mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 16:59:06 +00:00
68d691bc3e
svn-id: r50512
831 lines
23 KiB
C++
831 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#include "common/events.h"
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#include "common/list.h"
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#include "common/random.h"
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#include "testbed/graphics.h"
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#include "testbed/testsuite.h"
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#include "graphics/cursorman.h"
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#include "graphics/fontman.h"
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#include "graphics/surface.h"
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#include "graphics/VectorRendererSpec.h"
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namespace Testbed {
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byte GFXTestSuite::_palette[3 * 4] = {0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0};
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GFXTestSuite::GFXTestSuite() {
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// Initialize color palettes
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// The fourth field is for alpha channel which is unused
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// Assuming 8bpp as of now
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g_system->setPalette(_palette, 0, 3);
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// Init Mouse Palette (White-black-yellow)
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GFXtests::initMousePalette();
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// Add tests here
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// Blitting buffer on screen
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addTest("BlitBitmaps", &GFXtests::copyRectToScreen);
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// GFX Transcations
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addTest("FullScreenMode", &GFXtests::fullScreenMode);
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addTest("AspectRatio", &GFXtests::aspectRatio);
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addTest("IconifyingWindow", &GFXtests::iconifyWindow);
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// Mouse Layer tests (Palettes and movements)
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addTest("PalettizedCursors", &GFXtests::palettizedCursors);
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// FIXME: need to fix it
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addTest("ScaledCursors", &GFXtests::scaledCursors);
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// Effects
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addTest("shakingEffect", &GFXtests::shakingEffect);
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addTest("focusRectangle", &GFXtests::focusRectangle);
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// Overlay
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addTest("Overlays", &GFXtests::overlayGraphics);
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// Specific Tests:
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addTest("Palette Rotation", &GFXtests::paletteRotation);
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addTest("Pixel Formats", &GFXtests::pixelFormats);
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}
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const char *GFXTestSuite::getName() const {
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return "GFX";
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}
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void GFXTestSuite::setCustomColor(uint r, uint g, uint b) {
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_palette[8] = r;
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_palette[9] = g;
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_palette[10] = b;
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g_system->setPalette(_palette, 0, 3);
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}
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// Helper functions used by GFX tests
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void GFXtests::initMousePalette() {
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byte palette[3 * 4]; // Black, white and yellow
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palette[0] = palette[1] = palette[2] = 0;
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palette[4] = palette[5] = palette[6] = 255;
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palette[8] = palette[9] = 255;
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palette[10] = 0;
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CursorMan.replaceCursorPalette(palette, 0, 3);
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}
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void GFXtests::drawCursor(bool cursorPaletteDisabled, const char *gfxModeName, int cursorTargetScale) {
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// Buffer initialized with yellow color
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byte buffer[500];
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memset(buffer, 2, sizeof(buffer));
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/* Disable HotSpot highlighting as of now
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// Paint the cursor with yellow, except the hotspot
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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if (i != j && i != 15 - j) {
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buffer[i * 16 + j] = 2;
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}
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}
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}
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*/
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// Uncommenting the next line and commenting the line after that would reproduce the crash
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// CursorMan.replaceCursor(buffer, 11, 11, 0, 0, 255, cursorTargetScale);
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CursorMan.replaceCursor(buffer, 12, 12, 0, 0, 255, cursorTargetScale);
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CursorMan.showMouse(true);
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if (cursorPaletteDisabled) {
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CursorMan.disableCursorPalette(true);
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} else {
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initMousePalette();
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CursorMan.disableCursorPalette(false);
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}
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g_system->updateScreen();
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}
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void rotatePalette(byte *palette, int size) {
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// Rotate the colors starting from address palette "size" times
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// take a temporary palette color
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byte tColor[4] = {0};
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// save first color in it.
