mirror of
https://github.com/libretro/scummvm.git
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95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on original Hugo Trilogy source code
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*
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* Copyright (c) 1989-1995 David P. Gray
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*
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*/
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#ifndef HUGO_MOUSE_H
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#define HUGO_MOUSE_H
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#include "hugo/game.h"
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namespace Common {
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class ReadStream;
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}
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namespace Hugo {
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class MouseHandler {
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public:
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MouseHandler(HugoEngine *vm);
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void mouseHandler();
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void resetLeftButton();
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void resetRightButton();
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void setLeftButton();
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void setRightButton();
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void setJumpExitFl(bool fl);
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void setMouseX(int x);
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void setMouseY(int y);
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void freeHotspots();
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bool getJumpExitFl() const;
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int getMouseX() const;
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int getMouseY() const;
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int16 getDirection(const int16 hotspotId) const;
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int16 getHotspotActIndex(const int16 hotspotId) const;
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void drawHotspots() const;
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int16 findExit(const int16 cx, const int16 cy, byte screenId);
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void loadHotspots(Common::ReadStream &in);
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private:
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HugoEngine *_vm;
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static const char kCursorNochar = '~'; // Don't show name of object under cursor
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static const int kExitHotspot = -4; // Cursor over Exit hotspot
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static const int kCursorNameIndex = 2; // Index of name used under cursor
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static const int kCursorNameOffX = 10; // Cursor offset to name string
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static const int kCursorNameOffY = -2; // Cursor offset to name string
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enum seqTextMouse {
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kMsNoWayText = 0,
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kMsExit = 1
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};
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Hotspot *_hotspots;
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bool _leftButtonFl; // Left mouse button pressed
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bool _rightButtonFl; // Right button pressed
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int _mouseX;
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int _mouseY;
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bool _jumpExitFl; // Allowed to jump to a screen exit
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void cursorText(const char *buffer, const int16 cx, const int16 cy, const Uif fontId, const int16 color);
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void processRightClick(const int16 objId, const int16 cx, const int16 cy);
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void processLeftClick(const int16 objId, const int16 cx, const int16 cy);
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void readHotspot(Common::ReadStream &in, Hotspot &hotspot);
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};
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} // End of namespace Hugo
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#endif //HUGO_MOUSE_H
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