scummvm/gui/downloaddlcsdialog.cpp
2023-09-14 08:22:56 +02:00

157 lines
5.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/translation.h"
#include "gui/downloaddlcsdialog.h"
#include "gui/widget.h"
#include "gui/gui-manager.h"
#include "gui/widgets/list.h"
#include "backends/dlc/dlcmanager.h"
#include "backends/dlc/dlcdesc.h"
enum {
kCancelSelectedCmd = 'CANS',
};
namespace GUI {
DownloadDLCsDialog::DownloadDLCsDialog()
: Dialog("DLCDownloads") {
new StaticTextWidget(this, "DLCDownloads.Headline", _("Currently Downloading Games"));
_currentDownloadLabel = new StaticTextWidget(this, "DLCDownloads.CurrentDownload", Common::U32String());
_errorLabel = new StaticTextWidget(this, "DLCDownloads.ErrorText", Common::U32String(DLCMan._errorText));
_progressBar = new SliderWidget(this, "DLCDownloads.ProgressBar");
_progressBar->setMinValue(0);
_progressBar->setMaxValue(100);
_progressBar->setValue(0);
_progressBar->setEnabled(false);
_percentLabel = new StaticTextWidget(this, "DLCDownloads.PercentText", Common::String());
_downloadedSizeLabel = new StaticTextWidget(this, "DLCDownloads.DownloadedSize", Common::U32String());
new StaticTextWidget(this, "DLCDownloads.Pending", _("Pending Downloads"));
_pendingDownloadsList = new ListWidget(this, "DLCDownloads.List");
_pendingDownloadsList->setNumberingMode(kListNumberingOff);
_pendingDownloadsList->setEditable(false);
new ButtonWidget(this, "DLCDownloads.Back", _("Back"), Common::U32String(), kCloseCmd);
_cancelButton = new ButtonWidget(this, "DLCDownloads.Cancel", _("Cancel"), Common::U32String(), kCancelSelectedCmd);
refreshWidgets();
}
Common::U32String DownloadDLCsDialog::getSizeLabelText() {
const char *downloadedUnits, *totalUnits;
Common::String downloaded = Common::getHumanReadableBytes(DLCMan._currentDownloadedSize, downloadedUnits);
Common::String total = Common::getHumanReadableBytes(DLCMan._queuedDownloadTasks.front()->size, totalUnits);
return Common::U32String::format(_("Downloaded %s %S / %s %S"), downloaded.c_str(), _(downloadedUnits).c_str(), total.c_str(), _(totalUnits).c_str());
}
uint32 DownloadDLCsDialog::getDownloadingProgress() {
if (DLCMan._queuedDownloadTasks.empty()) {
// no DLC is currently downloading
return 0;
}
uint32 progress = (uint32)(100 * ((double)DLCMan._currentDownloadedSize / (double)DLCMan._queuedDownloadTasks.front()->size));
return progress;
}
void DownloadDLCsDialog::refreshWidgets() {
Common::U32StringArray pendingList;
if (DLCMan._queuedDownloadTasks.empty()) {
// no DLC is currently downloading
_currentDownloadLabel->setLabel(Common::U32String("No downloads in progress"));
_downloadedSizeLabel->setLabel(Common::U32String());
_pendingDownloadsList->setList(pendingList);
} else {
_currentDownloadLabel->setLabel(DLCMan._queuedDownloadTasks.front()->name);
_downloadedSizeLabel->setLabel(getSizeLabelText());
for (const auto &it : DLCMan._dlcsInProgress) {
if (it->state == DLC::DLCDesc::kInProgress) {
pendingList.push_back(it->name);
} else {
pendingList.push_back("[Cancelled] " + it->name);
}
}
_pendingDownloadsList->setList(pendingList);
if (_progressBar->getValue() >= 100) {
// if a game is downloaded i.e. the first item is removed from _dlcsInProgress
_selectedIdx--;
}
_pendingDownloadsList->setSelected(_selectedIdx);
}
uint32 progress = getDownloadingProgress();
_percentLabel->setLabel(Common::String::format("%u %%", progress));
_progressBar->setValue(progress);
g_gui.scheduleTopDialogRedraw();
}
void DownloadDLCsDialog::handleTickle() {
uint32 progress = getDownloadingProgress();
if (_progressBar->getValue() != progress) {
_selectedIdx = _pendingDownloadsList->getSelected();
refreshWidgets();
}
// enable cancel button only when a list item is selected
if (_pendingDownloadsList->getSelected() == -1) {
if (_cancelButton->isEnabled()) {
_cancelButton->setEnabled(false);
g_gui.scheduleTopDialogRedraw();
}
} else {
if (!_cancelButton->isEnabled()) {
_cancelButton->setEnabled(true);
g_gui.scheduleTopDialogRedraw();
}
}
if (_errorLabel->getLabel() != DLCMan._errorText) {
_errorLabel->setLabel(DLCMan._errorText);
g_gui.scheduleTopDialogRedraw();
}
Dialog::handleTickle();
}
void DownloadDLCsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
case kCancelSelectedCmd: {
uint32 idx = DLCMan._dlcsInProgress[_pendingDownloadsList->getSelected()]->idx;
DLCMan.cancelDownload(idx);
}
break;
default:
Dialog::handleCommand(sender, cmd, data);
}
}
} // End of namespace GUI