scummvm/engines/testbed/graphics.cpp
2010-06-29 22:46:56 +00:00

831 lines
23 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "common/events.h"
#include "common/list.h"
#include "common/random.h"
#include "testbed/graphics.h"
#include "testbed/testsuite.h"
#include "graphics/cursorman.h"
#include "graphics/fontman.h"
#include "graphics/surface.h"
#include "graphics/VectorRendererSpec.h"
namespace Testbed {
byte GFXTestSuite::_palette[3 * 4] = {0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0};
GFXTestSuite::GFXTestSuite() {
// Initialize color palettes
// The fourth field is for alpha channel which is unused
// Assuming 8bpp as of now
g_system->setPalette(_palette, 0, 3);
// Init Mouse Palette (White-black-yellow)
GFXtests::initMousePalette();
// Add tests here
// Blitting buffer on screen
addTest("BlitBitmaps", &GFXtests::copyRectToScreen);
// GFX Transcations
addTest("FullScreenMode", &GFXtests::fullScreenMode);
addTest("AspectRatio", &GFXtests::aspectRatio);
addTest("IconifyingWindow", &GFXtests::iconifyWindow);
// Mouse Layer tests (Palettes and movements)
addTest("PalettizedCursors", &GFXtests::palettizedCursors);
// FIXME: need to fix it
addTest("ScaledCursors", &GFXtests::scaledCursors);
// Effects
addTest("shakingEffect", &GFXtests::shakingEffect);
addTest("focusRectangle", &GFXtests::focusRectangle);
// Overlay
addTest("Overlays", &GFXtests::overlayGraphics);
// Specific Tests:
addTest("Palette Rotation", &GFXtests::paletteRotation);
addTest("Pixel Formats", &GFXtests::pixelFormats);
}
const char *GFXTestSuite::getName() const {
return "GFX";
}
void GFXTestSuite::setCustomColor(uint r, uint g, uint b) {
_palette[8] = r;
_palette[9] = g;
_palette[10] = b;
g_system->setPalette(_palette, 0, 3);
}
// Helper functions used by GFX tests
void GFXtests::initMousePalette() {
byte palette[3 * 4]; // Black, white and yellow
palette[0] = palette[1] = palette[2] = 0;
palette[4] = palette[5] = palette[6] = 255;
palette[8] = palette[9] = 255;
palette[10] = 0;
CursorMan.replaceCursorPalette(palette, 0, 3);
}
void GFXtests::drawCursor(bool cursorPaletteDisabled, const char *gfxModeName, int cursorTargetScale) {
// Buffer initialized with yellow color
byte buffer[500];
memset(buffer, 2, sizeof(buffer));
/* Disable HotSpot highlighting as of now
// Paint the cursor with yellow, except the hotspot
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
if (i != j && i != 15 - j) {
buffer[i * 16 + j] = 2;
}
}
}
*/
// Uncommenting the next line and commenting the line after that would reproduce the crash
// CursorMan.replaceCursor(buffer, 11, 11, 0, 0, 255, cursorTargetScale);
CursorMan.replaceCursor(buffer, 12, 12, 0, 0, 255, cursorTargetScale);
CursorMan.showMouse(true);
if (cursorPaletteDisabled) {
CursorMan.disableCursorPalette(true);
} else {
initMousePalette();
CursorMan.disableCursorPalette(false);
}
g_system->updateScreen();
}
void rotatePalette(byte *palette, int size) {
// Rotate the colors starting from address palette "size" times
// take a temporary palette color
byte tColor[4] = {0};
// save first color in it.
