scummvm/base
Le Philousophe a4fb9d6145 PLUGINS: Unload engine plugins while loading detection
This makes sure that the engine is never loaded while having the
detection.
The opposite is not (yet?) enforced to avoid crashing some unhandled
case.
2024-06-30 18:39:06 +02:00
..
detection COMMON: Mark more symbols as const 2023-12-26 20:23:59 +01:00
commandLine.cpp ENGINES: Simplify EngineManager::findTarget 2024-06-30 18:39:06 +02:00
commandLine.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
internal_plugins.h ALL: Sync with ScummVM rev: a4002bdeee 2020-10-04 23:59:26 +02:00
internal_revision.h.in
internal_version.h RELEASE: This is 2.9.0git 2023-12-03 22:09:08 +01:00
internal_version.h.in ALL: synced with ScummVM commit 09bf38c120 2020-05-09 20:05:54 +02:00
main.cpp BASE: Unload detection plugin before running game 2024-06-30 18:39:06 +02:00
main.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
module.mk Sync with ScummVM rev. 654b8208b8 2020-06-22 08:14:16 +02:00
plugins.cpp PLUGINS: Unload engine plugins while loading detection 2024-06-30 18:39:06 +02:00
plugins.h PLUGINS: Remove now useless functions 2024-06-30 18:39:06 +02:00
test_new_standards.cpp BASE: Add C++11 char array initialized by a string literal test 2022-10-11 09:08:37 +03:00
version.cpp AUDIO: Add libopenmpt support 2024-02-21 18:45:25 +01:00
version.h SCUMM HE: Remove gScummVMVersionLite which is no longer needed 2023-04-10 23:41:05 -03:00