scummvm/engines/pegasus/hotspot.cpp
2012-08-28 16:36:50 -04:00

326 lines
7.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/stream.h"
#include "pegasus/hotspot.h"
namespace Pegasus {
Region::Region(Common::ReadStream *stream) {
uint16 length = stream->readUint16BE();
assert(length >= 10);
_bounds.top = stream->readUint16BE();
_bounds.left = stream->readUint16BE();
_bounds.bottom = stream->readUint16BE();
_bounds.right = stream->readUint16BE();
_bounds.debugPrint(0, "Bounds:");
if (length == 10)
return;
length -= 10;
while (length > 0) {
Vector v;
v.y = stream->readUint16BE();
length -= 2;
if (v.y == 0x7fff)
break;
debug(0, "y: %d", v.y);
// Normalize y to _bounds
v.y -= _bounds.top;
while (length > 0) {
Run run;
run.start = stream->readUint16BE();
length -= 2;
if (run.start == 0x7fff)
break;
run.end = stream->readUint16BE();
length -= 2;
debug(0, "\t[%d, %d)", run.start, run.end);
// Normalize to _bounds
run.start -= _bounds.left;
run.end -= _bounds.left;
v.push_back(run);
}
_vectors.push_back(v);
}
}
Region::Region(const Common::Rect &rect) {
_bounds = rect;
}
bool Region::pointInRegion(const Common::Point &point) const {
if (!_bounds.contains(point))
return false;
bool pixelActive = false;
// Normalize the points to _bounds
uint16 x = point.x - _bounds.left;
uint16 y = point.y - _bounds.top;
for (Common::List<Vector>::const_iterator v = _vectors.begin(); v != _vectors.end(); v++) {
if (v->y > y)
return pixelActive;
for (Vector::const_iterator run = v->begin(); run != v->end(); run++) {
if (x >= run->start && x < run->end) {
pixelActive = !pixelActive;
break;
}
}
}
// the case if the region is just a rect
return true;
}
void Region::moveTo(CoordType h, CoordType v) {
_bounds.moveTo(h, v);
}
void Region::moveTo(const Common::Point &point) {
_bounds.moveTo(point);
}
void Region::translate(CoordType h, CoordType v) {
_bounds.translate(h, v);
}
void Region::translate(const Common::Point &point) {
_bounds.translate(point.x, point.y);
}
void Region::getCenter(CoordType &h, CoordType &v) const {
h = (_bounds.left + _bounds.right) / 2;
v = (_bounds.top + _bounds.bottom) / 2;
}
void Region::getCenter(Common::Point &point) const {
getCenter(point.x, point.y);
}
Hotspot::Hotspot(const HotSpotID id) : IDObject(id) {
_spotFlags = kNoHotSpotFlags;
_spotActive = false;
}
Hotspot::~Hotspot() {
}
void Hotspot::setArea(const Common::Rect &area) {
_spotArea = Region(area);
}
void Hotspot::setArea(const CoordType left, const CoordType top, const CoordType right, const CoordType bottom) {
_spotArea = Region(Common::Rect(left, top, right, bottom));
}
void Hotspot::getBoundingBox(Common::Rect &r) const {
r = _spotArea.getBoundingBox();
}
void Hotspot::getCenter(Common::Point &pt) const {
_spotArea.getCenter(pt);
}
void Hotspot::getCenter(CoordType &h, CoordType &v) const {
_spotArea.getCenter(h, v);
}
void Hotspot::setActive() {
_spotActive = true;
}
void Hotspot::setInactive() {
_spotActive = false;
}
void Hotspot::setHotspotFlags(const HotSpotFlags flags) {
_spotFlags = flags;
}
void Hotspot::setMaskedHotspotFlags(const HotSpotFlags flags, const HotSpotFlags mask) {
_spotFlags = (_spotFlags & ~mask) | flags;
}
bool Hotspot::isSpotActive() const {
return _spotActive;
}
void Hotspot::moveSpotTo(const CoordType h, const CoordType v) {
_spotArea.moveTo(h, v);
}
void Hotspot::moveSpotTo(const Common::Point pt) {
_spotArea.moveTo(pt);
}
void Hotspot::moveSpot(const CoordType h, const CoordType v) {
_spotArea.translate(h, v);
}
void Hotspot::moveSpot(const Common::Point pt) {
_spotArea.translate(pt.x, pt.y);
}
bool Hotspot::pointInSpot(const Common::Point where) const {
return _spotActive && _spotArea.pointInRegion(where);
}
HotSpotFlags Hotspot::getHotspotFlags() const {
return _spotFlags;
}
HotspotList::HotspotList() {
}
HotspotList::~HotspotList() {
// TODO: Should this call deleteHotspots()?
}
void HotspotList::deleteHotspots() {
for (HotspotIterator it = begin(); it != end(); it++)
delete *it;
clear();
}
Hotspot *HotspotList::findHotspot(const Common::Point where) {
for (HotspotIterator it = begin(); it != end(); it++)
if ((*it)->pointInSpot(where))
return *it;
return 0;
}
HotSpotID HotspotList::findHotspotID(const Common::Point where) {
Hotspot *hotspot = findHotspot(where);
return hotspot ? hotspot->getObjectID() : kNoHotSpotID;
}
Hotspot *HotspotList::findHotspotByID(const HotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++)
if ((*it)->getObjectID() == id)
return *it;
return 0;
}
Hotspot *HotspotList::findHotspotByMask(const HotSpotFlags flags) {
for (HotspotIterator it = begin(); it != end(); it++)
if (((*it)->getHotspotFlags() & flags) == flags)
return *it;
return 0;
}
void HotspotList::activateMaskedHotspots(const HotSpotFlags flags) {
for (HotspotIterator it = begin(); it != end(); it++)
if (flags == kNoHotSpotFlags || ((*it)->getHotspotFlags() & flags) != 0)
(*it)->setActive();
}
void HotspotList::deactivateAllHotspots() {
for (HotspotIterator it = begin(); it != end(); it++)
(*it)->setInactive();
}
void HotspotList::deactivateMaskedHotspots(const HotSpotFlags flags) {
for (HotspotIterator it = begin(); it != end(); it++)
if (((*it)->getHotspotFlags() & flags) != 0)
(*it)->setInactive();
}
void HotspotList::activateOneHotspot(const HotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++) {
if ((*it)->getObjectID() == id) {
(*it)->setActive();
return;
}
}
}
void HotspotList::deactivateOneHotspot(const HotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++) {
if ((*it)->getObjectID() == id) {
(*it)->setInactive();
return;
}
}
}
void HotspotList::removeOneHotspot(const HotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++) {
if ((*it)->getObjectID() == id) {
erase(it);
return;
}
}
}
void HotspotList::removeMaskedHotspots(const HotSpotFlags flags) {
if (flags != kNoHotSpotFlags) {
for (HotspotIterator it = begin(); it != end(); ) {
if (((*it)->getHotspotFlags() & flags) != 0)
it = erase(it);
else
it++;
}
} else {
clear();
}
}
void HotspotList::setHotspotRect(const HotSpotID id, const Common::Rect &r) {
Hotspot *hotspot = findHotspotByID(id);
if (hotspot)
hotspot->setArea(r);
}
void HotspotList::getHotspotRect(const HotSpotID id, Common::Rect &r) {
Hotspot *hotspot = findHotspotByID(id);
if (hotspot)
hotspot->getBoundingBox(r);
}
} // End of namespace Pegasus