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memcpy(tColor, &palette[0], 4 * sizeof(byte));
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// Move each color upward by 1
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for (int i = 0; i < size - 1; i++) {
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memcpy(&palette[i * 4], &palette[(i + 1) * 4], 4 * sizeof(byte));
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}
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// Assign last color to tcolor
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memcpy(&palette[(size -1) * 4], tColor, 4 * sizeof(byte));
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}
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/**
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* Sets up mouse loop, exits when user clicks any of the mouse button
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*/
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void GFXtests::setupMouseLoop(bool disableCursorPalette, const char *gfxModeName, int cursorTargetScale) {
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bool isFeaturePresent;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureCursorHasPalette);
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if (isFeaturePresent) {
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GFXtests::drawCursor(disableCursorPalette, gfxModeName, cursorTargetScale);
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Common::EventManager *eventMan = g_system->getEventManager();
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Common::Event event;
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Common::Point pt(0, 100);
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bool quitLoop = false;
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uint32 lastRedraw = 0;
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const uint32 waitTime = 1000 / 45;
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Testsuite::clearScreen();
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Common::String info = disableCursorPalette ? "Using Game Palette" : "Using cursor palette";
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info += " to render the cursor, Click to finish";
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Testsuite::writeOnScreen(info, pt);
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info = "GFX Mode";
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info += gfxModeName;
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info += " ";
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char cScale = cursorTargetScale + '0';
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info += "Cursor scale: ";
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info += cScale;
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if (!Common::String(gfxModeName).equals("")) {
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Testsuite::writeOnScreen(info, Common::Point(0, 120));
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}
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while (!quitLoop) {
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while (eventMan->pollEvent(event)) {
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if (lastRedraw + waitTime < g_system->getMillis()) {
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g_system->updateScreen();
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lastRedraw = g_system->getMillis();
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}
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switch (event.type) {
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case Common::EVENT_MOUSEMOVE:
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_RBUTTONDOWN:
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quitLoop = true;
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Testsuite::clearScreen();
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Testsuite::writeOnScreen("Mouse clicked", pt);
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g_system->delayMillis(1000);
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break;
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default:
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;// Ignore any other event
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}
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}
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}
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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}
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void GFXtests::mouseMovements() {
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// Testing Mouse Movements now!
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Common::Point pt(0, 100);
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Testsuite::writeOnScreen("Moving mouse automatically from (0, 0) to (100, 100)", pt);
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g_system->warpMouse(0, 0);
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g_system->updateScreen();
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g_system->delayMillis(1000);
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for (int i = 0; i <= 100; i++) {
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g_system->delayMillis(20);
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g_system->warpMouse(i, i);
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g_system->updateScreen();
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}
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Testsuite::clearScreen();
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Testsuite::writeOnScreen("Mouse Moved to (100, 100)", pt);
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g_system->delayMillis(1000);
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}
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/**
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* Used by aspectRatio()
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*/
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void GFXtests::drawEllipse(int cx, int cy, int a, int b) {
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// Take a buffer of screen size
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byte buffer[200][320] = {{0}};
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float theta;
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int x, y, x1, y1;
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// Illuminate the center
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buffer[cx][cy] = 1;
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// Illuminate the points lying on ellipse
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for (theta = 0; theta <= PI / 2; theta += PI / 360 ) {
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x = (int)(b * sin(theta) + 0.5);
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y = (int)(a * cos(theta) + 0.5);
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// This gives us four points
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x1 = x + cx;
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y1 = y + cy;
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buffer[x1][y1] = 1;
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x1 = (-1) * x + cx;
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y1 = y + cy;
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buffer[x1][y1] = 1;
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x1 = x + cx;
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y1 = (-1) * y + cy;
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buffer[x1][y1] = 1;
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x1 = (-1) * x + cx;
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y1 = (-1) * y + cy;
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buffer[x1][y1] = 1;
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}
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g_system->copyRectToScreen(&buffer[0][0], 320, 0, 0, 320, 200);
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g_system->updateScreen();
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}
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// GFXtests go here
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/**
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* Tests the fullscreen mode by: toggling between fullscreen and windowed mode
