mirror of
https://github.com/libretro/scummvm.git
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566 lines
17 KiB
C++
566 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "audio/mixer.h"
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#include "audio/mods/protracker.h"
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#include "common/memstream.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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#include "graphics/palette.h"
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#include "supernova/graphics.h"
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#include "supernova/resman.h"
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#include "supernova/screen.h"
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#include "supernova/supernova.h"
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namespace Supernova {
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struct AudioInfo {
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int _filenumber;
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int _offsetStart;
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int _offsetEnd;
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};
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static Common::MemoryReadStream *convertToMod(const char *filename, int version = 1);
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static const AudioInfo audioInfo1[] = {
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{44, 0, -1},
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{45, 0, -1},
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{46, 0, 2510},
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{46, 2510, 4020},
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{46, 4020, -1},
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{47, 0, 24010},
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{47, 24010, -1},
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{48, 0, 2510},
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{48, 2510, 10520},
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{48, 10520, 13530},
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{48, 13530, -1},
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{50, 0, 12786},
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{50, 12786, -1},
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{51, 0, -1},
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{53, 0, -1},
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{54, 0, 8010},
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{54, 8010, 24020},
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{54, 24020, 30030},
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{54, 30030, 31040},
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{54, 31040, -1},
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};
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static const AudioInfo audioInfo2[] = {
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{55, 18230, -1},
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{47, 0, 16010},
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{47, 16010, 17020},
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{49, 8010, -1},
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{49, 0, 8010},
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{53, 30020, -1},
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{55, 7010, 17020},
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{55, 0, 7010},
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{53, 5010, 30020},
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{55, 18230, -1},
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{55, 17020, 18230},
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{53, 0, 5010},
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{47, 17020, -1},
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{51, 9020, -1},
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{51, 0, 6010},
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{50, 0, -1},
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{51, 6010, 9020},
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{54, 0, -1},
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{48, 0, -1}
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};
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static const byte mouseNormal[64] = {
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0xff,0x3f,0xff,0x1f,0xff,0x0f,0xff,0x07,
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0xff,0x03,0xff,0x01,0xff,0x00,0x7f,0x00,
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0x3f,0x00,0x1f,0x00,0x0f,0x00,0x0f,0x00,
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0xff,0x00,0x7f,0x18,0x7f,0x38,0x7f,0xfc,
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0x00,0x00,0x00,0x40,0x00,0x60,0x00,0x70,
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0x00,0x78,0x00,0x7c,0x00,0x7e,0x00,0x7f,
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0x80,0x7f,0xc0,0x7f,0xe0,0x7f,0x00,0x7e,
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0x00,0x66,0x00,0x43,0x00,0x03,0x00,0x00
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};
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static const byte mouseWait[64] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,
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0x01,0x80,0x01,0x80,0x11,0x88,0x31,0x8c,
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0x31,0x8c,0x11,0x88,0x01,0x80,0x01,0x80,
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0x01,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0xfe,0x7f,0xf4,0x2f,0xf4,0x2f,
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0x14,0x28,0x24,0x24,0x44,0x22,0x84,0x21,
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0x84,0x21,0xc4,0x23,0xe4,0x27,0x74,0x2e,
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0x34,0x2c,0x14,0x28,0xfe,0x7f,0x00,0x00
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};
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ResourceManager::ResourceManager(SupernovaEngine *vm)
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: _audioRate(11931)
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, _vm(vm) {
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if (_vm->_MSPart == 1)
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_soundSamples = new Common::ScopedPtr<Audio::SeekableAudioStream>[kAudioNumSamples1];
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else if (_vm->_MSPart == 2)
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_soundSamples = new Common::ScopedPtr<Audio::SeekableAudioStream>[kAudioNumSamples2];
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initGraphics();
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}
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ResourceManager::~ResourceManager() {
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if (_vm->_MSPart == 1) {
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for (int i = 0; i < 44; i++)
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delete _images[i];
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}
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if (_vm->_MSPart == 2) {
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for (int i = 0; i < 47; i++)
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delete _images[i];
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}
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delete[] _soundSamples;
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delete[] _images;
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}
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void ResourceManager::initGraphics() {
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Screen::initPalette();
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initCursorGraphics();
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if (_vm->_MSPart == 1)
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initImages1();
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else if (_vm->_MSPart == 2)
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initImages2();
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}
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void ResourceManager::initCursorGraphics() {
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const uint16 *bufferNormal = reinterpret_cast<const uint16 *>(mouseNormal);
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const uint16 *bufferWait = reinterpret_cast<const uint16 *>(mouseWait);
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for (uint i = 0; i < sizeof(mouseNormal) / 4; ++i) {
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for (uint bit = 0; bit < 16; ++bit) {
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uint mask = 0x8000 >> bit;
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uint bitIndex = i * 16 + bit;
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_cursorNormal[bitIndex] = (READ_LE_UINT16(bufferNormal + i) & mask) ?
