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- DETECT_OBJS are present and added inside an engine's modules.mk file.
31 lines
500 B
Makefile
31 lines
500 B
Makefile
MODULE := engines/supernova
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MODULE_OBJS := \
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console.o \
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graphics.o \
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metaengine.o \
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resman.o \
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room.o \
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supernova1/rooms.o \
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supernova2/rooms.o \
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screen.o \
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sound.o \
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game-manager.o \
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supernova1/state.o \
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supernova2/state.o \
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supernova.o
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MODULE_DIRS += \
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engines/supernova
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# This module can be built as a plugin
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ifeq ($(ENABLE_SUPERNOVA), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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