memcpy(tColor, &palette[0], 4 * sizeof(byte));
// Move each color upward by 1
for (int i = 0; i < size - 1; i++) {
memcpy(&palette[i * 4], &palette[(i + 1) * 4], 4 * sizeof(byte));
}
// Assign last color to tcolor
memcpy(&palette[(size -1) * 4], tColor, 4 * sizeof(byte));
}
/**
* Sets up mouse loop, exits when user clicks any of the mouse button
*/
void GFXtests::setupMouseLoop(bool disableCursorPalette, const char *gfxModeName, int cursorTargetScale) {
bool isFeaturePresent;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureCursorHasPalette);
if (isFeaturePresent) {
GFXtests::drawCursor(disableCursorPalette, gfxModeName, cursorTargetScale);
Common::EventManager *eventMan = g_system->getEventManager();
Common::Event event;
Common::Point pt(0, 100);
bool quitLoop = false;
uint32 lastRedraw = 0;
const uint32 waitTime = 1000 / 45;
Testsuite::clearScreen();
Common::String info = disableCursorPalette ? "Using Game Palette" : "Using cursor palette";
info += " to render the cursor, Click to finish";
Testsuite::writeOnScreen(info, pt);
info = "GFX Mode";
info += gfxModeName;
info += " ";
char cScale = cursorTargetScale + '0';
info += "Cursor scale: ";
info += cScale;
if (!Common::String(gfxModeName).equals("")) {
Testsuite::writeOnScreen(info, Common::Point(0, 120));
}
while (!quitLoop) {
while (eventMan->pollEvent(event)) {
if (lastRedraw + waitTime < g_system->getMillis()) {
g_system->updateScreen();
lastRedraw = g_system->getMillis();
}
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
break;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_RBUTTONDOWN:
quitLoop = true;
Testsuite::clearScreen();
Testsuite::writeOnScreen("Mouse clicked", pt);
g_system->delayMillis(1000);
break;
default:
;// Ignore any other event
}
}
}
} else {
Testsuite::displayMessage("feature not supported");
}
}
void GFXtests::mouseMovements() {
// Testing Mouse Movements now!
Common::Point pt(0, 100);
Testsuite::writeOnScreen("Moving mouse automatically from (0, 0) to (100, 100)", pt);
g_system->warpMouse(0, 0);
g_system->updateScreen();
g_system->delayMillis(1000);
for (int i = 0; i <= 100; i++) {
g_system->delayMillis(20);
g_system->warpMouse(i, i);
g_system->updateScreen();
}
Testsuite::clearScreen();
Testsuite::writeOnScreen("Mouse Moved to (100, 100)", pt);
g_system->delayMillis(1000);
}
/**
* Used by aspectRatio()
*/
void GFXtests::drawEllipse(int cx, int cy, int a, int b) {
// Take a buffer of screen size
byte buffer[200][320] = {{0}};
float theta;
int x, y, x1, y1;
// Illuminate the center
buffer[cx][cy] = 1;
// Illuminate the points lying on ellipse
for (theta = 0; theta <= PI / 2; theta += PI / 360 ) {
x = (int)(b * sin(theta) + 0.5);
y = (int)(a * cos(theta) + 0.5);
// This gives us four points
x1 = x + cx;
y1 = y + cy;
buffer[x1][y1] = 1;
x1 = (-1) * x + cx;
y1 = y + cy;
buffer[x1][y1] = 1;
x1 = x + cx;
y1 = (-1) * y + cy;
buffer[x1][y1] = 1;
x1 = (-1) * x + cx;
y1 = (-1) * y + cy;
buffer[x1][y1] = 1;
}
g_system->copyRectToScreen(&buffer[0][0], 320, 0, 0, 320, 200);
g_system->updateScreen();
}
// GFXtests go here
/**
* Tests the fullscreen mode by: toggling between fullscreen and windowed mode
*/
bool GFXtests::fullScreenMode() {
Common::Point pt(0, 100);
Common::Rect rect = Testsuite::writeOnScreen("Testing fullscreen mode", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
bool passed = true;
Common::String prompt;
OptionSelected shouldSelect;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFullscreenMode);
if (isFeaturePresent) {
// Toggle
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight;
g_system->delayMillis(1000);
if (isFeatureEnabled) {
Testsuite::logDetailedPrintf("Current Mode is Fullsecreen\n");
} else {
Testsuite::logDetailedPrintf("Current Mode is Windowed\n");
}
prompt = " Which mode do you see currently ? ";
if (!Testsuite::handleInteractiveInput(prompt, "Fullscreen", "Windowed", shouldSelect)) {
// User selected incorrect current state
passed = false;
Testsuite::logDetailedPrintf("g_system->getFeatureState() failed\n");
}
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled);