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kColorCursorTransparent : kColorBlack;
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if (READ_LE_UINT16(bufferNormal + i + 16) & mask)
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_cursorNormal[bitIndex] = kColorLightRed;
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_cursorWait[bitIndex] = (READ_LE_UINT16(bufferWait + i) & mask) ?
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kColorCursorTransparent : kColorBlack;
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if (READ_LE_UINT16(bufferWait + i + 16) & mask)
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_cursorWait[bitIndex] = kColorLightRed;
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}
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}
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}
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void ResourceManager::initImages1() {
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_images = new MSNImage *[kNumImageFiles1];
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for (int i = 0; i < kNumImageFiles1; ++i) {
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_images[i] = nullptr;
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}
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}
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void ResourceManager::initImages2() {
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_images = new MSNImage *[kNumImageFiles2];
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for (int i = 0; i < kNumImageFiles2; ++i) {
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_images[i] = nullptr;
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}
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}
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// Sound
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// Note:
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// - samples start with a header of 6 bytes: 01 SS SS 00 AD 00
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// where SS SS (LE uint16) is the size of the sound sample + 2
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// - samples end with a footer of 4 bytes: 00 00
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// Skip those in the buffer
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void ResourceManager::loadSound1(AudioId id) {
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Common::File file;
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if (!file.open(Common::String::format("msn_data.%03d", audioInfo1[id]._filenumber))) {
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error("File %s could not be read!", file.getName());
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}
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int length = 0;
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byte *buffer = nullptr;
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if (audioInfo1[id]._offsetEnd == -1) {
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file.seek(0, SEEK_END);
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length = file.pos() - audioInfo1[id]._offsetStart - 10;
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} else {
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length = audioInfo1[id]._offsetEnd - audioInfo1[id]._offsetStart - 10;
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}
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buffer = new byte[length];
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file.seek(audioInfo1[id]._offsetStart + 6);
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file.read(buffer, length);
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file.close();
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byte streamFlag = Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN;
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_soundSamples[id].reset(Audio::makeRawStream(buffer, length, _audioRate,
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streamFlag, DisposeAfterUse::YES));
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}
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void ResourceManager::loadSound2(AudioId id) {
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Common::File file;
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if (!file.open(Common::String::format("ms2_data.%03d", audioInfo2[id]._filenumber))) {
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error("File %s could not be read!", file.getName());
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}
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int length = 0;
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byte *buffer = nullptr;
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if (audioInfo2[id]._offsetEnd == -1) {
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file.seek(0, SEEK_END);
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length = file.pos() - audioInfo2[id]._offsetStart - 10;
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} else {
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length = audioInfo2[id]._offsetEnd - audioInfo2[id]._offsetStart - 10;
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}
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buffer = new byte[length];
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file.seek(audioInfo2[id]._offsetStart + 6);
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file.read(buffer, length);
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file.close();
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byte streamFlag = Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN;
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_soundSamples[id].reset(Audio::makeRawStream(buffer, length, _audioRate,
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streamFlag, DisposeAfterUse::YES));
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}
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void ResourceManager::loadImage(int filenumber) {
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if (_vm->_MSPart == 1) {
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if (filenumber < 44) {
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_images[filenumber] = new MSNImage(_vm);
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if (!_images[filenumber]->init(filenumber))
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error("Failed reading image file msn_data.%03d", filenumber);
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} else {
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_images[44] = new MSNImage(_vm);
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if (!_images[44]->init(filenumber))
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error("Failed reading image file msn_data.%03d", filenumber);
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}