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*/
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bool GFXtests::fullScreenMode() {
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Common::Point pt(0, 100);
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Common::Rect rect = Testsuite::writeOnScreen("Testing fullscreen mode", pt);
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bool isFeaturePresent;
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bool isFeatureEnabled;
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bool passed = true;
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Common::String prompt;
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OptionSelected shouldSelect;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFullscreenMode);
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if (isFeaturePresent) {
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// Toggle
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
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shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight;
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g_system->delayMillis(1000);
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if (isFeatureEnabled) {
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Testsuite::logDetailedPrintf("Current Mode is Fullsecreen\n");
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} else {
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Testsuite::logDetailedPrintf("Current Mode is Windowed\n");
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}
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prompt = " Which mode do you see currently ? ";
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if (!Testsuite::handleInteractiveInput(prompt, "Fullscreen", "Windowed", shouldSelect)) {
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// User selected incorrect current state
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passed = false;
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Testsuite::logDetailedPrintf("g_system->getFeatureState() failed\n");
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}
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled);
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g_system->endGFXTransaction();
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// Current state should be now !isFeatureEnabled
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
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shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight;
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g_system->delayMillis(1000);
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prompt = " Which screen mode do you see now ? ";
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if (!Testsuite::handleInteractiveInput(prompt, "Fullscreen", "Windowed", shouldSelect)) {
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// User selected incorrect mode
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passed = false;
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Testsuite::logDetailedPrintf("g_system->setFeatureState() failed\n");
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}
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled);
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g_system->endGFXTransaction();
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g_system->delayMillis(1000);
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prompt = "This should be your initial state. Is it?";
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if (!Testsuite::handleInteractiveInput(prompt, "Yes, it is", "Nopes", shouldSelect)) {
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// User selected incorrect mode
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Testsuite::logDetailedPrintf("switching back to initial state failed\n");
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passed = false;
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}
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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Testsuite::clearScreen();
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return passed;
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}
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/**
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* Tests the aspect ratio correction by: drawing an ellipse, when corrected the ellipse should render to a circle
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*/
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bool GFXtests::aspectRatio() {
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// Draw an ellipse on the screen
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drawEllipse(100, 160, 72, 60);
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Common::Point pt(0, 180);
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Testsuite::writeOnScreen("Testing Aspect Ratio Correction!", pt);
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bool isFeaturePresent;
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bool isFeatureEnabled;
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bool passed;
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Common::String prompt;
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OptionSelected shouldSelect;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection);
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureAspectRatioCorrection);
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g_system->delayMillis(1000);
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if (isFeaturePresent) {
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// Toggle
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shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight;
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prompt = " What does the curve on screen appears to you ?";
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if (!Testsuite::handleInteractiveInput(prompt, "Circle", "Ellipse", shouldSelect)) {
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// User selected incorrect option
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passed = false;
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Testsuite::logDetailedPrintf("Aspect Ratio Correction failed\n");
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}
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, !isFeatureEnabled);
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g_system->endGFXTransaction();
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g_system->delayMillis(1000);
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shouldSelect = !isFeatureEnabled ? kOptionLeft : kOptionRight;
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prompt = " What does the curve on screen appears to you ?";
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if (!Testsuite::handleInteractiveInput(prompt, "Circle", "Ellipse", shouldSelect)) {
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// User selected incorrect option
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passed = false;
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Testsuite::logDetailedPrintf("Aspect Ratio Correction failed\n");
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}
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled);
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g_system->endGFXTransaction();
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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g_system->delayMillis(500);
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if (Testsuite::handleInteractiveInput("This should definetely be your initial state?", "Yes, it is", "Nopes", kOptionRight)) {
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// User selected incorrect mode
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Testsuite::logDetailedPrintf("Switching back to initial state failed\n");
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passed = false;
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}
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Testsuite::clearScreen();
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return passed;
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}
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/**
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* Tests Palettized cursors.
