mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
28cf213605
svn-id: r36132
213 lines
6.0 KiB
C++
213 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// RSC Resource file management module (SAGA 1, used in ITE)
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#include "saga/saga.h"
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#include "saga/actor.h"
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#include "saga/animation.h"
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#include "saga/interface.h"
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#include "saga/music.h"
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#include "saga/resource.h"
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#include "saga/scene.h"
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#include "saga/sndres.h"
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#include "engines/advancedDetector.h"
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namespace Saga {
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struct MacResMap {
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int16 resAttr;
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int16 typeOffset;
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int16 nameOffset;
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int16 numTypes;
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};
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struct MacResource {
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int16 id;
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int16 nameOffset;
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byte attr;
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int32 dataOffset;
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byte name[255];
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};
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struct MacResType {
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uint32 id;
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int16 items;
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int16 maxItemId;
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int16 offset;
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MacResource *resources;
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};
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#define ID_MIDI MKID_BE('Midi')
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uint32 Resource_RSC::convertResourceId(uint32 resourceId) {
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if (_vm->isMacResources()) {
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if (resourceId > 1537) {
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return resourceId - 2;
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} else {
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if (resourceId == 1535 || resourceId == 1536) {
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error("Wrong resource number %d for Mac ITE", resourceId);
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}
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}
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}
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return resourceId;
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}
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bool Resource_RSC::loadMacContext(ResourceContext *context) {
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int32 macDataSize, macDataSizePad;
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int32 macResSize, macResSizePad;
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int32 macResOffset;
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uint32 macMapLength;
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uint32 macDataLength;
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uint32 macMapOffset;
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uint32 macDataOffset;
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MacResMap macResMap;
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MacResType *macResTypes;
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MacResType *macResType;
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MacResource *macResource;
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int i, j;
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byte macNameLen;
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bool notSagaContext = false;
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if (context->file->size() < RSC_MIN_FILESIZE + MAC_BINARY_HEADER_SIZE) {
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return false;
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}
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if (context->file->readByte() != 0) {
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return false;
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}
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context->file->readByte(); //MAX Name Len
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context->file->seek(74);
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if (context->file->readByte() != 0) {
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return false;
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}
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context->file->seek(82);
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if (context->file->readByte() != 0) {
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return false;
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}
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macDataSize = context->file->readSint32BE();
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macResSize = context->file->readSint32BE();
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macDataSizePad = (((macDataSize + 127) >> 7) << 7);
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macResSizePad = (((macResSize + 127) >> 7) << 7);
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macResOffset = MAC_BINARY_HEADER_SIZE + macDataSizePad;
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context->file->seek(macResOffset);
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macDataOffset = context->file->readUint32BE() + macResOffset;
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macMapOffset = context->file->readUint32BE() + macResOffset;
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macDataLength = context->file->readUint32BE();
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macMapLength = context->file->readUint32BE();
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if (macDataOffset >= (uint)context->file->size() || macMapOffset >= (uint)context->file->size() ||
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macDataLength + macMapLength > (uint)context->file->size()) {
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return false;
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}
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context->file->seek(macMapOffset + 22);
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macResMap.resAttr = context->file->readUint16BE();
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macResMap.typeOffset = context->file->readUint16BE();
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macResMap.nameOffset = context->file->readUint16BE();
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macResMap.numTypes = context->file->readUint16BE();
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macResMap.numTypes++;
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context->file->seek(macMapOffset + macResMap.typeOffset + 2);
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macResTypes = (MacResType *)calloc(macResMap.numTypes, sizeof(*macResTypes));
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for (i = macResMap.numTypes, macResType = macResTypes; i > 0; i--, macResType++) {
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macResType->id = context->file->readUint32BE();
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macResType->items = context->file->readUint16BE();
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macResType->offset = context->file->readUint16BE();
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macResType->items++;
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macResType->resources = (MacResource*)calloc(macResType->items, sizeof(*macResType->resources));
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}
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for (i = macResMap.numTypes, macResType = macResTypes; i > 0; i--, macResType++) {
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context->file->seek(macResType->offset + macMapOffset + macResMap.typeOffset);
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for (j = macResType->items, macResource = macResType->resources; j > 0; j--, macResource++) {
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macResource->id = context->file->readUint16BE();
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macResource->nameOffset = context->file->readUint16BE();
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macResource->dataOffset = context->file->readUint32BE();
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macResSize = context->file->readUint32BE();
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macResource->attr = macResource->dataOffset >> 24;
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macResource->dataOffset &= 0xFFFFFF;
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if (macResource->id > macResType->maxItemId) {
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macResType->maxItemId = macResource->id;
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}
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}
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for (j = macResType->items, macResource = macResType->resources; j > 0; j--, macResource++) {
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if (macResource->nameOffset != -1) {
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context->file->seek(macResource->nameOffset + macMapOffset + macResMap.nameOffset);
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macNameLen = context->file->readByte();
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context->file->read(macResource->name, macNameLen);
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}
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}
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}
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//
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for (i = macResMap.numTypes, macResType = macResTypes; i > 0; i--, macResType++) {
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//getting offsets & sizes of midi
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if (((context->fileType & GAME_MUSICFILE_GM) > 0) && (macResType->id == ID_MIDI)) {
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context->count = macResType->maxItemId + 1;
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context->table = (ResourceData *)calloc(context->count, sizeof(*context->table));
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for (j = macResType->items, macResource = macResType->resources; j > 0; j--, macResource++) {
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context->file->seek(macDataOffset + macResource->dataOffset);
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context->table[macResource->id].size = context->file->readUint32BE();
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context->table[macResource->id].offset = context->file->pos();
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}
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notSagaContext = true;
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break;
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}
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}
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//free
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for (i = 0; i < macResMap.numTypes; i++) {
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free(macResTypes[i].resources);
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}
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free(macResTypes);
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if ((!notSagaContext) && (!loadResContext(context, MAC_BINARY_HEADER_SIZE, macDataSize))) {
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return false;
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}
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return true;
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}
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} // End of namespace Saga
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