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games
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FREESCAPE: missing palette en dark cga
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2023-11-23 22:16:15 +01:00 |
language
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FREESCAPE: correctly handle game binary variables
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2023-09-15 09:04:53 +02:00 |
loaders
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FREESCAPE: Fix sanity check for ObjectType
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2023-09-19 14:23:07 +02:00 |
objects
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FREESCAPE: group-related fixes
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2023-08-19 13:28:38 +02:00 |
shaders
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area.cpp
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FREESCAPE: correctly use distance returned from sweepAABB function in shootRay
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2023-11-23 22:16:15 +01:00 |
area.h
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FREESCAPE: added more global objects for dark for amiga
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2023-09-09 10:53:11 +02:00 |
assets.cpp
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FREESCAPE: initial support for the eclipse demo for cpc
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2023-10-01 21:01:02 +02:00 |
configure.engine
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credits.pl
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demo.cpp
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detection.cpp
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FREESCAPE: Clear ADGF_TESTING flags
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2023-12-15 13:37:50 +01:00 |
detection.h
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FREESCAPE: added option to use inverted y mouse
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2023-08-12 15:41:31 +02:00 |
freescape.cpp
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FREESCAPE: clear buffer before each frame
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2023-11-26 18:35:26 +01:00 |
freescape.h
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ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
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2023-12-08 12:21:16 +01:00 |
gfx_opengl_shaders.cpp
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FREESCAPE: renderer fixes related with glLine
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2023-11-27 20:50:33 +01:00 |
gfx_opengl_shaders.h
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FREESCAPE: initial implementation of shooting rocks/bullets in OpenGL
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2023-11-17 12:58:08 +01:00 |
gfx_opengl_texture.cpp
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gfx_opengl_texture.h
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gfx_opengl.cpp
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FREESCAPE: renderer fixes related with glLine
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2023-11-27 20:50:33 +01:00 |
gfx_opengl.h
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FREESCAPE: initial implementation of shooting rocks/bullets in OpenGL
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2023-11-17 12:58:08 +01:00 |
gfx_tinygl_texture.cpp
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gfx_tinygl_texture.h
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gfx_tinygl.cpp
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FREESCAPE: initial implementation of shooting rocks/bullets in OpenGL
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2023-11-17 12:58:08 +01:00 |
gfx_tinygl.h
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FREESCAPE: initial implementation of shooting rocks/bullets in OpenGL
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2023-11-17 12:58:08 +01:00 |
gfx.cpp
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FREESCAPE: improved stipple rendering in zx releases
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2023-11-26 16:15:58 +01:00 |
gfx.h
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FREESCAPE: initial implementation of shooting rocks/bullets in OpenGL
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2023-11-17 12:58:08 +01:00 |
metaengine.cpp
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FREESCAPE: refactor driller header into a file
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2023-11-17 12:58:08 +01:00 |
module.mk
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IMAGE: moved neo decoder from freescape to image
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2023-11-18 22:12:23 +01:00 |
movement.cpp
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FREESCAPE: initial implementation of shooting rocks/bullets in OpenGL
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2023-11-17 12:58:08 +01:00 |
POTFILES
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FREESCAPE: Added missing file in POTFILES
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2023-11-16 02:05:43 +01:00 |
sound.cpp
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sweepAABB.cpp
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FREESCAPE: improved shooted object detection and moved sweepAABB implementation to its own file
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2023-11-18 17:32:14 +01:00 |
sweepAABB.h
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FREESCAPE: improved shooted object detection and moved sweepAABB implementation to its own file
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2023-11-18 17:32:14 +01:00 |
ui.cpp
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FREESCAPE: clear buffer before each frame
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2023-11-26 20:01:41 +01:00 |