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* Method: Create a yellow colored cursor, should be able to move it. Once you click test terminates
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*/
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bool GFXtests::palettizedCursors() {
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bool passed = true;
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Testsuite::displayMessage("Testing Cursors. You should expect to see a yellow colored square cursor.\n"
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"You should be able to move it. The test finishes when the mouse(L/R) is clicked");
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// Testing with cursor Palette
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setupMouseLoop();
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// Test Automated Mouse movements (warp)
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mouseMovements();
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if (Testsuite::handleInteractiveInput("Which color did the cursor appeared to you?", "Yellow", "Any other", kOptionRight)) {
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Testsuite::logDetailedPrintf("Couldn't use cursor palette for rendering cursor\n");
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passed = false;
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}
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// Testing with game Palette
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GFXTestSuite::setCustomColor(255, 0, 0);
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setupMouseLoop(true);
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if (Testsuite::handleInteractiveInput("Which color did the cursor appeared to you?", "Red", "Any other", kOptionRight)) {
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Testsuite::logDetailedPrintf("Couldn't use Game palette for rendering cursor\n");
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passed = false;
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}
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if (!Testsuite::handleInteractiveInput("Did Cursor tests went as you were expecting?")) {
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passed = false;
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}
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Testsuite::clearScreen();
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// Done with cursors
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CursorMan.popAllCursors();
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return passed;
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}
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/**
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* This basically blits the screen by the contents of its buffer.
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*
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*/
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bool GFXtests::copyRectToScreen() {
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Testsuite::displayMessage("Testing Blitting a Bitmap to screen.\n"
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"You should expect to see a 20x40 yellow horizontal rectangle centred at the screen.");
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GFXTestSuite::setCustomColor(255, 255, 0);
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byte buffer[20 * 40];
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memset(buffer, 2, 20 * 40);
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uint x = g_system->getWidth() / 2 - 20;
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uint y = g_system->getHeight() / 2 - 10;
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g_system->copyRectToScreen(buffer, 40, x, y, 40, 20);