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} else if (_vm->_MSPart == 2) {
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_images[filenumber] = new MSNImage(_vm);
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if (!_images[filenumber]->init(filenumber))
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error("Failed reading image file ms2_data.%03d", filenumber);
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}
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}
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Audio::SeekableAudioStream *ResourceManager::getSoundStream(AudioId index) {
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if (!_soundSamples[index]) {
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if (_vm->_MSPart == 1)
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loadSound1(index);
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else if (_vm->_MSPart == 2)
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loadSound2(index);
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}
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Audio::SeekableAudioStream *stream;
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stream = _soundSamples[index].get();
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stream->rewind();
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return stream;
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}
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Audio::AudioStream *ResourceManager::getSoundStream(MusicId index) {
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switch (index) {
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case kMusicIntro:
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if (!_musicIntroBuffer) {
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if (_vm->_MSPart == 1)
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_musicIntroBuffer.reset(convertToMod("msn_data.052", 1));
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else if (_vm->_MSPart == 2)
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_musicIntroBuffer.reset(convertToMod("ms2_data.052", 2));
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}
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_musicIntro.reset(Audio::makeProtrackerStream(_musicIntroBuffer.get()));
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return _musicIntro.get();
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case kMusicMadMonkeys:
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// fall through
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case kMusicOutro:
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if (!_musicOutroBuffer) {
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if (_vm->_MSPart == 1)
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_musicOutroBuffer.reset(convertToMod("msn_data.049", 1));
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else if (_vm->_MSPart == 2)
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_musicOutroBuffer.reset(convertToMod("ms2_data.056", 2));
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}
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_musicOutro.reset(Audio::makeProtrackerStream(_musicOutroBuffer.get()));
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return _musicOutro.get();
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default:
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error("Invalid music constant in playAudio()");
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}
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}
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Audio::AudioStream *ResourceManager::getSirenStream() {
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if (!_sirenStream)
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initSiren();
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return _sirenStream.get();
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}
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MSNImage *ResourceManager::getImage(int filenumber) {
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//check array boundaries
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if (_vm->_MSPart == 1 && filenumber > 43 && filenumber != 55)
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return nullptr;
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if (_vm->_MSPart == 2 && filenumber > 46)
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return nullptr;
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if (filenumber == 55) {
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if (!_images[44])
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loadImage(filenumber);
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return _images[44];
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} else {
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if (!_images[filenumber])
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loadImage(filenumber);
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return _images[filenumber];
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}
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}
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// Generate a tone which minimal length is the length and ends at the end
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// of sine period
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// NOTE: Size of the SineTable has to be the same as audioRate and a multiple of 4
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byte *ResourceManager::generateTone(byte *buffer, int frequency, int length, int audioRate, Common::SineTable &table) {
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int i = 0;
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// Make sure length is a multiple of audioRate / frequency to end on a full sine wave and not in the middle.
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// Also the length we have is a minimum length, so only increase it.
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int r = 1 + (length - 1) * frequency / audioRate;
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length = (1 + 2 * r * audioRate / frequency) / 2;
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for(; i < length; i++) {
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buffer[i] = (byte)
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((table.at((i * frequency) % audioRate) * 127) + 127);
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}
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return buffer + length;
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}
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// Tones with frequencies between 1500 Hz and 1800 Hz, frequencies go up and down
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// with a step of 10 Hz.
