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79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SUPERNOVA_ROOM_H
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#define SUPERNOVA_ROOM_H
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#include "common/str.h"
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#include "supernova/msn_def.h"
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namespace Common {
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class ReadStream;
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class WriteStream;
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}
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namespace Supernova {
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class GameManager1;
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class SupernovaEngine;
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class Room {
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public:
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Room();
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bool hasSeen();
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void setRoomSeen(bool seen);
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int getFileNumber() const;
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RoomId getId() const;
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void setSectionVisible(uint section, bool visible);
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bool isSectionVisible(uint index) const;
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void removeSentence(int sentence, int number);
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void removeSentenceByMask(int mask, int number);
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void addSentence(int sentence, int number);
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void addAllSentences(int number);
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bool sentenceRemoved(int sentence, int number);
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bool allSentencesRemoved(int maxSentence, int number);
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Object *getObject(uint index);
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virtual ~Room();
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virtual void animation();
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virtual void onEntrance();
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virtual bool interact(Action verb, Object &obj1, Object &obj2);
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virtual bool serialize(Common::WriteStream *out);
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virtual bool deserialize(Common::ReadStream *in, int version);
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protected:
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int _fileNumber;
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char _shown[kMaxSection];
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byte _sentenceRemoved[kMaxDialog];
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Object _objectState[kMaxObject];
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RoomId _id;
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SupernovaEngine *_vm;
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private:
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bool _seen;
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};
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}
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#endif // SUPERNOVA_ROOM_H
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