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g_system->updateScreen();
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g_system->delayMillis(1000);
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Common::Rect rect(x, y, x+40, y+20);
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Testsuite::clearScreen();
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if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) {
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return false;
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}
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return true;
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}
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/**
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* Testing feature : Iconifying window
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* It is expected the screen minimizes when this feature is enabled
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*/
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bool GFXtests::iconifyWindow() {
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Testsuite::displayMessage("Testing Iconify Window mode.\n If the feature is supported by the backend,"
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"you should expect the window to be minimized. However you would manually need to de-iconify.");
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Common::Point pt(0, 100);
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Common::Rect rect = Testsuite::writeOnScreen("Testing Iconifying window", pt);
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bool isFeaturePresent;
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bool isFeatureEnabled;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureIconifyWindow);
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureIconifyWindow);
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g_system->delayMillis(1000);
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if (isFeaturePresent) {
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// Toggle
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureIconifyWindow, !isFeatureEnabled);
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g_system->endGFXTransaction();
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g_system->delayMillis(1000);
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureIconifyWindow, isFeatureEnabled);
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g_system->endGFXTransaction();
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) {
|
|
return false;
|
|
}
|
|
|
|
Testsuite::clearScreen();
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Testing feature: Scaled cursors
|
|
*/
|
|
|
|
bool GFXtests::scaledCursors() {
|
|
|
|
Testsuite::displayMessage("Testing : Scaled cursors\n"
|
|
"Here every graphics mode is tried with a cursorTargetScale of 1,2 and 3"
|
|
"This may take time, You may skip the later scalers and just examine the first three i.e 1x,2x and 3x");
|
|
|
|
int maxLimit = 1000;
|
|
if (!Testsuite::handleInteractiveInput("Do you want to restrict scalers to 1x, 2x and 3x only?", "Yes", "No", kOptionRight)) {
|
|
maxLimit = 3;
|
|
}
|
|
|
|
const int currGFXMode = g_system->getGraphicsMode();
|
|
const OSystem::GraphicsMode *gfxMode = g_system->getSupportedGraphicsModes();
|
|
|
|
while (gfxMode->name && maxLimit > 0) {
|
|
// for every graphics mode display cursors for cursorTargetScale 1, 2 and 3
|
|
// Switch Graphics mode
|
|
// FIXME: Crashes with "3x" mode now.:
|
|
g_system->beginGFXTransaction();
|
|
|
|
bool isGFXModeSet = g_system->setGraphicsMode(gfxMode->id);
|
|
g_system->initSize(320, 200);
|
|
|
|
OSystem::TransactionError gfxError = g_system->endGFXTransaction();
|
|
|
|
if (gfxError == OSystem::kTransactionSuccess && isGFXModeSet) {
|
|
|
|
