scummvm/engines/supernova/room.h
2019-07-28 15:09:14 +01:00

79 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SUPERNOVA_ROOM_H
#define SUPERNOVA_ROOM_H
#include "common/str.h"
#include "supernova/msn_def.h"
namespace Common {
class ReadStream;
class WriteStream;
}
namespace Supernova {
class GameManager1;
class SupernovaEngine;
class Room {
public:
Room();
bool hasSeen();
void setRoomSeen(bool seen);
int getFileNumber() const;
RoomId getId() const;
void setSectionVisible(uint section, bool visible);
bool isSectionVisible(uint index) const;
void removeSentence(int sentence, int number);
void removeSentenceByMask(int mask, int number);
void addSentence(int sentence, int number);
void addAllSentences(int number);
bool sentenceRemoved(int sentence, int number);
bool allSentencesRemoved(int maxSentence, int number);
Object *getObject(uint index);
virtual ~Room();
virtual void animation();
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual bool serialize(Common::WriteStream *out);
virtual bool deserialize(Common::ReadStream *in, int version);
protected:
int _fileNumber;
char _shown[kMaxSection];
byte _sentenceRemoved[kMaxDialog];
Object _objectState[kMaxObject];
RoomId _id;
SupernovaEngine *_vm;
private:
bool _seen;
};
}
#endif // SUPERNOVA_ROOM_H