g_system->endGFXTransaction();
// Current state should be now !isFeatureEnabled
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight;
g_system->delayMillis(1000);
prompt = " Which screen mode do you see now ? ";
if (!Testsuite::handleInteractiveInput(prompt, "Fullscreen", "Windowed", shouldSelect)) {
// User selected incorrect mode
passed = false;
Testsuite::logDetailedPrintf("g_system->setFeatureState() failed\n");
}
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled);
g_system->endGFXTransaction();
g_system->delayMillis(1000);
prompt = "This should be your initial state. Is it?";
if (!Testsuite::handleInteractiveInput(prompt, "Yes, it is", "Nopes", shouldSelect)) {
// User selected incorrect mode
Testsuite::logDetailedPrintf("switching back to initial state failed\n");
passed = false;
}
} else {
Testsuite::displayMessage("feature not supported");
}
Testsuite::clearScreen();
return passed;
}
/**
* Tests the aspect ratio correction by: drawing an ellipse, when corrected the ellipse should render to a circle
*/
bool GFXtests::aspectRatio() {
// Draw an ellipse on the screen
drawEllipse(100, 160, 72, 60);
Common::Point pt(0, 180);
Testsuite::writeOnScreen("Testing Aspect Ratio Correction!", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
bool passed;
Common::String prompt;
OptionSelected shouldSelect;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureAspectRatioCorrection);
g_system->delayMillis(1000);
if (isFeaturePresent) {
// Toggle
shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight;
prompt = " What does the curve on screen appears to you ?";
if (!Testsuite::handleInteractiveInput(prompt, "Circle", "Ellipse", shouldSelect)) {
// User selected incorrect option
passed = false;
Testsuite::logDetailedPrintf("Aspect Ratio Correction failed\n");
}
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, !isFeatureEnabled);
g_system->endGFXTransaction();
g_system->delayMillis(1000);
shouldSelect = !isFeatureEnabled ? kOptionLeft : kOptionRight;
prompt = " What does the curve on screen appears to you ?";
if (!Testsuite::handleInteractiveInput(prompt, "Circle", "Ellipse", shouldSelect)) {
// User selected incorrect option
passed = false;
Testsuite::logDetailedPrintf("Aspect Ratio Correction failed\n");
}
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled);
g_system->endGFXTransaction();
} else {
Testsuite::displayMessage("feature not supported");
}
g_system->delayMillis(500);
if (Testsuite::handleInteractiveInput("This should definetely be your initial state?", "Yes, it is", "Nopes", kOptionRight)) {
// User selected incorrect mode
Testsuite::logDetailedPrintf("Switching back to initial state failed\n");
passed = false;
}
Testsuite::clearScreen();
return passed;
}
/**
* Tests Palettized cursors.
* Method: Create a yellow colored cursor, should be able to move it. Once you click test terminates
*/
bool GFXtests::palettizedCursors() {
bool passed = true;
Testsuite::displayMessage("Testing Cursors. You should expect to see a yellow colored square cursor.\n"
"You should be able to move it. The test finishes when the mouse(L/R) is clicked");
// Testing with cursor Palette
setupMouseLoop();
// Test Automated Mouse movements (warp)
mouseMovements();
if (Testsuite::handleInteractiveInput("Which color did the cursor appeared to you?", "Yellow", "Any other", kOptionRight)) {
Testsuite::logDetailedPrintf("Couldn't use cursor palette for rendering cursor\n");
passed = false;
}
// Testing with game Palette
GFXTestSuite::setCustomColor(255, 0, 0);
setupMouseLoop(true);
if (Testsuite::handleInteractiveInput("Which color did the cursor appeared to you?", "Red", "Any other", kOptionRight)) {
Testsuite::logDetailedPrintf("Couldn't use Game palette for rendering cursor\n");
passed = false;
}
if (!Testsuite::handleInteractiveInput("Did Cursor tests went as you were expecting?")) {
passed = false;
}
Testsuite::clearScreen();
// Done with cursors
CursorMan.popAllCursors();
return passed;
}
/**
* This basically blits the screen by the contents of its buffer.
