0;
} else {
_PVCount = 0;
_GPVCount = 0;
}
}
void AGOSEngine_Feeble::off_setPathValues() {
// 192
uint8 a = getVarOrByte();
uint8 b = getVarOrByte();
uint8 c = getVarOrByte();
uint8 d = getVarOrByte();
if (getBitFlag(83)) {
_pathValues1[_PVCount1++] = a;
_pathValues1[_PVCount1++] = b;
_pathValues1[_PVCount1++] = c;
_pathValues1[_PVCount1++] = d;
} else {
_pathValues[_PVCount++] = a;
_pathValues[_PVCount++] = b;
_pathValues[_PVCount++] = c;
_pathValues[_PVCount++] = d;
}
}
void AGOSEngine_Feeble::off_stopClock() {
// 193: pause clock
_clockStopped = getTime();
}
void AGOSEngine_Feeble::off_restartClock() {
// 194: resume clock
if (_clockStopped != 0)
_gameStoppedClock += getTime() - _clockStopped;
_clockStopped = 0;
}
void AGOSEngine_Feeble::off_setColour() {
// 195: set palette colour
uint16 c = getVarOrByte() * 4;
uint8 r = getVarOrByte();
uint8 g = getVarOrByte();
uint8 b = getVarOrByte();
_displayPalette[c + 0] = r;
_displayPalette[c + 1] = g;
_displayPalette[c + 2] = b;
_paletteFlag = 2;
}
void AGOSEngine_Feeble::off_b3Set() {
// 196: set bit3
uint8 bit = getVarOrByte();
_bitArrayThree[bit / 16] |= (1 << (bit & 15));
}
void AGOSEngine_Feeble::off_b3Clear() {
// 197: clear bit3
uint8 bit = getVarOrByte();
_bitArrayThree[bit / 16] &= ~(1 << (bit & 15));
}
void AGOSEngine_Feeble::off_b3Zero() {
// 198: is bit3 clear
uint8 bit = getVarOrByte();
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0);
}
void AGOSEngine_Feeble::off_b3NotZero() {
// 199: is bit3 set
uint8 bit = getVarOrByte();
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0);
}
} // End of namespace AGOS
#endif // ENABLE_AGOS2