Johannes Schickel 68bbe973bd IPHONE: Always use the mouse texture.
Formerly the mouse texture was only used when the overlay was visible. When
only the game screen was visible, the code rendered the mouse cursor on the
game screen texture.

This simplifies the drawing pipeline a bit.
2012-02-20 00:08:42 +01:00

287 lines
7.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include <unistd.h>
#include <pthread.h>
#include <sys/time.h>
#include "common/scummsys.h"
#include "common/util.h"
#include "common/rect.h"
#include "common/file.h"
#include "common/fs.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "audio/mixer.h"
#include "audio/mixer_intern.h"
#include "osys_main.h"
const OSystem::GraphicsMode OSystem_IPHONE::s_supportedGraphicsModes[] = {
{0, 0, 0}
};
AQCallbackStruct OSystem_IPHONE::s_AudioQueue;
SoundProc OSystem_IPHONE::s_soundCallback = NULL;
void *OSystem_IPHONE::s_soundParam = NULL;
OSystem_IPHONE::OSystem_IPHONE() :
_mixer(NULL), _offscreen(NULL),
_overlayVisible(false), _fullscreen(NULL),
_mouseHeight(0), _mouseWidth(0), _mouseBuf(NULL), _lastMouseTap(0), _queuedEventTime(0),
_secondaryTapped(false), _lastSecondaryTap(0),
_screenOrientation(kScreenOrientationFlippedLandscape), _mouseClickAndDragEnabled(false),
_gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), _fullScreenOverlayIsDirty(false),
_mouseDirty(false), _timeSuspended(0), _lastDragPosX(-1), _lastDragPosY(-1), _screenChangeCount(0),
_overlayHeight(0), _overlayWidth(0), _overlayBuffer(0) {
_queuedInputEvent.type = Common::EVENT_INVALID;
_touchpadModeEnabled = !iPhone_isHighResDevice();
_fsFactory = new POSIXFilesystemFactory();
}
OSystem_IPHONE::~OSystem_IPHONE() {
AudioQueueDispose(s_AudioQueue.queue, true);
delete _mixer;
delete _offscreen;
delete _fullscreen;
}
int OSystem_IPHONE::timerHandler(int t) {
DefaultTimerManager *tm = (DefaultTimerManager *)g_system->getTimerManager();
tm->handler();
return t;
}
void OSystem_IPHONE::initBackend() {
#ifdef IPHONE_OFFICIAL
_savefileManager = new DefaultSaveFileManager(iPhone_getDocumentsDir());
#else
_savefileManager = new DefaultSaveFileManager(SCUMMVM_SAVE_PATH);
#endif
_timerManager = new DefaultTimerManager();
gettimeofday(&_startTime, NULL);
setupMixer();
setTimerCallback(&OSystem_IPHONE::timerHandler, 10);
EventsBaseBackend::initBackend();
}
bool OSystem_IPHONE::hasFeature(Feature f) {
return false;
}
void OSystem_IPHONE::setFeatureState(Feature f, bool enable) {
}
bool OSystem_IPHONE::getFeatureState(Feature f) {
return false;
}
void OSystem_IPHONE::suspendLoop() {
bool done = false;
int eventType;
float xUnit, yUnit;
uint32 startTime = getMillis();
stopSoundsystem();
while (!done) {
if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit))
if ((InputEvent)eventType == kInputApplicationResumed)
done = true;
usleep(100000);
}
startSoundsystem();
_timeSuspended += getMillis() - startTime;
}
uint32 OSystem_IPHONE::getMillis() {
//printf("getMillis()\n");
struct timeval currentTime;
gettimeofday(&currentTime, NULL);
return (uint32)(((currentTime.tv_sec - _startTime.tv_sec) * 1000) +
((currentTime.tv_usec - _startTime.tv_usec) / 1000)) - _timeSuspended;
}
void OSystem_IPHONE::delayMillis(uint msecs) {
//printf("delayMillis(%d)\n", msecs);
usleep(msecs * 1000);
}
OSystem::MutexRef OSystem_IPHONE::createMutex(void) {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_t *mutex = (pthread_mutex_t *) malloc(sizeof(pthread_mutex_t));
if (pthread_mutex_init(mutex, &attr) != 0) {
printf("pthread_mutex_init() failed!\n");
free(mutex);
return NULL;
}
return (MutexRef)mutex;
}
void OSystem_IPHONE::lockMutex(MutexRef mutex) {
if (pthread_mutex_lock((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_lock() failed!\n");
}
}
void OSystem_IPHONE::unlockMutex(MutexRef mutex) {
if (pthread_mutex_unlock((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_unlock() failed!\n");
}
}
void OSystem_IPHONE::deleteMutex(MutexRef mutex) {
if (pthread_mutex_destroy((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_destroy() failed!\n");
} else {
free(mutex);
}
}
void OSystem_IPHONE::setTimerCallback(TimerProc callback, int interval) {
//printf("setTimerCallback()\n");
if (callback != NULL) {
_timerCallbackTimer = interval;
_timerCallbackNext = getMillis() + interval;
_timerCallback = callback;
} else
_timerCallback = NULL;
}
void OSystem_IPHONE::quit() {
}
void OSystem_IPHONE::getTimeAndDate(TimeDate &td) const {
time_t curTime = time(0);
struct tm t = *localtime(&curTime);
td.tm_sec = t.tm_sec;
td.tm_min = t.tm_min;
td.tm_hour = t.tm_hour;
td.tm_mday = t.tm_mday;
td.tm_mon = t.tm_mon;
td.tm_year = t.tm_year;
}
Audio::Mixer *OSystem_IPHONE::getMixer() {
assert(_mixer);
return _mixer;
}
OSystem *OSystem_IPHONE_create() {
return new OSystem_IPHONE();
}
Common::String OSystem_IPHONE::getDefaultConfigFileName() {
#ifdef IPHONE_OFFICIAL
Common::String path = iPhone_getDocumentsDir();
path += "/Preferences";
return path;
#else
return SCUMMVM_PREFS_PATH;
#endif
}
void OSystem_IPHONE::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
// Get URL of the Resource directory of the .app bundle
CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
if (fileUrl) {
// Try to convert the URL to an absolute path
UInt8 buf[MAXPATHLEN];
if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
// Success: Add it to the search path
Common::String bundlePath((const char *)buf);
s.add("__OSX_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
}
CFRelease(fileUrl);
}
}
void OSystem_IPHONE::logMessage(LogMessageType::Type type, const char *message) {
FILE *output = 0;
if (type == LogMessageType::kInfo || type == LogMessageType::kDebug)
output = stdout;
else
output = stderr;
fputs(message, output);
fflush(output);
}
void iphone_main(int argc, char *argv[]) {
//OSystem_IPHONE::migrateApp();
FILE *newfp = fopen("/var/mobile/.scummvm.log", "a");
if (newfp != NULL) {
fclose(stdout);
fclose(stderr);
*stdout = *newfp;
*stderr = *newfp;
setbuf(stdout, NULL);
setbuf(stderr, NULL);
//extern int gDebugLevel;
//gDebugLevel = 10;
}
#ifdef IPHONE_OFFICIAL
chdir(iPhone_getDocumentsDir());
#else
system("mkdir " SCUMMVM_ROOT_PATH);
system("mkdir " SCUMMVM_SAVE_PATH);
chdir("/var/mobile/");
#endif
g_system = OSystem_IPHONE_create();
assert(g_system);
// Invoke the actual ScummVM main entry point:
scummvm_main(argc, argv);
g_system->quit(); // TODO: Consider removing / replacing this!
}