*
*/
bool GFXtests::copyRectToScreen() {
Testsuite::displayMessage("Testing Blitting a Bitmap to screen.\n"
"You should expect to see a 20x40 yellow horizontal rectangle centred at the screen.");
GFXTestSuite::setCustomColor(255, 255, 0);
byte buffer[20 * 40];
memset(buffer, 2, 20 * 40);
uint x = g_system->getWidth() / 2 - 20;
uint y = g_system->getHeight() / 2 - 10;
g_system->copyRectToScreen(buffer, 40, x, y, 40, 20);
g_system->updateScreen();
g_system->delayMillis(1000);
Common::Rect rect(x, y, x+40, y+20);
Testsuite::clearScreen();
if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) {
return false;
}
return true;
}
/**
* Testing feature : Iconifying window
* It is expected the screen minimizes when this feature is enabled
*/
bool GFXtests::iconifyWindow() {
Testsuite::displayMessage("Testing Iconify Window mode.\n If the feature is supported by the backend,"
"you should expect the window to be minimized. However you would manually need to de-iconify.");
Common::Point pt(0, 100);
Common::Rect rect = Testsuite::writeOnScreen("Testing Iconifying window", pt);
bool isFeaturePresent;
bool isFeatureEnabled;
isFeaturePresent = g_system->hasFeature(OSystem::kFeatureIconifyWindow);
isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureIconifyWindow);
g_system->delayMillis(1000);
if (isFeaturePresent) {
// Toggle
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureIconifyWindow, !isFeatureEnabled);
g_system->endGFXTransaction();
g_system->delayMillis(1000);
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureIconifyWindow, isFeatureEnabled);
g_system->endGFXTransaction();
} else {
Testsuite::displayMessage("feature not supported");
}
if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) {
return false;
}
Testsuite::clearScreen();
return true;
}
/**
* Testing feature: Scaled cursors
*/
bool GFXtests::scaledCursors() {
Testsuite::displayMessage("Testing : Scaled cursors\n"
"Here every graphics mode is tried with a cursorTargetScale of 1,2 and 3"
"This may take time, You may skip the later scalers and just examine the first three i.e 1x,2x and 3x");
int maxLimit = 1000;
if (!Testsuite::handleInteractiveInput("Do you want to restrict scalers to 1x, 2x and 3x only?", "Yes", "No", kOptionRight)) {
maxLimit = 3;
}
const int currGFXMode = g_system->getGraphicsMode();
const OSystem::GraphicsMode *gfxMode = g_system->getSupportedGraphicsModes();
while (gfxMode->name && maxLimit > 0) {
// for every graphics mode display cursors for cursorTargetScale 1, 2 and 3
// Switch Graphics mode
// FIXME: Crashes with "3x" mode now.:
g_system->beginGFXTransaction();
bool isGFXModeSet = g_system->setGraphicsMode(gfxMode->id);
g_system->initSize(320, 200);
OSystem::TransactionError gfxError = g_system->endGFXTransaction();
if (gfxError == OSystem::kTransactionSuccess && isGFXModeSet) {
setupMouseLoop(false, gfxMode->name, 1);
Testsuite::clearScreen();
setupMouseLoop(false, gfxMode->name, 2);
Testsuite::clearScreen();
setupMouseLoop(false, gfxMode->name, 3);
Testsuite::clearScreen();
} else {
Testsuite::logDetailedPrintf("Switching to graphics mode %s failed\n", gfxMode->name);
return false;
}
gfxMode++;
maxLimit--;
}
// Restore Original State
g_system->beginGFXTransaction();