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void ResourceManager::initSiren() {
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int audioRate = 44000;
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int length = audioRate / 90; // minimal length of each tone
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// * 60 for the minimal length, another 20 * length as a spare, for longer tones
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byte *buffer = new byte[length * 80];
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byte *pBuffer = buffer;
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Common::SineTable table(audioRate);
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for (int i = 0; i < 30; i++)
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pBuffer = generateTone(pBuffer, 1800 - i * 10, length, audioRate, table);
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for (int i = 0; i < 30; i++)
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pBuffer = generateTone(pBuffer, 1500 + i * 10, length, audioRate, table);
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byte streamFlag = Audio::FLAG_UNSIGNED;
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_sirenStream.reset(Audio::makeLoopingAudioStream(
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Audio::makeRawStream(buffer, pBuffer - buffer, audioRate,
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streamFlag, DisposeAfterUse::YES), 0));
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}
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static Common::MemoryReadStream *convertToMod(const char *filename, int version) {
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// MSN format
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struct {
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uint16 seg;
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uint16 start;
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uint16 end;
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uint16 loopStart;
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uint16 loopEnd;
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char volume;
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char dummy[5];
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} instr2[22];
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int nbInstr2; // 22 for version1, 15 for version 2
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int16 songLength;
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char arrangement[128];
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int16 patternNumber;
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int32 note2[28][64][4];
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nbInstr2 = ((version == 1) ? 22 : 15);
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Common::File msnFile;
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msnFile.open(filename);
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if (!msnFile.isOpen()) {
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warning("Data file '%s' not found", msnFile.getName());
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return nullptr;
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}
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for (int i = 0 ; i < nbInstr2 ; ++i) {
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instr2[i].seg = msnFile.readUint16LE();
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instr2[i].start = msnFile.readUint16LE();
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instr2[i].end = msnFile.readUint16LE();
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instr2[i].loopStart = msnFile.readUint16LE();
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instr2[i].loopEnd = msnFile.readUint16LE();
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instr2[i].volume = msnFile.readByte();
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msnFile.read(instr2[i].dummy, 5);
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}
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songLength = msnFile.readSint16LE();
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msnFile.read(arrangement, 128);
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patternNumber = msnFile.readSint16LE();
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for (int p = 0 ; p < patternNumber ; ++p) {
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for (int n = 0 ; n < 64 ; ++n) {
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for (int k = 0 ; k < 4 ; ++k) {
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note2[p][n][k] = msnFile.readSint32LE();
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}
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}
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}
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/* MOD format */
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struct {
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char iname[22];
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uint16 length;
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char finetune;
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char volume;
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uint16 loopStart;
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uint16 loopLength;
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} instr[31];
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int32 note[28][64][4];
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// We can't recover some MOD effects since several of them are mapped to 0.
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// Assume the MSN effect of value 0 is Arpeggio (MOD effect of value 0).
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const char invConvEff[8] = {0, 1, 2, 3, 10, 12, 13 ,15};
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// Reminder from convertToMsn
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// 31 30 29 28 27 26 25 24 - 23 22 21 20 19 18 17 16 - 15 14 13 12 11 10 09 08 - 07 06 05 04 03 02 01 00
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// h h h h g g g g f f f f e e e e d d d d c c c c b b b b a a a a
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//
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// MSN:
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// hhhh (4 bits) Cleared to 0
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// dddd c (5 bits) Sample index | after mapping through convInstr
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// ccc (3 bits) Effect type | after mapping through convEff
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// bbbb aaaa (8 bits) Effect value | unmodified
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// gggg ffff eeee (12 bits) Sample period | unmodified
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//
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// MS2:
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// hhhh (4 bits) Cleared to 0
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// dddd (4 bits) Sample index | after mapping through convInstr
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// cccc (4 bits) Effect type | unmodified
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// bbbb aaaa (8 bits) Effect value | unmodified
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// gggg ffff eeee (12 bits) Sample period | transformed (0xE000 / p) - 256
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//
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// MOD:
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// hhhh dddd (8 bits) Sample index
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// cccc (4 bits) Effect type for this channel/division
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// bbbb aaaa (8 bits) Effect value
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// gggg ffff eeee (12 bits) Sample period
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// Can we recover the instruments mapping? I don't think so as part of the original instrument index is cleared.
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// And it doesn't really matter as long as we are consistent.
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// However we need to make sure 31 (or 15 in MS2) is mapped to 0 in MOD.
