mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
cfb9c4b251
This lets us have constexpr structs/classes that contain them
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef MATH_TRANSFORM_H
|
|
#define MATH_TRANSFORM_H
|
|
|
|
namespace Math {
|
|
|
|
template<class T>
|
|
class Transform {
|
|
public:
|
|
constexpr Transform() {}
|
|
|
|
protected:
|
|
inline const T &getMatrix() const { return *static_cast<const T *>(this); }
|
|
inline T &getMatrix() { return *static_cast<T *>(this); }
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|