bool isGFXModeSet = g_system->setGraphicsMode(currGFXMode);
g_system->initSize(320, 200);
OSystem::TransactionError gfxError = g_system->endGFXTransaction();
if (gfxError != OSystem::kTransactionSuccess || !isGFXModeSet) {
Testsuite::logDetailedPrintf("Switcing to initial state failed\n");
return false;
}
// Done with cursors
CursorMan.popAllCursors();
Testsuite::clearScreen();
return true;
}
bool GFXtests::shakingEffect() {
Common::Point pt(0, 100);
Testsuite::writeOnScreen("If Shaking effect works,this should shake!", pt);
int times = 35;
while (times--) {
g_system->setShakePos(10);
g_system->updateScreen();
g_system->setShakePos(0);
g_system->updateScreen();
}
g_system->delayMillis(1500);
if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) {
Testsuite::logDetailedPrintf("Shaking Effect didn't worked");
return false;
}
Testsuite::clearScreen();
return true;
}
bool GFXtests::focusRectangle() {
Testsuite::displayMessage("Testing : Setting and hiding Focus \n"
"If this feature is implemented, the focus should be toggled between the two rectangles on the corners");
const Graphics::Font &font(*FontMan.getFontByUsage(Graphics::FontManager::kConsoleFont));
Graphics::Surface *screen = g_system->lockScreen();
int screenHeight = g_system->getHeight();
int screenWidth = g_system->getWidth();
int height = font.getFontHeight();
int width = screenWidth / 2;
Common::Rect rectLeft(0, 0, width, height * 2);
screen->fillRect(rectLeft, kColorWhite);
font.drawString(screen, "Focus 1", rectLeft.left, rectLeft.top, width, kColorBlack, Graphics::kTextAlignLeft);
Common::Rect rectRight(screenWidth - width, screenHeight - height * 2 , screenWidth, screenHeight);
screen->fillRect(rectRight, kColorWhite);
font.drawString(screen, "Focus 2", rectRight.left, rectRight.top, width, kColorBlack, Graphics::kTextAlignRight);
g_system->unlockScreen();
g_system->updateScreen();
g_system->clearFocusRectangle();
g_system->setFocusRectangle(rectLeft);
g_system->updateScreen();
g_system->delayMillis(1000);
g_system->setFocusRectangle(rectRight);
g_system->updateScreen();
g_system->clearFocusRectangle();
if (Testsuite::handleInteractiveInput("Did you noticed a variation in focus?", "Yes", "No", kOptionRight)) {
Testsuite::logDetailedPrintf("Focus Rectangle feature doesn't works. Check platform.\n");
}
Testsuite::clearScreen();
return true;
}
bool GFXtests::overlayGraphics() {
Graphics::PixelFormat pf = g_system->getOverlayFormat();
OverlayColor buffer[50 * 100];
OverlayColor value = pf.RGBToColor(0, 255, 0);
for (int i = 0; i < 50 * 100; i++) {
buffer[i] = value;
}
g_system->showOverlay();
g_system->copyRectToOverlay(buffer, 100, 270, 175, 100, 50);
g_system->updateScreen();
g_system->delayMillis(1000);
g_system->hideOverlay();
g_system->updateScreen();
if (Testsuite::handleInteractiveInput("Did you see a green overlayed rectangle?", "Yes", "No", kOptionRight)) {
Testsuite::logDetailedPrintf("Overlay Rectangle feature doesn't works\n");
return false;
}
Testsuite::clearScreen();
return true;
}
bool GFXtests::paletteRotation() {
Common::Point pt(0, 10);
Testsuite::writeOnScreen("Rotating palettes, the rectangles should appear moving up!", pt);
byte palette[10 * 4] = {0, 0, 0, 0,
