scummvm/engines/twine/interface.h
2020-11-16 21:23:04 +01:00

105 lines
3.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TWINE_INTERFACE_H
#define TWINE_INTERFACE_H
#include "common/scummsys.h"
namespace Graphics {
class ManagedSurface;
}
namespace TwinE {
/** Screen top limit to display the texts */
#define SCREEN_TEXTLIMIT_TOP 0
/** Screen left limit to display the texts */
#define SCREEN_TEXTLIMIT_LEFT 0
/** Screen right limit to display the texts */
#define SCREEN_TEXTLIMIT_RIGHT (SCREEN_WIDTH - 1)
/** Screen bottom limit to display the texts */
#define SCREEN_TEXTLIMIT_BOTTOM (SCREEN_HEIGHT - 1)
class TwinEEngine;
class Interface {
private:
TwinEEngine *_engine;
int32 checkClipping(int32 x, int32 y);
int32 textWindowTopSave = 0;
int32 textWindowLeftSave = 0;
int32 textWindowRightSave = 0;
int32 textWindowBottomSave = 0;
public:
Interface(TwinEEngine *engine);
int32 textWindowTop = 0;
int32 textWindowLeft = 0;
int32 textWindowRight = 0;
int32 textWindowBottom = 0;
/**
* Draw button line
* @param startWidth width value where the line starts
* @param startHeight height value where the line starts
* @param endWidth width value where the line ends
* @param endHeight height value where the line ends
* @param lineColor line color in the current palette
*/
void drawLine(int32 startWidth, int32 startHeight, int32 endWidth, int32 endHeight, int32 lineColor);
/**
* Blit button box from working buffer to front buffer
* @param left start width to draw the button
* @param top start height to draw the button
* @param right end width to draw the button
* @param bottom end height to draw the button
* @param source source screen buffer, in this case working buffer
* @param leftDest start width to draw the button in destination buffer
* @param topDest start height to draw the button in destination buffer
* @param dest destination screen buffer, in this case front buffer
*/
void blitBox(int32 left, int32 top, int32 right, int32 bottom, const Graphics::ManagedSurface &source, int32 leftDest, int32 topDest, Graphics::ManagedSurface &dest);
/**
* Draws inside buttons transparent area
* @param left start width to draw the button
* @param top start height to draw the button
* @param right end width to draw the button
* @param bottom end height to draw the button
* @param colorAdj index to adjust the transparent box color
*/
void drawTransparentBox(int32 left, int32 top, int32 right, int32 bottom, int32 colorAdj);
void drawSplittedBox(int32 left, int32 top, int32 right, int32 bottom, uint8 e);
void setClip(int32 left, int32 top, int32 right, int32 bottom);
void saveClip(); // saveTextWindow
void loadClip(); // loadSavedTextWindow
void resetClip();
};
} // namespace TwinE
#endif