setupMouseLoop(false, gfxMode->name, 1);
|
|
Testsuite::clearScreen();
|
|
|
|
setupMouseLoop(false, gfxMode->name, 2);
|
|
Testsuite::clearScreen();
|
|
|
|
setupMouseLoop(false, gfxMode->name, 3);
|
|
Testsuite::clearScreen();
|
|
|
|
} else {
|
|
Testsuite::logDetailedPrintf("Switching to graphics mode %s failed\n", gfxMode->name);
|
|
return false;
|
|
}
|
|
gfxMode++;
|
|
maxLimit--;
|
|
}
|
|
|
|
// Restore Original State
|
|
g_system->beginGFXTransaction();
|
|
bool isGFXModeSet = g_system->setGraphicsMode(currGFXMode);
|
|
g_system->initSize(320, 200);
|
|
OSystem::TransactionError gfxError = g_system->endGFXTransaction();
|
|
|
|
if (gfxError != OSystem::kTransactionSuccess || !isGFXModeSet) {
|
|
Testsuite::logDetailedPrintf("Switcing to initial state failed\n");
|
|
return false;
|
|
}
|
|
|
|
// Done with cursors
|
|
CursorMan.popAllCursors();
|
|
|
|
Testsuite::clearScreen();
|
|
return true;
|
|
}
|
|
|
|
bool GFXtests::shakingEffect() {
|
|
Common::Point pt(0, 100);
|
|
Testsuite::writeOnScreen("If Shaking effect works,this should shake!", pt);
|
|
int times = 35;
|
|
while (times--) {
|
|
g_system->setShakePos(10);
|
|
g_system->updateScreen();
|
|
g_system->setShakePos(0);
|
|
g_system->updateScreen();
|
|
}
|
|
g_system->delayMillis(1500);
|
|
|
|
if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) {
|
|
Testsuite::logDetailedPrintf("Shaking Effect didn't worked");
|
|
return false;
|
|
}
|
|
Testsuite::clearScreen();
|
|
return true;
|
|
}
|
|
|
|
bool GFXtests::focusRectangle() {
|
|
|
|
Testsuite::displayMessage("Testing : Setting and hiding Focus \n"
|
|
"If this feature is implemented, the focus should be toggled between the two rectangles on the corners");
|
|
|
|
const Graphics::Font &font(*FontMan.getFontByUsage(Graphics::FontManager::kConsoleFont));
|
|
|
|
Graphics::Surface *screen = g_system->lockScreen();
|
|
int screenHeight = g_system->getHeight();
|
|
int screenWidth = g_system->getWidth();
|
|
|
|
int height = font.getFontHeight();
|
|
int width = screenWidth / 2;
|
|
|
|
Common::Rect rectLeft(0, 0, width, height * 2);
|
|
screen->fillRect(rectLeft, kColorWhite);
|
|
font.drawString(screen, "Focus 1", rectLeft.left, rectLeft.top, width, kColorBlack, Graphics::kTextAlignLeft);
|
|
|
|
Common::Rect rectRight(screenWidth - width, screenHeight - height * 2 , screenWidth, screenHeight);
|
|
screen->fillRect(rectRight, kColorWhite);
|
|
font.drawString(screen, "Focus 2", rectRight.left, rectRight.top, width, kColorBlack, Graphics::kTextAlignRight);
|
|
g_system->unlockScreen();
|
|
g_system->updateScreen();
|
|
|
|
g_system->clearFocusRectangle();
|
|
|
|
g_system->setFocusRectangle(rectLeft);
|
|
g_system->updateScreen();
|
|
|
|
g_system->delayMillis(1000);
|
|
|
|
g_system->setFocusRectangle(rectRight);
|
|
g_system->updateScreen();
|
|
|
|
g_system->clearFocusRectangle();
|
|
|
|
if (Testsuite::handleInteractiveInput("Did you noticed a variation in focus?", "Yes", "No", kOptionRight)) {
|
|
Testsuite::logDetailedPrintf("Focus Rectangle feature doesn't works. Check platform.\n");
|
|
}
|
|
|
|
Testsuite::clearScreen();
|
|
return true;
|
|
}
|
|
|
|
bool GFXtests::overlayGraphics() {
|
|
|
|
Graphics::PixelFormat pf = g_system->getOverlayFormat();
|
|
|
|
OverlayColor buffer[50 * 100];
|
|
OverlayColor value = pf.RGBToColor(0, 255, 0);
|
|
|
|
for (int i = 0; i < 50 * 100; i++) {
|
|
buffer[i] = value;
|
|
}
|
|
|
|
g_system->showOverlay();
|
|
g_system->copyRectToOverlay(buffer, 100, 270, 175, 100, 50);
|
|
g_system->updateScreen();
|
|
|
|
g_system->delayMillis(1000);
|
|
|
|
g_system->hideOverlay();
|
|
g_system->updateScreen();
|
|
|
|
if (Testsuite::handleInteractiveInput("Did you see a green overlayed rectangle?", "Yes", "No", kOptionRight)) {
|
|
Testsuite::logDetailedPrintf("Overlay Rectangle feature doesn't works\n");
|
|
return false;
|
|
}
|
|
|
|
Testsuite::clearScreen();
|
|
return true;