255, 255, 255, 0,
135, 48, 21, 0,
205, 190, 87, 0,
0, 32, 64, 0,
181, 126, 145, 0,
47, 78, 36, 0,
185, 115, 20, 0,
160, 164, 137, 0,
43, 52, 0, 0}; // 10 colors : B, W and 8 random
Common::RandomSource rs;
// Initialize this palette randomly
g_system->setPalette(palette, 0, 10);
// Draw 10 Rectangles, each of width 100 pixels and height 10 pixels
byte buffer[10 * 100 * 10] = {0};
for (int i = 2; i < 10; i++) {
memset(buffer + i * 1000, i, 1000 * sizeof(byte));
}
g_system->copyRectToScreen(buffer, 100, 110, 50, 100, 100);
int toRotate = 10;
while (toRotate--) {
g_system->updateScreen();
g_system->delayMillis(600);
rotatePalette(&palette[8], 8);
g_system->setPalette(palette, 0, 10);
}
if(Testsuite::handleInteractiveInput("Did you saw a rotation in colors of rectangles displayed on screen?", "Yes", "No", kOptionRight)) {
return false;
}
Testsuite::clearScreen();
return true;
}
bool GFXtests::pixelFormats() {
Common::List<Graphics::PixelFormat> pfList = g_system->getSupportedFormats();
Common::List<Graphics::PixelFormat>::const_iterator iter = pfList.begin();
int numFormatsTested = 0;
int numPassed = 0;
bool numFailed = 0;
Testsuite::logDetailedPrintf("Testing Pixel Formats. Size of list : %d\n", pfList.size());
for (iter = pfList.begin(); iter != pfList.end(); iter++) {
numFormatsTested++;
if (iter->bytesPerPixel == 1) {
// Palettes already tested
continue;
} else if (iter->bytesPerPixel > 2) {
Testsuite::logDetailedPrintf("Can't test pixels with bpp > 2\n");
continue;
}
// Switch to that pixel Format
g_system->beginGFXTransaction();
g_system->initSize(320, 200, &(*iter));
g_system->endGFXTransaction();
Testsuite::clearScreen(true);
// Draw some nice gradients
// Pick up some colors
uint colors[6];
colors[0] = iter->RGBToColor(255, 255, 255);
colors[1] = iter->RGBToColor(135, 48, 21);
colors[2] = iter->RGBToColor(205, 190, 87);
colors[3] = iter->RGBToColor(0, 32, 64);
colors[4] = iter->RGBToColor(181, 126, 145);
colors[5] = iter->RGBToColor(47, 78, 36);
Common::Point pt(0, 170);
char msg[100];
// XXX: Can use snprintf?
snprintf(msg, sizeof(msg), "Testing Pixel Formats, %d of %d", numFormatsTested, pfList.size());
Testsuite::writeOnScreen(msg, pt, true);
// CopyRectToScreen could have been used, but that may involve writing code which
// already resides in graphics/surface.h
// So using Graphics::Surface
Graphics::Surface *screen = g_system->lockScreen();
// Draw 6 rectangles centred at (50, 160), piled over one another
// each with color in colors[]
for (int i = 0; i < 6; i++) {
screen->fillRect(Common::Rect::center(160, 20 + i * 10, 100, 10), colors[i]);
}
g_system->unlockScreen();
g_system->updateScreen();
g_system->delayMillis(500);
if(Testsuite::handleInteractiveInput("Were you able to notice the colored rectangles on the screen for this format?", "Yes", "No", kOptionLeft)) {
numPassed++;
} else {
numFailed++;
Testsuite::logDetailedPrintf("Testing pixel format failed for format #%d on the list\n", numFormatsTested);
}
}
if (numFailed) {
Testsuite::logDetailedPrintf("Pixel Format test: Failed : %d, Passed : %d, Ignored %d\n",numFailed, numPassed, numFormatsTested - (numPassed + numFailed));
return false;
}
Testsuite::clearScreen();
return true;
}
}