scummvm/engines/touche
Max Horn 7949d7c6de AUDIO: Move more common code to Audio::MidiPlayer
This also should fix some regressions from the previous
commits, related to MidiParser's either being leaked,
or being deleted and then used again (i.e., crashing).

I tested as many games as I had available, but further
testing of all affected engines is called for anyway.
2011-03-25 14:15:53 +01:00
..
console.cpp DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
console.h DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
detection.cpp
graphics.cpp
graphics.h
menu.cpp
midi.cpp AUDIO: Move more common code to Audio::MidiPlayer 2011-03-25 14:15:53 +01:00
midi.h AUDIO: Move more common code to Audio::MidiPlayer 2011-03-25 14:15:53 +01:00
module.mk TOUCHE: Added basic debugging console to engine 2010-11-08 03:55:16 +00:00
opcodes.cpp TOUCHE: fix op_not/op_neg opcodes naming 2011-02-18 15:20:31 +01:00
resource.cpp TOUCHE: Adapt to setPalette RGBA->RGB change. 2011-02-14 17:08:33 +01:00
saveload.cpp
staticres.cpp TOUCHE: Move _gmToRol to midi.cpp 2011-03-25 14:14:13 +01:00
touche.cpp TOUCHE: Cleanup syncSoundSettings() 2011-03-19 16:49:16 +01:00
touche.h Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master 2011-02-19 21:46:45 +01:00