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// We just add 1 to all other values, and this means a 1 <-> 1 mapping for the instruments
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for (int p = 0; p < patternNumber; ++p) {
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for (int n = 0; n < 64; ++n) {
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for (int k = 0; k < 4; ++k) {
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int32* l = &(note[p][n][k]);
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*l = note2[p][n][k];
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int32 i = 0;
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if (nbInstr2 == 22) { // version 1
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i = ((*l & 0xF800) >> 11);
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int32 e = ((*l & 0x0700) >> 8);
|
|
int32 e1 = invConvEff[e];
|
|
*l &= 0x0FFF00FF;
|
|
*l |= (e1 << 8);
|
|
} else { // version 2
|
|
int32 h = (*l >> 16);
|
|
i = ((*l & 0xF000) >> 12);
|
|
*l &= 0x00000FFF;
|
|
if (h)
|
|
h = 0xE000 / (h + 256);
|
|
*l |= (h << 16);
|
|
if (i == 15)
|
|
i = 31;
|
|
}
|
|
|
|
// Add back index in note
|
|
if (i != 31) {
|
|
++i;
|
|
*l |= ((i & 0x0F) << 12);
|
|
*l |= ((i & 0xF0) << 24);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < 31; ++i) {
|
|
// iname is not stored in the mod file. Just set it to 'instrument#'
|
|
// finetune is not stored either. Assume 0.
|
|
memset(instr[i].iname, 0, 22);
|
|
sprintf(instr[i].iname, "instrument%d", i+1);
|
|
instr[i].length = 0;
|
|
instr[i].finetune = 0;
|
|
instr[i].volume = 0;
|
|
instr[i].loopStart = 0;
|
|
instr[i].loopLength = 0;
|
|
|
|
if (i < nbInstr2) {
|
|
instr[i].length = ((instr2[i].end - instr2[i].start) >> 1);
|
|
instr[i].loopStart = ((instr2[i].loopStart - instr2[i].start) >> 1);
|
|
instr[i].loopLength = (( instr2[i].loopEnd - instr2[i].loopStart) >> 1);
|
|
instr[i].volume = instr2[i].volume;
|
|
}
|
|
}
|
|
|
|
// The ciaaSpeed is kind of useless and not present in the MSN file.
|
|
// Traditionally 0x78 in SoundTracker. Was used in NoiseTracker as a restart point.
|
|
// ProTracker uses 0x7F. FastTracker uses it as a restart point, whereas ScreamTracker 3 uses 0x7F like ProTracker.
|
|
// You can use this to roughly detect which tracker made a MOD, and detection gets more accurate for more obscure MOD types.
|
|
char ciaaSpeed = 0x7F;
|
|
|
|
// The mark cannot be recovered either. Since we have 4 channels and 31 instrument it can be either ID='M.K.' or ID='4CHN'.
|
|
// Assume 'M.K.'
|
|
const char mark[4] = { 'M', '.', 'K', '.' };
|
|
|
|
Common::MemoryWriteStreamDynamic buffer(DisposeAfterUse::NO);
|
|
|
|
buffer.write(msnFile.getName(), 19);
|
|
buffer.writeByte(0);
|
|
|
|
for (int i = 0 ; i < 31 ; ++i) {
|
|
buffer.write(instr[i].iname, 22);
|
|
buffer.writeUint16BE(instr[i].length);
|
|
buffer.writeByte(instr[i].finetune);
|
|
buffer.writeByte(instr[i].volume);
|
|
buffer.writeUint16BE(instr[i].loopStart);
|
|
buffer.writeUint16BE(instr[i].loopLength);
|
|
}
|
|
buffer.writeByte((char)songLength);
|
|
buffer.writeByte(ciaaSpeed);
|
|
buffer.write(arrangement, 128);
|
|
buffer.write(mark, 4);
|
|
|
|
for (int p = 0 ; p < patternNumber ; ++p) {
|
|
for (int n = 0 ; n < 64 ; ++n) {
|
|
for (int k = 0 ; k < 4 ; ++k) {
|
|
// buffer.writeUint32BE(*((uint32*)(note[p][n]+k)));
|
|
buffer.writeSint32BE(note[p][n][k]);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint nb;
|
|
char buf[4096];
|
|
while ((nb = msnFile.read(buf, 4096)) > 0)
|
|
buffer.write(buf, nb);
|
|
|
|
return new Common::MemoryReadStream(buffer.getData(), buffer.size(), DisposeAfterUse::YES);
|
|
}
|
|
|
|
int ResourceManager::getAudioRate() {
|
|
return _audioRate;
|
|
}
|
|
|
|
const byte *ResourceManager::getCursor(CursorId id) const {
|
|
switch (id) {
|
|
case kCursorNormal:
|
|
return _cursorNormal;
|
|
case kCursorWait:
|
|
return _cursorWait;
|
|
default:
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
}
|