|
|
}
|
|
|
|
bool GFXtests::paletteRotation() {
|
|
Common::Point pt(0, 10);
|
|
Testsuite::writeOnScreen("Rotating palettes, the rectangles should appear moving up!", pt);
|
|
|
|
byte palette[10 * 4] = {0, 0, 0, 0,
|
|
255, 255, 255, 0,
|
|
135, 48, 21, 0,
|
|
205, 190, 87, 0,
|
|
0, 32, 64, 0,
|
|
181, 126, 145, 0,
|
|
47, 78, 36, 0,
|
|
185, 115, 20, 0,
|
|
160, 164, 137, 0,
|
|
43, 52, 0, 0}; // 10 colors : B, W and 8 random
|
|
|
|
Common::RandomSource rs;
|
|
|
|
// Initialize this palette randomly
|
|
g_system->setPalette(palette, 0, 10);
|
|
|
|
// Draw 10 Rectangles, each of width 100 pixels and height 10 pixels
|
|
byte buffer[10 * 100 * 10] = {0};
|
|
|
|
for (int i = 2; i < 10; i++) {
|
|
memset(buffer + i * 1000, i, 1000 * sizeof(byte));
|
|
}
|
|
|
|
g_system->copyRectToScreen(buffer, 100, 110, 50, 100, 100);
|
|
|
|
int toRotate = 10;
|
|
|
|
while (toRotate--) {
|
|
g_system->updateScreen();
|
|
g_system->delayMillis(600);
|
|
rotatePalette(&palette[8], 8);
|
|
g_system->setPalette(palette, 0, 10);
|
|
}
|
|
|
|
if(Testsuite::handleInteractiveInput("Did you saw a rotation in colors of rectangles displayed on screen?", "Yes", "No", kOptionRight)) {
|
|
return false;
|
|
}
|
|
|
|
Testsuite::clearScreen();
|
|
return true;
|
|
}
|
|
|
|
bool GFXtests::pixelFormats() {
|
|
Common::List<Graphics::PixelFormat> pfList = g_system->getSupportedFormats();
|
|
Common::List<Graphics::PixelFormat>::const_iterator iter = pfList.begin();
|
|
|
|
int numFormatsTested = 0;
|
|
int numPassed = 0;
|
|
bool numFailed = 0;
|
|
|
|
Testsuite::logDetailedPrintf("Testing Pixel Formats. Size of list : %d\n", pfList.size());
|
|
|
|
for (iter = pfList.begin(); iter != pfList.end(); iter++) {
|
|
|
|
numFormatsTested++;
|
|
if (iter->bytesPerPixel == 1) {
|
|
// Palettes already tested
|
|
continue;
|
|
} else if (iter->bytesPerPixel > 2) {
|
|
Testsuite::logDetailedPrintf("Can't test pixels with bpp > 2\n");
|
|
continue;
|
|
}
|
|
|
|
// Switch to that pixel Format
|
|
g_system->beginGFXTransaction();
|
|
g_system->initSize(320, 200, &(*iter));
|
|
g_system->endGFXTransaction();
|
|
Testsuite::clearScreen(true);
|
|
|
|
|
|
// Draw some nice gradients
|
|
// Pick up some colors
|
|
uint colors[6];
|
|
|
|
colors[0] = iter->RGBToColor(255, 255, 255);
|
|
colors[1] = iter->RGBToColor(135, 48, 21);
|
|
colors[2] = iter->RGBToColor(205, 190, 87);
|
|
colors[3] = iter->RGBToColor(0, 32, 64);
|
|
colors[4] = iter->RGBToColor(181, 126, 145);
|
|
colors[5] = iter->RGBToColor(47, 78, 36);
|
|
|
|
Common::Point pt(0, 170);
|
|
char msg[100];
|
|
// XXX: Can use snprintf?
|
|
snprintf(msg, sizeof(msg), "Testing Pixel Formats, %d of %d", numFormatsTested, pfList.size());
|
|
Testsuite::writeOnScreen(msg, pt, true);
|
|
|
|
// CopyRectToScreen could have been used, but that may involve writing code which
|
|
// already resides in graphics/surface.h
|
|
// So using Graphics::Surface
|
|
|
|
Graphics::Surface *screen = g_system->lockScreen();
|
|
|
|
// Draw 6 rectangles centred at (50, 160), piled over one another
|
|
// each with color in colors[]
|
|
for (int i = 0; i < 6; i++) {
|
|
screen->fillRect(Common::Rect::center(160, 20 + i * 10, 100, 10), colors[i]);
|
|
}
|
|
|
|
g_system->unlockScreen();
|
|
g_system->updateScreen();
|
|
g_system->delayMillis(500);
|
|
|
|
if(Testsuite::handleInteractiveInput("Were you able to notice the colored rectangles on the screen for this format?", "Yes", "No", kOptionLeft)) {
|
|
numPassed++;
|
|
} else {
|
|
numFailed++;
|
|
Testsuite::logDetailedPrintf("Testing pixel format failed for format #%d on the list\n", numFormatsTested);
|
|
}
|
|
}
|
|
if (numFailed) {
|
|
Testsuite::logDetailedPrintf("Pixel Format test: Failed : %d, Passed : %d, Ignored %d\n",numFailed, numPassed, numFormatsTested - (numPassed + numFailed));
|
|
return false;
|
|
}
|
|
|
|
Testsuite::clearScreen();
|
|
return true;
|
|
}
|
|
|
|
}
|